rubidium
a0895d57fa
(svn r12501) -Codechange: split signs.h.
2008-03-31 07:25:49 +00:00
rubidium
eeabab4555
(svn r12459) -Codechange: split news.h into news_type.h and news_func.h.
2008-03-28 08:53:36 +00:00
rubidium
37d961c8e7
(svn r12402) -Fix: some toolbars didn't seem to show anymore.
2008-03-24 05:59:42 +00:00
rubidium
65c7ef9629
(svn r12398) -Codechange [FS#1770]: Move toolbar related code to it's own little neighbourhood. Based on a patch by Dominik.
2008-03-23 07:35:29 +00:00
peter1138
9e65157548
(svn r12198) -Fix [FS#1789]: "Transparent buildings" now only toggles buildings, so show tick when buildings are transparent.
2008-02-20 17:12:08 +00:00
glx
16e23a75fe
(svn r12165) -Fix [FS#1652, FS#1773]: buffer overflow when drawing scrolling news
2008-02-17 00:47:39 +00:00
smatz
9e0a93d286
(svn r12104) -Fix (r12103): remember loading indicators transparency settings and make in switchable by Ctrl+9
2008-02-10 18:31:33 +00:00
belugas
caf7e8655c
(svn r12022) -Revert(r12018): Invisible trees are now separate from the building concept.
...
So when you want invisible trees, just select the option of the same name in the Patch Options and toggle transparency of trees.
More to come on the saga of Invisibility. So stay tuned.
2008-01-30 17:36:28 +00:00
belugas
94aa04948c
(svn r12018) -Fix(FS#1721,r9563): Restore initial intent on the invisible tree while transparent building patch setting
2008-01-30 03:34:24 +00:00
maedhros
21eef65e77
(svn r11994) -Codechange: Remove numbers from string names where the strings aren't present in TTD, since they don't correspond to either TTD's TextIDs or OpenTTD's StringIDs.
2008-01-27 17:32:12 +00:00
rubidium
dc87b05e8c
(svn r11834) -Codechange: only include settings_type.h if needed.
2008-01-13 14:37:30 +00:00
rubidium
d4e6a6bf57
(svn r11828) -Codechange: include table/* as the last includes and remove an unneeded include from openttd.h.
2008-01-13 01:21:35 +00:00
rubidium
ac528411df
(svn r11818) -Codechange: split player.h into smaller pieces.
2008-01-12 14:10:35 +00:00
rubidium
0e517fe023
(svn r11787) -Codechange: more header rewrites. This time related to viewport.h.
2008-01-09 09:45:45 +00:00
rubidium
a3ccdcea36
(svn r11777) -Codechange: split the string header and make do not include it when it's not necessary.
2008-01-07 14:23:25 +00:00
rubidium
acc7c9eb01
(svn r11771) -Codechange: split settings.h into better separated headers.
2008-01-07 00:19:09 +00:00
rubidium
aeff6e5761
(svn r11768) -Codechange: move some terraform related gui stuff from main_gui.cpp to terraform_gui.cpp (and introduce terraform_gui.h). Based on a patch by Roujin.
2008-01-06 18:56:43 +00:00
peter1138
9299f76af4
(svn r11759) -Feature: Add drag-n-drop support to the raise/lower land tools. Land is raised/lowered at the start and the rest of the area levelled to match. Patch by Roujin.
2008-01-04 18:18:46 +00:00
peter1138
c94a6b8c78
(svn r11739) -Fix [FS#1609]: Set the new scroll position after zooming in instead of before, as the zoom will cancel it out.
2008-01-01 18:35:31 +00:00
rubidium
e5e75bd8f8
(svn r11719) -Codechange: split sound.h in a header with types and one with functions.
2007-12-29 09:24:26 +00:00
belugas
e67ed0a808
(svn r11711) -Codechange: Name the Save Load Dialog Mode enum
2007-12-27 17:29:27 +00:00
rubidium
384503e7d3
(svn r11706) -Codechange: split vehicle.h and remove another bunch of useless includes.
