Commit Graph

133 Commits

Author SHA1 Message Date
Darkvater
106b78927e (svn r2005) - Fix: fix previous commit. Using 'New Game (scenario)' will use YOUR difficulty settings but ingame options (eg townnames, currency). Also settings are correctly saved when closing the difficulty window now. 2005-03-13 11:47:04 +00:00
Darkvater
ef1325cd36 (svn r2004) - Fix: [ 1149487 ] Autosave ignoring settings
- Fix: [ 1153926 ] All my settings in vain... IGNORED!
- Change: I hope I got it all right. Pressing 'New Game' (either choosing random or a preset scenario) and 'Create Scenario' will start a new game with the settings and difficulty in the intro menu. Using 'Load Game' and 'Play Scenario' will take the values from the savegame/scenario itself.
2005-03-12 21:21:47 +00:00
tron
ca3ccff729 (svn r1981) Typedef some structs and enums 2005-03-10 07:01:43 +00:00
celestar
5e86b2ff9b (svn r1889) -Fix: [ 1108637 ] 'Play scenario' now loads game options and difficulty, 'Load game' starts game with user-selected values. 2005-02-18 22:17:33 +00:00
tron
830565514c (svn r1867) Include tables/sprites.h only in files which need it 2005-02-13 11:18:02 +00:00
tron
c644e6b742 (svn r1827) Next iteration of the byte -> char transition: some string drawing functions and buffers 2005-02-06 18:30:45 +00:00
tron
59fa465dce (svn r1821) Move generic string handling functions to string.[ch] and introduce stre{cpy,cat}, see string.h for their semantics 2005-02-06 13:41:02 +00:00
tron
d3f84347ac (svn r1813) Declare functions implemented in strings.c in their own shiny new header (though i think some of these function don't belong into strings.c) 2005-02-06 08:18:00 +00:00
truelight
99f3fe4c07 (svn r1786) -Fix: unitnumber is increased to 16bit, so now you can have up to 5000
trains in one game (instead of the 240 which was the current value). 
Default max allowed vehicles per type is changed:
  Trains:  500 (old 80)
  Road:    500 (old 80)
  Ships:   200 (old 40)
  Aicraft: 300 (old 50)
(Tnx to Celestar and Darkvater for checking the patch)
2005-02-04 14:24:23 +00:00
darkvater
b6dbc9196a (svn r1753) - Fix: [ 1113037 ] crash when accessing hi-scores in editor, it is now disabled. 2005-01-31 11:36:16 +00:00
matthijs
eb78cdb2d4 (svn r1751) - Feature: New PathFinder (NPF).
- Supports trains, road vehicles and ships.
	- Uses A* pathfinding (same codebase as the new ai).
	- Currently unlimited search depth, so might perform badly on large maps/networks (especially ships).
	- Will always find a route if there is one.
	- Allows custom penalties for obstacles to be set in openttd.cfg (npf_ values).
	- With NPF enabled, ships can have orders that are very far apart. Be careful, this will break (ships get lost) when the old pathfinder is used again.
- Feature: Disabling 90 degree turns for trains and ships.
	- Requires NPF to be enabled.
	- Ships and trains can no longer make weird 90 degree turns on tile borders.
- Codechange: Removed table/directions.h.
	- table/directions.h contained ugly static tables but was included more than once. The tables, along with a few new ones are in npf.[ch] now. Better suggestions for a location?
- Fix: Binary heap in queue.c did not allocate enough space, resulting in a segfault.
- Codechange: Rewritten FindFirstBit2x64, added KillFirstBit2x64.
- Codechange: Introduced constant INVALID_TILE, to replace the usage of 0 as an invalid tile. Also replaces TILE_WRAPPED.
- Codechange: Moved TileAddWrap() to map.[ch] 
- Add TileIndexDiffCByDir(), TileIndexDiffCByDir(). 
- Codechange: Moved IsTrainStationTile() to station.h
- Add: IsRoadStationTile() and GetRoadStationDir().
