Commit Graph

8590 Commits

Author SHA1 Message Date
peter1138
6d3aa07a24 (svn r11905) -Codechange: add widget enums for player finances and player livery windows 2008-01-17 19:12:53 +00:00
peter1138
d80e04d6f6 (svn r11904) -Codechange: use dropdown widget in 3 more windows, build vehicle, group vehicle list and station list. 2008-01-17 18:49:39 +00:00
smatz
44a4ff835d (svn r11903) -Fix: try to fix MorphOS compilation 2008-01-17 18:21:31 +00:00
peter1138
ad54075acc (svn r11902) -Codechange: use new dropdown widget for game options window 2008-01-17 18:10:27 +00:00
peter1138
c313676c66 (svn r11901) -Add: add two widgets for dropdowns, one raised and one inset, to eventually replace use of two widgets for each dropdown control. 2008-01-17 18:09:15 +00:00
smatz
c74cf439fa (svn r11900) -Fix: set correctly crossing state after train reversal, train leaving crossing, train crash
Fixes several ways to leave crossing red forever or to leave it unbarred when there is a train on crossing
2008-01-17 17:57:39 +00:00
frosch
35f3421842 (svn r11899) -Cleanup: Remove ShowReplaceVehicleWindow() as it is basically a duplicate of ShowReplaceGroupVehicleWindow(). 2008-01-17 17:35:59 +00:00
frosch
c579bffed2 (svn r11898) -Fix: Update neighboured canals + signals when flooding non-flat tiles, too. 2008-01-17 17:13:47 +00:00
frosch
978a7ca56a (svn r11897) -Fix: Replace an uint with TileIndex and a small coding style fix. 2008-01-17 16:55:13 +00:00
glx
4f31704e2e (svn r11896) -Fix (r11886): a missing const broke compilation with MSVC 2008-01-17 16:46:41 +00:00
glx
f37174f0e2 (svn r11895) -Fix (r11875): for once MSVC warns for a good reason 2008-01-17 16:41:02 +00:00
peter1138
a9c71ce375 (svn r11894) -Cleanup: Remove strings removed from english.txt in r11893 2008-01-17 14:06:49 +00:00
peter1138
68fc3b35da (svn r11893) -Codechange: build map size drop downs dynamically and remove unneeded strings 2008-01-17 14:00:17 +00:00
peter1138
f788298209 (svn r11892) -Fix (r11879): View switched from ungrouped to all vehicles as ungrouped is not technically a valid group, and ensure dropdown is removed
on any click in the window.
2008-01-17 13:37:28 +00:00
rubidium
f5d72cc84c (svn r11890) -Change: ignore some files for git too. Patch by bruce89. 2008-01-17 02:13:01 +00:00
rubidium
08c01e64b8 (svn r11889) -Change: small inconsistency between documentation and code. Patch by Yexo. 2008-01-17 02:10:55 +00:00
glx
3d61a1adc5 (svn r11888) -Codechange: simplify sorting of the strings in town names dropdown 2008-01-17 02:10:26 +00:00
rubidium
f658b79e15 (svn r11887) -Fix [FS#1658]: segmentation faults/wrong frees due uninitialized memory in the AI. 2008-01-17 02:09:34 +00:00
glx
69c18efdca (svn r11886) -Add: sort the strings in languages dropdown 2008-01-17 00:21:43 +00:00
peter1138
4d9a9bf6ff (svn r11885) -Cleanup: Remove gotos from widget drawing code. A side affect is that it is now possible for any widget type to be shown disabled. 2008-01-17 00:06:36 +00:00
peter1138
bc438a3033 (svn r11884) -Cleanup: leftover use of widget numbers instead of enum 2008-01-16 23:46:46 +00:00
smatz
c8178d43c1 (svn r11883) -Fix (r11864): assert when trying to remove rail from a house or industry tile 2008-01-16 22:26:45 +00:00
smatz
ac7bc24b0e (svn r11882) -Codechange: introduce MarkSingleVehicleDirty() and simplify the code at some places 2008-01-16 21:17:31 +00:00
peter1138
69cb009075 (svn r11881) -Cleanup: Code style for global variables. 2008-01-16 18:34:53 +00:00
peter1138
330ec8bdd6 (svn r11880) -Codechange: Generate vehicle group action dropdown dynamically, and assign an enum for the function return codes. 2008-01-16 18:25:23 +00:00
peter1138
abac83795d (svn r11879) -Fix: Only update group action drop down list when clicking on the dropdown text/button. Other times is not needed and caused a double free. 2008-01-16 17:43:46 +00:00
peter1138
019ffe29b8 (svn r11878) -Fix: Crash in MP in vehicle group window if the currently selected group is deleted by another player. 2008-01-16 16:52:50 +00:00
smatz
692fbb3c05 (svn r11877) -Fix: another way to crash competitors' train in a station
-Codechange: increase the speed train is approaching line end/semaphore in non-diagonal direction a bit
2008-01-16 15:48:36 +00:00
frosch
5659cbe6fe (svn r11876) -Fix: Start industry tile animation also for overridden industry tiles. (Will only apply to new games or newly build industries.) 2008-01-16 15:06:48 +00:00
bjarni
beb1b07f5f (svn r11875) -Fix: automatically sending aircraft to depot for autoreplace/renew is now triggered by the correct conditions
Now it triggers by the following conditions:
  - aircraft is old enough for renew or needs to be autoreplaced
  - player has 2*cost of new aircraft+autorenew money (we don't want to send many aircraft to hangars when there is only money for replacing one)
  - aircraft has no hangars in it's order list
  - new aircraft is buildable (imagine autorenewing a retired design)
  This triggers right after a helicopter takes off or when a plane touches the ground while landing

