peter1138
a4ba98af86
(svn r11850) -Fix (r11848): forgot to update vc project files
2008-01-14 16:40:31 +00:00
smatz
bc4ed3eafd
(svn r11802) -Fix [FS#716]: do not crash trains when leaving depot to a very long track
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-Codechange: use dedicated pathfinder for signal updating, resulting in better performance and possible future improvements
2008-01-09 23:00:59 +00:00
rubidium
444e77d8bc
(svn r11774) -Change: do not include variables.h in a header when it is not needed.
2008-01-07 00:57:19 +00:00
skidd13
df3815b8dd
(svn r11699) -Cleanup: Remove some headers from the project files which aren't there anymore
2007-12-25 18:25:25 +00:00
rubidium
be923601bf
(svn r11669) -Codechange: refactor tile.h -> tile_type.h and tile_map.h
2007-12-19 23:26:02 +00:00
smatz
926fe5c9e9
(svn r11644) -Codechange: merge some functions from tunnel_map.h and bridge_map.h into tunnelbridge_map.h
2007-12-16 15:38:51 +00:00
smatz
6ab52ddf89
(svn r11576) -Codechange: enumerize and comment station GUI
2007-12-05 17:08:10 +00:00
skidd13
057ae477b5
(svn r11527) -Codechange: Split the bitmath functions of to their own files
2007-11-26 17:50:22 +00:00
skidd13
4e12073b27
(svn r11490) -Codechange: Split the math functions to their own header
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-Codechange: Replace the rest of the math macros with functions
2007-11-22 18:01:51 +00:00
skidd13
039570342d
(svn r11488) -Codechange: Spilt the random functions out to seperate file
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-Codechange: Make the mersenne twister more readable
-Codechange: Unify the seeding process of random
2007-11-21 19:13:38 +00:00
glx
f9eba326c3
(svn r11445) -Codechange: reorder <configuration> in openttd_vs80.vcproj, so there are less diff when it is modified by MSVC
2007-11-16 22:11:30 +00:00
belugas
f26a591e6c
(svn r11399) -Feature(ette): transparency settings can now be saved and thus remembered.
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-Codechange: Wrap all transparency settings in accessors, hiding the implementation
-Change: Clicking "transparent building" menu will toggle Houses And Trees only. The other options can be used in the transparency gui.
Initial patch by Smatz (FS#1349), with some rework by BigBB and your humble servant.
2007-11-10 01:17:15 +00:00
rubidium
80a3590bf5
(svn r11172) -Codechange: rewrite of town road building and addition of the possibility to clean up unconnected road bits during the local road reconstructions. Based on a patch by skidd13.
2007-09-26 16:12:43 +00:00
belugas
94ab174776
(svn r11165) -Fix(r11164): an unwelcome change in MSVC projects/openttd_vs80.vcproj, plus a fix in source.list
2007-09-26 02:29:34 +00:00
belugas
41ecae2783
(svn r11164) -Fix(r11161): a rogue space roaming in the night... removed
2007-09-26 02:20:58 +00:00
rubidium
ed96cd2711
(svn r11138) -Codechange: prepare some subsystems for persistent storage for NewGRFs.
2007-09-22 12:59:43 +00:00
glx
87b487d790
(svn r11110) -Fix (r11107): somebody forgot to update project files ;)
2007-09-14 23:46:49 +00:00
glx
426b18f635
(svn r11090) -Fix (r11089): incorrect version format and failure with paths containing spaces
2007-09-12 22:05:53 +00:00
rubidium
e9924421bf
(svn r11089) -Codechange: add revision detection to MSVC.
2007-09-12 07:11:48 +00:00
truelight
f827093ba7
(svn r11078) -Add: added 32bpp-optimized, which is almost twice as fast as 32bpp-simple (based on the work of frosch)
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-Add: let 32bpp-anim use 32bpp-optimizeds, so he profits from the speed-up too
2007-09-09 23:16:01 +00:00
rubidium
45b0b7755d
(svn r10601) -Codechange: store (and use) the type of stations instead of hardcoding station types by graphics IDs.
2007-07-16 23:55:22 +00:00
glx
52cba88586
(svn r10590) -Fix: cargo_packet.* were not sorted correctly in project files
2007-07-16 13:51:17 +00:00
peter1138
5e85e8c5e0
(svn r10444) -Codechange: switch to c++ classes and inheritance for sound/music/video drivers, using self-registration based on the blitter-model.
2007-07-05 12:23:54 +00:00
KUDr
92e684c28e
(svn r10420) -Fix [MSVC]: Disabled 'Treat Warnings As Errors' for VC8
2007-07-03 23:07:33 +00:00
KUDr
ec1e0b8152
(svn r10391) -Add: debug support - structured dump of variables/classes/structures (with anti-recursion repository) into string
2007-06-29 23:30:14 +00:00
KUDr
65ba91d1c9
(svn r10389) -Add: CStrA, CStrCiA, CStrW, CStrCiW - case sensitive/insensitive ANSI/UNICODE string classes that support formatted (sprintf like) output.
2007-06-29 22:33:58 +00:00
rubidium
fc201d4ad8
(svn r10266) -Codechange: keep track of the origin, time of travel and accumulated feeder share (transfers) of individual pieces of cargo. This means that cargo isn't thrown on a big pile when it's put in a station or unloaded at a station, however the GUI does not reflect these changes yet so you will not actually see it.
