rubidium
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8cd7def31c
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(svn r16014) -Feature(-ish): allow binding to several IPs; [network]:server_bind_ip doesn't exist anymore. Add the IPs/hostnames to [server_bind_addresses]
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16 years ago |
rubidium
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be53295ee8
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(svn r15993) -Codechange: clean up/generalise the handling of the server list
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16 years ago |
rubidium
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19b50f8ed8
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(svn r15990) -Codechange: provide a thread safe variant of GetAddressAsString.
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16 years ago |
rubidium
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6c6fb6a927
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(svn r15989) -Fix (r15987: segfault due to uninitialised sockets.
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16 years ago |
rubidium
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f5339e492a
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(svn r15987) -Fix: make the master socket only listen on the IP the server is bound to.
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16 years ago |
rubidium
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10ccad9d3d
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(svn r15984) -Codechange: prepare the UDP receiver to process multiple types of returned server lists.
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16 years ago |
rubidium
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b9864e9988
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(svn r15975) -Codechange: register each of the IPs we have bound to to the masterserver
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16 years ago |
rubidium
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e1a7fad295
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(svn r15971) -Codechange: make it possible for UDP socket handlers to bind to multiple sockets.
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16 years ago |
rubidium
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f6e27e7274
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(svn r15969) -Codechange: make the list of broadcast addresses virtually unlimited.
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16 years ago |
rubidium
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22ab962baf
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(svn r15961) -Codechange: prepare the 'client' side for receiving 'session keys' from the masterserver so servers can register with multiple IPs as the same server.
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16 years ago |
rubidium
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2d140fab62
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(svn r15932) -Codechange: show ip:port as (fallback) servername instead of only the ip. This way you can clearly see there aren't any duplicates.
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16 years ago |
rubidium
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2b7a30f209
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(svn r15926) -Codechange: make the broadcast IP list less AF dependent.
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16 years ago |
rubidium
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be8919c968
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(svn r15925) -Codechange: remove _network_server_bind_ip as it's pretty AF dependant.
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16 years ago |
rubidium
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3e6c6d7294
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(svn r15922) -Codechange: unify the ways to listen on a socket
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16 years ago |
rubidium
|
f22566f8df
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(svn r15917) -Codechange: remove the latest traces of NetworkAddress::GetIP.
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16 years ago |
rubidium
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785779ca62
|
(svn r15916) -Codechange: let the network game list use NetworkAddress
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16 years ago |
rubidium
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bdf3611d02
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(svn r15915) -Codechange: let the udp code use NetworkAddress.
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16 years ago |
rubidium
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c3e87f345d
|
(svn r15718) -Cleanup: apply some comment coding style on the rest of the sources too
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16 years ago |
smatz
|
9021c20b5e
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(svn r15299) -Cleanup: remove many redundant includes
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16 years ago |
rubidium
|
206841ba5f
|
(svn r15163) -Change/Fix: use a non-blocking method to resolve the hostname and connect to game servers.
|
16 years ago |
rubidium
|
82e98c2188
|
(svn r15159) -Fix: move the UDP queries that resolve a hostname into threads so they don't freeze OpenTTD when for example the network connection got severed. Thanks to glx for writing the mutex implementation for Windows.
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16 years ago |
rubidium
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4aabc91c04
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(svn r15157) -Codechange: wrap the hostname/ip and port into a single structure so we can pass either one of them and not convert an ip to a string and then back again.
|
16 years ago |
rubidium
|
28ea38ae55
|
(svn r14949) -Cleanup: pointer coding style
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16 years ago |
rubidium
|
2b5362de13
|
(svn r14731) -Fix: don't initialise UDP multiple times without closing it.
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16 years ago |
rubidium
|
d146b48063
|
(svn r14712) -Codechange: split server and client side w.r.t. the storage of network related company information.
|
16 years ago |
skidd13
|
9b282b3e51
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(svn r14555) -Codechange: replace ttd_strlcat and ttd_strlcpy with strecat and strecpy where direct conversion is possible
|
16 years ago |
rubidium
|
e589c7e580
|
(svn r14422) -Codechange: also reflect the changes of r14421 in the filenames.
|
16 years ago |
rubidium
|
f56e630e5c
|
(svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
|
16 years ago |
rubidium
|
eb5fb4443a
|
(svn r13988) -Codechange: move the to IP resolving functions to a separate file.
|
16 years ago |
rubidium
|
cde65455ac
|
(svn r13731) -Codechange: make a pool of the array of players.
|
16 years ago |
rubidium
|
348600eca9
|
(svn r13713) -Fix: possible crash on creating a network packet.
|
16 years ago |
rubidium
|
35f3284a60
|
(svn r13433) -Codechange: remove a now useless global variable.
-Fix: MP advertising was not advertising.
|
17 years ago |
rubidium
|
994779e9e2
|
(svn r13369) -Codechange: remove duplication of network configuration settings between NetworkSettings and NetworkGameInfo.
-Fix: failure of changing the server password during games because the password wasn't duplicated properly.
|
17 years ago |
rubidium
|
bae02e8c67
|
(svn r13343) -Codechange: reorder/move variable/functions in the network headers so that nothing from the network directory needs to include basically all network headers.
|
17 years ago |
rubidium
|
02dbab8721
|
(svn r13334) -Codechange: move the network settings variables from network/network_internal to settings.
|
17 years ago |
rubidium
|
e7a501100a
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(svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games.
|
17 years ago |
rubidium
|
d289464d69
|
(svn r13255) -Codechange: move _opt to _settings.
|
17 years ago |
glx
|
a28ea38653
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(svn r13008) -Fix [FS#1997]: silence some MSVC x64 warnings
|
17 years ago |
maedhros
|
28e1da6c5d
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(svn r12968) -Fix: Don't segfault when adding a server if 0.0.0.0 was entered for the address.
|
17 years ago |
rubidium
|
f4b07a78c4
|
(svn r12762) -Fix: tabs after the first non-tab character are generally not okay (or lines starting with a space and then tabs).
|
17 years ago |
rubidium
|
fcf888799f
|
(svn r12574) -Fix: binding to a specific IP could cause OpenTTD to not register properly with the masterserver if one has multiple external interfaces.
|
17 years ago |
rubidium
|
9c0c798dd8
|
(svn r11834) -Codechange: only include settings_type.h if needed.
|
17 years ago |
rubidium
|
2fc62eab05
|
(svn r11818) -Codechange: split player.h into smaller pieces.
|
17 years ago |
rubidium
|
b09d957f31
|
(svn r11777) -Codechange: split the string header and make do not include it when it's not necessary.
|
17 years ago |
rubidium
|
db73addb43
|
(svn r11702) -Codechange: move all date related stuff to date*.
|
17 years ago |
rubidium
|
f82aeb82c5
|
(svn r11701) -Codechange: removal unnecessary inclusions of map.h (and split map.h).
|
17 years ago |
rubidium
|
851f19b341
|
(svn r11694) -Codechange: move more endianness related stuff to endian_func.hpp.
|
17 years ago |
skidd13
|
3ae50673a3
|
(svn r11484) -Codechange: Remove the doubled function SetBitT and rename the remaining to fit with the naming style
|
17 years ago |
peter1138
|
61f94c2d5e
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(svn r10736) -Fix: Correct all mispellings of 'successful'.
|
17 years ago |
rubidium
|
6806635971
|
(svn r10694) -Codechange: update the server information in the game list every once in a while so the information stays fairly up-to-date when you are looking through the servers.
|
17 years ago |