Commit Graph

153 Commits (d29dc478ddfc06715ca0d7b346e70c9a198629d5)

Author SHA1 Message Date
glx c61674221c (svn r14840) -Cleanup: remove duplicate includes 16 years ago
smatz b1f7ef7076 (svn r14831) -Codechange: use {VEHICLE} instead of Train/Ship/Road veh/Aircraft/{STRING} {COMMA} in lang files (part by Swallow) 16 years ago
rubidium 8252bc59e3 (svn r14830) -Fix [FS#2495]: overflow of number of orders per vehicle (based on patch by Swallow) 16 years ago
smatz 91233ea596 (svn r14828) -Codechange: move most of save/load-specific code to separate files 16 years ago
rubidium 3ac0875cf6 (svn r14813) -Codechange: use uint instead of 'just' unsigned. 16 years ago
rubidium f316796629 (svn r14803) -Codechange: move order list management into it's own class and remove the order count from the savegame as we can easily count that (PhilSophus) 16 years ago
rubidium abd3b8e0d7 (svn r14801) -Codechange: don't reference Vehicle::num_orders directly but through a method GetNumOrders() (PhilSophus) 16 years ago
rubidium e83cca7d13 (svn r14754) -Codechange: get rid of _cmd_text and just pass it as (optional) parameter. 16 years ago
smatz c88a6199a7 (svn r14743) -Codechange: use INVALID_TILE to indicate station doesn't have queried facility (or station/roadstop is invalid) instead of 0 (Yexo) 16 years ago
rubidium 965d0428bd (svn r14616) -Fix [FS#2424]: a nearest depot order should be "equal" to the resolved nearest depot order; otherwise we keep resolving the nearest depot order every tick. 16 years ago
rubidium 155a2ca1f4 (svn r14601) -Fix: the nearest depot and stop in depot orders didn't work together (the vehicle didn't stop). 16 years ago
smatz 09e63d5498 (svn r14577) -Fix [FS#2403]: vehicle didn't respect its 'refit in nearest depot' order (Swallow) 16 years ago
rubidium c1ed1866a4 (svn r14547) -Fix: order pool seemed to look full when it was not as it only checked whether it was possible to allocate a new block of pool items instead of checking for free pool items. 16 years ago
rubidium 4694b10706 (svn r14524) -Add: stop-in-depot as part of orders (PhilSophus) 16 years ago
rubidium d13dff31c4 (svn r14449) -Fix [FS#2338]: service at nearest depot acted like go to nearest depot. 16 years ago
rubidium e589c7e580 (svn r14422) -Codechange: also reflect the changes of r14421 in the filenames. 16 years ago
rubidium f56e630e5c (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with. 16 years ago
smatz a000de8418 (svn r14395) -Fix [FS#2285]: crashes and GUI desyncs when order is deleted/modified while the timetable window is open
-Fix: close any dropdown and child windows in the Order and Timetable windows when selected order is deselected, deleted, ...
