tron
0100871412
(svn r3830) Move IsTunnelTile() from tile.h to tunnel_map.h and add IsTunnel(), which just checks for a tunnel, but not the tile type as IsTunnelTile() does
19 years ago
tron
af42610321
(svn r3777) Add some functions to handle tunnels
19 years ago
tron
03254940a4
(svn r3773) Shove some semantics down ottd's throat by replacing ints and magic numbers by enums and some related changes
19 years ago
tron
4efa560ffc
(svn r3763) Adapt to the new 'map accessors go in foo_map.h'-scheme
19 years ago
tron
b26d54585f
(svn r3660) Convert further road bits and type references to the functions/enums
19 years ago
tron
b8b6084da2
(svn r3644) Don't use FindLandscapeHeightByTile() when it's overkill - often it was just a complicated way of writing GetTileSlope(tile, NULL)
19 years ago
Darkvater
bf27f0c77b
(svn r3627) - Change all hardcoded 255 max-saveload versions with the define SL_MAX_VERSION
19 years ago
tron
5352e9fbcb
(svn r3597) Miscellaneous (I like that word) changes: Fix some indentation, add consts, reduce indentation level by short-circuit logic, convert if cascades to switch, whitespace, bracing, plus some minor stuff
19 years ago
tron
34a9da4a32
(svn r3561) Don't use FindLandscapeHeightByTile() when it's overkill. Also use a sprite enum instead of a magic number.
19 years ago
tron
17ec6ed70d
(svn r3520) Remove unused parameters from some functions
19 years ago
tron
1c3e8630fe
(svn r3511) More whitespace ([FS#46] by Rubidium)
19 years ago
tron
9712d6f639
(svn r3510) Fiddle with whitespace and parentheses
19 years ago
Darkvater
7d17583a29
(svn r3445) - Fix: [ 1415379 ] Enhance documentation of lift destination
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- Fix: wrong documentation of trees (Tron)
19 years ago
tron
318fe153eb
(svn r3365) Staticise 36 functions
19 years ago
tron
04c096ee63
(svn r3339) Remove unnecessary includes
19 years ago
peter1138
80986fcd32
(svn r3282) - Codechange: Replace tests against CMD_ERROR with CmdFailed()
19 years ago
tron
e901aefb74
(svn r3188) Use CmdFailed() to check, if a command failed, don't compare with CMD_ERROR
19 years ago
tron
9d0e7b6458
(svn r3181) -Bracing
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-Indentation
-Whitespace
-DeMorgan's Law
-Test with NULL or 0 for non-booleans
-'\0' instead of 0 for chars
-Remove redundantly redundant comments (like DoFoo(); // Do foo)
-Join multiple short lines with a single statement
-Split single lines with multiple statements
-Avoid assignments in if
19 years ago
tron
6509e42db3
(svn r3179) - RandomRange() and RandomTile() instead of home brewed versions
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- CHANCE*() instead of mumbling strange numbers
19 years ago
tron
524fd25cbd
(svn r3177) GB, CLRBIT, HASBIT, TOGGLEBIT
19 years ago
tron
81e5b16d71
(svn r3172) static, const
19 years ago
tron
181d586a7c
(svn r3078) Some more stuff, which piled up:
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- const, whitespace, indentation, bracing, GB/SB, pointless casts
- use the trinary operator where appropriate
- data types (uint[] -> AcceptedCargo, ...)
