ludde
f12b3a0c18
(svn r2588) Codechange: Remove PLAYER_SEED_RANDOM
2005-07-16 12:30:03 +00:00
Darkvater
19cb5e054a
(svn r2587) - Fix: Don't close the save-thread if it wasn't started because of some error or a network-server
2005-07-16 09:55:31 +00:00
Darkvater
85ef06a0b5
(svn r2586) - Fix [Makefile]: add mersenne.c to VS.NET2003 project file
2005-07-15 21:31:09 +00:00
Darkvater
95463428c8
(svn r2585) - Fix [Makefile]: some small cleanups, remove warnings, and add mersenne to makefile (Luca)
2005-07-15 21:28:26 +00:00
Darkvater
c496d92c3e
(svn r2584) - Fix: Game no longer asserts when you use the remove-road tool on a town building or industry.
2005-07-15 21:17:38 +00:00
ludde
71f9078bdd
(svn r2583) Move OS specific code out of misc.c
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Added support for Mersenne Twister random number generator (not implemented in network yet)
Wrap player randoms around #ifdef
2005-07-15 20:29:06 +00:00
ludde
c964809d37
(svn r2582) Fix: Prevent generating unrealistically many Oil refineries on large maps. They are always placed next to the borderline, so the perimeter is used instead of area to scale the number of those industries.
2005-07-15 19:51:54 +00:00
ludde
6a3f58e050
(svn r2581) Fix: Behave a bit safer if central server sends bogus information about clients.
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Change: Made code a little bit more readable by putting _selected_item in a local var with a shorter name.
2005-07-15 18:43:39 +00:00
ludde
3486e7e9d5
(svn r2580) Change: Added {INDUSTRY} command for printing industry names instead of the old {TOWN} {STRING} way.
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- The formatting of the industry name can be controlled with the string STR_INDUSTRY_FORMAT.
Change: Changed several occurences of {STRING1} into {TOWN} to get rid of townnametype being used directly.
2005-07-15 18:30:13 +00:00
ludde
157addf5e9
(svn r2579) Change some strgen errors into warnings to prevent build from stopping.
2005-07-15 17:59:55 +00:00
miham
ade7446522
(svn r2578) translation fix
2005-07-15 17:58:31 +00:00
miham
a528102994
(svn r2577) [Translators] Updated translations to 20050715 (26 lang(s))
2005-07-15 17:45:54 +00:00
celestar
ab51051fcf
(svn r2576) -Fix: Whitespace. Somehow a commit bypassed the pre-commit hook
2005-07-15 16:50:39 +00:00
ludde
20e60e5411
(svn r2574) Fix: AnimatedTile leak in town_cmd.c (this one has probably been here since day 1)
2005-07-15 16:29:30 +00:00
ludde
a069876725
(svn r2573) Codechange: Removed WDF_RESTORE_DPARAM, it's not needed with the new string system.
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Also fixed a bug introduced in r2564, forgot to remove 4 global variables in network_gui.c.
2005-07-15 15:09:52 +00:00
ludde
2fa79c9b4d
(svn r2572) - Codechange: [string] Changed string system so it's not as dependent on decode_parameters
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- Feature: [strgen] Allow changing the order of parameters in translated strings.
- Use {1:TOWN} syntax to set the order.
- Codechange: [strgen] Rewrote lots of strgen internals.
2005-07-15 14:53:44 +00:00
tron
8f71864bef
(svn r2571) Add explicit type Pixel for ... Pixels
2005-07-15 14:16:14 +00:00
ludde
b21ee889fe
(svn r2570) Fix: Removed some code that had no effect.
2005-07-15 12:16:16 +00:00
tron
a9b4e7963b
(svn r2569) Get rid of some dubious casts and thus warnings on 64bit machines
2005-07-15 09:01:23 +00:00
tron
a9aa4dc61b
(svn r2568) Small cleanup in strgen: static, bracing, ...
2005-07-15 07:48:17 +00:00
miham
90e2a41027
(svn r2567) [Translators] Updated translations to 20050714 (2 lang(s))
2005-07-14 17:45:02 +00:00
tron
b4f549f4ee
(svn r2566) Rename COMMA{8,16,32} to just COMMA, because it's the same anyway
2005-07-14 15:10:20 +00:00
ludde
53851d5e77
(svn r2565) Fix: Remove GetParamInt8, GetParamInt16, GetParamUint16.. they are just confusing and just do the same thing as GetParamInt32
2005-07-14 09:53:52 +00:00
ludde
3e62457107
(svn r2564) Fix: Fixed conceptual issue in network_gui.c. AllocateName is not meant to be used by GUI-code, because it modifies the "game-state".
...
Added a way to bind a C-string to an openttd string which doesn't modify the game state.
2005-07-14 09:43:59 +00:00
tron
1a046ff4c6
(svn r2563) -Fix: [1209084] Spaces in the path to the MIDI files caused the win32 MIDI player to fail
2005-07-14 06:10:23 +00:00
ludde
be98b1bf7e
(svn r2562) Fix: Merged {NUMU16}, {INT32}. They do the same thing now.
