smatz
dd00683a46
(svn r12915) -Fix [FS#1960](r12857): don't initialize Station struct with tile=0, buoys will never change that value
2008-04-28 23:34:23 +00:00
peter1138
a37ee93f8d
(svn r12914) -Fix: Game crash when a spectator/server tried to show an engine with no owner when a NewGRF requested a specific variable.
2008-04-28 11:15:13 +00:00
bjarni
757de2bdf5
(svn r12913) -Add: ability to backup and restore a player's economic data and data for a vehicle (or chain of vehicles)
...
Autoreplace uses this with the following benefits:
-Mass autoreplace (the button in the depot window) will now estimate costs correctly
-Autoreplace now either replaces correctly or manages to keep the original vehicle (no more broken trains)
Thanks to Ammler for testing this
2008-04-27 20:09:29 +00:00
bjarni
9f5f4e59cd
(svn r12912) -Codechange: overloaded ChangeVehicleViewWindow() so each argument can be either a Vehicle pointer or a VehicleID
2008-04-27 18:05:48 +00:00
peter1138
3f2513b5ac
(svn r12910) -Fix: Report reverse sprite status (FD/FE) to NewGRF for manually toggled vehicles.
2008-04-27 10:19:41 +00:00
smatz
9e1b8b69e3
(svn r12906) -Fix: vehicle groups, engine replacement rules and player/company names were not properly reset/freed after bankrupt (before new player start)
2008-04-26 14:20:39 +00:00
smatz
805e1db332
(svn r12904) -Fix [FS#1953]: remove trams from savegames saved in OTTD without tram support, it is better than to simply crash
2008-04-25 16:33:40 +00:00
rubidium
4e80f3f3b1
(svn r12898) -Codechange: coding style in unmovable_cmd.cpp.
2008-04-25 15:25:28 +00:00
rubidium
1aa7d9faff
(svn r12897) -Codechange: some coding style in station_cmd.cpp.
2008-04-25 15:22:32 +00:00
glx
9d7181abd7
(svn r12895) -Fix: restored Icelandic plural form and removed cases from Brazilian Portuguese (again)
2008-04-25 15:05:08 +00:00
rubidium
f1679bcbb7
(svn r12892) -Fix: too many items in the vehicle toolbars were greyed out.
2008-04-25 06:15:58 +00:00
glx
e7582da106
(svn r12882) -Fix (r12764): the check for missing header files could find more files than needed
2008-04-24 23:50:40 +00:00
glx
1d9dbd9401
(svn r12881) -Fix (r12770): the check for missing header files could find more files than needed
2008-04-24 23:40:42 +00:00
rubidium
4ac6655bad
(svn r12876) -Fix [FS#1928]: gcc on FreeBSD does not support -dumpmachine. As gcc is not necessary for FreeBSD compiles we 'just' use g++ as that support -dumpmachine.
2008-04-24 20:07:12 +00:00
belugas
bf702602c1
(svn r12875) -Codechange: Use defined const instead of cast magic
2008-04-24 18:30:41 +00:00
belugas
fbeaf0389d
(svn r12874) -Codechange: The closest town is already known. Do not search for it again.
2008-04-24 18:17:53 +00:00
rubidium
91fa34ea11
(svn r12873) -Fix [FS#1946]: MSVC is whining because it doesn't understand that bytes should be cast to ints.
2008-04-24 17:53:45 +00:00
peter1138
f8612ad5b9
(svn r12872) -Codechange: Remove obsolete unused engine list order function
2008-04-24 15:51:29 +00:00
smatz
345f160978
(svn r12870) -Codechange: remove some magic numbers from u.ship.state handling
2008-04-24 13:05:51 +00:00
rubidium
5ac07a2c34
(svn r12863) -Codechange: rewrite GeneratePlayerColour to be better understandable.
2008-04-24 11:11:50 +00:00
smatz
9fc355fca5
(svn r12862) -Codechange: reduce code duplication for VehicleType -> WindowClass lookup
2008-04-24 09:55:20 +00:00
miham
48eda2b6ef
(svn r12861) -Update: WebTranslator2 update to 2008-04-24 10:49:17
...
brazilian_portuguese - 74 fixed, 2 changed by fukumori (38), tucalipe (38)
bulgarian - 59 fixed by thetitan (59)
catalan - 75 fixed by arnaullv (75)
czech - 70 fixed, 42 changed by Hadez (112)
danish - 46 fixed by MiR (46)
dutch - 75 fixed by habell (75)
estonian - 91 fixed, 33 changed by kristjans (124)
french - 74 fixed, 2 changed by glx (76)
italian - 76 fixed, 9 changed by lorenzodv (85)
latvian - 24 fixed, 39 changed by stripe4 (63)
russian - 86 fixed by Smoky555 (86)
slovak - 3 fixed by lengyel (3)
slovenian - 75 fixed by Necrolyte (75)
spanish - 91 fixed, 2 changed by eusebio (93)
swedish - 72 fixed by ChrillDeVille (72)
traditional_chinese - 82 fixed, 4 changed by xbddc (86)
ukrainian - 76 fixed, 36 changed by mad (112)
2008-04-24 08:53:04 +00:00
peter1138
60eb3c034f
(svn r12860) -Fix [FS#1947]: Train depart animation trigger was not called in some cases.
