rubidium
e8dbcf9043
(svn r23932) -Codechange: split the NewGRF text window into its own source files
2012-02-12 10:32:41 +00:00
michi_cc
44abdccfd0
(svn r23898) -Remove: PNG sprite loader.
2012-02-04 22:19:02 +00:00
truebrain
e1f04b89c3
(svn r23648) -Revert (r23646): partial revert; nobody has to know about my local changes and attempts
2011-12-21 12:28:02 +00:00
truebrain
da8777d4e5
(svn r23646) -Fix [FS#4901]: rescan the Game Scripts when done downloading one.
2011-12-21 12:25:10 +00:00
truebrain
b0ac529a6f
(svn r23635) -Add: introduce GSText, to allow translating GameScript text, even over network
2011-12-19 21:05:57 +00:00
truebrain
2ae87e7213
(svn r23634) -Add: support language files for GameScript (Rubidium)
2011-12-19 21:05:46 +00:00
truebrain
cc3f42794d
(svn r23632) -Add: GSCompanyMode, to change company in GameScripts
2011-12-19 21:05:25 +00:00
truebrain
403cd3acdb
(svn r23631) -Add: ScriptWindow, to manipulate windows on the client (GameScript only)
2011-12-19 21:05:14 +00:00
truebrain
3ada3b9cc5
(svn r23630) -Add: a Goal GUI to show your current goals
2011-12-19 21:03:17 +00:00
truebrain
e0ffe4faf2
(svn r23627) -Add: ScriptNews::Create, to create custom news messages (GameScript only)
2011-12-19 21:01:03 +00:00
truebrain
894216083d
(svn r23625) -Add: ScriptViewport::ScrollTo, for SinglePlayer only (GameScript only)
2011-12-19 21:00:48 +00:00
truebrain
3a535690d4
(svn r23623) -Add: allow bi-directional communication with the AdminPort and GameScript
2011-12-19 21:00:32 +00:00
truebrain
55de5d336c
(svn r23618) -Add: ScriptGame::Pause, ScriptGame::Unpause, and ScriptGame::GetLandscape (GameScript only)
2011-12-19 20:58:59 +00:00
truebrain
cbe43abe5d
(svn r23610) -Add: Doxygen files for NoGo API (Yexo)
2011-12-19 20:56:42 +00:00
truebrain
f239a61406
(svn r23609) -Add: save/load all GameScript related material
2011-12-19 20:56:34 +00:00
truebrain
c99950c215
(svn r23606) -Add: GameScanner, to auto-detect game scripts, and wire it in the console
2011-12-19 20:55:56 +00:00
truebrain
12aa5b6a58
(svn r23604) -Add: initial support for GameScripts
2011-12-19 20:50:54 +00:00
truebrain
2aa774e831
(svn r23528) -Codechange: move widget enums to widgets/NNN_type.h
2011-12-15 22:22:55 +00:00
rubidium
58423b26d1
(svn r23474) -Codechange: move the declaration error related functions to error.h
2011-12-10 13:54:10 +00:00
rubidium
6cbeb9e745
(svn r23471) -Codechange: move the error related code out of misc_gui.cpp into error_gui.cpp
2011-12-10 08:49:42 +00:00
michi_cc
0e5e8fff12
(svn r23416) -Add: [NoAI] API for querying infrastructure costs.
2011-12-03 23:40:57 +00:00
terkhen
e9e62b1629
(svn r23404) -Add: Tilematrix structure (michi_cc).
