Miika Kulmala
e47bfe47b8
Feature/Fix: [GS] Add RoadTiles and GetOneWayInfo endpoints ( #611 )
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Feature: [GS] Add RoadTiles and GetOneWayInfo endpoints
6 months ago
Jonathan G Rennison
d09b504bc5
Merge branch 'master' into jgrpp
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# Conflicts:
# .github/workflows/ci-build.yml
# .github/workflows/release-linux.yml
# .github/workflows/release-macos.yml
# .github/workflows/release-source.yml
# .github/workflows/release.yml
# CMakeLists.txt
# COMPILING.md
# src/ai/ai_core.cpp
# src/ai/ai_gui.cpp
# src/bridge_gui.cpp
# src/company_gui.cpp
# src/console_cmds.cpp
# src/core/CMakeLists.txt
# src/core/smallmap_type.hpp
# src/disaster_vehicle.h
# src/effectvehicle_base.h
# src/fontcache.cpp
# src/game/game_core.cpp
# src/game/game_gui.cpp
# src/gamelog.cpp
# src/gamelog_internal.h
# src/group_gui.cpp
# src/linkgraph/linkgraph.h
# src/misc.cpp
# src/network/core/config.h
# src/network/core/udp.cpp
# src/network/network_chat_gui.cpp
# src/network/network_content_gui.cpp
# src/network/network_gui.cpp
# src/newgrf.cpp
# src/newgrf_gui.cpp
# src/newgrf_profiling.cpp
# src/newgrf_profiling.h
# src/object_gui.cpp
# src/openttd.cpp
# src/openttd.h
# src/order_gui.cpp
# src/os/windows/font_win32.cpp
# src/rail_gui.cpp
# src/road.cpp
# src/road_gui.cpp
# src/saveload/afterload.cpp
# src/saveload/saveload.h
# src/script/api/script_controller.cpp
# src/script/api/script_roadtypelist.cpp
# src/script/script_config.cpp
# src/script/script_config.hpp
# src/script/script_instance.cpp
# src/script/script_scanner.cpp
# src/script/squirrel.cpp
# src/script/squirrel_helper.hpp
# src/settings_gui.cpp
# src/settings_internal.h
# src/settings_type.h
# src/table/settings/network_private_settings.ini
# src/timetable_gui.cpp
# src/vehicle.cpp
# src/vehicle_base.h
# src/window_gui.h
11 months ago
Rubidium
f9b5bc7ee6
Cleanup: the need for SQAutoFreePointers has gone
1 year ago
Rubidium
bbcb55ebc9
Codechange: use std::string as script API return type
1 year ago
Jonathan G Rennison
25ed7c2b53
Merge branch 'master' into jgrpp
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# Conflicts:
# src/music.cpp
# src/script/api/script_company.cpp
# src/script/api/script_event_types.cpp
# src/script/api/script_group.cpp
# src/script/api/script_object.cpp
# src/script/api/script_road.cpp
1 year ago
Rubidium
534f2419ad
Add: precondition checks to functions that work with both valid company and deity
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These are functions that either use ScriptObject::Command or ScriptObject::GetCompany.
This is a bit over-protective, but having the check everywhere makes it easier to
validate that no check is missing automatically instead of by review.
At this moment these checks will not do anything useful, as either IsValid or
IsDeity from ScriptCompanyMode returns true, but that will change later.
1 year ago
Jonathan G Rennison
d94e8d7b5c
Merge branch 'master' into jgrpp
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# Conflicts:
# src/script/api/script_object.cpp
# src/script/api/script_roadtypelist.cpp
1 year ago
Rubidium
83946ca31d
Codechange: use GSCompanyMode::IsValid, IsDeity, and the precondition helpers
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Direct 1:1 replacements in the code, and comments now refer to either
GSCompanyMode::IsValid or GSCompanyMode::IsDeity instead of several variations
on "company mode active" or "no company mode active".
1 year ago
Jonathan G Rennison
faa77e2605
Merge branch 'master' into jgrpp
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# Conflicts:
# src/script/api/script_company.cpp
# src/script/api/script_date.cpp
# src/script/api/script_date.hpp
# src/script/api/script_gamesettings.cpp
# src/script/api/script_order.hpp
# src/script/api/script_town.cpp
# src/script/api/script_window.cpp
1 year ago
glx22
446ebaa6b9
Codechange: Use SQInteger for generic numbers in script_road
1 year ago
glx22
b6f3552e4b
Fix: [Script] Inconsistent precondition failure return values
1 year ago
Jonathan G Rennison
2ea1766677
Merge branch 'master' into jgrpp
...
