rubidium
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28ea38ae55
|
(svn r14949) -Cleanup: pointer coding style
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16 years ago |
rubidium
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0e1127e8b5
|
(svn r14915) -Codechange: unify the receiving and sending of commands, and thus unifying most of the validity checking too.
|
16 years ago |
rubidium
|
4df86694a7
|
(svn r14910) -Codechange: merge the command queue handling into a single location
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16 years ago |
rubidium
|
4231c3ee82
|
(svn r14897) -Codechange: don't allow a few command flags to be sent over the network as it's bogus information anyway; e.g. the "do not send over network" flag as it will be set whenever the command is received from the server/client.
-Codechange: test earlier whether the command (send from the server) is actually valid.
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16 years ago |
smatz
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91233ea596
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(svn r14828) -Codechange: move most of save/load-specific code to separate files
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16 years ago |
rubidium
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b597e52e29
|
(svn r14770) -Fix: gracefully handle an invalid packet instead of asserting.
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16 years ago |
rubidium
|
0b806c7bbc
|
(svn r14764) -Codechange: make the '***' chat messages like "Game paused (not enough players)" fully translateable.
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16 years ago |
rubidium
|
e83cca7d13
|
(svn r14754) -Codechange: get rid of _cmd_text and just pass it as (optional) parameter.
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16 years ago |
rubidium
|
54f23ed0b3
|
(svn r14730) -Codechange: remove the need for networkclientsockets and networkclientinfo structs to be in a contiguous piece of memory and put them in a pool.
-Note: 255 should really be enough for now... making it any more means network protocol bumps.
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16 years ago |
rubidium
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b4f74d2e01
|
(svn r14726) -Fix (r14720): making new companies in network kinda failed...
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16 years ago |
rubidium
|
768fdee77a
|
(svn r14722) -Codechange: s/DEREF_CLIENT/GetNetworkClientSocket/
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16 years ago |
rubidium
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cb8b31c3c1
|
(svn r14721) -Codechange: s/NetworkTCPSocketHandler/NetworkClientSocket/ as it's (way) more descriptive what it's used for.
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16 years ago |
rubidium
|
9a96557763
|
(svn r14719) -Codechange: replace DEREF_CLIENT with an instance function and replace looping socket structs with info structs when the loop is only interested in the info structs (i.e. not derefing the info from sockets when one can loop info directly and the socket isn't used)
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16 years ago |
rubidium
|
7403790ba4
|
(svn r14717) -Change: more 'Index' -> ClientID to not confuse ClientID and ClientIndex
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16 years ago |
rubidium
|
dbb2950e83
|
(svn r14716) -Codechange: move more network core querying to the network files.
|
16 years ago |
rubidium
|
8e81749872
|
(svn r14715) -Codechange: move some network code from the main gui file into one of the the network files.
|
16 years ago |
rubidium
|
d146b48063
|
(svn r14712) -Codechange: split server and client side w.r.t. the storage of network related company information.
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16 years ago |
rubidium
|
c393913563
|
(svn r14711) -Codechange: don't misuse the _network_company_info password field for changing the password on clients.
|
16 years ago |
rubidium
|
a4c27263bb
|
(svn r14710) -Change: simplify sending company information from the server to the client.
|
16 years ago |
rubidium
|
6d23f48bb6
|
(svn r14709) -Codechange: make a clearer distinction between 'unique' client identification ids and the indices into the clients/client info arrays.
|
16 years ago |
skidd13
|
9b282b3e51
|
(svn r14555) -Codechange: replace ttd_strlcat and ttd_strlcpy with strecat and strecpy where direct conversion is possible
|
16 years ago |
rubidium
|
e589c7e580
|
(svn r14422) -Codechange: also reflect the changes of r14421 in the filenames.
|
16 years ago |
rubidium
|
f56e630e5c
|
(svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
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16 years ago |
rubidium
|
a20b833516
|
(svn r14199) -Codechange: split fileio.h into fileio_type.h and fileio_func.h so not everything that includes saveload.h needs to include everything else too.