2005-07-13 20:41:44 +00:00
ludde
a1ec4aff77
(svn r2561) Fix: Remove {COMMA16} and {COMMA8}. Those are not needed anymore.
2005-07-13 20:35:52 +00:00
ludde
6013b327f7
(svn r2560) Fix: various minor code changes.
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Added RandomTile/RandomTileSeed functions to generate a random tile.
Changed landscape routines so they don't assume that the Y map side is a power of two. (support for this is not complete, though)
Changed some frequently used map macros to not compute the values each time.
Silence some warnings on MSVC.
2005-07-13 19:51:31 +00:00
ludde
4b006aa6cf
(svn r2559) Cleaned up new saveload code for the map
2005-07-13 18:46:51 +00:00
tron
8c1d74162f
(svn r2558) Change the internal map format from 7 arrays to one array of structs, this doesn't change the saved format for now. It's a stepping stone for further changes.
2005-07-13 18:04:01 +00:00
celestar
1a1dde7c8d
(svn r2557) -Add: Added the AUTOBRIEF option to the Doxyfile
2005-07-13 09:51:01 +00:00
Darkvater
4c8e6bbbb3
(svn r2556) -Fix: update newline style of new files to native. Don't forget this when you add a new file! 'svn ps svn:eol-style native <file>'
2005-07-12 21:27:56 +00:00
tron
9c94a0ed6f
(svn r2555) Initialise since r2553 uninitialised variable and remove since r2553 unused array (ludde)
2005-07-12 21:13:30 +00:00
ludde
ebe3b89b98
(svn r2554) - Fix: [pathfinding] Change to using some helper functions for checking the railtype.
2005-07-12 20:41:17 +00:00
ludde
f523be81d4
(svn r2553) - Fix: [pathfinding] Remove old-old train pathfinder. Enhanced old pathfinder.
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- Penalties for red signals and for slopes.
- Increased the search depth to work better with large train networks.
2005-07-12 20:28:19 +00:00
ludde
dc9b51f110
(svn r2552) - Fix: [map] Fix so the code compiles correctly and doesn't crash on MSVC6 in optimization mode.
2005-07-12 19:57:41 +00:00
miham
9a1b3fc181
(svn r2551) [Translations] Added slovenian language (~20% complete)
2005-07-12 19:51:58 +00:00
ludde
b5a30ed0fc
(svn r2550) raise 32767 limit of gamma values, and 16MB limit of RIFF chunks in saveload code.
2005-07-12 19:15:56 +00:00
miham
6ea60aba31
(svn r2549) [Translators] Updated translations to 20050712 (1 lang(s))
2005-07-12 17:45:09 +00:00
Darkvater
b867b113cc
(svn r2548) -Fix: blinking 'lock' gfx in multiplayer games. Some pixels had special values that triggered palette-change
2005-07-12 10:50:56 +00:00
miham
db04a7cb35
(svn r2547) [Translators] Updated translations to 20050711 (3 lang(s))
2005-07-11 17:45:26 +00:00
tron
9c3188741f
(svn r2546) Don't calculate a value which never gets used and simplify some calculations
2005-07-11 15:47:20 +00:00
celestar
f479013b14
(svn r2545) -Fix: Modified the Doxyfile so that it works on other computers (than mine) as well :)
2005-07-11 09:12:41 +00:00
celestar
a63bb6f650
(svn r2544) -Add: Added the Doxyfile to the trunk. run "doxygen" to generate html-based documentation on the source code on the fly (about 9MB in size currently).
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documentation will be stored in docs/source/html/ (request by blathijs)
2005-07-11 09:00:49 +00:00
miham
8c0dfab281
(svn r2543) [Translators] Updated translations to 20050710 (2 lang(s))
2005-07-10 17:46:07 +00:00
truelight
3c9456dd45
(svn r2542) -Add: [GPMI] Added GPMI ( http://sourceforge.net/projects/libgpmi/ )
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support to OpenTTD in preperation of AIScripts (long term). It is OFF
by default. Add GPMI:=1 to Makefile.config to enable.
2005-07-10 14:57:43 +00:00
celestar
b45eee3157
(svn r2541) -Feature: Modified IsCompatibleRail so that an engine can move on more
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than one railtype (like Diesel engines on electrified rail).
-Codechange: Use IsCompatibleRail where it should be used
2005-07-10 01:25:17 +00:00
miham
5286a014ec
(svn r2540) [Translators] Updated translations to 20050709 (12 lang(s))
2005-07-09 17:45:57 +00:00
matthijs
ff0383dace
(svn r2539) * Fix: Mixed up use of trackdirs and directions in GetTileRailType() causes NPF to not consider routes under bridges.
2005-07-09 13:45:21 +00:00
hackykid
418e032fac
(svn r2538) - Fix: Use IsCompatibleRailType() function instead of checking this yourself.
2005-07-09 11:39:35 +00:00