Commit Graph

198 Commits (ef25afd55ab868a4322d0c241b5c4898966ac919)

Author SHA1 Message Date
Patric Stout ef25afd55a
Fix #9348, 4d74e51: don't try to sell shares of spectators (#9349)
"new_owner" can be INVALID_OWNER, and as INVALID_OWNER ==
COMPANY_SPECTATORS, we could end up trying to sell shares of
nobody.
3 years ago
glx22 5799402f7a Codechange: Rename window related DeleteXXX to match new behaviour 3 years ago
rubidium42 2e136285e1 Codechange: move from C-string to std::string for DoCommand 3 years ago
rubidium42 661728558e Codechange: let IsUnique.* functions accept std::string 3 years ago
rubidium42 ae85af98eb Codechange: Use std::string GetString where convenient 3 years ago
rubidium42 297d6e20bf Codechange: [Network] Pass passwords as std::string to the network code 3 years ago
rubidium42 c73d64adf9 Codechange: move passwords in settings to std::string 3 years ago
Patric Stout ff708c2c65 Add: admin menu for companies in multiplayer games
You can now easily do:
- a password reset (unlock)
- remove an empty company (reset company)
3 years ago
Patric Stout 5266359424 Feature: rework in-game Online Players GUI
The GUI now more clearly shows some basic information about the
server you joined, your client name (and the ability to change it),
and what players are in which company.

It also contains useful buttons to press to join companies, chat
with other people, and for admins to kick/ban people.

Additionally, renamed "advertised" to "visibility"; this has to
do with future additions, but also because it is more clear in
wording.
3 years ago
dP 56911a86ea Add: Buttons to open global goals from company goals and vice versa 3 years ago
Patric Stout 40505e645a Fix: terraform limit acted random when maxing out per_64k_frames setting
uint32 + uint32 can overflow, so cast it to uint64 first.
3 years ago
Patric Stout 25e5a92286 Fix 9b800a96: (a << 16) is unsigned, so don't remove the cast 3 years ago
Patric Stout 2d9062bfc1 Fix: [Network] don't desync if client leaves before you finish downloading map
When you are downloading a map, all the commands are queued up
for you. Clients joining/leaving is done by the network protocol,
and as such are processed immediately. This means that by the
time you are processing the commands, a client that triggered
it, might already have left.

So, all commands that do something with ClientID, shouldn't
error on an invalid ClientID when DC_EXEC is set, but
gracefully handle the command anyway, to make sure the
game-state is kept in sync with all the clients that did
execute the DoCommand while the now-gone client was still
there.

Additionally, in the small chance a client disconnects between
the server validating a DoCommand and the command being
executed, also just process the command as if the client was
still there. Otherwise, lag or latency can cause clients that
did not receive the disconnect yet to desync.
3 years ago
Jonathan G Rennison 15b99f2e7a
Fix: Whole status bar instead of money widget refreshed on money change (#8692)
This could result in the rest of the status bar being
redrawn unnecessarily frequently
3 years ago
glx22 6b8ad5a9b1 Change: Apply some consistency to singleplayer related comments 3 years ago
glx22 485aafc1b7 Fix: Never delete the last existing company in singleplayer mode 3 years ago
Charles Pigott 9b800a96ed
Codechange: Remove min/max functions in favour of STL variants (#8502) 3 years ago
Patric Stout 62cdadb582 Change: move "give money" from client-list to company window
This is a much better location for this button, as you send
money from one company to another company, not from player
to player.

This is based on work done by JGRPP in:
f820543391
and surrounding commits, which took the work from estys:
https://www.tt-forums.net/viewtopic.php?p=1183311#p1183311

We did modify it to fix several bugs and clean up the code while
here anyway.

