(svn r5071) - Fix (FS#184): "Erroneous train reversal on waypoints". When processing the next train order, do not even consider reversing the train if the last order was to a waypoint.

pull/155/head
peter1138 18 years ago
parent b618b75c9b
commit c1df13f299

@ -2347,7 +2347,7 @@ bad:;
static bool ProcessTrainOrder(Vehicle *v)
{
const Order *order;
bool result;
bool at_waypoint = false;
switch (v->current_order.type) {
case OT_GOTO_DEPOT:
@ -2366,6 +2366,7 @@ static bool ProcessTrainOrder(Vehicle *v)
// check if we've reached the waypoint?
if (v->current_order.type == OT_GOTO_WAYPOINT && v->tile == v->dest_tile) {
v->cur_order_index++;
at_waypoint = true;
}
// check if we've reached a non-stop station while TTDPatch nonstop is enabled..
@ -2400,29 +2401,28 @@ static bool ProcessTrainOrder(Vehicle *v)
v->dest_tile = 0;
result = false;
InvalidateVehicleOrder(v);
switch (order->type) {
case OT_GOTO_STATION:
if (order->station == v->last_station_visited)
v->last_station_visited = INVALID_STATION;
v->dest_tile = GetStation(order->station)->xy;
result = CheckReverseTrain(v);
break;
case OT_GOTO_DEPOT:
v->dest_tile = GetDepot(order->station)->xy;
result = CheckReverseTrain(v);
break;
case OT_GOTO_WAYPOINT:
v->dest_tile = GetWaypoint(order->station)->xy;
result = CheckReverseTrain(v);
break;
}
InvalidateVehicleOrder(v);
default:
return false;
}
return result;
return !at_waypoint && CheckReverseTrain(v);
}
static void MarkTrainDirty(Vehicle *v)

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