2007-12-27 13:35:39 +00:00
rubidium
b9046c97fb
(svn r11702) -Codechange: move all date related stuff to date*.
2007-12-26 13:50:40 +00:00
rubidium
2786d789a1
(svn r11701) -Codechange: removal unnecessary inclusions of map.h (and split map.h).
2007-12-26 11:45:43 +00:00
rubidium
429521a7d1
(svn r11692) -Codechange: move some functions from 'functions.h' to a more logical place and remove about 50% of the includes of 'functions.h'
2007-12-25 11:26:07 +00:00
rubidium
a773d45885
(svn r11684) -Codechange: split gfx.h in a type and functional header.
2007-12-23 10:56:02 +00:00
rubidium
8f0e68285b
(svn r11682) -Codechange: move some 'generic' geometry related types into a single file and do not include gfx.h everywhere to get a Point type.
2007-12-22 23:30:28 +00:00
rubidium
9e9cfe6e59
(svn r11677) -Codechange: move price and command related types/functions to their respective places.
2007-12-21 21:50:46 +00:00
rubidium
433a9f3c09
(svn r11675) -Codechange: split the string types from the string functions.
2007-12-21 19:49:27 +00:00
rubidium
a6b1526c13
(svn r11672) -Codechange: refactor some stuff out of gui.h.
2007-12-21 07:38:36 +00:00
rubidium
5b49e75453
(svn r11669) -Codechange: refactor tile.h -> tile_type.h and tile_map.h
2007-12-19 23:26:02 +00:00
rubidium
d582aea639
(svn r11668) -Codechange: more refactoring aimed at reducing compile time and making it more logic where function definitions can be found.
2007-12-19 20:45:46 +00:00
rubidium
8896bea306
(svn r11667) -Codechange: split window.h into a header that defines some 'global' window related types, on that defined 'global' window functions and one that defines functions and types only used by *_gui.cpps.
2007-12-19 19:44:29 +00:00
rubidium
e4ef359f47
(svn r11663) -Codechange: moving of the road related types and functions.
2007-12-18 20:38:16 +00:00
smatz
bda9d4a236
(svn r11656) -Codechange: add ZOOM_LVL_BEGIN and postfix operators so ZoomLevel can be used in some iterations
2007-12-17 22:04:07 +00:00
rubidium
ec90ce7e98
(svn r11643) -Codechange: conform with the coding style for the WP macro uses.
2007-12-16 10:54:08 +00:00
glx
ea1ae563c7
(svn r11631) -Fix (r11585, r11626): remove MSVC warnings
2007-12-14 00:25:00 +00:00
skidd13
1d9c27e235
(svn r11626) -Fix [FS#1529]: Pause state wasn't set correctly in multiplayer saves
2007-12-12 21:56:10 +00:00
belugas
6f73382317
(svn r11617) -Feature(ette): Add the same game-mode keyboard shortcuts in scenario more.(Bilbo)
2007-12-11 03:41:33 +00:00
belugas
73c58d8a40
(svn r11596) -Codechange: Use the Window member HandleButtonClick and remove its now useless counterpart function
2007-12-08 03:10:50 +00:00
belugas
8c89641dbe
(svn r11592) -Codechange: Use the Window member RaiseButtons and remove the now useless RaiseWindowButtons function
2007-12-08 01:20:47 +00:00
glx
c21f588a14
(svn r11588) -Codechange: use the new member introduced in r11551
2007-12-07 18:05:49 +00:00
rubidium
527b72749d
(svn r11555) -Codechange: use the new members introduced in r11551.
