Patric Stout
d15dc9f40f
Add: support for emscripten (play-OpenTTD-in-the-browser)
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Emscripten compiles to WASM, which can be loaded via
HTML / JavaScript. This allows you to play OpenTTD inside a
browser.
Co-authored-by: milek7 <me@milek7.pl>
2020-12-15 15:46:39 +01:00
glx
42144ecd56
Add: a TextColour flag to ignore colour changes from strings
2019-12-23 17:30:13 +00:00
S. D. Cloudt
13cc8a0cee
Cleanup: Removed SVN headers
2019-11-10 17:59:20 +00:00
Charles Pigott
10ba431d21
Codechange: Remove SpriteTypeByte type
2019-04-29 17:40:22 +01:00
PeterN
23960d0f2c
Feature: Group liveries, and livery window usability enhancements. ( #7108 )
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* Change: Replace checkbox in livery selection window with Default option in drop down selection.
This reduces clutter in the UI and allows for primary/secondary colours to independently follow the default scheme if desired.
* Feature: Add vehicle group liveries.
2019-01-31 14:57:44 +01:00
Charles Pigott
f5b1115039
Doc: Lots and lots of doxymentation fixes
2018-10-31 12:35:54 +01:00
frosch
3cb7d9703b
(svn r27628) -Codechange: Prepare for drawing cursors consisting of multiple sprites.
2016-08-15 18:33:08 +00:00
frosch
f7a0ee9a15
(svn r27625) -Doc: CursorVars
2016-08-15 18:30:50 +00:00
frosch
4830497f0b
(svn r27340) -Fix [FS#6338]: Silence warning by moving _string_colourmap to a file no its own. (Cif)
2015-07-26 09:47:17 +00:00
frosch
352e528cda
(svn r27167) -Fix: [SDL, Windows] Right-mouse-button scrolling scrolled/jumped way to far, when OpenTTD lagged during mouse event processing.
2015-02-22 23:06:45 +00:00
frosch
631e8b45fd
(svn r26522) -Add: A config-file-only setting to disable usage of 8bpp video modes.
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-Remove: [win32] fullscreen_bpp setting, which is replaced by above setting.
-Change: Disable usage of 8bpp blitters and video modes by default. Many modern OS and hardware cause issues with those.
2014-04-27 12:15:14 +00:00
rubidium
54e36c4ff8
(svn r24111) -Codechange: use Colour more instead of manually bitstuffing
2012-04-10 20:16:51 +00:00
rubidium
2ccbd2a6f5
(svn r23446) -Codechange: move _cur_palette and it's related first/count dirty variables into a single structure
2011-12-08 18:13:29 +00:00
rubidium
dfefcab47d
(svn r23274) -Add: internal support for a monospaced sprite font
2011-11-20 11:56:51 +00:00
frosch
bbcd2bab5d
(svn r22419) -Change: Always use the DOS palette for drawing.
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-Remove: the '-i' option for palette selection.
2011-05-04 17:12:37 +00:00
rubidium
0de8332366
(svn r21897) -Fix (21707): Kenobi visited IsValidConsoleColour shortly
2011-01-23 00:11:15 +00:00
rubidium
37b9c31118
(svn r21702) -Fix: make sure the colour argument of echoc is properly validated to be a text colour
2011-01-03 12:04:53 +00:00
rubidium
9b2a54bfbf
(svn r21640) -Change/Feature-ish: allow disabling the shading when drawing text
2010-12-25 20:02:04 +00:00
rubidium
2c41b8ee97
(svn r21637) -Codechange: make it more clear that IS_PALETTE_COLOUR belongs to TextColour
2010-12-25 19:47:15 +00:00
rubidium
ab44c91778
(svn r21252) -Codechange: introduce a constant for the number of milliseconds per game tick and use it
2010-11-19 10:35:59 +00:00
yexo
4012f85eec
(svn r20067) -Add: special modifier (GLOBAL) to mark hotkeys as global hotkeys
2010-07-03 20:14:56 +00:00
yexo
258ca28819
(svn r20055) -Feature: save/load hotkeys to/from hotkeys.cfg
2010-07-03 13:28:15 +00:00
frosch
75d4bc947d
(svn r19654) -Codechange: Use Extract<> in more places.
