peter1138
a729283a3c
(svn r12451) -Codechange: use of FOR_ALL_ENGINES/ENGINEIDS_OF_TYPE instead of for-loops
2008-03-27 19:02:18 +00:00
smatz
988b5a9111
(svn r12200) -Fix: force AI to build rail or road instead of bridges if possible, so it doesn't build bridges everywhere
2008-02-20 17:56:36 +00:00
frosch
7f3d56041b
(svn r12199) -Codechange: Remove magic around the results of GetTileTrackStatus().
2008-02-20 17:49:50 +00:00
smatz
9bdb194b2a
(svn r12197) -Fix [FS#1788](r12134): show correct last year profit when the train had negative income
...
-Codechange: use GetDisplayProfitThisYear() to convert vehicle profit to readable form
2008-02-20 17:06:58 +00:00
frosch
1d120c51b8
(svn r12193) -Codechange: Rename a magic variable, give it a decent type, and remove a 'goto'.
2008-02-20 15:13:42 +00:00
smatz
a53594ebd4
(svn r12184) -Fix: take into account possible loan when AI is deciding which bridge to build, so it won't build wooden bridges everytime
2008-02-18 22:50:58 +00:00
glx
d7924424ac
(svn r12155) -Fix (r12154): some warnings (always compile before commit)
2008-02-16 00:10:03 +00:00
glx
a148985087
(svn r12154) -Codechange: removed a magic number
2008-02-15 23:57:03 +00:00
frosch
514df81e27
(svn r12141) -Codechange: Introduce IsNormalRoad[Tile](), IsRoadDepot[Tile]() and HasTileRoadType(); and use them.
2008-02-14 15:59:16 +00:00
smatz
fe48d0be21
(svn r12134) -Change: count the number of ticks a vehicle was running this day to calculate running cost
...
-Fix [FS#1739]: vehicle profit is now counted with 8bit fract, so it is now shown properly in the vehicle details window
2008-02-13 19:24:40 +00:00
peter1138
1268a70466
(svn r12019) -Codechange: Add support for passenger engine designation for AI-use, NewGRF property 0x08 for trains.
2008-01-30 10:27:45 +00:00
frosch
d4dc5e0775
(svn r11983) -Codechange: Add some helper functions for slopes and use them.
2008-01-25 15:47:58 +00:00
smatz
773446df5e
(svn r11972) -Fix: old AI shouldn't build fast planes with a small airport in orders
2008-01-24 14:22:10 +00:00
smatz
74af65e556
(svn r11968) -Codechange: remove redundant FindLengthOfTunnel(), use GetTunnelBridgeLength() and/or GetOtherTunnelEnd() instead
2008-01-23 22:34:04 +00:00
smatz
881b74e882
(svn r11962) -Cleanup: OPF is no longer used to update signals
2008-01-23 17:30:28 +00:00
smatz
8be486c27e
(svn r11960) -Cleanup: simplify some IsTunnel(Tile) / IsBridge(Tile) conditions
2008-01-23 14:51:36 +00:00
peter1138
622f251197
(svn r11959) -Codechange: Use macro to loop for specific engine types instead of using specific indexes each time.
...
-Codechange: Minor scope changes in said loops.
2008-01-23 13:20:51 +00:00
smatz
51d7692aca
(svn r11958) -Fix (r11204): NewAI couldn't build any road vehicles when there were any tram grfs loaded
2008-01-23 13:06:00 +00:00
frosch
8a72af3a13
(svn r11946) -Fix: slope detection of bridge ramps.
...
YAPF failed for steep slopes.
Trolly failed for a lot.
2008-01-22 16:08:17 +00:00
smatz
66a0fafc93
(svn r11917) -Fix (r3677): AI was reading wrong tile slope while building road bridge
2008-01-18 14:48:57 +00:00
rubidium
c141639bcc
(svn r11887) -Fix [FS#1658]: segmentation faults/wrong frees due uninitialized memory in the AI.
2008-01-17 02:09:34 +00:00
smatz
61e40b1aa5
(svn r11871) -Fix [FS#1074]: do not update signals after each tile when building/removing a large block of track/signals/station
2008-01-16 01:18:15 +00:00
rubidium
736640fd87
(svn r11866) -Codechange: swap OFB_* and OF_* so it conceptually in sync with other cases of *B_* vs *_* like VETSB_* and VETS_*.