2011-12-03 22:19:09 +00:00
truebrain
cc12942d70
(svn r23384) -Remove: no longer allow a binary to be without AI support; the parts some compilers failed at, are integrated in other parts of the code now too
2011-12-01 12:03:34 +00:00
truebrain
0f9954ec1b
(svn r23374) -Add: Doxygen files for the NoAI API (Yexo)
2011-11-29 23:31:55 +00:00
truebrain
3e6d026129
(svn r23366) -Codechange: move most of the Dummy code to script/, unifying it
2011-11-29 23:26:52 +00:00
truebrain
34d7f01ccc
(svn r23364) -Codechange: refactor AIConfig, moving it mostly to Scriptconfig
2011-11-29 23:26:35 +00:00
truebrain
3da8b5097a
(svn r23360) -Codechange: move AIInstance to ScriptInstance, making it reusable by other script API instances
2011-11-29 23:21:33 +00:00
truebrain
75c4bd280a
(svn r23359) -Codechange: move AI_VMSuspend to Script_Suspend (and to its own file)
2011-11-29 23:21:24 +00:00
truebrain
bbd9facb44
(svn r23358) -Codechange: move AI_FatalError to Script_FatalError (and to its own file)
2011-11-29 23:21:13 +00:00
truebrain
99cb93ef6f
(svn r23357) -Codechange: move AIStorage to ScriptStorage
2011-11-29 23:21:04 +00:00
truebrain
afdb67a353
(svn r23354) -Codechange: move all src/ai/api/ai_*.[hc]pp files to src/script/api/script_* (Rubidium)
2011-11-29 23:07:38 +00:00
truebrain
ecbe29ecb7
(svn r23311) -Remove: removed the silly blitter called 8bpp-debug. You can find him at the same place as you can find CTRL+D. Sorry for those who liked to trip while playing OpenTTD; I truly am sorry :D
2011-11-23 19:36:11 +00:00
rubidium
02b884d923
(svn r23244) -Feature: if the installation is ananas, try to get the b without b installed
2011-11-17 21:17:17 +00:00
rubidium
cc85ef493a
(svn r23240) -Codechange: rework the code of the download status window
2011-11-17 21:06:41 +00:00
rubidium
421053a694
(svn r22788) -Codechange: move modal progress related functions and variables to progress.cpp/h
2011-08-21 12:48:46 +00:00
terkhen
00e5c1df18
(svn r22567) -Codechange: Store persistent storages inside a pool.
2011-06-12 20:47:45 +00:00
smatz
6e011e9e68
(svn r22348) -Codechange: split ship-specific part of yapf_node.hpp to yapf_node_ship.hpp
2011-04-19 15:00:11 +00:00
frosch
43323e38b5
(svn r22289) -Fix (r22288): Forgot project files.
2011-04-02 11:56:44 +00:00
glx
7f54c59a66
(svn r22188) -Add: Generate the settings as part of the MSVC build process, and enable it in Makefile too
2011-03-04 22:34:10 +00:00
glx
150b5c0bf7
(svn r22187) -Fix: some reordering in source.list
2011-03-04 22:25:07 +00:00
alberth
d19a9f5df5
(svn r22167) -Codechange: Extract IniLoadFile base class for loading ini files out of IniFile.
2011-03-03 20:50:24 +00:00
smatz
5fd13843f7
(svn r22112) -Codechange: register all pools in a pool vector
2011-02-19 18:23:45 +00:00
alberth
9d0ff9d692
(svn r22096) -Codechange: Move openttd getopt implementation to its own file.
2011-02-18 20:14:30 +00:00
rubidium
0395aab420
(svn r22019) -Codechange: s/functions.h/clear_func.h/
2011-02-07 22:38:02 +00:00
rubidium
085c693289
(svn r21395) -Codechange: move the save and load filter's interface to a header
2010-12-05 14:41:34 +00:00
rubidium
9f5a2a1129
(svn r21340) -Change: prepare the MSVC project files (or rather its libraries) for collation (natural sorting) using ICU.
...
Note: this means, for MSVC users, that you will need openttd-useful 4.0 or higher to compiler this revision or higher, though sadly you'll need 3.4 or lower for the earlier revisions. Both 3.4 and 4.0 can be installed simultaniously though.
