(svn r5127) Use IsRoadVehInDepotStopped() and IsAircraftInHangarStopped()

pull/155/head
tron 19 years ago
parent 098e54f7d9
commit 028e5ad512

@ -2,11 +2,13 @@
#include "../../stdafx.h"
#include "../../openttd.h"
#include "../../aircraft.h"
#include "../../bridge_map.h"
#include "../../functions.h"
#include "../../map.h"
#include "../../rail_map.h"
#include "../../road_map.h"
#include "../../roadveh.h"
#include "../../station_map.h"
#include "../../tile.h"
#include "../../player.h"
@ -331,7 +333,7 @@ static void AiHandleReplaceRoadVeh(Player *p)
BackuppedOrders orderbak[1];
EngineID veh;
if (!IsTileDepotType(v->tile, TRANSPORT_ROAD) || v->u.road.state != 254 || !(v->vehstatus&VS_STOPPED)) {
if (!IsRoadVehInDepotStopped(v)) {
AiHandleGotoDepot(p, CMD_SEND_ROADVEH_TO_DEPOT);
return;
}
@ -360,7 +362,7 @@ static void AiHandleReplaceAircraft(Player *p)
BackuppedOrders orderbak[1];
EngineID veh;
if (!IsHangarTile(v->tile) || !(v->vehstatus & VS_STOPPED)) {
if (!IsAircraftInHangarStopped(v)) {
AiHandleGotoDepot(p, CMD_SEND_AIRCRAFT_TO_HANGAR);
return;
}
@ -3516,7 +3518,7 @@ static void AiStateSellVeh(Player *p)
DoCommand(v->tile, v->index, 1, DC_EXEC, CMD_SELL_RAIL_WAGON);
} else if (v->type == VEH_Road) {
if (!IsTileDepotType(v->tile, TRANSPORT_ROAD) || v->u.road.state != 254 || !(v->vehstatus&VS_STOPPED)) {
if (!IsRoadVehInDepotStopped(v)) {
if (v->current_order.type != OT_GOTO_DEPOT)
DoCommand(0, v->index, 0, DC_EXEC, CMD_SEND_ROADVEH_TO_DEPOT);
goto going_to_depot;
@ -3524,7 +3526,7 @@ static void AiStateSellVeh(Player *p)
DoCommand(0, v->index, 0, DC_EXEC, CMD_SELL_ROAD_VEH);
} else if (v->type == VEH_Aircraft) {
if (!IsHangarTile(v->tile) || !(v->vehstatus & VS_STOPPED)) {
if (!IsAircraftInHangarStopped(v)) {
if (v->current_order.type != OT_GOTO_DEPOT)
DoCommand(0, v->index, 0, DC_EXEC, CMD_SEND_AIRCRAFT_TO_HANGAR);
goto going_to_depot;

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