# Conflicts:
# .github/workflows/commit-checker.yml
# src/industry_cmd.cpp
# src/industry_gui.cpp
# src/landscape.cpp
# src/linkgraph/linkgraph_gui.cpp
# src/order_base.h
# src/order_cmd.cpp
# src/order_gui.cpp
# src/saveload/afterload.cpp
# src/saveload/league_sl.cpp
# src/saveload/saveload.h
# src/script/api/script_object.hpp
# src/script/squirrel_helper.hpp
# src/settings_table.cpp
# src/station_cmd.cpp
# src/table/settings.h.preamble
# src/tree_cmd.cpp
# src/tree_map.h
# src/vehicle.cpp
# src/waypoint_cmd.cpp
1 year ago
Jonathan G Rennison
4c1406a4b5
Add: NewGRF road stops
1 year ago
Michael Lutz
9b3326e3fd
Codechange: [Script] Use std::vector instead of a hand-rolled alternative.
1 year ago
Jonathan G Rennison
0a9c44d1a2
Merge branch 'master' into jgrpp
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# Conflicts:
# src/airport_gui.cpp
# src/blitter/32bpp_anim_sse4.cpp
# src/console_cmds.cpp
# src/linkgraph/linkgraph_gui.cpp
# src/newgrf_object.h
# src/road_gui.cpp
# src/widgets/road_widget.h
# src/window.cpp
2 years ago
SamuXarick
3dda8c9bad
Fix: ScriptRoad::HasRoadType really check for RoadType
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Script::HasRoadType was only checking if the tile had the same RoadTramType as that of the RoadType provided.
Now it really checks RoadType against RoadType.
2 years ago
Tyler Trahan
db98cedb7e
Fix #9883 : Show cost/income float over end tile of rail or road construction
2 years ago
Jonathan G Rennison
b4fc0b4dc5
Initial implementation of road waypoints
2 years ago
Jonathan G Rennison
579c71dd44
Script: Add ScriptRoad methods related to road types
2 years ago
Michael Lutz
c6d7b98808
Codechange: Un-bitstuff landscape commands.
2 years ago
Michael Lutz
46bd2f1ced
Codechange: Un-bitstuff remaining transport infrastructure commands.
2 years ago
Michael Lutz
6fe445e6c0
Codechange: Un-bitstuff station/depot/waypoint commands.
2 years ago
Michael Lutz
6691ee3b96
Codechange: Template script command calls.
2 years ago
Jonathan G Rennison
3a75f13874
Allow drive-through road stops to be one-way
4 years ago
Jonathan G Rennison
75a964acb0
GRF: Add extra road/tram type flag: not available to AI/GS
4 years ago
SamuXarick
971201b3b7
Fix: [AI/GS] CanBuildConnectedRoadPartsHere neighbours tiles were at times incorrect
4 years ago
S. D. Cloudt
13cc8a0cee
Cleanup: Removed SVN headers
5 years ago
peter1138
3293f08e0b
Add: New RoadType API functions.
5 years ago
peter1138
c02ef3e456
Feature: Add NotRoadTypes (NRT)
5 years ago
Henry Wilson
7c8e7c6b6e
Codechange: Use null pointer literal instead of the NULL macro
5 years ago
glx22
66dd7c3879
Fix: MSVC warnings ( #7423 )
5 years ago
michi_cc
2b8bb12d62
(svn r27381) -Fix: Warnings due to C++11 requirements for explicit narrowing conversions in initializer lists.
9 years ago
rubidium
0463dbdc9e
(svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values
10 years ago
frosch
bf0e7c34e6
(svn r26149) -Fix [FS#5825]: [Script] Various API functions did not check whether ScrtipRoad::SetCurrentRoadType was called appropiately.
11 years ago
rubidium
eec66b089d
(svn r26138) -Fix [FS#5821] (r26105-ish): [Script] scripts could trigger the internal IsValidRoadType assertion
11 years ago
zuu
1f764f51f0
(svn r24628) -Fix: Document and enforce precondition start != end for ScriptRoad::RemoveRoad and ScriptRoad::RemoveRoadFull
12 years ago
truebrain
9b6b2cabc1
(svn r23633) -Add: allow most build commands from GameScript given a CompanyMode is active in that scope
13 years ago
truebrain
cc3f42794d
(svn r23632) -Add: GSCompanyMode, to change company in GameScripts
13 years ago
michi_cc
0e5e8fff12
(svn r23416) -Add: [NoAI] API for querying infrastructure costs.
13 years ago
truebrain
98103121d4
(svn r23355) -Codechange: rename all AI* to Script* (Rubidium)
13 years ago
truebrain
afdb67a353
(svn r23354) -Codechange: move all src/ai/api/ai_*.[hc]pp files to src/script/api/script_* (Rubidium)
13 years ago