Commit Graph

8113 Commits

Author SHA1 Message Date
rubidium
d5c4ba8246 (svn r11673) -Codechange: move the overflow safe type to a separate file. 2007-12-21 08:34:53 +00:00
rubidium
a6b1526c13 (svn r11672) -Codechange: refactor some stuff out of gui.h. 2007-12-21 07:38:36 +00:00
smatz
30c0d6da99 (svn r11671) -Fix: sometimes a vehicle was selected in the vehicle list when it was opened 2007-12-20 22:45:56 +00:00
smatz
4a80cf8482 (svn r11670) -Feature [FS#1565]: list neutral stations where the player has service in the station list too 2007-12-19 23:35:14 +00:00
rubidium
5b49e75453 (svn r11669) -Codechange: refactor tile.h -> tile_type.h and tile_map.h 2007-12-19 23:26:02 +00:00
rubidium
d582aea639 (svn r11668) -Codechange: more refactoring aimed at reducing compile time and making it more logic where function definitions can be found. 2007-12-19 20:45:46 +00:00
rubidium
8896bea306 (svn r11667) -Codechange: split window.h into a header that defines some 'global' window related types, on that defined 'global' window functions and one that defines functions and types only used by *_gui.cpps. 2007-12-19 19:44:29 +00:00
glx
a9dafdff48 (svn r11666) -Fix (r11504): when removing buoys, return to water or canal depending on their owner 2007-12-19 02:41:25 +00:00
belugas
b8196d36e7 (svn r11665) -Fix: Animation informations should not be copied from original industry tile spec, while doing an action 00, industry tile, prop 08.
Fix directly inspired by Csaboka
2007-12-18 21:25:44 +00:00
rubidium
7db6c7db38 (svn r11664) -Codechange: use more specific ("rail_type.h" instead of "rail.h" that includes way more than only "rail_type.h") includes at some places. 2007-12-18 20:58:12 +00:00
rubidium
e4ef359f47 (svn r11663) -Codechange: moving of the road related types and functions. 2007-12-18 20:38:16 +00:00
rubidium
df0c6eb2b9 (svn r11662) -Codechange: move some rail types/related functions around. 2007-12-18 20:10:21 +00:00
rubidium
f56a354d31 (svn r11661) -Codechange: some header reworks in order to try to reduce the compile time of OpenTTD by reduce the amount of circular-ish dependencies. 2007-12-18 19:52:14 +00:00
miham
5dc1fcea04 (svn r11660) -Change: english -> english (uk), english_us ->english (us) 2007-12-18 18:08:51 +00:00
smatz
c26a265f21 (svn r11659) -Fix [FS#1563]: do not allow modifying non-uniform stations when non-uniform stations are disabled 2007-12-18 18:02:00 +00:00
glx
805ac40280 (svn r11658) -Fix (r11654): forgot project files 2007-12-17 23:30:25 +00:00
smatz
0b08f7370d (svn r11657) -Fix: show better error message when trying to convert rail
-Codechange: merge DoConvert functions into one, make test and exec runs the same for tunnels/bridges
2007-12-17 22:29:27 +00:00
smatz
bda9d4a236 (svn r11656) -Codechange: add ZOOM_LVL_BEGIN and postfix operators so ZoomLevel can be used in some iterations 2007-12-17 22:04:07 +00:00
miham
61dcdbf0e0 (svn r11655) -Update: WebTranslator2 update to 2007-12-17 20:16:03
danish     - 22 fixed by ThomasA (22)
estonian   - 18 fixed, 47 changed by kristjans (65)
italian    - 4 changed by lorenzodv (4)
norwegian_nynorsk - 20 fixed by pollux (20)
2007-12-17 19:16:53 +00:00
miham
6f526fd2e1 (svn r11654) -Change: renaming american languagefile to english_US 2007-12-17 18:49:51 +00:00
egladil
2885c66060 (svn r11653) -Feature: [OSX] Allow windowed mode subdrivers to be disabled at compile time. 2007-12-17 07:47:21 +00:00
smatz
93c3e0d6ad (svn r11652) -Codechange: add the svn $ header for several files 2007-12-17 01:35:45 +00:00
rubidium
9ecda0a97a (svn r11651) -Codechange [FS#1555]: implement GRF parameter querying for industries and fix a 'bug' as side effect. 2007-12-16 23:10:30 +00:00
rubidium
85b52f6a64 (svn r11650) -Fix: 'initialised' NewGRFs could still be deactivated in the later 'activation' pass. 2007-12-16 22:21:34 +00:00
smatz
145517fb8e (svn r11649) -Codechange: some code can be simplified thanks to changes in r11642 2007-12-16 19:30:42 +00:00
rubidium
0730b9afc1 (svn r11648) -Fix [FS#1560]: the company password was not set when one pressed the enter key. 2007-12-16 19:28:07 +00:00
rubidium
3bba097bb3 (svn r11647) -Fix (r11646): it did not compile without freetype... 2007-12-16 19:21:28 +00:00
