rubidium
ddae614e74
(svn r24111) -Codechange: use Colour more instead of manually bitstuffing
2012-04-10 20:16:51 +00:00
rubidium
e6c46d4cf4
(svn r23448) -Fix: keep a local copy of the palette in the 32bpp animated blitter so changes of the palette data during the game don't influence drawing (with SDL)
2011-12-08 19:37:33 +00:00
rubidium
3053d8e3b5
(svn r23194) -Codechange: don't cast away const needlessly
2011-11-12 08:26:30 +00:00
frosch
81b419c7d5
(svn r22288) -Codechange: Deduplicate Blitter_8bppBase::DrawLine() and Blitter_32bppBase::DrawLine() into Blitter::DrawLine().
2011-04-02 11:55:54 +00:00
alberth
206c1b4cd0
(svn r18907) -Cleanup: Smallmap was the last user of SetPixelIfEmpty().
2010-01-23 22:37:14 +00:00
rubidium
9467b7c6d6
(svn r18809) -Codechange/Cleanup: remove unneeded headers from some files, if a header require a header make it include that header
2010-01-15 16:41:15 +00:00
rubidium
99d46e0ad7
(svn r17248) -Fix: add GPL license notice where appropriate
2009-08-21 20:21:05 +00:00
rubidium
c3e87f345d
(svn r15718) -Cleanup: apply some comment coding style on the rest of the sources too
2009-03-15 00:32:18 +00:00
rubidium
89e1afdaa0
(svn r15428) -Codechange: consistently use colour instead of having both color and colour.
2009-02-09 02:57:15 +00:00
rubidium
1ce0b03bf0
(svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description.
2008-05-06 15:11:33 +00:00
rubidium
507463e420
(svn r11684) -Codechange: split gfx.h in a type and functional header.
2007-12-23 10:56:02 +00:00
smatz
d5dbce8331
(svn r11652) -Codechange: add the svn $ header for several files
2007-12-17 01:35:45 +00:00
rubidium
d041e06070
(svn r11169) -Fix [FS#1255]: obiwan in Blitter::Drawline(), which caused it to clip too much at screen/viewport borders. Patch by frosch.
2007-09-26 14:17:26 +00:00
truelight
1194f227da
(svn r10837) -Fix [FS#1102]: DrawLine didn't bound-check the first pixel that was drawn (frosch)
2007-08-10 13:11:53 +00:00
truelight
d614cec205
(svn r10241) -Codechange: CopyToBuffer now produces a buffer that is unreadable from outside the blitter, so the blitter can store anything he likes
...
-Codechange: added CopyImageToBuffer, which produces a readable buffer for screenshots
-Fix: 32bpp-anim now holds animation on transparent objects to avoid strange graphical effects
-Fix: 32bpp-anim now works correct on mouse-movement (it holds the palette animation correctly)
2007-06-21 12:36:46 +00:00
truelight
cd10965a27
(svn r10216) -Fix: palette animation always redid all palette entries, where in fact only a few indexes were needed
...
-Codechange: allow blitters to handle palette animation internally or even disable it; 8bpp uses video-backend for palette animation
2007-06-19 15:04:08 +00:00
truelight
6785ea670f
(svn r10206) -Codechange: more moving things to blitter-layer: ScrollBuffer
2007-06-18 20:08:21 +00:00
truelight
d7736f6b83
(svn r10203) -Codechange: more moving things to blitter-layer: DrawLine
2007-06-18 19:38:23 +00:00
peter1138
704a67ff0b
(svn r10201) -Codechange: Replace Blitter::SetHorizontalLine with Blitter::DrawRect, as the former was only used by the rectangle drawing code anyway. This lets us draw rectangles in one go.
2007-06-18 18:45:12 +00:00
truelight
cdf6192ce0
(svn r10193) -Fix r10190: somehow an other partly-patch was applied too
2007-06-17 20:47:11 +00:00
truelight
79cd3f5db0
(svn r10190) -Codechange: merged renderer and blitter to one single class API: blitter
...
-Codechange: introduced a hierachy of blitters to avoid a lot of code duplication
Note: this allows much easier adding other types of video-drivers, like OpenGL
2007-06-17 20:30:28 +00:00