tron
d47e02fcfe
(svn r5138) Two more like r5136
2006-06-05 18:16:41 +00:00
tron
020721565a
(svn r5136) Fix various style bugs:
...
- Trailing whitespace
- Trailing empty lines
- Missing newline at EOF
- Missing svn:eol-style native
2006-06-05 18:10:43 +00:00
tron
f764f9a5b0
(svn r5135) Forgotten Id tag
2006-06-05 18:00:37 +00:00
tron
a441e615e2
(svn r5132) s/?/³/
2006-06-05 16:31:29 +00:00
tron
918a806063
(svn r5131) s/STRING[1-5]/STRING/g
2006-06-05 16:08:06 +00:00
miham
d5f147d48a
(svn r5130) WebTranslator2 update to 2006-06-05 17:56:46
...
american - 12 changed by WhiteRabbit (12)
galician - 62 fixed, 10 changed by Condex (72)
italian - 3 changed by sidew (3)
2006-06-05 15:56:59 +00:00
tron
3e696786bb
(svn r5129) Accommodate the default AI for the new railtype: It used hard coded numbers instead of enums to calculate prices
2006-06-05 15:47:08 +00:00
tron
edfd4e63e1
(svn r5128) Remove the global variable _cur_ai_player
2006-06-05 15:29:47 +00:00
tron
028e5ad512
(svn r5127) Use IsRoadVehInDepotStopped() and IsAircraftInHangarStopped()
2006-06-05 14:54:23 +00:00
tron
098e54f7d9
(svn r5124) Add IsAircraftInHangar{Stopped,}(), which supersedes CheckStoppedInHangar()
...
-Fix: Be more strict what it means for an aircraft to be in a hangar: It's not just being stopped on a hangar tile
2006-06-05 12:43:41 +00:00
tron
6d135c1100
(svn r5121) Add forgotten file in r5120
2006-06-05 11:28:31 +00:00
tron
ce9639c6bc
(svn r5120) Add IsShipInDepot{Stopped,}() and remove some redundant checks
2006-06-05 11:28:00 +00:00
tron
a458faa37e
(svn r5119) -Fix: If a road vehicle is on a road depot tile and stopped doesn't mean it's in the depot. Use the proper test for this
2006-06-05 10:26:38 +00:00
tron
d26e40ca7e
(svn r5118) Add IsRoadVehInDepot{Stopped,}()
2006-06-05 10:23:18 +00:00
tron
5dd68173c8
(svn r5117) Remove a redundant check: If a road vehicle is in the state 'in depot', don't test if it's a road depot
2006-06-05 09:54:58 +00:00
tron
cfdbb53a82
(svn r5116) Move the overly generic GetDepotDirection() from a header to its only consumer
2006-06-05 08:34:39 +00:00
peter1138
20cdd71c9f
(svn r5105) - NewGRF: Move callbackmask from *VehicleInfo to EngineInfo. This simplifies code that works with more than one vehicle type.
2006-06-04 18:22:32 +00:00
peter1138
18b0ea5473
(svn r5104) - When refitting a vehicle to its existing cargo type, don't lose the cargo onboard (useful when adding wagons to a train)
2006-06-04 17:49:16 +00:00
peter1138
2802c4b9c6
(svn r5103) - Add cargo subtype parameter to refit commands (mart3p)
2006-06-04 17:38:48 +00:00
tron
3cb526d0d9
(svn r5101) Add a function to convert an axis and a flag for north/south into a DiagDirection. Use it for bridge ramps and ship depots
2006-06-04 16:04:15 +00:00
tron
f1be69c47b
(svn r5098) Do some manual CSE and replace a few magic numbers to improve the readability of the trolly AI
2006-06-04 13:39:38 +00:00
tron
864b0ede8b
(svn r5097) -Fix: The trolly AI used information from the wrong industry when calculating the amount of to be transported goods
2006-06-04 13:22:18 +00:00
tron
354dc83459
(svn r5096) Avoid unnecessary copying of _cmd_text
2006-06-04 13:03:48 +00:00
KUDr
eb975d6fda
(svn r5095) -CodeChange: {} added around returns
2006-06-04 09:31:20 +00:00
tron
9ee944cabb
(svn r5094) Remove _new_{aircraft,roadveh,ship,train,wagon}_id. _new_vehicle_id is enough.
