(svn r15984) -Codechange: prepare the UDP receiver to process multiple types of returned server lists.

replace/41b28d7194a279bdc17475d4fbe2ea6ec885a466
rubidium 15 years ago
parent cd8da0d69e
commit 080095ade5

@ -58,9 +58,9 @@ const char *NetworkAddress::GetAddressAsString(bool with_family)
/* 6 = for the : and 5 for the decimal port number */
static char buf[NETWORK_HOSTNAME_LENGTH + 6 + 7];
char *p = buf;
if (this->address.ss_family == AF_INET6) p = strecpy(p, "[", lastof(buf));
if (this->GetAddress()->ss_family == AF_INET6) p = strecpy(p, "[", lastof(buf));
p = strecpy(p, this->GetHostname(), lastof(buf));
if (this->address.ss_family == AF_INET6) p = strecpy(p, "]", lastof(buf));
if (this->GetAddress()->ss_family == AF_INET6) p = strecpy(p, "]", lastof(buf));
p += seprintf(p, lastof(buf), ":%d", this->GetPort());
if (with_family) {

@ -90,6 +90,15 @@ enum PacketUDPType {
PACKET_UDP_END ///< Must ALWAYS be on the end of this list!! (period)
};
/** The types of server lists we can get */
enum ServerListType {
SLT_IPv4 = 0, ///< Get the IPv4 addresses
SLT_IPv6 = 1, ///< Get the IPv6 addresses
SLT_AUTODETECT, ///< Autodetect the type based on the connection
SLT_END = SLT_AUTODETECT ///< End of 'arrays' marker
};
#define DECLARE_UDP_RECEIVE_COMMAND(type) virtual void NetworkPacketReceive_## type ##_command(Packet *p, NetworkAddress *client_addr)
#define DEF_UDP_RECEIVE_COMMAND(cls, type) void cls ##NetworkUDPSocketHandler::NetworkPacketReceive_ ## type ## _command(Packet *p, NetworkAddress *client_addr)

@ -286,12 +286,12 @@ DEF_UDP_RECEIVE_COMMAND(Client, PACKET_UDP_MASTER_RESPONSE_LIST)
/* packet begins with the protocol version (uint8)
* then an uint16 which indicates how many
* ip:port pairs are in this packet, after that
* an uint32 (ip) and an uint16 (port) for each pair
* an uint32 (ip) and an uint16 (port) for each pair.
*/
uint8 ver = p->Recv_uint8();
ServerListType type = (ServerListType)(p->Recv_uint8() - 1);
if (ver == 1) {
if (type < SLT_END) {
for (int i = p->Recv_uint16(); i != 0 ; i--) {
uint32 ip = TO_LE32(p->Recv_uint32());
uint16 port = p->Recv_uint16();
@ -390,6 +390,7 @@ void NetworkUDPQueryMasterServer()
/* packet only contains protocol version */
p.Send_uint8(NETWORK_MASTER_SERVER_VERSION);
p.Send_uint8(SLT_AUTODETECT);
_udp_client_socket->SendPacket(&p, &out_addr, true);

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