|
16 years ago |
rubidium
|
0fab1dc699
|
(svn r14045) -Codechange: move the network's limitation to chat messages to a more logical location and give it a more consistent name.
|
16 years ago |
rubidium
|
67275acdff
|
(svn r13740) -Fix (r13731): one could only join the first company.
|
16 years ago |
rubidium
|
cde65455ac
|
(svn r13731) -Codechange: make a pool of the array of players.
|
16 years ago |
rubidium
|
6898a76c5f
|
(svn r13719) -Codechange: rename IsValidPlayer to IsValidPlayerID in line with all other structs/classes that are in a pool.
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16 years ago |
rubidium
|
31d283c6c8
|
(svn r13714) -Fix: remove the unique_id from the message that a client has joined as it is only exposes the unique_id more than needed. Patch by dih.
|
16 years ago |
rubidium
|
bae02e8c67
|
(svn r13343) -Codechange: reorder/move variable/functions in the network headers so that nothing from the network directory needs to include basically all network headers.
|
16 years ago |
rubidium
|
02dbab8721
|
(svn r13334) -Codechange: move the network settings variables from network/network_internal to settings.
|
16 years ago |
rubidium
|
e7a501100a
|
(svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games.
|
16 years ago |
rubidium
|
dc77647ea4
|
(svn r13251) -Codechange: rename _patches to _settings as that is more logic.
-Codechange: move all Settings into substructs of _settings in a way that they are logically grouped.
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16 years ago |
rubidium
|
ce821b1ada
|
(svn r13242) -Codechange: remove _opt_ptr.
|
16 years ago |
rubidium
|
080af12d8b
|
(svn r13229) -Codechange: replace some global variables that are only initialised once and always with the same value with enums.
|
16 years ago |
rubidium
|
bf3b61cfa3
|
(svn r13228) -Codechange: split console.h.
|
16 years ago |
rubidium
|
1ce0b03bf0
|
(svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description.
|
16 years ago |
rubidium
|
e7d125de58
|
(svn r12963) -Fix (r12960): loading some NewGRFs could cause an infinite loop.
|
16 years ago |
rubidium
|
f2683a6037
|
(svn r12960) -Codechange: handle return values of (some) file system related functions.
|
16 years ago |
rubidium
|
41aeb7ffa0
|
(svn r12957) -Codechange: do not misuse snprintf when you just want to copy a string, also use DEBUG instead of fprintf in one case.
|
16 years ago |
smatz
|
89a8dc8cf7
|
(svn r12944) -Codechange: use rev.h instead of externs at many places
|
16 years ago |
rubidium
|
d46d8d9c9d
|
(svn r12765) -Codechange: move some stuff out of variables.h that required including other headers in variables.h.
|
16 years ago |
rubidium
|
90acd52f22
|
(svn r11828) -Codechange: include table/* as the last includes and remove an unneeded include from openttd.h.
|
17 years ago |
rubidium
|
2fc62eab05
|
(svn r11818) -Codechange: split player.h into smaller pieces.
|
17 years ago |
rubidium
|
07e0e0a1ff
|
(svn r11816) -Fix: forgot clearing one byte, causing the passwords to differ slightly on different platforms.
|
17 years ago |
rubidium
|
b09d957f31
|
(svn r11777) -Codechange: split the string header and make do not include it when it's not necessary.
|
17 years ago |
rubidium
|
db73addb43
|
(svn r11702) -Codechange: move all date related stuff to date*.
|
17 years ago |
skidd13
|
7bcc4d28e1
|
(svn r11695) -Codechange: Converted the md5 algorithm to OOP
-Codechange: Adapt the md5 algorithm to the OpenTTD source
|
17 years ago |
rubidium
|
81bf9f8503
|
(svn r11692) -Codechange: move some functions from 'functions.h' to a more logical place and remove about 50% of the includes of 'functions.h'
|
17 years ago |
rubidium
|
00c9d3ef20
|
(svn r11691) -Codechange: move+rename helpers.hpp and only include it when it is really needed.
|
17 years ago |