The callback was removed, as it meant a modified client could
prevent anyone from seeing money was transfered. The message
is now generated in the command itself, making that impossible.
4 years ago
Pavel Stupnikov b2895dfcd0
Change: extend the allowed range for max loan setting (#8386) 4 years ago
Michael Lutz 63ccb36ef3 Codechange: Use std::string for most of the user-settable custom names. 4 years ago
Quipyowert2 4552b17691 Codechange: Avoid copying function parameters by using const references 4 years ago
glx d8a1be48cd Codechange: Replace vehicle related FOR_ALL with range-based for loops 5 years ago
glx 4ae829cb27 Codechange: Replace FOR_ALL_GROUPS with range-based for loops 5 years ago
glx 3a14cea068 Codechange: Replace FOR_ALL_COMPANIES with range-based for loops 5 years ago
S. D. Cloudt 13cc8a0cee Cleanup: Removed SVN headers 5 years ago
Niels Martin Hansen d35254139a Fix #7479: Don't close construction windows when changing client name 5 years ago
peter1138 c02ef3e456 Feature: Add NotRoadTypes (NRT) 5 years ago
Charles Pigott 5b34c8019f Codechange: Remove Company/OwnerByte types 5 years ago
Henry Wilson 7c8e7c6b6e Codechange: Use null pointer literal instead of the NULL macro 5 years ago
glx22 a1e492d0d8
Fix #7439: don't overwrite CompanyRemoveReason with ClientID (#7465) 5 years ago
Patric Stout e3c639a09f Remove: ENABLE_NETWORK switch
This switch has been a pain for years. Often disabling broke
compilation, as no developer compiles OpenTTD without, neither do
any of our official binaries.

Additionaly, it has grown so hugely in our codebase, that it
clearly shows that the current solution was a poor one. 350+
instances of "#ifdef ENABLE_NETWORK" were in the code, of which
only ~30 in the networking code itself. The rest were all around
the code to do the right thing, from GUI to NewGRF.

A more proper solution would be to stub all the functions, and
make sure the rest of the code can simply assume network is
available. This was also partially done, and most variables were
correct if networking was disabled. Despite that, often the #ifdefs
were still used.

With the recent removal of DOS, there is also no platform anymore
which we support where networking isn't working out-of-the-box.

All in all, it is time to remove the ENABLE_NETWORK switch. No
replacement is planned, but if you feel we really need this option,
we welcome any Pull Request which implements this in a way that
doesn't crawl through the code like this diff shows we used to.
5 years ago
Peter Nelson cac2f6226c Codechange: In CmdCompanyCtrl, move client_id assignment to where it is used, and document bit usage better. 5 years ago
Peter Nelson b1e40b6b56 Fix #7151: Hang when concurrently starting AIs in multiplayer, or with shift pressed. 5 years ago
glx 8e7fe3973f Add: CompanyCtrlAction enum for CMD_COMPANY_CTRL actions 5 years ago
Samu 011257dc88 Change: Allow AI companies to start immediately.
Allow multiple AIs to possibly start in the same tick.
start_date = 0 becomes a special case, where random deviation does not occur.
If start_date was not already 0, then a minimum value of 1 must apply.
5 years ago
PeterN 23960d0f2c Feature: Group liveries, and livery window usability enhancements. (#7108)
* Change: Replace checkbox in livery selection window with Default option in drop down selection.

This reduces clutter in the UI and allows for primary/secondary colours to independently follow the default scheme if desired.

* Feature: Add vehicle group liveries.
5 years ago
Charles Pigott f5b1115039 Doc: Lots and lots of doxymentation fixes 6 years ago
frosch b4b98e5165 (svn r27893) -Codechange: Use fallthrough attribute. (LordAro) 7 years ago
alberth f72ad87540 (svn r26802) -Add: Command to set visibility of an engine for a company (based on patch by Juanjo). 10 years ago
rubidium 7215b6a3d3 (svn r26578) -Fix (r26576): network compilation got broken 10 years ago
rubidium 4a52300838 (svn r26576) -Fix [FS#6003]: [Network] AIs would not reset certain network state information upon creation of their company 10 years ago
rubidium 9ed12b0f07 (svn r26509) -Codechange: replace strdup with stredup (the latter ensures the return is not NULL) 10 years ago
rubidium 5b82822c12 (svn r26486) -Codechange: replace a number of snprintfs with seprintf 10 years ago
rubidium 0463dbdc9e (svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values 10 years ago
zuu 4e74a4c5cc (svn r25761) -Change: Disable story/goal buttons when there is no content to show instead of when there is zero companies 11 years ago
rubidium 11e6d5c8df (svn r25490) -Fix [FS#5610]: the face of the manager differed on clients when the company was started after the clients joined 11 years ago
rubidium 50ae992b47 (svn r25263) -Add: legend for linkgraph overlay (fonsinchen) 11 years ago
rubidium 369a6f9d1b (svn r24995) -Codechange: Add flags to vehicle service interval for custom & ispercent (peter1138) 12 years ago
frosch 3ce8d2ce70 (svn r24846) -Add: Advanced settings to disable certain sound effects. 12 years ago
frosch a8c88f43b6 (svn r24284) -Codechange: Remove NewsSubtypes and directly use NewsTypes and NewsFlag instead. 12 years ago