- if cascade -> switch
- if (ptr) -> if (ptr != NULL)
- DeMorgan's Law
- Fix some comments
- 0 -> '\0', change magic numbers to symbolic constants
19 years ago
tron
0b936c3222
(svn r3077) static, const, bracing, indentation, 0 -> '\0'/NULL, typos in comments, excess empty lines, minor other changes
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nothing spectacular, just some stuff, which piled up
19 years ago
tron
71d293f2a3
(svn r3066) Constify the parameter of GetSlopeZ_*()
19 years ago
tron
b17b87469c
(svn r3064) Replace some numbers by sprite names
19 years ago
tron
8980891b09
(svn r3024) -Codechange: Another batch of replacements of int/uint/int16/byte/-1 with proper types and constants
19 years ago
tron
39f5dbfd3b
(svn r3019) -Codechange: Replace explicit shifting/anding/oring with GB and SB
19 years ago
tron
6d7c7e67b2
(svn r3010) Get rid of quite some dubious casts, either by using GB(), proper types or just removing them
19 years ago
tron
90e33aed22
(svn r2995) Replace 0xFF/0xFFFF with CT_INVALID/OWNER_SPECTATOR/INVALID_STATION where appropriate
19 years ago
Darkvater
4a58250cb9
(svn r2962) - const correctness for all Get* functions and most Draw* functions that don't change their pointer parameters
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- change a lot of byte player types to PlayerID
- beautify header files, same "#endif /* filename */" ending
19 years ago
Darkvater
78e4cbbfda
(svn r2956) - Fix: [ 1253736 ] creating many town crash to desktop. Now it 'dies' with an ingame error message informing the gamer if it couldn't generate any towns in user-space. Still if it happens during new-game generation it crashes since we don't yet have actions to do in such a circumstance.
19 years ago
Darkvater
c0c75ef16e
(svn r2951) - Fix: [ 1259345 ] Changing engine in netgame opens train window for everyone
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- Add IsLocalPlayer() which substitutes _local_player == _current_player
19 years ago
tron
8b74a95d36
(svn r2886) Rename the "owner" attribute to "m1", because when it stores an owner it is accessed by [GS]etOwner anyway and when it doesn't store an owner, but arbitrary data, accessing a field called "owner" is confusing.
19 years ago
tron
2f1d530bb5
(svn r2758) Add the AB() macro to add a value to a bit range and use it in a few places, also make use of GB and SB nearby
19 years ago
celestar
a3739aecdf
(svn r2702) -Codechange: Cleaned up the sprite code and replaced many magic numbers
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by enums. There remains work in gfx.c to move the "transparency" and
"recolor" bits around to make space for more sprites. However, 2800
additional sprites can now be loaded. There also remains cleanup and
Doxygen work on many of the header files.
19 years ago
tron
647cbd6bdd
(svn r2701) Insert Id tags into all source files
19 years ago
tron
54cbd01825
(svn r2673) Include functions.h directly, not globally via openttd.h
19 years ago
tron
71140a5768
(svn r2669) Shuffle some more stuff around to reduce dependencies
19 years ago
tron
6ad3895306
(svn r2660) Get rid of some more shifting/anding/casting
19 years ago
celestar
1fed0046ac
(svn r2658) -Codechange: Use MAKE_TRANSPARENT to display a transparented sprite
19 years ago
tron
f09638ad3d
(svn r2650) Convert many explicit shifts+ands to extract bits to invocations of GB - should be a bit nicer to read
19 years ago
ludde
dc3ca73bd5
(svn r2580) Change: Added {INDUSTRY} command for printing industry names instead of the old {TOWN} {STRING} way.
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- The formatting of the industry name can be controlled with the string STR_INDUSTRY_FORMAT.
Change: Changed several occurences of {STRING1} into {TOWN} to get rid of townnametype being used directly.
19 years ago
ludde
31fd5b2768
(svn r2574) Fix: AnimatedTile leak in town_cmd.c (this one has probably been here since day 1)
19 years ago
ludde
ddc939f0ed
(svn r2570) Fix: Removed some code that had no effect.
19 years ago
ludde
2123deff13
(svn r2560) Fix: various minor code changes.
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Added RandomTile/RandomTileSeed functions to generate a random tile.
Changed landscape routines so they don't assume that the Y map side is a power of two. (support for this is not complete, though)
Changed some frequently used map macros to not compute the values each time.
Silence some warnings on MSVC.
19 years ago
tron
a4bf608d40
(svn r2558) Change the internal map format from 7 arrays to one array of structs, this doesn't change the saved format for now. It's a stepping stone for further changes.
19 years ago
tron
9617614b04
(svn r2487) Replace TILE_XY by TileXY/TileDiffXY
19 years ago
tron
2b73dec567
(svn r2486) Turn TILE_FROM_XY into an inline function and rename it to TileVirtXY
19 years ago
tron
a733fede9b
(svn r2483) Replace almost 500 "uint tile" (and variants) with "TileIndex tile"
19 years ago
celestar
354058341b
(svn r2468) -Codechange: Got rid of DEREF_PLAYER and replaced it by GetPlayer
19 years ago