Codechange: Use SQInteger for generic numbers in script_road

pull/495/head
glx22 1 year ago committed by Loïc Guilloux
parent 4f6a2f31b5
commit 446ebaa6b9

@ -378,7 +378,7 @@ static bool NormaliseTileOffset(int32 *tile)
return false;
}
/* static */ int32 ScriptRoad::CanBuildConnectedRoadParts(ScriptTile::Slope slope_, Array<> existing, TileIndex start_, TileIndex end_)
/* static */ SQInteger ScriptRoad::CanBuildConnectedRoadParts(ScriptTile::Slope slope_, Array<> existing, TileIndex start_, TileIndex end_)
{
::Slope slope = (::Slope)slope_;
int32 start = start_;
@ -399,7 +399,7 @@ static bool NormaliseTileOffset(int32 *tile)
return _settings_game.construction.build_on_slopes ? LookupWithBuildOnSlopes(slope, existing, start, end) : LookupWithoutBuildOnSlopes(slope, existing, start, end);
}
/* static */ int32 ScriptRoad::CanBuildConnectedRoadPartsHere(TileIndex tile, TileIndex start, TileIndex end)
/* static */ SQInteger ScriptRoad::CanBuildConnectedRoadPartsHere(TileIndex tile, TileIndex start, TileIndex end)
{
if (!::IsValidTile(tile) || !::IsValidTile(start) || !::IsValidTile(end)) return -1;
if (::DistanceManhattan(tile, start) != 1 || ::DistanceManhattan(tile, end) != 1) return -1;
@ -450,7 +450,7 @@ static bool NeighbourHasReachableRoad(::RoadType rt, TileIndex start_tile, DiagD
}
}
/* static */ int32 ScriptRoad::GetNeighbourRoadCount(TileIndex tile)
/* static */ SQInteger ScriptRoad::GetNeighbourRoadCount(TileIndex tile)
{
if (!::IsValidTile(tile)) return -1;
if (!IsRoadTypeAvailable(GetCurrentRoadType())) return -1;
@ -625,14 +625,14 @@ static bool NeighbourHasReachableRoad(::RoadType rt, TileIndex start_tile, DiagD
return (RoadTramTypes)(1 << ::GetRoadTramType((::RoadType)roadtype));
}
/* static */ int32 ScriptRoad::GetMaxSpeed(RoadType road_type)
/* static */ SQInteger ScriptRoad::GetMaxSpeed(RoadType road_type)
{
if (!ScriptRoad::IsRoadTypeAvailable(road_type)) return -1;
return GetRoadTypeInfo((::RoadType)road_type)->max_speed;
}
/* static */ uint16 ScriptRoad::GetMaintenanceCostFactor(RoadType roadtype)
/* static */ SQInteger ScriptRoad::GetMaintenanceCostFactor(RoadType roadtype)
{
if (!ScriptRoad::IsRoadTypeAvailable(roadtype)) return 0;

@ -246,7 +246,7 @@ public:
* they are build or 2 when building the first part automatically
* builds the second part. -1 means the preconditions are not met.
*/
static int32 CanBuildConnectedRoadParts(ScriptTile::Slope slope, Array<> existing, TileIndex start, TileIndex end);
static SQInteger CanBuildConnectedRoadParts(ScriptTile::Slope slope, Array<> existing, TileIndex start, TileIndex end);
/**
* Lookup function for building road parts independent of whether the
@ -267,7 +267,7 @@ public:
* they are build or 2 when building the first part automatically
* builds the second part. -1 means the preconditions are not met.
*/
static int32 CanBuildConnectedRoadPartsHere(TileIndex tile, TileIndex start, TileIndex end);
static SQInteger CanBuildConnectedRoadPartsHere(TileIndex tile, TileIndex start, TileIndex end);
/**
* Count how many neighbours are road.
@ -276,7 +276,7 @@ public:
* @pre IsRoadTypeAvailable(GetCurrentRoadType()).
* @return 0 means no neighbour road; max value is 4.
*/
static int32 GetNeighbourRoadCount(TileIndex tile);
static SQInteger GetNeighbourRoadCount(TileIndex tile);
/**
* Gets the tile in front of a road depot.
@ -561,7 +561,7 @@ public:
* This is mph / 0.8, which is roughly 0.5 km/h.
* To get km/h multiply this number by 2.01168.
*/
static int32 GetMaxSpeed(RoadType road_type);
static SQInteger GetMaxSpeed(RoadType road_type);
/**
* Get the maintenance cost factor of a road type.
@ -569,7 +569,7 @@ public:
* @pre IsRoadTypeAvailable(roadtype)
* @return Maintenance cost factor of the roadtype.
*/
static uint16 GetMaintenanceCostFactor(RoadType roadtype);
static SQInteger GetMaintenanceCostFactor(RoadType roadtype);
private:

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