2005-01-31 11:23:10 +00:00
tron
001aa8e453 (svn r1722) -Feature: Bigger maps - anyone? 2005-01-29 19:45:14 +00:00
dominik
95960c19a7 (svn r1614) Fix: Signals were not updated correctly when the vehicle drive side was changed 2005-01-23 13:45:20 +00:00
tron
97f893ae2f (svn r1596) Add some more statics 2005-01-22 22:47:58 +00:00
tron
94d5aeabb2 (svn r1594) Convert all undefined parameter lists to (void) and add the appropriate warning flags in the Makefile 2005-01-22 20:23:18 +00:00
darkvater
0fc9b656e2 (svn r1538) -Feature: [988816] Disable servicing when breakdowns set to none (jaguar7) 2005-01-16 12:29:52 +00:00
darkvater
07d9bc45dd (svn r1532) -Fix: [1103078] default service period patch options are now cast to 0 with right variable size. 2005-01-16 00:23:19 +00:00
darkvater
0961c6af96 (svn r1515) -Removed the 'close ALL windows' from the toolbar since shift+del does this. 2005-01-15 00:42:01 +00:00
darkvater
84adfdf8c8 (svn r1496) -Fix: highscore no longer crashes in network games with a dedicated server. At the end of the game (can only be set by the server) the highscore is shown for the top5 companies of that game
-Fix: fixed some compiler warnings
-Added PF_NETWORK_ONLY flag to settings. Such a setting can only be modified in a network game.
2005-01-13 16:28:47 +00:00
darkvater
199a77d1ea (svn r1479) -Added highscore chart (accessible from the difficulty window) with top5 companies for a given difficulty (select the difficulty in the menu)
-Added endgame score on 1 jan 2051 where you are added to the highscore if sufficiently large points have been accumulated. Game is paused while
-These values are saved in hs.dat; added read/write functions for it
-Added code to delete all windows to show charts. There is one issue left: somehow a news-gui pops up in front of the the chart at the end of the game.
2005-01-11 00:54:06 +00:00
darkvater
2d023f9c0b (svn r1478) -Fix: [1099195] mouse-wheel in train replace window. Scrollbar1 and Scrollbar2 now work independently. You can only scroll on list and scrollbar itself; scrollbar must be next widget of the list.
-Fix: updated the few gui's that didn't have the scrollbar right after the listbox.
2005-01-11 00:24:27 +00:00
darkvater
781648ada3 (svn r1465) -Fix: [1099101] starting year patch goes out of range. Clamped year between 1920-2090 as wel as adding defines for it. 2005-01-10 14:43:00 +00:00
tron
4450ff105c (svn r1451) Fix some of the signed/unsigned comparison warnings 2005-01-09 21:25:44 +00:00
celestar
e0a8b21404 (svn r1441) Fixed a couple of warnings, and removed a pointless assert 2005-01-09 10:04:30 +00:00
darkvater
c2b59b2089 (svn r1418) -Feature: [1098254] (dis)Allow Shares. Add patch options to allow buying/selling of shares (Hackykid) 2005-01-07 23:59:59 +00:00
tron
2eb7aedf69 (svn r1402) Trim trailing whitespace 2005-01-06 18:45:28 +00:00
darkvater
d63144e8c0 (svn r1379) -Fix: various GUI glitches. Added default sizes to various widgets. Sticky/Resize- and Scrollbar must be 11 pixels wide, Horizontal scrollbar 11 pixels high, caption must be 13 pixels. I hope I didn't forget any widgets, the game will assert for that so report them to me! 2005-01-04 21:28:09 +00:00
darkvater
1a29d7956c (svn r1352) -Fix: [1093200] Drive side in new games. Setting the driver side is possible during the game until someone buys road vehicles. In networked games only the server can change it. 2005-01-03 21:05:03 +00:00
truelight
3b7d2a8b67 (svn r1348) -Feature: resizable windows. Read the comment in window.h to find out
how the system works. All useful windows are already made resizable. Enjoy :)
-Fix: fixed some GUI-glitches and flaws along the way
2005-01-03 19:45:18 +00:00
bjarni
5da75918c0 (svn r1323) Adding autoreplace feature
This feature works much like autorenew, but it will get you a new engine type instead of a new one of the same type. Once 