2008-04-24 07:44:21 +00:00
rubidium
9c675afb91
(svn r12859) -Fix: make the town rating tests use less memory and much quicker; from 13% to unnoticable in the profile in games with lots of towns and lots of very active AIs.
2008-04-23 22:55:11 +00:00
rubidium
739cb53fff
(svn r12858) -Add: small piece of code that can help hunting desyncs. Has to be enabled by --enable-desync-debug=1 though.
2008-04-23 22:17:33 +00:00
rubidium
dce1b33196
(svn r12857) -Fix [FS#1948]: remove the last uses of AutoPtr in the station code.
2008-04-23 22:16:41 +00:00
peter1138
10ab24a5f1
(svn r12856) -Fix: Taking r12377 further, ensure that prop 25 is set for all vehicles in the consist before other properties.
2008-04-23 21:55:24 +00:00
rubidium
6939569362
(svn r12855) -Codechange: do not use autoptr's for testing whether certain objects can be build, but check it directly in the pool so we do not have to call destructors in the testing phase. Stations still use the autoptr though.
2008-04-23 20:56:08 +00:00
smatz
1ba6e3deeb
(svn r12854) -Codechange: make drawing of rail catenary a bit faster
2008-04-23 20:22:31 +00:00
smatz
459259aeec
(svn r12853) -Fix: catenary on tunnel entrances and middle bridge pieces was drawn twice in some cases
2008-04-23 19:47:23 +00:00
smatz
ccfe024a2a
(svn r12852) -Fix: do not try to draw rail catenary above non-rail station tiles
2008-04-23 19:07:18 +00:00
glx
e3ca91dc15
(svn r12850) -Fix (r12848): compilation was broken for some platforms
2008-04-23 13:36:52 +00:00
peter1138
24cccc8333
(svn r12848) -Cleanup/Codechange: Use correct variable types, don't prefix with _ for non-globals, and use implicit enum numbering.
2008-04-23 12:03:47 +00:00
peter1138
fff763b5ce
(svn r12847) -Cleanup: Identing and variable scope
2008-04-23 11:57:58 +00:00
rubidium
39a715f1f3
(svn r12845) -Change: use YAPF for fairly old savegames from before YAPF was introduced.
2008-04-23 00:16:21 +00:00
rubidium
2d860049a7
(svn r12844) -Fix: the industry tick trigger should only be triggered once every 256 ticks, not every tick... Also bail out of the triggers a little earlier if you know they are not going to happen anyway.
2008-04-23 00:14:49 +00:00
bjarni
501b89b8de
(svn r12843) -Feature [FS#1945]: The autoreplace window is now resizable in both directions
...
The code to open this window is also unified for all vehicle types
2008-04-22 23:16:36 +00:00
glx
46bd824b3e
(svn r12842) -Codechange [FS#1604]: scale message history by map size
2008-04-22 21:18:55 +00:00
peter1138
c5211354a6
(svn r12839) -Codechange: Allocate temporary engine data when loading GRFs as needed instead of statically.
2008-04-22 18:20:41 +00:00
belugas
da134d5a39
(svn r12837) -Codechange: Alignment of widget array
2008-04-22 14:40:09 +00:00
rubidium
845b827fbc
(svn r12836) -Fix: SunOS non-dedicated server compilation.
2008-04-21 23:04:05 +00:00
peter1138
5dcd689f56
(svn r12824) -Codechange: Standardise routines for drawing vehicle images, using correct types and less duplication.
2008-04-21 20:50:58 +00:00
frosch
173ac52da5
(svn r12820) -Documentation: Mark callbacks as 8 or 15 bit in 'newgrf_callbacks.h'.
2008-04-21 17:04:17 +00:00
rubidium
5ef8c01ce7
(svn r12819) -Codechange: handle more NewGRFs in the same way as TTDP does it, i.e. testing the low bits for 0xFF or 0 instead of all bits.
2008-04-21 14:33:33 +00:00
rubidium
22140d82c6
(svn r12818) -Codechange: make callbacks 31 and 37 behave like they do in TTDP according to frosch's survey.
2008-04-21 13:45:03 +00:00
rubidium
a40bba8bac
(svn r12817) -Feature: the ability to play NewGRF sounds for industries and stations.
2008-04-21 11:29:01 +00:00
rubidium
2a779a5e10
(svn r12816) -Fix: the cargo count in the performance rating window could be wrong.
2008-04-21 09:27:47 +00:00
rubidium
cea98ea0e6
(svn r12815) -Codechange: reshuffle some variables in the CargoPacket struct saving 4 of 36 bytes with a 32 bit compiler and 8 of 48 bytes on 64 bit compiler per cargo packets. There are generally more cargopackets in game than vehicles.
2008-04-21 09:20:42 +00:00
rubidium
dea4738382
(svn r12814) -Codechange: reshuffle some variables in the Vehicle struct saving 20 bytes with a 32 bit compiler and 32 bytes on 64 bit compiler per vehicle.
2008-04-21 08:35:27 +00:00
rubidium
c332c68170
(svn r12813) -Fix [FS#1943]: the 'last built railtype' got reset too often.
2008-04-21 07:57:51 +00:00