rubidium
ff7ff890f9 (svn r11646) -Codechange: check whether (some) characters are missing in the current 'font' for the 'currently' chosen language and give a warning when that does happen. 2007-12-16 18:38:19 +00:00
glx
5e062d3f15 (svn r11645) -Fix (r8128): station ground tiles may have transparency or company colour 2007-12-16 17:50:09 +00:00
smatz
3cee0abdba (svn r11644) -Codechange: merge some functions from tunnel_map.h and bridge_map.h into tunnelbridge_map.h 2007-12-16 15:38:51 +00:00
rubidium
ec90ce7e98 (svn r11643) -Codechange: conform with the coding style for the WP macro uses. 2007-12-16 10:54:08 +00:00
smatz
acf6e08f78 (svn r11642) -Codechange: VehicleFromPos does check for v->tile == tile, so remove useless checks 2007-12-15 23:11:18 +00:00
rubidium
cbcfcb3bf4 (svn r11641) -Add: configure time parameter to enable some desync debugging functionality. 2007-12-15 22:42:12 +00:00
rubidium
214d25905a (svn r11640) -Fix: missed change of include when moving stuff to random_func.cpp 2007-12-15 22:05:02 +00:00
smatz
701e9d27fc (svn r11639) -Codechange: simplify EnsureNoVehicleOnGround 2007-12-15 20:30:43 +00:00
smatz
d0ad7688f2 (svn r11638) -Codechange: use faster check in SignalVehicleCheck for tunnel/bridge 2007-12-15 19:46:34 +00:00
smatz
4b22e57b33 (svn r11637) -Fix: mark viewports dirty when removing visible vehicle chain 2007-12-15 16:11:29 +00:00
smatz
46724104fe (svn r11636) -Fix: it was possible to build/remove road/tram in tunnel/bridge when there was vehicle in it 2007-12-15 13:59:38 +00:00
belugas
828c242291 (svn r11635) -Codechange: Give a more informative debug message when encountering unknown newgrf feature in action 00 handling.(FS#1551, Bilbo) 2007-12-15 03:42:41 +00:00
smatz
5992187a85 (svn r11634) -Fix: update signals when deleting crashed train on a bridge, update even when train is rotated 2007-12-15 00:04:01 +00:00
smatz
4b7f8f04a3 (svn r11633) -Codechange: merge CheckTunnelEmpty and IsVehicleOnBridge into GetVehicleTunnelBridge 2007-12-14 23:21:20 +00:00
rubidium
dedb15786c (svn r11632) -Fix [FS#1541]: vehicles were still followed when sold. 2007-12-14 21:11:30 +00:00
glx
ea1ae563c7 (svn r11631) -Fix (r11585, r11626): remove MSVC warnings 2007-12-14 00:25:00 +00:00
rubidium
2921e7482b (svn r11630) -Fix [FS#1544] (r11556): the chat GUI got broken. 2007-12-13 23:26:00 +00:00
rubidium
a0f2366e40 (svn r11629) -Fix [FS#1527]: many viewports could crash the scenario editor. 2007-12-13 18:46:04 +00:00
miham
98d18c5337 (svn r11628) -Update: WebTranslator2 update to 2007-12-13 09:47:23
american   - 30 fixed by WhiteRabbit (30)
brazilian_portuguese - 22 fixed by fukumori (9), tucalipe (13)
bulgarian  - 8 fixed by thetitan (8)
catalan    - 22 fixed by arnaullv (22)
croatian   - 17 fixed by knovak (17)
czech      - 22 fixed by Hadez (22)
danish     - 1 fixed, 4 changed by Bjarni (5)
dutch      - 22 fixed by habell (22)
estonian   - 10 fixed by kristjans (10)
french     - 7 fixed, 2 changed by glx (9)
italian    - 7 fixed, 2 changed by lorenzodv (9)
japanese   - 23 fixed by ickoonite (23)
korean     - 33 fixed, 7 changed by leejaeuk5 (40)
norwegian_nynorsk - 9 fixed by pollux (9)
romanian   - 13 fixed, 3 changed by CrystyB (16)
slovak     - 22 fixed by lengyel (22)
slovenian  - 22 fixed by Necrolyte (22)
swedish    - 10 fixed by daishan (10)
turkish    - 20 fixed by jnmbk (20)
ukrainian  - 22 fixed by mad (22)
2007-12-13 08:53:09 +00:00
glx
1a8afc5fb4 (svn r11627) -Fix [FS#1532] (r11145): poping from text reference stack must be done in a precise order. But some compiler (MSVC) over optimised it and inverted this order. 2007-12-13 02:04:09 +00:00
skidd13
1d9c27e235 (svn r11626) -Fix [FS#1529]: Pause state wasn't set correctly in multiplayer saves 2007-12-12 21:56:10 +00:00
smatz
5acc147c1c (svn r11625) -Codechange: add CO_* enum at some places, add includes of order.h too 2007-12-12 14:37:35 +00:00
belugas
e0646af976 (svn r11624) -Fix[FS#1530]: An error in the translation of bitset to scroll directions made it so that up-down-right arrow keys did scrolled up, while it should have scrolled right instead. It was initially interpreted as left-right-up. 2007-12-12 02:28:08 +00:00