ordered, it will automatically replace the engines while they visits a depot. The GUI for setting this up have been added on the 
vehicle overview windows
Note: autorenew is now autoreplace, but to the same engine type
Nice new features, that was added to make this possible
- windows can now have two independant vertical scrollbars
- CMD_SHOW_NO_ERROR have been added as a flag for DoCommandP. It will make it do the action instead of showing the red box with 
estimated costs even if shift is pressed
- fixed problem where enginetypes where not initialized when loading a game. It's now done in InitializeGame()
2005-01-02 17:23:04 +00:00
truelight
c748f6db57 (svn r1312) -Add: Patch which is on by default: population in label of the town
-Fix: Expand town is a bit more agressive
-Fix: Fixed a bug in growing algorithm
2004-12-31 18:57:24 +00:00
truelight
d32bfd8adb (svn r1307) -Fix/feature: rewrote the townname generation code. Code is much more
readable now. 'American' is replaces by 'Additional English' (Jango)
2004-12-31 14:43:47 +00:00
truelight
c0eeb710c7 (svn r1283) -Add: AutoRenew is now a client-side patch instead of a game-side patch
Note: this is the first commit that breaks compatibility with 0.3.5!
-Fix: Bufferoverflow with autorenew_money. It is now a 32-bit integer.
2004-12-27 18:18:44 +00:00
dominik
1fa1a391dc (svn r1255) Renamed "postfix" to "suffix", for strings and variable names 2004-12-23 18:28:13 +00:00
darkvater
cdcb96305f (svn r1242) -Fix: fix some morhpos warnings (tokai) 2004-12-23 11:31:06 +00:00
dominik
38b8b7848f (svn r1215) Feature: You can now make a custom currency by chosing "Custom..." 2004-12-22 13:19:26 +00:00
dominik
a733a469b5 (svn r1088) Strings cleanup. Renamed some strings to reflect their content. 2004-12-14 19:47:35 +00:00
dominik
8322b4b18f (svn r1072) Fixed a few warnings that made trouble in VS .NET 2003 2004-12-13 20:12:45 +00:00
truelight
56779d8611 (svn r1062) -Fix: [Console] Compile warnigs in Get/SetPatchSettings 2004-12-13 18:32:49 +00:00
truelight
83bdec9b91 (svn r1059) -Fix: [Console] Renamed 'set port' to 'set server_port'
-Add: [Network] Add ip-bind ('set server_bind_ip <ip>' in console or use 
scripts/pre_dedicated.scr)
2004-12-13 17:47:21 +00:00
truelight
f89cf61691 (svn r1055) -Add: [Console] Special for dedicated servers:
- You can change patch settings via 'set patch <patch_name> [<value>]'
2004-12-13 16:16:28 +00:00
dominik
b747cd2fcd (svn r999) New icons for the network interface, newgrf gui and the tiny euro 2004-12-09 23:16:52 +00:00
Celestar
945ceb06fc (svn r979) Allow more realistically sized catchment areas 2004-12-08 15:46:13 +00:00
tron
e34d0f683b (svn r946) Remove double patch option which crept in during merge 2004-12-04 18:27:08 +00:00
truelight
d15e7e307e (svn r945) -Fix: [Network] Terraform callback went wrong in merge
-Fix: Some settings went wrong in merge
2004-12-04 18:17:52 +00:00
truelight
d6a1f3e412 (svn r942) -Merged branch/network back into the trunk 2004-12-04 17:54:56 +00:00
tron
ecf1c35849 (svn r907) Sprinkle holy ANSI water:
- "inline" must before the return type (and after "static")
- Initialise all struct members, not just some of them
- Remove (one) spurious semicolon
2004-12-03 07:43:00 +00:00
tron
265ac67183 (svn r901) Small step in the process to clean up the DPARAM mess:
- reduce to 2 sizes (*DParam64 for 64bit values, *DParam for the rest)
- use inline functions instead of macros
- add assert()s to check for buffer overruns
2004-12-02 22:53:07 +00:00
tron
d701668f50 (svn r853) -Feature: Implement improved vehicle loading algorithm
It's not FIFO loading, but does the right thing in the common case:
If a vehicle is empty and another vehicle is already loading the same cargo at this station then the vehicle waits.