2008-01-15 18:44:22 +00:00
rubidium
9c0c798dd8
(svn r11834) -Codechange: only include settings_type.h if needed.
2008-01-13 14:37:30 +00:00
rubidium
fafab82a31
(svn r11832) -Codechange: get rid of (quite) some VARDEFs.
2008-01-13 13:36:01 +00:00
rubidium
90acd52f22
(svn r11828) -Codechange: include table/* as the last includes and remove an unneeded include from openttd.h.
2008-01-13 01:21:35 +00:00
rubidium
2fc62eab05
(svn r11818) -Codechange: split player.h into smaller pieces.
2008-01-12 14:10:35 +00:00
rubidium
2d2e1e3863
(svn r11800) -Codechange: move some functions to a more logical location + some type safety.
2008-01-09 21:05:03 +00:00
rubidium
0365c1f33b
(svn r11793) -Codechange: pass the expense type via the CommandCost instead of a global variable. Patch by Noldo (FS#1114).
2008-01-09 16:55:48 +00:00
rubidium
98b4fa7c07
(svn r11792) -Codechange: move some (virtually) globally included AI related structs to a place where they are only included a few times.
2008-01-09 16:40:02 +00:00
rubidium
444e77d8bc
(svn r11774) -Change: do not include variables.h in a header when it is not needed.
2008-01-07 00:57:19 +00:00
rubidium
722613f7f3
(svn r11706) -Codechange: split vehicle.h and remove another bunch of useless includes.
2007-12-27 13:35:39 +00:00
rubidium
db73addb43
(svn r11702) -Codechange: move all date related stuff to date*.
2007-12-26 13:50:40 +00:00
rubidium
f82aeb82c5
(svn r11701) -Codechange: removal unnecessary inclusions of map.h (and split map.h).
2007-12-26 11:45:43 +00:00
rubidium
81bf9f8503
(svn r11692) -Codechange: move some functions from 'functions.h' to a more logical place and remove about 50% of the includes of 'functions.h'
2007-12-25 11:26:07 +00:00
rubidium
00c9d3ef20
(svn r11691) -Codechange: move+rename helpers.hpp and only include it when it is really needed.
2007-12-25 09:48:53 +00:00
rubidium
3074bca136
(svn r11680) -Codechange: refactor more out of openttd.h and functions.h.
2007-12-21 22:50:51 +00:00
rubidium
766551b0bc
(svn r11677) -Codechange: move price and command related types/functions to their respective places.
2007-12-21 21:50:46 +00:00
rubidium
be923601bf
(svn r11669) -Codechange: refactor tile.h -> tile_type.h and tile_map.h
2007-12-19 23:26:02 +00:00
smatz
d5dbce8331
(svn r11652) -Codechange: add the svn $ header for several files
2007-12-17 01:35:45 +00:00
smatz
d56a690ba4
(svn r11649) -Codechange: some code can be simplified thanks to changes in r11642
2007-12-16 19:30:42 +00:00
smatz
926fe5c9e9
(svn r11644) -Codechange: merge some functions from tunnel_map.h and bridge_map.h into tunnelbridge_map.h
2007-12-16 15:38:51 +00:00
smatz
3b59b68a15
(svn r11625) -Codechange: add CO_* enum at some places, add includes of order.h too
2007-12-12 14:37:35 +00:00
smatz
411dec5c3e
(svn r11565) -Revert: part of r11564
2007-12-03 22:40:18 +00:00
skidd13
5d74f2ced4
(svn r11564) -Codechange: Increase the usage of the for_each_bit macro and rename it fitting to the naming style
2007-12-03 09:19:19 +00:00
skidd13
e36dba227b
(svn r11523) -Codechange: Move the CHANCE macros to core/random_func.cpp cause they depend on Random()
...
-Codechange: Convert the CHANCE macros to functions and rename them fitting to the naming style
2007-11-25 15:35:25 +00:00
skidd13
815b8d8df1
(svn r11510) -Codechange: merge the IS_*INSIDE* functions and rename them fitting to the naming style
2007-11-24 10:38:43 +00:00
skidd13
3ae50673a3
(svn r11484) -Codechange: Remove the doubled function SetBitT and rename the remaining to fit with the naming style
2007-11-20 13:35:54 +00:00
skidd13
c0a2c0c23e
(svn r11481) -Codechange: Rename the HASBIT function to fit with the naming style
2007-11-19 21:02:30 +00:00
rubidium
eadd6765e1
(svn r11312) -Codechange: implement a overflow safe integer and use that for money and don't misuses CommandCost to have a overflow safe integer. Based on a patch by Noldo.