2010-11-27 22:24:02 +00:00
rubidium
f195920695
(svn r21160) -Codechange: reuse the strgen LanguageHeader to store some metadata about a language, and keep the language metadata in memory instead of loading it several times from disk
2010-11-13 11:11:02 +00:00
glx
0eb85717c6
(svn r21045) -Fix (r21044): MSVC 2010 projects
2010-10-27 16:49:28 +00:00
rubidium
59519edd34
(svn r21044) -Feature: XZ/LZMA2 savegame support. New default reduces savegame size by 10 to 30% with slightly more CPU usage. With maximum settings it reduces savegame size by 20 to 30%, but that takes 7 to 14 times longer. Map saving + downloading takes, on average, 5% less.
2010-10-27 16:42:20 +00:00
rubidium
33ed4ddbfb
(svn r20963) -Add: stubs for a remote administration connection
2010-10-17 17:31:03 +00:00
rubidium
234bee0858
(svn r20938) -Codechange: make the code for listening on a socket (more) reusable
2010-10-15 21:56:06 +00:00
rubidium
7b16c7650b
(svn r20670) -Add: support for action F
...
-Add: a window to select (NewGRF) objects
2010-08-28 19:43:41 +00:00
rubidium
3e9e1b8e65
(svn r20638) -Codechange: split object.h
2010-08-27 22:21:23 +00:00
michi_cc
01927590a5
(svn r20637) -Change: [Win32] Don't build the DirectMusic driver for x64 as it won't work anyway.
2010-08-27 22:08:59 +00:00
rubidium
72aeefe204
(svn r20629) -Fix (r20627): ofcourse I forget to update source.list/MSVC project files when adding a header.
2010-08-26 17:12:44 +00:00
rubidium
e2e26190d5
(svn r20623) -Codechange: unify the storing of animation related information
2010-08-26 15:31:40 +00:00
glx
afdce28e57
(svn r20616) -Change: disable .sbr/.bsc generation in MSVC project files
2010-08-25 17:12:26 +00:00
michi_cc
a7e8b67c7c
(svn r20598) -Codechange: [Win32] Replace the external x64 asm with a built-in Windows function.
2010-08-23 18:19:15 +00:00
yexo
dc303e550b
(svn r20563) -Change: [NoAI] rename AIAbstractList to AIList
2010-08-19 15:37:28 +00:00
yexo
6c7384cabd
(svn r20562) -Change: [NoAI] Move all functions from AIList to AIAbstractList
2010-08-19 15:19:40 +00:00
rubidium
38ca44594f
(svn r20539) -Codechange: make order backups more self-contained.
2010-08-18 15:15:59 +00:00
rubidium
89b2b9370a
(svn r20482) -Codechange: move some object related information off the map and unify the relation objects have to towns
2010-08-13 12:45:26 +00:00
yexo
241d705406
(svn r20474) -Cleanup: remove some unused code
2010-08-12 21:36:43 +00:00
rubidium
d6004d17d4
(svn r20449) -Codechange: unduplicate saving/loading of NewGRF ID + local id -> OpenTTD spec mappings
2010-08-11 18:57:48 +00:00
frosch
67c21f7e01
(svn r20419) -Codechange: Rename dummy_land.cpp to void_cmd.cpp
2010-08-09 06:48:52 +00:00
rubidium
3da3d131c6
(svn r20411) -Codechange: rename unmovables as quite a lot of them are actually movable; e.g. HQ and owned land are pretty movable.
2010-08-08 10:59:30 +00:00
rubidium
55129f1fbb
(svn r20326) -Codechange: move UnmovableType to its own file
2010-08-02 21:35:59 +00:00
rubidium
b8487afe54
(svn r20192) -Cleanup: bye bye variables.h, bye bye VARDEF... you won't be missed :)
2010-07-19 17:28:27 +00:00
yexo
d1044c036a
(svn r20054) -Add: framework to check for hotkeys
2010-07-03 13:27:32 +00:00
glx
f48e56423b
(svn r20032) -Add: MSVC 2010 project files
2010-06-28 19:07:33 +00:00