16 years ago
smatz aef674d858 (svn r14337) -Codechange: use CmdRename* and CMD_RENAME_* for vehicle, president and company renaming commands, too 16 years ago
smatz 7bc1b443eb (svn r14319) -Fix (r10760): use operator delete when deleting an order, so order pool fills up a bit slower 16 years ago
peter1138 fb77ced24a (svn r14317) -Fix (r13662) [FS#2298]: Order distance processing for conditional orders on ships treated v->orders as an array, and didn't use the correct next order. 16 years ago
frosch 8c0e108960 (svn r14179) -Fix (r1): RemoveOrderFromAllVehicles() did not mark enough windows dirty. 16 years ago
frosch b4c0a3efe3 (svn r14178) -Fix [FS#2256]: Do not evaluate GetDestination() for go-to-nearest-depot-orders. 16 years ago
smatz 1294253d68 (svn r14174) -Fix: since now, we are 'losing' things, not 'loosing' 16 years ago
belugas 23b1f53ff6 (svn r14135) -Codechange: Add owner to waypoints. Previously, it was guessed from rail underneath it. 16 years ago
frosch b6ae11f3ae (svn r14134) -Fix (r12667, r13579) [FS#2245]: Update 'current_order' when changing 'cur_order_index'. 16 years ago
rubidium 141001d031 (svn r14097) -Fix [FS#2085]: one couldn't get a list of vehicles sharing an order when the number of orders was 0; you could see that the vehicles had a shared order though. 16 years ago
rubidium 66b9ea9a5a (svn r14096) -Codechange: merge the shared order's vehicle list management to a single location. 16 years ago
rubidium 8035f120b4 (svn r14092) -Cleanup (r14083): dead code, i.e. unused function. 16 years ago
rubidium 06ae82f7eb (svn r13949) -Codechange [YAPP]: Declare the functions for processing conditional orders as non-static. (michi_cc) 16 years ago
rubidium c25c2caa5a (svn r13753) -Cleanup (r13752): save before commit instead of the other way around is usually better. 16 years ago
rubidium 019cfc5ba8 (svn r13752) -Fix [FS#2130]: correctly restore conditional orders when they are put 'into' backup. 16 years ago
rubidium 2e68b35106 (svn r13704) -Fix: make timetables work more sensible when used in conjunction with conditional orders, i.e. make it possibly to tell how long to travel to the next destination if you jump. 16 years ago
rubidium ad2bcaeae5 (svn r13662) -Fix [FS#2113]: crash when adding conditional orders to ships. 16 years ago
rubidium ed298d6ff8 (svn r13633) -Fix: restoring 'service at depot X' orders from the order backup failed. 16 years ago
rubidium aef8a214c3 (svn r13579) -Fix [FS#2088]: process the order coming after a conditional order, otherwise the vehicle would already leaving the station before it knows where the next destination is, making it leave in the wrong way. However, after processing as many conditional orders as there are in the order list it will stop processing them in order to not create an infinite loop. 16 years ago
rubidium 8cb2f63851 (svn r13358) -Codechange: split next order determination and conditional order processing functionality from the order handling. Patch based on work by michi_cc. 16 years ago
rubidium e7a501100a (svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games. 16 years ago
rubidium 33e18c236d (svn r13301) -Fix [FS#1997]: resolve more MSVC 9 x64 warnings. 16 years ago
smatz 8d60206684 (svn r13254) -Fix: waypoint orders could have invalid flags set after conversion 16 years ago
smatz 115f4d6d51 (svn r13253) -Codechange: simplify conversion of old orders a bit 16 years ago
smatz b4bfcd8118 (svn r13252) -Fix: when converting orders from older savegames, set 'Unload and leave empty' for 'Unload' orders 16 years ago
rubidium dc77647ea4 (svn r13251) -Codechange: rename _patches to _settings as that is more logic.
-Codechange: move all Settings into substructs of _settings in a way that they are logically grouped.
16 years ago
rubidium 3ee2556585 (svn r13165) -Codechange: replace some RebuildXXXList/ResortXXXList+InvalidateWindowXXX with InvalidateWindowXXXData. 16 years ago
rubidium 373343cef6 (svn r13100) -Codechange: reduce the amount of parameters passed via AddNewsMessage as there is (for each news message type) a tuple of 4 parameters that is the same for all calls. 16 years ago
rubidium 1ce0b03bf0 (svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description. 16 years ago
rubidium 62259ff665 (svn r12949) -Fix [FS#1978]: no loading/no unloading orders were 'forgotten' during manual replaces. 16 years ago
rubidium 200e35cd8c (svn r12935) -Fix [FS#1975]: vehicles forget their manual depot order when stopping at a station. Now we just pass through the station without stopping when a vehicle has been given a depot order. 16 years ago
bjarni 783e20a263 (svn r12913) -Add: ability to backup and restore a player's economic data and data for a vehicle (or chain of vehicles)
Autoreplace uses this with the following benefits:
  -Mass autoreplace (the button in the depot window) will now estimate costs correctly
  -Autoreplace now either replaces correctly or manages to keep the original vehicle (no more broken trains)
  Thanks to Ammler for testing this
16 years ago
smatz 26206fa116 (svn r12862) -Codechange: reduce code duplication for VehicleType -> WindowClass lookup 16 years ago