2007-10-20 14:51:09 +00:00
rubidium
8342c18fb5
(svn r11303) -Fix: EnsureNoVehicle and EnsureNoVehicleOnGround were both used to check whether there was no vehicle on the ground, except that the former didn't take care of aircraft shadows. So now we only use EnsureNoVehicleOnGround.
2007-10-19 22:46:55 +00:00
rubidium
86dac1533b
(svn r11184) -Codechange: cleanup the code related to backup orders.
2007-09-28 21:15:45 +00:00
glx
18de82b000
(svn r11176) -Revert (r9867): as it is needed for newgrf callbacks 14B and 14C
2007-09-27 21:39:13 +00:00
rubidium
bd7483ba3c
(svn r11040) -Fix [FS#1179]: removing CMD_AUTO from some commands could remotely trigger an assertion.
2007-09-04 11:58:27 +00:00
rubidium
235ad4ab6b
(svn r11003) -Codechange: replace Vehicle->next to Vehicle->Next() and Vehicle->SetNext() so we can trap instances that change a next pointer and (in the future) update the first/previous pointers based on that.
2007-08-30 13:03:56 +00:00
rubidium
c2dcccae16
(svn r11001) -Codechange: unify the way to determine whether a vehicle is in a depot.
2007-08-29 21:49:08 +00:00
rubidium
dc454841fd
(svn r10942) -Fix [FS#1133]: make the AI not crash when it has ships as the AI does not support them.
2007-08-19 16:51:15 +00:00
rubidium
1a5b0a3417
(svn r10838) -Fix [FS#1119] (r10698): double negation where only single negation was needed. Patch by frosch.
2007-08-10 13:27:07 +00:00
rubidium
2f89fef353
(svn r10759) -Codechange: make the industry struct use the pool item class as super class.
2007-08-02 23:21:52 +00:00
rubidium
99da45988a
(svn r10756) -Codechange: use vehicle->IsValid in favour of IsValidVehicle(vehicle).
2007-08-02 21:19:07 +00:00
rubidium
2800a49f03
(svn r10733) -Codechange: change MP_STREET into MP_ROAD as we use the word "road" everywhere except in the tile type.
2007-07-29 23:42:59 +00:00
rubidium
903a0a08c2
(svn r10698) -Codechange [FS#1082]: simplify the code related to foundations. Primarily removal of (duplicated|magic) code and introduction of few helper functions to ease foundation determination. Patch by frosch.
2007-07-26 16:51:10 +00:00
rubidium
9c9fc1a79e
(svn r10672) -Codechange: typify some parameters/variables.
2007-07-24 13:03:24 +00:00
truelight
e5aca34acb
(svn r10657) -Fix r10655: commit didn't comply with coding style (tnx glx :))
2007-07-23 15:20:20 +00:00
truelight
6fe791a200
(svn r10655) -Fix [FS#1070]: Trolly AI didn't know about steep slopes, and used wrong tileh in some cases (frosch)
2007-07-23 15:14:45 +00:00
rubidium
fc201d4ad8
(svn r10266) -Codechange: keep track of the origin, time of travel and accumulated feeder share (transfers) of individual pieces of cargo. This means that cargo isn't thrown on a big pile when it's put in a station or unloaded at a station, however the GUI does not reflect these changes yet so you will not actually see it.
2007-06-22 11:58:59 +00:00
rubidium
0d8e82b7d7
(svn r10246) -Fix (r10297): some forgotten money conversions and truncation issues. Thanks to benc for providing the patch.
2007-06-21 14:32:27 +00:00
rubidium
773a7c9cb6
(svn r10205) -Codechange: refactor returning of cost, so it can be more easily modified.
2007-06-18 19:53:50 +00:00
rubidium
82e79b847e
(svn r10200) -Codechange: add "shortcut" for !CmdFailed (CmdSucceeded).
2007-06-18 16:42:40 +00:00
rubidium
3ccc83e640
(svn r10197) -Codechange: replace int32 with CommandCost where appropriate.
