Commit Graph

7072 Commits

Author SHA1 Message Date
truelight
9efe1d6776 (svn r10227) -Add: added 32bpp-anim blitter, a 32bpp blitter that does palette animation (at the cost of an animation-buffer to keep track of the 'm'-channel of all sprites) 2007-06-19 17:43:30 +00:00
belugas
c492167f74 (svn r10226) -Codechange: Add support for newindustry tiles drawing.
Heavily based on Maedhros's newhouses implementation
2007-06-19 17:33:12 +00:00
truelight
bd215277b5 (svn r10225) -Codechange: move common Colour routines for 32bpp to the base class (and nick it colour, not color) 2007-06-19 17:32:01 +00:00
rubidium
bf0be8f0bc (svn r10224) -Fix [FS#891]: the town road belongs to didn't get set properly when a town builds road over tram bits. 2007-06-19 17:27:59 +00:00
glx
554639ce92 (svn r10223) -Fix r10211: GCF_INIT_ONLY flag was never cleared 2007-06-19 17:13:25 +00:00
peter1138
195ef32835 (svn r10222) -Fix [FS#892]: Only 2 trains could crash at one time as collision checking stopped on the first hit. This could cause desyncs in network games as the collision hash order is not guaranteed. (patch by B. N. Smatz) 2007-06-19 16:40:59 +00:00
rubidium
911f37ee94 (svn r10221) -Fix: the one way sprites weren't drawn in the correct order, so they could remove the tramtrack in some cases. 2007-06-19 15:56:03 +00:00
truelight
766168ad43 (svn r10220) -Fix r10216: even more fuck-ups for non-SDL video backends 2007-06-19 15:40:27 +00:00
rubidium
1e73884c10 (svn r10219) -Fix [FS#882,FS#890]: land under foundations was terraform when it shouldn't be terraformed. 2007-06-19 15:34:43 +00:00
glx
6f25b5db0d (svn r10218) -Fix r10216: more compile errors 2007-06-19 15:26:10 +00:00
truelight
f5271393e1 (svn r10217) -Fix r10216: forgot to declare 'blitter' in win32 and cocoa driver (tnx glx) 2007-06-19 15:18:26 +00:00
truelight
cd10965a27 (svn r10216) -Fix: palette animation always redid all palette entries, where in fact only a few indexes were needed
-Codechange: allow blitters to handle palette animation internally or even disable it; 8bpp uses video-backend for palette animation
2007-06-19 15:04:08 +00:00
truelight
b63c8b8342 (svn r10215) -Fix r10214: forgot 2 cases of the same mistake 2007-06-19 12:19:31 +00:00
truelight
a2b14e718a (svn r10214) -Fix: off-by-one in draw-rect-color-remapping (peter1138) 2007-06-19 12:18:24 +00:00
rubidium
f765b3d6aa (svn r10212) -Fix [FS#723]: money overflow bugs in many locations. 2007-06-19 00:05:26 +00:00
glx
623a848cca (svn r10211) -Feature: [NewGRF] Add support for action 0F 2007-06-18 23:00:55 +00:00
rubidium
8220153e6b (svn r10210) -Codechange: make all money related variables 64 bits, so overflowing them should become a little harder. 2007-06-18 22:49:55 +00:00
rubidium
6900de65b9 (svn r10209) -Fix/Codechange: forgot a few changes of int32 -> Money in the previous commit 2007-06-18 22:09:54 +00:00
rubidium
23727da96f (svn r10208) -Codechange: replace int32 with Money where appropriate. 2007-06-18 21:44:47 +00:00
rubidium
7dda2d93da (svn r10207) -Codechange: remove the redundant player_money in favour of the money64, which is now renamed to player_money. 2007-06-18 21:00:14 +00:00
truelight
6785ea670f (svn r10206) -Codechange: more moving things to blitter-layer: ScrollBuffer 2007-06-18 20:08:21 +00:00
rubidium
773a7c9cb6 (svn r10205) -Codechange: refactor returning of cost, so it can be more easily modified. 2007-06-18 19:53:50 +00:00
truelight
bcdb89906b (svn r10204) -Fix: copy docs/32bpp.txt at 'make bundle' 2007-06-18 19:42:48 +00:00
truelight
d7736f6b83 (svn r10203) -Codechange: more moving things to blitter-layer: DrawLine 2007-06-18 19:38:23 +00:00
peter1138
704a67ff0b (svn r10201) -Codechange: Replace Blitter::SetHorizontalLine with Blitter::DrawRect, as the former was only used by the rectangle drawing code anyway. This lets us draw rectangles in one go. 2007-06-18 18:45:12 +00:00
rubidium
82e79b847e (svn r10200) -Codechange: add "shortcut" for !CmdFailed (CmdSucceeded). 2007-06-18 16:42:40 +00:00
KUDr
80d71953ba (svn r10199) -Fix [FS#884, YAPF]: 'target_seen' flag that is set prematurely in some cases (1 tile long cached segment followed by target station) stops on assert (immeR) 2007-06-18 14:40:07 +00:00