2007-12-02 14:29:48 +00:00
skidd13
bf959f926f
(svn r11510) -Codechange: merge the IS_*INSIDE* functions and rename them fitting to the naming style
2007-11-24 10:38:43 +00:00
skidd13
a91c2a4c39
(svn r11485) -Codechange: Remove the doubled function ToggleBitT and rename the remaining to fit with the naming style
2007-11-20 14:11:19 +00:00
skidd13
eeaa348f8b
(svn r11484) -Codechange: Remove the doubled function SetBitT and rename the remaining to fit with the naming style
2007-11-20 13:35:54 +00:00
skidd13
5c31a973a1
(svn r11482) -Codechange: Remove the doubled function ClrBitT and rename the remaining to fit with the naming style
2007-11-19 21:32:20 +00:00
skidd13
71c4325c50
(svn r11481) -Codechange: Rename the HASBIT function to fit with the naming style
2007-11-19 21:02:30 +00:00
skidd13
8be526e499
(svn r11475) -Codechange: rename clamp and clampu to Clamp and ClampU to fit with the coding style
2007-11-19 18:38:10 +00:00
rubidium
dace4686c0
(svn r11440) -Codechange: replace magic numbers with enumified WindowHighlightMode constants. Patch by SmatZ.
2007-11-15 18:28:00 +00:00
truelight
8b3e278897
(svn r11407) -Fix: do not allow building of tram-tracks when they are not available (SmatZ)
2007-11-11 12:34:44 +00:00
belugas
592b0c4e51
(svn r11404) -Codechange: remove 2 magical numbers
2007-11-11 01:39:15 +00:00
belugas
f55fdfb7c4
(svn r11399) -Feature(ette): transparency settings can now be saved and thus remembered.
...
-Codechange: Wrap all transparency settings in accessors, hiding the implementation
-Change: Clicking "transparent building" menu will toggle Houses And Trees only. The other options can be used in the transparency gui.
Initial patch by Smatz (FS#1349), with some rework by BigBB and your humble servant.
2007-11-10 01:17:15 +00:00
belugas
56e6282f2f
(svn r11374) -Codechange: Give meaning to the magical number that specifies the color of the text in a DrawString call.
...
Patch heavily based on BiBB's work (FS#1383)
2007-11-04 00:08:57 +00:00
rubidium
ff14665f6e
(svn r11188) -Codechange: rewrite of the town action related code (remove some of the magic).
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-Feature: possibility to disable exclusive rights and giving money. Both by skidd13.
2007-09-30 17:38:42 +00:00
rubidium
8564e12554
(svn r11174) -Codechange: add possibility to show the bounding boxes of sprites using CTRL-B so one can get a better understanding of the used bounding boxes to fix the glitches that still exist. Patch by frosch.
...
Note that this is not completely glitch free, bounding boxes sometimes aren't removed properly. This is due to the fact that the bounding boxes sometimes are larger than the sprite, which causes a smaller part than the bounding box to be redrawn. This is NOT a bug, but a known implementation limit as we do not want to slow down normal games so the debug graphics are always 100% correct.
2007-09-26 19:27:29 +00:00
rubidium
9706c32ed6
(svn r11040) -Fix [FS#1179]: removing CMD_AUTO from some commands could remotely trigger an assertion.
2007-09-04 11:58:27 +00:00
rubidium
3fa5559cfc
(svn r11020) -Fix [FS#1174]: One could not give money when (s)he had too much money or rather: when casting the amount of money to an int32 becomes negative.
2007-08-31 17:38:29 +00:00
rubidium
5ce935c6eb
(svn r10991) -Codechange: add documentation, enumification and some code simplifications to the terraforming code. Patch by frosch.
2007-08-27 21:18:04 +00:00
rubidium
c46e445e69
(svn r10820) -Codechange: make negative currencies red and restore the colour from before the currency was printed; this removes the need to make two strings for printing currencies (one for positive currencies and one for negative currencies).
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-Fix [FS#1036]: do not use green for currencies as it is practically unreadable on CRT monitors.
2007-08-07 15:20:31 +00:00
peter1138
279ed3a9c1
(svn r10724) -Fix (r10723): Toolbar spacing was off-by-one
2007-07-29 16:43:58 +00:00
rubidium
26c62dc5c0
(svn r10723) -Codechange: dynamically sized (width) main toolbars and status bar for when the window becomes less than 640 pixels in width.
