Commit Graph

95 Commits

Author SHA1 Message Date
belugas
40a8964911 (svn r5609) CodeChange : Apply coding style 2006-07-26 03:33:12 +00:00
tron
772fbda3e3 (svn r5391) Miscellaneous, mostly bracing and whitespace, nothing spectacular 2006-06-27 21:25:53 +00:00
peter1138
2e796941f0 (svn r5048) - NewStations: Set up clipping areas to draw the station preview graphics in. This prevents larger station graphics from overflowing onto the list. 2006-05-30 21:27:51 +00:00
KUDr
308f27a3de (svn r4987) Feature: Merged YAPF into trunk. Thanks to devs for continuous support and users for testing. 2006-05-27 16:12:16 +00:00
peter1138
c0eaa2ef41 (svn r4792) - Codechange: change a uint to a uint16 to avoid a signed/unsigned warning from some compilers. 2006-05-09 11:39:23 +00:00
rubidium
3dae1a9bba (svn r4788) - Codechange: RAILTYPE_{NORMAL,ELECTRIC,...} and RAIL_TYPE_{NORMAL,SIGNAL,...} have nearly the same name, rename RAIL_TYPE_* to RAIL_TILE_* of extra clarity 2006-05-09 08:17:33 +00:00
peter1138
a5394567ae (svn r4775) - Newstations: allow clicking on any part of the station class dropdown to bring up the list, instead of just the button (thanks tron) 2006-05-07 16:34:16 +00:00
peter1138
6cac8ed674 (svn r4773) - Newstations: add proper tooltips to the station builder window 2006-05-07 13:10:48 +00:00
peter1138
99cb906265 (svn r4768) - Newstations: Add newstation selector GUI. The additions are only active if a newstation set is loaded, otherwise it will look the same. 2006-05-07 11:40:53 +00:00
peter1138
cf9ecc68cb (svn r4449) - NewStations, remove parameter to use first custom station when building a railway station. The parameters will be
changing.
2006-04-16 17:05:45 +00:00
tron
35e93e451f (svn r4342) Change the first two parameters of commands - virtual pixel coordinates of the tile to operate on - to a TileIndex
Remove DoCommandByTile(), because now it does the same as DoCommand()
2006-04-10 07:15:58 +00:00
tron
a90e46bf03 (svn r3981) More work for the rail accessing functions and enums 2006-03-19 13:48:08 +00:00
tron
8cfcdaa733 (svn r3783) Replace further ints and magic numbers by Direction, DiagDirection and friends 2006-03-08 06:55:33 +00:00
tron
d851781663 (svn r3747) Change HASBIT() to return 0/1 instead of 0/value of tested bit, because the name suggests it does the former and current behavior broke in some places in very subtle ways (for example HASBIT(x, 0) != HASBIT(y, 1) doesn't work, returning a bool after HASBIT(x, 9) neither) 2006-03-03 19:42:09 +00:00
tron
1c3e8630fe (svn r3511) More whitespace ([FS#46] by Rubidium) 2006-02-01 07:36:15 +00:00
peter1138
5f3dc36983 (svn r3270) Correct all (mis)uses of WWT_CLOSEBOX / WWT_TEXTBTN to reflect their actual use, and add "Close Window" tooltip where missing. 2005-12-07 15:48:52 +00:00
tron
ef7fb8b515 (svn r3205) Some more uses for GB/SB 2005-11-16 13:11:28 +00:00
tron
9d0e7b6458 (svn r3181) -Bracing
-Indentation
-Whitespace
-DeMorgan's Law
-Test with NULL or 0 for non-booleans
-'\0' instead of 0 for chars
-Remove redundantly redundant comments (like DoFoo(); // Do foo)
-Join multiple short lines with a single statement
-Split single lines with multiple statements
-Avoid assignments in if
2005-11-14 19:48:04 +00:00
tron
524fd25cbd (svn r3177) GB, CLRBIT, HASBIT, TOGGLEBIT 2005-11-14 08:09:57 +00:00
tron
81e5b16d71 (svn r3172) static, const 2005-11-13 13:43:55 +00:00
peter1138
b1b6d15072 (svn r3169) Little bit of coding style fixing, and change from value to lengthof() 2005-11-12 08:51:46 +00:00
peter1138
12009af1c5 (svn r3167) - NewGRF: Start moving custom station code to separate files.
Rewrite handling of station classes.
          Allow for more than 8 station tile layouts.
          Start of code to unload custom stations.