2007-06-18 10:48:15 +00:00
peter1138
70b6716b98
(svn r10177) -Fix: Passengers has one A and two Es (ln)
2007-06-17 10:47:30 +00:00
rubidium
06f9baac62
(svn r10106) -Fix (r10098): there's always a compiler complaining about something...
2007-06-11 19:29:42 +00:00
rubidium
76e25154bd
(svn r10098) -Codechange: bilbo cared about the performance of the AI with respect to the airport placement, so he rewrote the aircraft handling of the AI; now it can actually make lots of money again :)
2007-06-11 14:23:04 +00:00
rubidium
47d7124207
(svn r10081) -Fix [FS851]: towns/AIs didn't build bridges anymore (boekabart).
2007-06-10 10:52:19 +00:00
rubidium
d255041365
(svn r10058) -Codechange: give some industry variable sensible names (like not telling "last_mo_production" when it is the production of the current month).
2007-06-07 14:38:45 +00:00
rubidium
ad747e3026
(svn r10033) -Feature [FS#760]: skip to the selected order in the order list when clicking on the "skip" button while pressing CTRL.
2007-06-04 19:32:45 +00:00
rubidium
3b267df0af
(svn r9954) -Fix [FS#811]: trolley AI crashed when trying to determine what the roadbits are.
2007-05-27 08:53:21 +00:00
rubidium
821e58ac95
(svn r9914) -Codechange: prepare GTTS and the pathfinders to handle multiple road types on a single tile.
2007-05-24 22:41:50 +00:00
rubidium
ef48d1012b
(svn r9912) -Fix: the AIs could build any road(station)s.
2007-05-24 21:45:54 +00:00
rubidium
51109475a2
(svn r9892) -Codechange: lots of ground work for allowing multiple types of "road" with multiple owners on a single tile.
2007-05-20 19:14:08 +00:00
belugas
c4b90f3137
(svn r9867) -Codechange: Remove data duplication. The exact same values can be found in the industry spec, so take it from there instead.
2007-05-18 00:33:47 +00:00
rubidium
4500c365e1
(svn r9817) -Fix [FS#772]: an assertion that was triggered by the AI building when its rating for the town was not high enough.
2007-05-09 20:50:11 +00:00
rubidium
7577954ced
(svn r9672) -Cleanup: lots of coding style fixes around operands.
2007-04-18 22:10:36 +00:00
maedhros
3d81de8d7e
(svn r9609) -Codechange: Move some function prototypes out of functions.h and into landscape.h, and add a few where they didn't exist.
2007-04-12 13:07:15 +00:00
celestar
43dc111833
(svn r9540) -Fix (r1): Bankrupt AIs no longer buy themselves (usage of wrong variable)
2007-04-01 10:54:31 +00:00
belugas
0a6d6eaa74
(svn r9530) -Codechange: Replace a direct industry type access by a behaviour
2007-03-31 01:16:17 +00:00
belugas
691f8578fd
(svn r9400) -Codechange: Use some more representative enum names for landscape types.
2007-03-22 03:42:43 +00:00
celestar
045d3dc05f
(svn r9251) -Fix(r6057, FS#644): Use a less CPU-intensive algorithm to find a random industry for the AI to prevent it slowing down the game. The AI now sucks a even a bit more than before (if that's even possible).
2007-03-16 10:11:16 +00:00
rubidium
36cea84b11
(svn r9068) -Codechange: capitalize the VEH_Train etc. enums to match the coding style (and rest of the code).
2007-03-08 16:27:54 +00:00
rubidium
979ccd45ba
(svn r9051) -Codechange: typedef [enum|struct] Y {} X; -> [enum|struct] X {};
2007-03-07 12:11:48 +00:00
rubidium
4169bfba06
(svn r9050) -Codechange: Foo(void) -> Foo()
2007-03-07 11:47:46 +00:00
tron
053e2ddda5
(svn r8841) -Fix
...
Remove {,u}intswap() and replace them by Swap()
2007-02-22 08:43:02 +00:00
tron
72857162dd
(svn r8767) -Fix
...
-Codechange: Do not hardcode the catchment radius of airports, but hold the information in AirportFTAClass
-Fix (r979): The default AI tested possible airport locations with a fixed catchment radius instead of the radius of the to be built airport
2007-02-17 07:45:18 +00:00
tron
128caa5050
(svn r8755) -Fix
...