2007-07-29 15:48:43 +00:00
rubidium
ab37af1da5
(svn r10722) -Codechange: unhardcode the positions of strings in the status bar.
2007-07-29 14:06:53 +00:00
rubidium
8ccb6c2d17
(svn r10720) -Codechange: unhardcode the positions of the player toolbar menus.
2007-07-29 14:01:22 +00:00
rubidium
c03cb2c8db
(svn r10704) -Codechange: provide an infrastructure to have resizable windows that are smaller than the default window size.
2007-07-27 12:49:04 +00:00
truelight
155b912ebb
(svn r10663) -Fix r10662: bad me, didn't comply with coding style, as penalty I updated the surrounding code to comply with coding style too; I will never do it again (I hope :p)
2007-07-23 16:48:19 +00:00
truelight
ef0be0e1dc
(svn r10662) -Add: added 'V' as new shortcut for new viewport (bilbo)
...
-Add: added 'M' as new shortcut for smallmap (bilbo)
-Add: added '+' and '-' as shortcuts to zoom in the mainview (bilbo)
-Add: added support for other keycodes to be possible used in the future (bilbo)
2007-07-23 16:39:27 +00:00
rubidium
efc7fdf2fd
(svn r10587) -Codechange: move the string/dparam related stuff from variables.h to strings.h
2007-07-16 09:16:58 +00:00
truelight
84303d0396
(svn r10548) -Fix [FS#1020]: don't segfault when you quit in the end-of-the-game screen
2007-07-13 15:02:22 +00:00
belugas
a5da0e6609
(svn r10496) -Feature: Replace all the windows for Industry building by a more flexible one.
...
Thanks to Csaboka (from TTDPatch dev team) for his hints and original design (which i've found while it was halfway done, so i could make it more compliant ;)). Don't expect it to be a carbon-copy though. A few differences can be found here and there.
Thanks to Rubidium for his helping hand. Hope you will like it as we do :)
2007-07-10 00:59:00 +00:00
maedhros
fc3764ef4b
(svn r10480) -Fix: Don't allow building lighthouses and transmitters under bridges in the scenario editor, or during world generation.
2007-07-08 18:40:15 +00:00
peter1138
f3aebc411d
(svn r10401) -Feature: new sign editor features including switching to previous/next sign (XeryusTC)
2007-06-30 17:51:50 +00:00
peter1138
9043900ed6
(svn r10398) -Fix (r10271): transparency menu option wasn't moved properly in the scenario editor
2007-06-30 11:28:26 +00:00
rubidium
52fbdd62a2
(svn r10353) -Fix/Feature [FS#669]: disallow (in the GUI) the building of infrastructure you do not have available vehicles for. This means that the airport building button is disabled till you can actually build aircraft. The game itself will not disallow you to build the infrastructure and this "new" behaviour can be overriden with a patch setting.
2007-06-27 14:15:48 +00:00
peter1138
eb6594caa8
(svn r10323) -Codechange: reference company name, number and player (president) name
...
by index
2007-06-25 13:30:38 +00:00
peter1138
fd73ea2058
(svn r10321) -Codechange: refer to sign text by index
2007-06-25 10:40:56 +00:00
truelight
62cb041238
(svn r10294) -Fix [FS#914]: WKC_PAUSE didn't work in SE (+ some cosmetic) (Smoovious)
2007-06-23 14:17:31 +00:00
truelight
cc533d77e5
(svn r10271) -Fix r9563: move the Transparency Option menu item to the place it should have been in the first place: Option Menu, not Map Menu (go figure :p)
2007-06-22 18:43:11 +00:00
rubidium
9c0944aa09
(svn r10258) -Codechange: as we are now using int64 all over the place, it's better to use int64 variables in the string generating too instead of packing them into two int32s.
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-Fix: some displays of money were wrong.
2007-06-21 17:25:17 +00:00
rubidium
eb1472a82d
(svn r10247) -Fix (r10210): *always* call SetDParamMoney when you want to place money in some string.