2007-06-22 11:58:59 +00:00
truelight
73f593f93d
(svn r10264) -Fix: forgot to add texteff.hpp to the project files
2007-06-22 09:44:21 +00:00
maedhros
7fb6e8f11d
(svn r10236) -Feature: Introduce a form of timetabling for vehicles.
2007-06-20 19:17:22 +00:00
glx
168eee00cd
(svn r10231) -Cleanup: MSVC project files
2007-06-20 03:01:27 +00:00
glx
623a848cca
(svn r10211) -Feature: [NewGRF] Add support for action 0F
2007-06-18 23:00:55 +00:00
truelight
79cd3f5db0
(svn r10190) -Codechange: merged renderer and blitter to one single class API: blitter
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-Codechange: introduced a hierachy of blitters to avoid a lot of code duplication
Note: this allows much easier adding other types of video-drivers, like OpenGL
2007-06-17 20:30:28 +00:00
rubidium
3c7a85fe94
(svn r10182) -Codechange: rewrite most part of the file loading/searching to be more flexible.
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-Codechange: add support for personal directories on Windows.
-Fix [FS#153, FS#193, FS#502, FS#816, FS#854]: fix issues related to fixed names, fixed places of files/directories and application bundles.
2007-06-17 15:48:57 +00:00
rubidium
62a4c27829
(svn r10179) -Fix: spritecache wasn't in source.list, thus wasn't in the MSVC project files.
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-Fix: Pig Latin wasn't in the MSVC project files.
2007-06-17 12:30:43 +00:00
rubidium
e355b1e55a
(svn r10170) -Codechange: remove some duplication of code.
2007-06-16 12:03:36 +00:00
truelight
19513f2604
(svn r10143) -Add: store the filename of the grfs opened and allow easy access to the name
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-Codechange: store the SpriteID in the spritecache too
-Add: add a PNG loader for graphical files
-Documentation: added a document to explain the PNG format
2007-06-13 16:21:11 +00:00
truelight
f782a311f8
(svn r10132) -Codechange: split out the last direct video-buffer read access to the blitter-layer
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-Add: added a new renderer and blitter to make room for some optimized bpp
-Fix: fill the alpha channel in the grf-spriteloader
2007-06-13 10:31:40 +00:00
belugas
107c84c3ab
(svn r10127) -Add: Addition of basic structure for industry tiles callbacks (unfinished).
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-Codechange: ResolverObject receives member gfx, making it compatible for both industries and industry tiles
-Codechange: NewIndustryResolver now has his randombits and triggers (even if not implemented)
2007-06-13 02:29:08 +00:00
truelight
0e53fd6d32
(svn r10121) -Codechange: split renderer from rest of code; no longer any code directly accesses the video-buffer
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-Add: added NULL blitter and renderer, which are always used for -vnull
-Add: dedicated driver doesn't blit nor render by default. Can be overruled by user. (-D -b 8bpp-optimized)
-Remove: removed CTRL+D from win32, which is incompatible with above
-Add: extended screenshot support for PNG and BMP
-Codechange: remove all hardcoded 8bpp references and replace them with more dynamic ones
-Codechange: minor stuff in blitters
2007-06-12 20:24:12 +00:00
truelight
340d5b43f9
(svn r10101) -Codechange: the class is named 8bppSimple, so name the files like that too
2007-06-11 15:13:30 +00:00
truelight
27febd474c
(svn r10092) -Codechange: code-seperated the spriteloader and blitter from the rest of the code
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-Add: make it possible to pick your own blitter (-b <blitter>, -h for overview)
-Add: added a new optimized 8bpp blitter (default, caches sprites of all zoom-levels)
-Add: added a debug 8bpp blitter and a very slow normal 8bpp blitter
2007-06-11 11:50:49 +00:00
belugas
1a2f889a52
(svn r10074) -Add: Addition of IndustryOverrideManager as well as the basic (and unfinished) support for callbacks for industries
2007-06-09 02:05:51 +00:00
maedhros
814409fb94
(svn r10010) -Fix (r10008): Add articulated_vehicles.h to the project files.
2007-06-01 12:19:23 +00:00
maedhros
2181e11c18
(svn r10008) -Codechange: Move a couple of functions related to articulated vehicles to a file of their own.
2007-06-01 11:41:02 +00:00
rubidium
8f0f090c51
(svn r9874) -Feature: advanced vehicle lists a.k.a. group interface. Now you can make groups of vehicles and perform all kinds of tasks on that given group. Original code by nycom and graphics by skidd13.
2007-05-19 09:40:18 +00:00
belugas
641d51a5ad
(svn r9850) -Codechange: Introduction of the Override/Substitute manager. Currently only used for newhouses.
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Basically, it is more a gathering of IDs from grf files and ingame data.
2007-05-15 21:36:58 +00:00
truelight
dc191785db
(svn r9844) -Codechange: replace zoomlevel with an enum
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-Codechange: use predefined enums for viewport zoomlevels
2007-05-15 14:08:39 +00:00
peter1138
e109773636
(svn r9797) -Feature: [NewGRF] Add action 1, 2 and 3 support for canals.
2007-05-06 18:14:33 +00:00
peter1138
8c67992051
(svn r9564) -Fix (r9563): When adding files remember to add them...
2007-04-05 09:07:20 +00:00
peter1138
51d72c11c8
(svn r9563) -Feature: Add more finer control to transparency options, including a new toolbar, accessible from the map menu or Ctrl X. Patch by Wolf01.
2007-04-05 07:49:04 +00:00