Jonathan G Rennison
3436e0a781
Merge branch 'master' into jgrpp
...
# Conflicts:
# src/error.h
# src/error_gui.cpp
# src/linkgraph/linkgraph_gui.cpp
# src/misc_gui.cpp
# src/newgrf_gui.cpp
# src/news_gui.cpp
# src/rail_cmd.cpp
# src/saveload/gamelog_sl.cpp
# src/script/api/script_text.cpp
# src/script/script_instance.cpp
# src/statusbar_gui.cpp
# src/strings.cpp
# src/strings_func.h
# src/strings_internal.h
# src/table/settings/gui_settings.ini
# src/table/settings/linkgraph_settings.ini
# src/textbuf_gui.h
2023-11-09 01:55:23 +00:00
Jonathan G Rennison
3e3e083770
Merge branch 'master' into jgrpp
...
Hostile takeover feature
# Conflicts:
# src/company_base.h
# src/company_cmd.cpp
# src/company_gui.cpp
# src/economy.cpp
# src/script/api/script_event_types.cpp
2023-09-12 19:04:03 +01:00
Rubidium
82b434b589
Codechange: rename function to better describe what it is doing
2023-06-12 09:12:11 +02:00
Patric Stout
3b1407d240
Feature: allow to do a hostile takeover of an AI company (in singleplayer) ( #10914 )
...
With the removal of the share-system, you could no longer make an
AI disappear in a single player game. At least, not without going
into the console.
2023-06-05 19:32:22 +02:00
Tyler Trahan
ec90fb4c99
Fix #6544 : Don't join AI company when loading network game in singleplayer
2022-04-30 19:36:09 +02:00
Michael Lutz
b0990fcff7
Codechange: Make TileIndex a "strong" typedef to give it a distinct type.
...
This is accomplished by changing it to a single member struct with the
appropriate operator overloads to make it all work with not too much
source modifications.
2021-12-16 22:28:32 +01:00
Jonathan G Rennison
5721790c5d
Fix assert failure in DoStartupNewCompany when called from AfterLoadGame
2020-12-29 20:52:53 +00:00
Jonathan G Rennison
4763f441f6
On load, use previous local company or first usable company
...
Instead of always using the first company slot
2020-09-20 17:36:36 +01:00
Quipyowert2
4552b17691
Codechange: Avoid copying function parameters by using const references
2020-02-17 09:15:28 +01:00
S. D. Cloudt
13cc8a0cee
Cleanup: Removed SVN headers
2019-11-10 17:59:20 +00:00
Charles Pigott
5b34c8019f
Codechange: Remove Company/OwnerByte types
2019-04-29 17:40:22 +01:00
rubidium
ef8d491d8f
(svn r24996) -Change: Apply default service interval changes to vehicles without custom interval (peter1138)
2013-02-14 17:08:56 +00:00
rubidium
e40eb8177a
(svn r23735) -Codechange: remove ~50 includes from headers that weren't needed
2012-01-03 20:26:05 +00:00
rubidium
750d369a2a
(svn r22013) -Codechange: move some functions out of functions.h
2011-02-07 22:08:11 +00:00
rubidium
eab47d2227
(svn r21728) -Fix/Feature [FS#4331]: (configurably) limit amount of tiles that can be cleared/terraformed by a company
2011-01-04 22:50:09 +00:00
rubidium
ae20cb4f3d
(svn r20970) -Add: company change notification to remote admins (dihedral)
2010-10-17 17:37:45 +00:00
alberth
422a1ad242
(svn r20392) -Fix [FS#3993]: Prevent buying bankrupt companies when you'd get too many vehicles.
2010-08-06 20:26:01 +00:00
alberth
dc6ed2c2c0
(svn r20279) -Doc: Doxygen additions/improvements.
2010-08-01 17:45:53 +00:00
alberth
7aabb887d4
(svn r20269) -Codechange: Use IsLocalCompany() everywhere, document the function and two company globals.
2010-07-31 21:43:07 +00:00
rubidium
82fc28f77f
(svn r18809) -Codechange/Cleanup: remove unneeded headers from some files, if a header require a header make it include that header
2010-01-15 16:41:15 +00:00
rubidium
4c84db1636
(svn r17345) -Fix [FS#2769]: one wasn't offered to take over bankrupt companies anymore; caused by the introduction NoAI, although NewAI had the same problem too.
2009-09-01 12:57:04 +00:00
rubidium
7fbc33dae1
(svn r17248) -Fix: add GPL license notice where appropriate
2009-08-21 20:21:05 +00:00
smatz
bea3fe2b8b
(svn r16559) -Codechange: introduce Company::IsValidAiID() and Company::IsValidHumanID(), don't use IsHumanCompany() where possible
2009-06-10 22:05:01 +00:00
rubidium
9907742a0f
(svn r15423) -Codechange: split widget related types to their own header and add a bit of type strictness.
2009-02-09 01:06:23 +00:00
smatz
09cd9a8017
(svn r14815) -Codechange: separate 'highscore' code from 'company' code
2009-01-03 18:44:20 +00:00
smatz
1906aa2bbb
(svn r14448) -Codechange [FS#2328]: rename a few variables (based on a patch by planetmaker)
2008-10-07 20:57:41 +00:00
rubidium
b650a86e58
(svn r14422) -Codechange: also reflect the changes of r14421 in the filenames.
2008-09-30 20:51:04 +00:00