2005-11-12 00:19:34 +00:00
peter1138
7ba8da9dc7 (svn r3157) - Feature: Added patch option to link the terraform toolbar to the rail, road, water and airport toolbars. If enabled, the terraform toolbar will open and close with those toolbars. 2005-11-09 07:25:55 +00:00
tron
3a925e230f (svn r3108) Confine the use of SPR_OPENTTD_BASE to table/sprites.h by adding/using some sprite enums 2005-10-31 10:23:58 +00:00
tron
e310aef45f (svn r3090) Remove long dead pieces of code 2005-10-26 07:12:14 +00:00
tron
e3d1e43559 (svn r3049) Replace byte/int/uint by RailType where appropriate 2005-10-16 09:13:04 +00:00
tron
8d4ed0840b (svn r3040) Don't deduce the cursor sprites when building rails from magic numbers, but fetch them from the central rail info array. 2005-10-14 08:11:18 +00:00
celestar
940872e51f (svn r2798) -Codechange: Unified the rail toolbars into one that is modified by
request using the RailtypeInfo struct
2005-08-03 11:08:13 +00:00
tron
647cbd6bdd (svn r2701) Insert Id tags into all source files 2005-07-24 14:12:37 +00:00
tron
54cbd01825 (svn r2673) Include functions.h directly, not globally via openttd.h 2005-07-22 07:02:20 +00:00
tron
71140a5768 (svn r2669) Shuffle some more stuff around to reduce dependencies 2005-07-21 22:15:02 +00:00
tron
a4bf608d40 (svn r2558) Change the internal map format from 7 arrays to one array of structs, this doesn't change the saved format for now. It's a stepping stone for further changes. 2005-07-13 18:04:01 +00:00
tron
f183467322 (svn r2496) -Fix: [1179933] When toggling build/remove via keyboard the selection wasn't correctly redrawn 2005-06-29 08:14:09 +00:00
tron
9617614b04 (svn r2487) Replace TILE_XY by TileXY/TileDiffXY 2005-06-25 16:44:57 +00:00
tron
2b73dec567 (svn r2486) Turn TILE_FROM_XY into an inline function and rename it to TileVirtXY 2005-06-25 06:15:43 +00:00
tron
a733fede9b (svn r2483) Replace almost 500 "uint tile" (and variants) with "TileIndex tile" 2005-06-24 12:38:35 +00:00
Darkvater
c3c69ff5cb (svn r2420) - Codechange: magic number elminitation of cursorsprites. 2005-06-06 13:47:06 +00:00
Darkvater
ba8c649fac (svn r2397) - CodeChange: rename all "ttd" files to "openttd" files. 2005-06-02 19:30:21 +00:00
hackykid
2f1a224ea9 (svn r2390) - Codechange: Fix some warnings on GCC 4.0.0 2005-06-01 11:52:44 +00:00
Darkvater
84b0d2d19d (svn r2286) - CodeChange: paramcheck the next batch of commands.
- Fix (regression): fix up terraform land where every player can terraform land (towns, map generation), and player can terraform different corners; used for building tunnels
2005-05-09 16:37:40 +00:00
Darkvater
da1a7587af (svn r2285) - Codechange: Fix up some of the missing things from server-checking; namely bridge-type, bridge-length, dragged end-tile (bridge/station), station_spread
- Fix: [ 1197256 ] max station spread patch < 7 does not work. Station spread was not taking into account when not using drag&drop. Fix this up, and add a callback to the settings window to immediately reflect the changes.
2005-05-09 13:26:15 +00:00
Darkvater
b299f5aa5a (svn r2242) -Fix: [ 1193414 ] Fix for waypoint GUI, scrolling and button-actions (Hackykid) 2005-05-01 20:16:52 +00:00
Darkvater
39c4c70c68 (svn r2160) - Fix (Regression): Convert rail failed to work; stupid bitshifts :P (sorry) 2005-04-06 21:12:28 +00:00
Darkvater
b05713285e (svn r2136) - Fix: [ 1174313 ] terrain hotkeys nonfunctional in scenario editor (D,Q,W,E,R,T,Y,U fltr)
- Fix: 'L' no longer opens ingame terraform bar in scenario editor bar, but the land generator one
- Feature: [ 1095110 ] Create Lake and draggable Create Desert tools (initial implementation GoneWacko), also added sticky buttons to land generator and town generator
- CodeChange: moved around some of the draggable tools, demystifying them
- CodeChange: change CmdBuildCanal to allow for XANDY dragging not only X or Y (only scenario editor)
- CodeChange: add some more enums to sprites.
- TODO: merge most of the ingame and scenario editor land terraform code. This can only be done after OnClickButton function is changed so it also includes the backreference to the widget being clicked, postponed to after 0.4.0
2005-04-02 23:05:09 +00:00
truelight
d1e158d6f7 (svn r2046) -Codechange: moved all waypoint code to waypoint.c/waypoint.h
-Codechange: rewrote some functions while moving waypoint-stuff
-Add: added support for 64k waypoints
-Fix: made the waypoint struct a bit more logic (no bit-fucking)
2005-03-24 17:03:37 +00:00
tron
830565514c (svn r1867) Include tables/sprites.h only in files which need it 2005-02-13 11:18:02 +00:00
darkvater
d3e3965f0b (svn r1731) - Fix: [ 1106930 ] BugFix: placing signals with 2x1 drags workaround is completely rewritten. Also features checks for hacked/modified clients. Thanks a lot Hackykid! 2005-01-30 15:57:38 +00:00
tron
39858e696b (svn r1713) Split off several functions which query/set information about a single tile from map.h and put them into a seperate file tile.h 2005-01-29 12:19:05 +00:00
darkvater
7ba0a0d95c (svn r1624) -Fix: [1106930] BugFix: placing signals with 2x1 drags is treated as placing a single signal thus providing an easy fix for a nasty problem. 2005-01-23 20:40:49 +00:00
darkvater
c9d6ea2570 (svn r1617) -Fix: Ugly hack to only call ResetObjectToPlaceon childwindows of build-toolbar if the window is closed manually (with 'X'); if not checked ResetObjectToPlace is called twice resulting in undesired actions (eg. clicked button is unclicked immediately). 2005-01-23 15:25:17 +00:00