2007-06-21 14:54:51 +00:00
rubidium
f806b46cc9
(svn r10246) -Fix (r10297): some forgotten money conversions and truncation issues. Thanks to benc for providing the patch.
2007-06-21 14:32:27 +00:00
rubidium
2ee73b50b8
(svn r10208) -Codechange: replace int32 with Money where appropriate.
2007-06-18 21:44:47 +00:00
rubidium
7a72dcb3b5
(svn r10207) -Codechange: remove the redundant player_money in favour of the money64, which is now renamed to player_money.
2007-06-18 21:00:14 +00:00
rubidium
197a8fd5f3
(svn r10145) -Fix: make compiling with networking disabled (again) possible.
2007-06-13 17:34:05 +00:00
maedhros
3e326085fa
(svn r10097) -Feature: Add support for articulated road vehicles, or callbacks 11 and 17 for
...
road vehicles for those who prefer the technical explanation.
2007-06-11 14:00:16 +00:00
rubidium
5f5ab6cc87
(svn r10087) -Fix [FS#834]: multiple subsequent "give money" actions could result in duplicate messages that money has been transfered when it only happened once.
2007-06-10 21:34:45 +00:00
rubidium
a0ffa793cc
(svn r10085) -Fix [FS#839]: message that you had given money appeared even when an error occured.
2007-06-10 20:49:11 +00:00
peter1138
344e9007fe
(svn r9962) -Feature: Add smooth viewport scrolling. This must be enabled with patch setting 'smooth_scroll'
2007-05-28 16:46:16 +00:00
rubidium
17390241e6
(svn r9923) -Add: support for Action 0 Road vehicles, property 1C, bit 0.
2007-05-25 22:07:40 +00:00
rubidium
0819f3a9a0
(svn r9917) -Codechange: prepare some more areas for more road types.
2007-05-25 08:13:01 +00:00
maedhros
b67d9e0a49
(svn r9903) -Fix (r9901): Make the demolish and level land tools work in the scenario editor again.
2007-05-23 14:43:47 +00:00
maedhros
35ce34d55a
(svn r9901) -Codechange: Decide what to do with selected land areas based on the specific variable, not how it was highlighted.
2007-05-23 13:52:10 +00:00
maedhros
ca5c578d0f
(svn r9900) -Codechange: Separate the variables for how to highlight a land area and what to do with it afterwards.
2007-05-23 12:45:56 +00:00
rubidium
b7748a686e
(svn r9897) -Codechange: prepare the toolbar for more road types.
2007-05-21 21:58:31 +00:00
truelight
49aa3bedfb
(svn r9885) -Fix r9846: some last bitshifts with zoom-levels that were forgotten
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-Fix r9846: initialize the zoom level for 'screen', as assuming 0 is not correct
2007-05-19 23:52:04 +00:00
truelight
765c466b8d
(svn r9846) -Codechange: introduced ZOOM_LVL_MIN and ZOOM_LVL_MAX for the obvious reasons
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-Codechange: introduced ZOOM_LVL_DETAIL to show/remove details
-Codechange: changed << and >> operator with ZoomLevel to a simple wrapper (that in theory also allows zoom-in besides the current zoom-out)
-Fix r9845: missed some int -> ZoomLevel
2007-05-15 16:08:46 +00:00
truelight
d3f375231f
(svn r9844) -Codechange: replace zoomlevel with an enum
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-Codechange: use predefined enums for viewport zoomlevels
2007-05-15 14:08:39 +00:00
peter1138
0de85b7eb0
(svn r9805) -Codechange: Use HASBIT() et al for display options bits.
2007-05-07 11:24:23 +00:00
peter1138
0552b19225
(svn r9677) -Codechange: Make the 'transparent buildings' menu item toggle all transparency, to keep its old behaviour.
2007-04-19 17:54:45 +00:00
rubidium
2dc5589290
(svn r9673) -Cleanup: remove spaces before tabs and replace non-indenting tabs with spaces.
2007-04-18 22:41:53 +00:00