(svn r14715) -Codechange: move some network code from the main gui file into one of the the network files.

pull/155/head
rubidium 16 years ago
parent 648d7072a4
commit 8e81749872

@ -317,22 +317,9 @@ struct MainWindow : Window
case WKC_RETURN: case 'T': // smart chat; send to team if any, otherwise to all
if (_networking) {
const NetworkClientInfo *cio = NetworkFindClientInfoFromIndex(_network_own_client_id);
bool teamchat = false;
if (cio == NULL) break;
/* Only companies actually playing can speak to team. Eg spectators cannot */
if (_settings_client.gui.prefer_teamchat && IsValidCompanyID(cio->client_playas)) {
const NetworkClientInfo *ci;
FOR_ALL_ACTIVE_CLIENT_INFOS(ci) {
if (ci->client_playas == cio->client_playas && ci != cio) {
teamchat = true;
break;
}
}
}
ShowNetworkChatQueryWindow(teamchat ? DESTTYPE_TEAM : DESTTYPE_BROADCAST, cio->client_playas);
ShowNetworkChatQueryWindow(NetworkClientPreferTeamChat(cio) ? DESTTYPE_TEAM : DESTTYPE_BROADCAST, cio->client_playas);
}
break;

@ -956,4 +956,22 @@ void NetworkClientSetPassword(const char *password)
SEND_COMMAND(PACKET_CLIENT_SET_PASSWORD)(password);
}
/**
* Tell whether the client has team members where he/she can chat to.
* @param cio client to check members of.
* @return true if there is at least one team member.
*/
bool NetworkClientPreferTeamChat(const NetworkClientInfo *cio)
{
/* Only companies actually playing can speak to team. Eg spectators cannot */
if (!_settings_client.gui.prefer_teamchat || !IsValidCompanyID(cio->client_playas)) return false;
const NetworkClientInfo *ci;
FOR_ALL_ACTIVE_CLIENT_INFOS(ci) {
if (ci->client_playas == cio->client_playas && ci != cio) return true;
}
return false;
}
#endif /* ENABLE_NETWORK */

@ -41,6 +41,7 @@ bool NetworkClientConnectGame(const char *host, uint16 port);
void NetworkClientSendRcon(const char *password, const char *command);
void NetworkClientSendChat(NetworkAction action, DestType type, int dest, const char *msg);
void NetworkClientSetPassword(const char *password);
bool NetworkClientPreferTeamChat(const NetworkClientInfo *cio);
/*** Commands ran by the server ***/
void NetworkServerMonthlyLoop();

Loading…
Cancel
Save