  Another effect of this change is that this functionality no longer generates network traffic
2008-01-16 13:59:08 +00:00
rubidium
2817e5425b (svn r11874) -Fix [FS#1655]: all wagons of maglev/monorail trains would get the livery colour of the engine instead of their wagon type. 2008-01-16 11:25:15 +00:00
belugas
7a66d5e21d (svn r11873) -Codechange: less a few magical numbers and a tiny bit more comments on town zones 2008-01-16 02:53:55 +00:00
bjarni
77a20eae43 (svn r11872) -Fix (r9874): EngineHasReplacementForPlayer() didn't look in ALL_GROUP 2008-01-16 01:27:24 +00:00
smatz
9556623281 (svn r11871) -Fix [FS#1074]: do not update signals after each tile when building/removing a large block of track/signals/station 2008-01-16 01:18:15 +00:00
smatz
40a7ace4fa (svn r11870) -Fix: slow down train when approaching tile we can't enter in more cases
(tunnel/bridge/depot from wrong direction, competitor's track, wrong railtype)
-Fix: do not make crossing red when we can't enter it in any case
2008-01-16 00:33:28 +00:00
rubidium
ef112812c6 (svn r11868) -Fix: some files were still mentioning that beta1 is the latest release when that's not the case. 2008-01-15 20:44:31 +00:00
rubidium
6891bc2011 (svn r11867) -Fix: do not reset changes to persistent storages during world generation.
-Fix: store changes to persistent storages after performing all the game logic instead of resetting them.
2008-01-15 18:51:46 +00:00
rubidium
576f8ad93e (svn r11866) -Codechange: swap OFB_* and OF_* so it conceptually in sync with other cases of *B_* vs *_* like VETSB_* and VETS_*. 2008-01-15 18:44:22 +00:00
peter1138
ab7cb0804d (svn r11865) -Feature(tte): Support scrolling of drop down lists when in drag mode by moving the pointer above or below the list. 2008-01-15 16:30:08 +00:00
smatz
245f05a7cc (svn r11864) -Codechange: pass owner whose signals we will update instead of complex detection later 2008-01-15 15:00:01 +00:00
peter1138
932c586dfe (svn r11863) -Fix (r11848): One day I'll learn C++... Delete all items in a drop down list before deleting the list. 2008-01-15 13:20:58 +00:00
rubidium
26c621945d (svn r11862) -Fix [FS#1559]: when two NewGRFs 'fight' to define the same cargo it could happen that the strings are defined by one cargo and the 'action2' by another and when one assumes that both come from the same NewGRF... So store the GRF ID with the strings. To be extra sure add the same protection mechanism to industries and towns too. 2008-01-15 13:19:49 +00:00
smatz
0078fd1699 (svn r11861) -Fix: do not call rail specific functions when removing road tunnel/bridge 2008-01-15 11:45:29 +00:00
peter1138
ea6535c864 (svn r11860) -Fix: Test station class validity against number of classes, not abosolute limit. 2008-01-15 11:43:06 +00:00
peter1138
68a3df82b9 (svn r11859) -Codechange: Update newgrf station class dropdown to use new method of generating list. 2008-01-15 10:36:51 +00:00
peter1138
2723128ba9 (svn r11858) -Fix (r1679): Mask and rule colour in drop down lists using wrong source value. (r1679 partially reverted r1368) 2008-01-15 08:14:22 +00:00
rubidium
c1108bd293 (svn r11857) -Fix: some compile time warnings. 2008-01-15 00:48:14 +00:00
glx
af59eb2543 (svn r11856) -Revert (r11772): since FS#1335 is solved, we do not need the extra checking and such anymore. 2008-01-15 00:11:28 +00:00
glx
8c13852373 (svn r11855) -Fix [FS#1335]: recompute town population when removing a 'newhouses' grf, or when loading a game with missing 'newhouses' grfs 2008-01-15 00:03:48 +00:00
peter1138
1bcca5aae2 (svn r11854) -Fix (r11848): Nightly build farm showed up more compiler warnings... c++ is fun 2008-01-14 20:52:43 +00:00