Darkvater
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e707c8c7e6
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(svn r3473) - [PBS] forgot to delete pbs.[ch]
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2006-01-29 19:01:13 +00:00 |
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Darkvater
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4014e36aec
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(svn r3472) - [PBS] Remove from trunk. Anyone interested can still find it in branch/pbs. This reverts revisions r3158, r3140, r3075, r2977, r2674, r2625, r2621, r2529, r2528, r2525, r2524, r2519, r2517, r2516, r2507, r2499. (in conjunction with Tron)
- The only change is that the nsignalsw.grf file is kept and that existing nightlies with PBS signals get those signals converted to combo-signals.
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2006-01-29 18:57:26 +00:00 |
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Darkvater
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e051091c35
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(svn r3470) - Fix: plug a memleak in _network_host_list.
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2006-01-29 18:34:43 +00:00 |
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Darkvater
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35c5738689
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(svn r3469) - Fix: plug a possible memleak with subsequential strdup's without freeing the previous value and make it possible to ban offline clients
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2006-01-29 18:04:52 +00:00 |
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peter1138
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bd8f108703
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(svn r3468) - Fix: Rail type availability should take climate type into account.
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2006-01-29 12:52:07 +00:00 |
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Darkvater
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89a9939112
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(svn r3467) - CodeChange: Remove an useless assignment (reads a value and just writes it back)" tree_cmd.c
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2006-01-29 10:57:23 +00:00 |
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Darkvater
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9eb1589827
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(svn r3466) - Codechange: Some changes to increase readability of signals code.
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2006-01-29 10:50:27 +00:00 |
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peter1138
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c75f8ae5ef
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(svn r3465) - Reduce length of reverse scrolling patch option to make it fit in the window
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2006-01-29 09:52:54 +00:00 |
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Darkvater
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3853c886e1
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(svn r3464) - Fix: restate some of the sprites in their old spaces. Was missed out because the patch was so huge. Thanks to Tron for pointing out the command of diff to ignore whitespace-only changes (--diff-cmd diff -x -ub)
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2006-01-28 13:43:45 +00:00 |
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Darkvater
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14742eb1f3
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(svn r3463) - Fix: it seems estonian/turkish were moved back from unfinished. So update project file and fix their errors
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2006-01-28 13:33:02 +00:00 |
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Darkvater
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1693f5052b
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(svn r3462) - Fix: a one-off pixel alignment in the minimap window that "overflowed" its panel in the tropical climate (qball should be satisfied now)
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2006-01-28 12:23:54 +00:00 |
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Darkvater
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a902af3fc6
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(svn r3461) - Fix: Increase window-size as for 64-bit machines it wasn't enough
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2006-01-28 11:52:20 +00:00 |
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Darkvater
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9f6324d5d8
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(svn r3460) - Fix: fix language errors and translate some missing string as far as my knowledge of those languages go (thx egladil for swedish)
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2006-01-28 11:18:09 +00:00 |
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Darkvater
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dba8dc56c6
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(svn r3459) - CodeChange: add help-output to strgen and also verbose variants of the switches
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2006-01-28 11:10:52 +00:00 |
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truelight
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e9519c20b0
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(svn r3458) -Fix: forgot one instance in last commit
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2006-01-28 11:09:16 +00:00 |
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truelight
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3cf98b766f
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(svn r3457) -Fix: killed some warnings about strict-alias in an ugly way (but it works ;))
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2006-01-28 11:08:07 +00:00 |
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matthijs
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5e2c06752f
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(svn r3456) - Feature: [Makefile] Icons can now be installed in a seperate directory.
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2006-01-28 10:16:15 +00:00 |
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matthijs
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7428b4503f
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(svn r3455) * Assert against modifying the outer border of a map into anything but MP_VOID. This might detect a bug that has been there for quite some time, if it hasn't been fixed already.
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2006-01-28 09:45:25 +00:00 |
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Darkvater
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524f8b7f27
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(svn r3454) - Fix: company-count was not updated correctly when loading a saved game with already existing companies for multiplayer.
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2006-01-28 01:33:57 +00:00 |
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Darkvater
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3edea59a58
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(svn r3453) - CodeChange: Also show the landinfo debug information when building in release mode; however it is shown at debug level 1.
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2006-01-27 17:06:29 +00:00 |
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Darkvater
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f14fa3f6e0
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(svn r3451) - Fix documentation; PBS bits were missing for bridge
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2006-01-27 14:55:43 +00:00 |
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Darkvater
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41f885600f
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(svn r3450) - Revert r3448 partly as some mingw's do have uint defined, others don't, so this needs more research
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2006-01-27 09:45:44 +00:00 |
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peter1138
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fccfada0b3
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(svn r3449) - NewGRF Fix: When changing the sprite ID of a vehicle, if it is not FD (custom graphics), the value needs to changed from a 16bit array offset to an array index. (fixes tropicstw.grf)
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2006-01-27 07:13:58 +00:00 |
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Darkvater
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c9d8fb8f07
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(svn r3448) - Fix: wrap up some MinGW warnings
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2006-01-26 22:09:25 +00:00 |
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Darkvater
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d956c5d5da
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(svn r3447) - CodeChange: [ 1360866 ] station_land.h Naming ALL sprites. Also replaced the SPTR_STATUE_GROUND by the more obvious SPR_CONCRETE_GROUND in unmovable_cmd.c. No functional changes except for commenting out PALETTE_RECOLOR_SPRITE in table/sprites.h. (Belugas)
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2006-01-26 19:06:16 +00:00 |
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Darkvater
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5e7526948a
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(svn r3446) - Fix: incorrect validating of tree-planting command which can allow a buffer-overflow (Tron)
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2006-01-26 18:45:04 +00:00 |
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Darkvater
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7d17583a29
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(svn r3445) - Fix: [ 1415379 ] Enhance documentation of lift destination
- Fix: wrong documentation of trees (Tron)
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2006-01-26 18:36:14 +00:00 |
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peter1138
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e8e7794c97
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(svn r3443) - Fix signed/unsigned comparison warning when compiling with gcc 2.95 (tokai)
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2006-01-26 17:43:31 +00:00 |
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Darkvater
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0855449106
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(svn r3442) - Fix: Only windows has stricmp. So define strcasecmp to stricmp when using MSVC
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2006-01-26 17:32:49 +00:00 |
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Darkvater
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227769d709
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(svn r3441) - Feature: Allow the network game list to be sorted (by name/clients/compatibility ascending/descending)
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2006-01-26 17:10:11 +00:00 |
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Darkvater
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1ba8bcd0de
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(svn r3439) - CodeChange: Remove a whole bunch of global variables and put them into the WP() macro. Also combine more than one WP-custom element. For this the maximum size of w->custom (WP) has been increased, and multiple types put inside one with possibly moved to the corresponding gui file if it is only used there.