rubidium
5718743722 (svn r10198) -Fix (r10194): did not search all search paths. 2007-06-18 11:04:12 +00:00
rubidium
3ccc83e640 (svn r10197) -Codechange: replace int32 with CommandCost where appropriate. 2007-06-18 10:48:15 +00:00
miham
fd2cee1864 (svn r10196) -Update: WebTranslator2 update to 2007-06-18 10:15:44
japanese   - 2 fixed by ickoonite (2)
slovenian  - 3 fixed by Necrolyte (3)
2007-06-18 08:17:31 +00:00
rubidium
e2f839b6a2 (svn r10194) -Codechange: prefer the current working directory above the user's home directory when openttd.cfg exists in the current working directory, otherwise prefer the home directory. 2007-06-17 21:26:57 +00:00
truelight
cdf6192ce0 (svn r10193) -Fix r10190: somehow an other partly-patch was applied too 2007-06-17 20:47:11 +00:00
truelight
32406b0c18 (svn r10192) -Fix r10190: forgot to change the includes of win32 and cocoa video-driver 2007-06-17 20:40:02 +00:00
rubidium
28f97c790a (svn r10191) -Backport (r9148 from NoAI): detecting of CPU type (32 vs 64 bits). 2007-06-17 20:36:14 +00:00
truelight
79cd3f5db0 (svn r10190) -Codechange: merged renderer and blitter to one single class API: blitter
-Codechange: introduced a hierachy of blitters to avoid a lot of code duplication
 Note: this allows much easier adding other types of video-drivers, like OpenGL
2007-06-17 20:30:28 +00:00
truelight
8c3e9d111f (svn r10189) -Add: added a safety check in MSVC project generate script to make sure we do not use filenames with the same name in different directories, as MSVC is plain stupid and can't handle that (go wine to Billy or something if you want it fixed properly) 2007-06-17 20:14:38 +00:00
rubidium
c016eca97f (svn r10188) -Codechange: make it a little easier to load a savegame from the console:
-g <absolute path>
 -g <relative path from current working directory>
 -g <relative path from within the savegame directory>
2007-06-17 20:09:05 +00:00
rubidium
265d5ea813 (svn r10187) -Fix: don't do a 270 degree turn on the international airport when a 90 degree turn is enough. 2007-06-17 19:46:01 +00:00
glx
ffbd022a12 (svn r10186) -Fix (FS#876): don't mess desktop when using alt-tab (win32) 2007-06-17 19:00:45 +00:00
rubidium
6c0ba8e879 (svn r10185) -Codechange: make the bounding boxes of the drive through road stops a little larger so NewGRFs authors have more possibilities when replacing them (minime). 2007-06-17 18:22:43 +00:00
rubidium
c4d5faa248 (svn r10184) -Fix: remove empty strings that are clearly bad. WT2 shouldn't add them anymore. 2007-06-17 18:18:18 +00:00
rubidium
926035497b (svn r10183) -Fix (r10182): some bashism sneaked in. 2007-06-17 15:55:52 +00:00
rubidium
3c7a85fe94 (svn r10182) -Codechange: rewrite most part of the file loading/searching to be more flexible.
-Codechange: add support for personal directories on Windows.
-Fix [FS#153, FS#193, FS#502, FS#816, FS#854]: fix issues related to fixed names, fixed places of files/directories and application bundles.
2007-06-17 15:48:57 +00:00
rubidium
4e4b152adb (svn r10181) -Fix (r10093): clamp the zoom level so it won't try to use a wrong zoom level when loading an old savegame. 2007-06-17 13:27:50 +00:00
rubidium
7fbd4e4ab4 (svn r10180) -Fix (r10167): do not reset the 2cc loaded feature setting when a (later) newgrf does not have 2cc. 2007-06-17 13:26:19 +00:00
rubidium
62a4c27829 (svn r10179) -Fix: spritecache wasn't in source.list, thus wasn't in the MSVC project files.
-Fix: Pig Latin wasn't in the MSVC project files.
2007-06-17 12:30:43 +00:00
maedhros
8765343e2e (svn r10178) -Fix: Don't deactivate newgrf files when skipping the rest of the file during the initialisation stage. 2007-06-17 11:01:58 +00:00
peter1138
70b6716b98 (svn r10177) -Fix: Passengers has one A and two Es (ln) 2007-06-17 10:47:30 +00:00
maedhros
e0e380e8d9 (svn r10176) -Fix (r10071): Deselect the currently selected order when clicking on an empty part of the orders window. 2007-06-17 10:14:47 +00:00
miham
37aac4a816 (svn r10175) -Fix: [Translations] Stupid me, {STRINGx} can only be used in english... 2007-06-17 07:24:39 +00:00