Abbreviate GetAirport(st->airport_type) to st->Airport()
2007-02-16 09:38:43 +00:00
KUDr
c680266b50
(svn r8750) -Fix (r8747): PLANES defined in wingdi.h caused compilation error under Win32. Changed to AIRPLANES
2007-02-15 22:00:04 +00:00
tron
16df378623
(svn r8747) -Fix
...
-Codechange: Make the encoding of accepted aircraft types of airports a bit more sensible and move the enum into struct AirportFTAClass
2007-02-15 20:16:33 +00:00
celestar
bde06e75b4
(svn r8732) -Codechange/Fix(r8705): Turned the bit-handling macros into template functions. Fixes a problem with MSVC and 64-bit shifts.
2007-02-14 11:53:39 +00:00
tron
ced80aadaa
(svn r8660) -Fix
...
-Codechange: Remove _avail_aircraft
Its name is misleading. It is rather _avail_airports, but then only some of them, which leads to inconsistencies when using it.
Further it is unnecessary to store it in savegams.
2007-02-10 08:19:39 +00:00
belugas
e8af755d7f
(svn r8455) -Codechange: Give a more meaningful name (railveh_type)to member flags of RailVehInfo, as well as changing the code to reflect the fact that it was not a flag but rather a one value only variable. Doing so, some evaluations have been simplified.
...
-Codechange: Add and use RAILVEH_SINGLEHEAD when railveh_type is set to 0, which was implicit before.
-Cleanup: Remove some extraneous parenthesis.
2007-01-30 11:53:35 +00:00
Darkvater
2ff4492abc
(svn r8428) -Codechange: Add proper names to aircraft subtypes instead of magic numbers and add a function IsNormalAircraft() which tells us whether the aircraft is in fact some flying device or a rotor/shadow.
2007-01-27 12:29:55 +00:00
celestar
dfb5556376
(svn r8402) -Codechange: Move RoadStop-specific enums to the RoadStop class, and changed a one-member enum into a static const. Simplify their naming and add some doxygen-comments to RoadStop
2007-01-25 10:06:58 +00:00
tron
7fffe8b3d4
(svn r8385) -Fix
...
-Regression (r8314): I only did half the necessary changes to move railtype from Engine to RailVehicleInfo. Now do the rest.
2007-01-24 07:14:09 +00:00
tron
81e88a2a7c
(svn r8276) -Fix
...
Change the signature of Swap() to be less error prone, i.e. pass the variables to be swapped by reference instead of passing pointers to the variables.
Just do Swap(x, y) instead of Swap(&x, &y). This prevents accidents when the variables are pointers.
2007-01-19 11:47:48 +00:00
tron
a63fae4202
(svn r8116) Undo r8113
2007-01-14 13:09:17 +00:00
tron
302b54b468
(svn r8113) Fix the #include path to table/strings.h
2007-01-14 08:34:38 +00:00
KUDr
28e969924b
(svn r8066) - Codechange: MallocT(), CallocT(), ReallocT() now return the pointer to allocated memory instead of modifying the pointer given as parameter
2007-01-11 17:29:39 +00:00
celestar
c56ee62ade
(svn r8056) -Codechange: Remove swap_byte, swap_byte, and siblings (some were not used anyway) and replace them by our SwapT implementation
2007-01-11 12:32:10 +00:00
rubidium
a7d0cdf95f
(svn r8038) -Merge: the cpp branch. Effort of KUDr, Celestar, glx, Smoovius, stillunknown and pv2b.
2007-01-10 18:56:51 +00:00
KUDr
07c30785ab
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
2007-01-10 18:12:09 +00:00
rubidium
013df98f79
(svn r7759) -Merge: makefile rewrite. This merge features:
...
- A proper ./configure, so everything needs to be configured only once, not for every make.
- Usage of makedepend when available. This greatly reduces the time needed for generating the dependencies.
- A generator for all project files. There is a single file with sources, which is used to generate Makefiles and the project files for MSVC.
- Proper support for OSX universal binaries.
- Object files for non-MSVC compiles are also placed in separate directories, making is faster to switch between debug and release compiles and it does not touch the directory with the source files.
- Functionality to make a bundle of all needed files for for example a nightly or distribution of a binary with all needed GRFs and language files.
Note: as this merge moves almost all files, it is recommended to make a backup of your working copy before updating your working copy.
2007-01-02 19:19:48 +00:00