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2006-01-26 16:19:24 +00:00 |
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Darkvater
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f99a200470
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(svn r3438) - Fix: first request company data, then general. Yes, it should be the other way around, but with the current network code this doesn't work. So workaround (have some nice promise from TrueLight for fixing ;))
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2006-01-26 15:55:53 +00:00 |
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Darkvater
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1be559cfb8
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(svn r3435) - Fix a warning, removed unused extern and some comments in network_gamelist.c
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2006-01-26 13:01:53 +00:00 |
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Darkvater
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7eaac72326
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(svn r3434) - Correctly update all network information when pressing refresh in the lobby. Also always allow the join button to a server unless all clients are used up (otherwise you can always join an existing company
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2006-01-26 12:56:05 +00:00 |
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peter1138
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575d80442e
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(svn r3431) - Fix crash when moving vehicles around in a train depot under certain conditions.
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2006-01-25 21:33:57 +00:00 |
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Darkvater
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958eb8b9b6
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(svn r3430) - You can of course not join when there are more companies than the maximum set, not the other way around.
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2006-01-25 19:14:50 +00:00 |
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Darkvater
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f14df34790
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(svn r3429) - Feature (Followup): Change the gamelist window to accomodate for the new information.
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2006-01-25 19:03:50 +00:00 |
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Darkvater
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195619a4f9
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(svn r3428) - Feature: server_info was left out previous commit. Move some commands about a bit for better logical placement
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2006-01-25 18:40:12 +00:00 |
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Darkvater
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082aa38f79
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(svn r3427) - Feature: Allow seeing and setting the maximum amount of companies and spectators for a server. This can be changed/viewed during runtime as well in the console.
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2006-01-25 18:11:06 +00:00 |
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peter1138
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063aa48b0b
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(svn r3426) - Fix typo from r3019 -- only affected NPF debugging.
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2006-01-24 18:38:06 +00:00 |
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Darkvater
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1e51c18c93
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(svn r3425) - Fix: Followup to r3421. Correctly reset the TileHighLightData structure to prevent crashes in all the other cases where it is not guarded against sufficiently
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2006-01-24 18:08:04 +00:00 |
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peter1138
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fb7e17153b
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(svn r3424) - NewGRF fix: Only power should decide whether a rail vehicle is an engine or a wagon. (fixes SHIKI 810 in jpsetw.grf)
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2006-01-24 09:33:51 +00:00 |
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peter1138
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c2479bbccc
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(svn r3423) - NewGRF: Update the base_intro age at which an engine will have a randomized intro date, as per (the now updated) spec.
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2006-01-24 07:41:28 +00:00 |
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peter1138
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21ba849dbd
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(svn r3422) - Fix: If an engine reaches the rear of a depot, make the engine turn around before it reaches the tile end (same as a normal end of line.) This fixes a bug whereby the engine could poke into the depot and crash with another engine just leaving it.
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2006-01-23 21:05:05 +00:00 |
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peter1138
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e2c90e8f5a
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(svn r3421) - Revert r3412 as it didn't work.
- Fix station builder issue by checking the tile is in bounds.
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2006-01-23 19:12:35 +00:00 |
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peter1138
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79e5f8286c
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(svn r3420) - Fix typo made back in r2997...
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2006-01-23 17:43:46 +00:00 |
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Darkvater
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ffb8c85b79
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(svn r3419) - Fix: [FS#40] (Possible) game crash on removing track/road under bridge. This was caused by a wrong tile-occupancy testing where it was assumed that a vehicle's height is only a multitude of 8 (a single height-difference). This is incorrect as a vehicle on a slope will assume all height levels between the lower-and upper-bounds. The crash is still possible as seen in the Flyspray bugreport but this has a different cause.
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2006-01-22 17:17:11 +00:00 |
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peter1138
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bea2d63154
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(svn r3418) - Fix: When removing a town-owned tunnel the player's rating was not reduced, as it checked the ownership of the tunnel after clearing it. Now we perform the rating adjustment before clearing the tiles. (spotted by glx)
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2006-01-22 16:23:05 +00:00 |
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peter1138
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e369401293
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(svn r3417) - Make company league table window pinnable.
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2006-01-22 10:00:04 +00:00 |
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peter1138
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80ecfb5ae4
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(svn r3416) - Fix: Disallow building an oil rig above sea level.
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2006-01-22 09:52:20 +00:00 |
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