Commit Graph

18 Commits

Author SHA1 Message Date
Darkvater
c7e22d0eb0 (svn r3174) - Fix: fix compilation for VS.NET2003 and VS6 (missing sourcefile(s) from project) 2005-11-13 16:30:04 +00:00
Darkvater
e1acd38bc5 (svn r3008) [ 1247535 ] Native Support for Win64 (compile&run only) (michi_cc)
Fix warning in graph_gui.c with const problem
2005-10-02 22:39:56 +00:00
Darkvater
985bcc6af7 (svn r2980) - Add some comments to some setting enums, and fix a 'const' warning.
- Add settings.h to VS.NET project.
2005-09-23 23:23:01 +00:00
Darkvater
c5db106a11 (svn r2943) Fix compilation of openttd in release mode. Don't use any precompiled headers, so no more troubles in the future.
Remove release build of strgen, since it is never used.
Add current ottd version to resource file. Don't forget to update when we make a release :)
2005-09-11 17:55:32 +00:00
Darkvater
0f08a1c694 (svn r2923) Update project files for VS2003 and VS6 (rev2921) 2005-09-08 12:33:25 +00:00
Darkvater
9ab7af9eaf (svn r2909) Game would hang where the autosave_on_exit was activated.
- Updated VS.NET and VS6 project files changed AI files
2005-09-03 11:33:55 +00:00
tron
a7d6b41c6a (svn r2866) Move all functions and tables which aren't directly involved in managing the sprite heap to a new file gfxinit.c.
This doesn't ease the global variable mess, but makes the distinction between sprite heap and gfx loading routines easier.
2005-08-14 18:10:18 +00:00
tron
4357fe0132 (svn r2844) Update the MSVC project files, thanks AsterixMG 2005-08-08 20:27:05 +00:00
tron
bd48d67c28 (svn r2810) Threads may now return information when they terminate using a void*.
Also add the new files to the MSVC project files.
2005-08-05 11:53:48 +00:00
orudge
5e31dff2fd (svn r2719) - Update MSVC 2003 project (AsterixMG) 2005-07-26 19:31:05 +00:00
orudge
466e1c63e8 (svn r2709) - Update VC 2003 project file (AsterixMG) 2005-07-25 11:36:02 +00:00
Darkvater
2419ee5d54 (svn r2640) - CodeChange: change calling convention to __fastcall as well for vs.net2003 as it was done for vs6. Debug/Release works fine for me, if there are probs let me (+ludde) know. 2005-07-19 20:52:15 +00:00
Darkvater
eceb9a0abe (svn r2608) - Fix: add strings.h to vs.net2003 project file 2005-07-17 15:55:26 +00:00
truelight
a28295b394 (svn r2606) -Codechange: renamed ai.c to ai_old.c, and ai.h to ai_new.h to make room
for a global AI-handler
2005-07-17 15:34:10 +00:00
Darkvater
c2409a2861 (svn r2586) - Fix [Makefile]: add mersenne.c to VS.NET2003 project file 2005-07-15 21:31:09 +00:00
Darkvater
861df07677 (svn r2524) - Add pbs.[ch] to VS.NET2003 and VS6 project files. 2005-07-06 10:41:56 +00:00
matthijs
ee4d9dbf0d (svn r2454) * Codechange: Move #include "stdafx.h" and "openttd.h" from rail.h to rail.c
* Codechange: Move declaration of lookup arrays into the functions that need them. This doesn't pollute the global namespace with the array names.
* Add: rail.h to the openttd.vcproj and openttd.dsp for MSVC.
2005-06-17 11:30:50 +00:00
Darkvater
ba8c649fac (svn r2397) - CodeChange: rename all "ttd" files to "openttd" files. 2005-06-02 19:30:21 +00:00