2006-06-04 09:28:33 +00:00
KUDr
6b1f0d610c
(svn r5093) -CodeChange: [YAPF] min. debug level changed from 1 to 3 and 4 for frequent debug messages (performance stats)
2006-06-04 09:13:59 +00:00
tron
36e31fa41f
(svn r5092) -Fix: There was a gross race condition in the AI code which made it pretty random if the AI could give a new vehicle its orders
2006-06-04 09:10:24 +00:00
tron
3e5ef7319e
(svn r5091) Remove duplicate code (same check twice)
2006-06-04 09:04:40 +00:00
KUDr
42c7bc6507
(svn r5090) -Fix: [NPF] broken by me - r4366 (thanks Tron)
2006-06-04 00:28:24 +00:00
peter1138
40197e244c
(svn r5088) - Add another set of parentheses, missed in r5085, somehow... (thanks ASM)
2006-06-03 19:23:14 +00:00
peter1138
70c6a0e4c4
(svn r5087) - NewGRF: Fix thinko in returning a calculated callback result
2006-06-03 19:17:34 +00:00
peter1138
8c17ef7afa
(svn r5085) - Fix (FS#198): add parentheses to CHANCE16*() (and GENERAL_SPRITE_COLOR) macro parameters (thanks to ASM)
2006-06-03 15:14:41 +00:00
peter1138
ec1117869c
(svn r5084) - Add owner attribute to canals and locks. This makes them more useful in multiplayer games, as before, anyone could delete any canal or lock tile. This doesn't affect whose ships can use whose canals or locks.
2006-06-03 15:10:39 +00:00
celestar
f84edec772
(svn r5083) -Fix: Assert when trying to build a lock on a tile with trees. (Thanks anboni for reporting)
2006-06-03 12:53:29 +00:00
celestar
e530e53564
(svn r5081) -Fix: Could not build bridges over crossings (but crossings under bridges were possible), noticed by WhiteRabbit
2006-06-02 21:03:59 +00:00
KUDr
01aecb8416
(svn r5080) -Fix: RVs can enter other player's depot or roadstop (introduced by YAPF related change of GetTileTrackStatus() - r4419)
2006-06-02 19:29:11 +00:00
miham
2e1c489e54
(svn r5078) WebTranslator2 update to 2006-06-02 19:18:56
...
american - 15 fixed by WhiteRabbit (15)
2006-06-02 17:19:05 +00:00
KUDr
ba25c1e222
(svn r5076) CodeChange: [YAPF] Platform selection feature related settings added into regular savegames (breaks savegame compatibility only with r5070 and 5071).
2006-06-02 16:31:35 +00:00
peter1138
c1df13f299
(svn r5071) - Fix (FS#184): "Erroneous train reversal on waypoints". When processing the next train order, do not even consider reversing the train if the last order was to a waypoint.
2006-06-02 13:15:50 +00:00
celestar
b618b75c9b
(svn r5070) Merged the bridge branch
...
-Feature: Bridges can now be placed above:
Any railway track combination (excluding depots and waypoints)
Any road combination (excluding depots)
Clear tiles (duh), including fields
Tunnel entrances
Bridge heads
Thanks to Tron for idea and implementation, KUDr for the yapf synchronization and many others for hours of testing
There are still a number of visual problems remaining, especially when electric railways are on or under the bridge.
DO NOT REPORT THOSE BUGS FOR THE TIME BEING please.
2006-06-02 13:05:41 +00:00
KUDr
7e6d84a34e
(svn r5067) -Codechange: [YAPF] Platform selection feature now applies penalty per platform instead of per tile (should give better results)
2006-06-01 22:20:40 +00:00
KUDr
10185f6c11
(svn r5066) -Feature: [YAPF] Train selects the best station platform by length
2006-06-01 21:39:35 +00:00
KUDr
60957de409
(svn r5065) -CodeChange: [YAPF] Added PfDetectDestination(tile, trackdir) for trains (to be used by platform selection feature)
2006-06-01 21:00:59 +00:00
celestar
53cc2673ab
(svn r5064) -Fix: Remove stay debug stuff from lat commit. (thanks peter1138)
2006-06-01 09:43:39 +00:00
celestar
0b72bcdcaa
(svn r5063) -Codechange: Add a function to determine the length of a platform (request by KUDr)
2006-06-01 09:41:35 +00:00
KUDr
81f48c78a7
(svn r5062) -Fix: town extends road beyond depot or roadstop (introduced by YAPF related change of GetTileTrackStatus() - r4419)
2006-05-31 20:08:55 +00:00
peter1138
17d774517b
(svn r5061) - NewGRF: always use visual effect callback if it is defined, not just for powered wagons.
2006-05-31 18:00:08 +00:00
peter1138
40008b8270
(svn r5060) - NewGRF: add support for variable 7F (retrieve GRF parameter) for vehicles
2006-05-31 17:40:48 +00:00
peter1138
bdfcc8008f
(svn r5059) - NewGRF: store a GRFFile pointer reference for each pointer, instead of just the GRF ID.
2006-05-31 17:31:08 +00:00
KUDr
c514f84a16
(svn r5057) -Fix: [YAPF] trains can't find depot for servicing (thanks Smoky555)
2006-05-31 06:51:56 +00:00