This is an reworked version of [ 1072211 ] submitted by Hackykid, thanks!
2004-11-29 11:59:09 +00:00
tron
acbd1801c7 (svn r815) Include strings.h only in the files which need it.
This should reduce the compile time after altering english.txt by about 1/3, because "only" 62 instead of 90 .c files must be recompiled.
2004-11-25 10:47:30 +00:00
dominik
372340b731 (svn r801) - re-enabled background highlighting in Newgrf GUI
- minor Newgrf GUI fixes and adjustments
2004-11-24 20:08:38 +00:00
pasky
bf587e9aac (svn r768) In the NewGRF manager, show GRF ids as 8-digit hex numbers (that's how they are supposed to look). 2004-11-22 21:48:40 +00:00
darkvater
d4b723a7c9 (svn r766) -Fix: compilation problems on windows
-There is nothing wrong with uses spacebars in the code; they are not a luxury item
-Please use standard rowsizes of 14px and less magic numbers (highlighted items drawn in white as all other windows do)
-TYPEDEF structs (this goes to pasky!!)
2004-11-22 20:49:42 +00:00
dominik
4e41cf9e2b (svn r745) Added newgrf GUI (in options menu)\nThe interface currently only displays the installed grf sets, you can't (de)activate them through the gui yet 2004-11-21 22:44:13 +00:00
tron
450c669eb2 (svn r631) Merge r440, r444, r485, r630 to trunk:
r440
Move screenshot function declarations to new file screenshot.h
Clean up screenshot.c a bit, mostly whitespace, alloca() -> malloc() and checking return values
r485
Remove unused field from struct ScreenshotFormat
2004-11-15 19:25:59 +00:00
tron
872f49ae8a (svn r538) -Feature: Windows snap at each other
This is inspired by [1063636].
2004-11-10 21:14:16 +00:00
truelight
12c91671bf (svn r321) -Fix: crash when making png screenshot with odd resolution (Tron)
-Fix: unable to select other screenshot format in Game Option
2004-09-25 18:30:19 +00:00
darkvater
f3758d133a (svn r312) -Fix: [926105] ctrl + d bug. Longest outstanding bug has been fixed \o/ 2004-03-30 (Tron)
-Fix: [1030393] some screensizes crashes OTTD. Fix in general bug that only allows resolutions which were multiple of 8 in width and height. Also use closest possible resolution in fullscreen if window size is not a valid resolution (Tron)
2004-09-23 21:14:20 +00:00
darkvater
493df26058 (svn r304) -Fix: [967096] fullscreen. New button 'Fullscreen' in 'Game Options' menu which lets you set fullscreen ingame. 2004-09-21 20:56:49 +00:00
truelight
eb49a19460 (svn r194) -Codechange: stripping trailing-spaces. Please keep this that way! 2004-09-10 19:02:27 +00:00
darkvater
debb158c95 (svn r180) -Fix: some more warning fixes for C99 (Tron) 2004-09-07 23:41:09 +00:00
darkvater
56435c8775 (svn r177) -Fix: padded out Widget code to solve warnings on C99 compiler (Tron)
-Fix: added WIDGETS_END macro for WWT_LAST which does this for all last widget-types
2004-09-07 21:48:09 +00:00
darkvater
bf0652d3fc (svn r165) -Feature: Option to sort vehicles in vehicle-list window by different criteria. Total independent sort for all types and players. Periodic resort of list every 10 TTD days. Thank you for your graphical inspiration follow and buxo (since none of you provided any code).