2010-04-17 13:31:41 +00:00
smatz
53aaabe6e9
(svn r19507) -Codechange: remove semicolon after DECLARE_POSTFIX_INCREMENT and DECLARE_ENUM_AS_BIT_SET
2010-03-23 22:25:43 +00:00
rubidium
f94c83a387
(svn r18872) -Codechange: introduce PaletteID and use it
2010-01-21 01:38:13 +00:00
rubidium
82fc28f77f
(svn r18809) -Codechange/Cleanup: remove unneeded headers from some files, if a header require a header make it include that header
2010-01-15 16:41:15 +00:00
rubidium
7fbc33dae1
(svn r17248) -Fix: add GPL license notice where appropriate
2009-08-21 20:21:05 +00:00
smatz
d703f0c3b5
(svn r16628) -Codechange: remove one gcc2 hack
2009-06-22 23:15:27 +00:00
alberth
c1ef6abc6a
(svn r16606) -Doc: Added/fixed doxygen comments.
2009-06-20 15:48:55 +00:00
alberth
8aa51823fc
(svn r16604) -Codechange: Use FS_BEGIN for iterating over fonts.
2009-06-20 15:05:59 +00:00
rubidium
c0a8d09ca7
(svn r15428) -Codechange: consistently use colour instead of having both color and colour.
2009-02-09 02:57:15 +00:00
rubidium
8dae160d0f
(svn r15425) -Codechange: some color->colour changes and type safety.
2009-02-09 02:09:47 +00:00
smatz
720eedf7c5
(svn r14997) -Fix [FS#2524](r14223): when handling invalid sprites, entry in spritecache data could lose its parent
2009-01-11 22:28:30 +00:00
rubidium
f1f5b248c2
(svn r14461) -Document: add some doxygen comments (Albert)
2008-10-13 03:26:48 +00:00
rubidium
3b7ffcf759
(svn r14260) -Fix [FS#2277]: merge keycode for "normal" 0-9 keys and keypad 0-9 keys so people don't get confused that the keypad doesn't work as expected.
2008-09-07 11:55:28 +00:00
rubidium
c8e8911ef6
(svn r14223) -Codechange: make GetSprite aware of the 4 different types of sprites: fonts, recolour, mapgen and normal sprites.
2008-09-02 15:20:38 +00:00
rubidium
a4854aaddc
(svn r14152) -Fix (r14146): Apple decided to use a name I wanted to use... thus making compilation fail on OSX (planetmaker)
2008-08-24 09:48:21 +00:00
rubidium
200f405706
(svn r14146) -Codechange: allow palette override in both ways and remove some unneeded '(x == 0) ? 0 : 1' constructs.
2008-08-23 20:16:54 +00:00
belugas
e3ea3c8fbe
(svn r14027) -Codechange: Document a bit the DoDrawString function while removing yet som more magic numbers and one "false" colour
2008-08-09 02:11:46 +00:00
belugas
a2f590aeec
(svn r14016) -Codechange: Remove some magical numbers
2008-08-08 02:28:28 +00:00
rubidium
c5a4e90338
(svn r13910) -Document: string drawing related functions and types (Alberth)
2008-08-01 09:34:34 +00:00
rubidium
fec49bcc83
(svn r13759) -Fix [FS#2147]: selecting non-full length vehicles in the depot gui would place the "mouse pointer" out of the center of the vehicle making it hard to "aim".
2008-07-20 19:21:18 +00:00
frosch
ecc5d648df
(svn r13649) -Codechange: Split the GfxFillRect() special flags from 'color' into their own parameter.
2008-06-28 15:44:24 +00:00
smatz
114c820c56
(svn r13639) -Codechange: rewrite 32bpp-anim and 32bpp-optimized drawing and encoding so it uses similiar scheme as 8bpp-optimized
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All zoom levels are stored and a kind of RLE is used. Together with further changes and reducing number of variables, drawing is ~50% faster in average.
2008-06-26 15:46:19 +00:00
smatz
7a7ff65ac5
(svn r13571) -Codechange: define channels in struct Colour in different order on LE and BE machines
2008-06-18 21:19:04 +00:00
rubidium
5ac07a2c34
(svn r12863) -Codechange: rewrite GeneratePlayerColour to be better understandable.
2008-04-24 11:11:50 +00:00
smatz
b2e4adc2b8
(svn r12576) -Feature(tte) [FS#337]: highlight vehicle chain when dragging in the group and depot GUI if appropriate
2008-04-05 11:27:50 +00:00
rubidium
a773d45885
(svn r11684) -Codechange: split gfx.h in a type and functional header.
2007-12-23 10:56:02 +00:00