-Fix: Sorter icon pointing down 'v' sorts in every window lowest value first, '^' highest value first
-CodeChange: move Dropdownlist from settings_gui.c to widget.c. More in place there.
2004-09-06 18:15:13 +00:00
darkvater
85628544ee (svn r157) -Feature: [1009708] Percent-based service intervals. Send a vehicle to depot after it has lost X% of its reliability (mivlad) 2004-09-04 13:06:09 +00:00
darkvater
b4cf633f66 (svn r156) -Codechange: remove obsolete callback arrays 2004-09-03 21:48:21 +00:00
dominik
4f253c2656 (svn r92) Feature: invisible trees when in transparent mode (patch entry) 2004-08-20 15:30:32 +00:00
truelight
788ace088d (svn r85) -Add: initial commit of new AI (enable in Patch menu)
-Add: generalised A* Algorithm
-Add: generalised queues (Fifo, Stack, InsSort, BinaryHeap)
2004-08-20 09:32:32 +00:00
darkvater
31911a9325 (svn r69) -Feature: align toolbar left/center/right patch (TrueLight)
-Feature: added callback feature to patches options
2004-08-16 21:02:06 +00:00
darkvater
255a1ad941 (svn r68) -Fix: [1009621] build in pause is now a cheat instead of a patch (truesatan)
-Fix: Placing/editing signs signs is possible in paused mode
2004-08-16 18:46:54 +00:00
orudge
c4b9a9cc70 (svn r62) - Added "None" as option for number of industries in difficulty settings
- Updated French translation (by testman57)
2004-08-15 22:17:46 +00:00
darkvater
3fe3a023e5 (svn r59) -Feature: Added Autosignals, just like Autorail. Can copy signal style, convert signal<->semaphore, etc. Big thanks to betatesters Dribbel and Testman57 (Darkvater) 2004-08-15 20:23:42 +00:00
dominik
43d691df17 (svn r56) Improved order checker + patch setting for it (celestar) 2004-08-15 13:21:18 +00:00
truelight
de1ffca437 (svn r54) -Add: PF_MULTISTRING in Patch menu to select between things instead of numbers (Celestar) 2004-08-14 19:55:36 +00:00
darkvater
15d60c09f5 (svn r49) -'Disabled' in patch settings universal for all pe->variable types (dominik81). 2004-08-13 23:12:47 +00:00
dominik
df61b336db (svn r48) Fix: Possible to disable some patches (e.g. default service interval) again by setting them to 0 2004-08-13 22:33:48 +00:00
darkvater
15f3aaf824 (svn r47) -Fix StartupEconomy warning in settings_gui.c
-More British language fixes (orudge)
-Added original vehicle names file. Select it from the list. Vehicles will have real name, all other strings are in English (orudge).
2004-08-13 21:48:04 +00:00
dominik
3067b9ac63 (svn r43) Fix: [ 982666 ] max_loan in editor bug (truelight) 2004-08-13 19:18:53 +00:00
truelight
210ada1b51 (svn r27) -Fix: [1006715] Autorenew issues
-Add: PE_CURRENCY to patchmenu
2004-08-12 17:49:16 +00:00
truelight
6679afc48a (svn r22) Add: Competitors menu under patches
Fix: I forgot to delete a local var from ai.c
2004-08-11 21:48:27 +00:00
truelight
0806a1ef75 (svn r21) Remove: PE_BYTE (bit-bools) in favour of PE_BOOL 2004-08-11 21:35:52 +00:00
darkvater
4c6a6ea85c (svn r18) -Feature Safeguard against invalid values in Patches window. Values will stick to their defined min and max values 2004-08-10 21:41:17 +00:00
dominik
a9413b12a2 (svn r12) Change: removed patch no_train_service. Instead you can set the default service interval for any vehicle type to 'disabled'. 2004-08-10 17:06:10 +00:00
truelight
efaeb275f7 (svn r1) Import of revision 975 of old (crashed) SVN 2004-08-09 17:04:08 +00:00