(svn r13910) -Document: string drawing related functions and types (Alberth)

replace/41b28d7194a279bdc17475d4fbe2ea6ec885a466
rubidium 16 years ago
parent 47592b9288
commit c5a4e90338

@ -27,22 +27,22 @@ static FORCEINLINE uint GB(const T x, const uint8 s, const uint8 n)
return (x >> s) & ((1U << n) - 1);
}
/** Set n bits from x starting at bit s to d
/** Set \a n bits in \a x starting at bit \a s to \a d
*
* This function sets n bits from x which started as bit s to the value of
* d. The parameters x, s and n works the same as the parameters of
* #GB. The result is saved in x again. Unused bits in the window
* provided by n are set to 0 if the value of b isn't "big" enough.
* This function sets \a n bits from \a x which started as bit \a s to the value of
* \a d. The parameters \a x, \a s and \a n works the same as the parameters of
* #GB. The result is saved in \a x again. Unused bits in the window
* provided by n are set to 0 if the value of \a d isn't "big" enough.
* This is not a bug, its a feature.
*
* @note Parameter x must be a variable as the result is saved there.
* @note To avoid unexpecting results the value of b should not use more
* space as the provided space of n bits (log2)
* @note Parameter \a x must be a variable as the result is saved there.
* @note To avoid unexpecting results the value of \a d should not use more
* space as the provided space of \a n bits (log2)
* @param x The variable to change some bits
* @param s The startposition for the new bits
* @param n The size/window for the new bits
* @param d The actually new bits to save in the defined position.
* @return The new value of x
* @return The new value of \a x
*/
template <typename T, typename U>
static FORCEINLINE T SB(T &x, const uint8 s, const uint8 n, const U d)

@ -45,7 +45,7 @@ int _pal_first_dirty;
int _pal_count_dirty;
Colour _cur_palette[256];
byte _stringwidth_table[FS_END][224];
byte _stringwidth_table[FS_END][224]; ///< Cache containing width of often used characters. @see GetCharacterWidth()
DrawPixelInfo *_cur_dpi;
byte _colour_gradient[16][8];
bool _use_dos_palette;
@ -288,13 +288,32 @@ static int TruncateString(char *str, int maxw)
return w;
}
/**
* Write string to output buffer, truncating it to specified maximal width in pixels if it is too long.
*
* @param src String to truncate
* @param dest Start of character output buffer where truncated string is stored
* @param maxw Maximal allowed length of the string in pixels
* @param last Address of last character in output buffer
*
* @return Actual width of the (possibly) truncated string in pixels
*/
static inline int TruncateStringID(StringID src, char *dest, int maxw, const char* last)
{
GetString(dest, src, last);
return TruncateString(dest, maxw);
}
/* returns right coordinate */
/**
* Draw string starting at position (x,y).
*
* @param x X position to start drawing
* @param y Y position to start drawing
* @param str String to draw
* @param color Color used for drawing the string, see DoDrawString() for details
*
* @return Horizontal coordinate after drawing the string
*/
int DrawString(int x, int y, StringID str, uint16 color)
{
char buffer[512];
@ -303,6 +322,17 @@ int DrawString(int x, int y, StringID str, uint16 color)
return DoDrawString(buffer, x, y, color);
}
/**
* Draw string, possibly truncated to make it fit in its allocated space
*
* @param x X position to start drawing
* @param y Y position to start drawing
* @param str String to draw
* @param color Color used for drawing the string, see DoDrawString() for details
* @param maxw Maximal width of the string
*
* @return Horizontal coordinate after drawing the (possibly truncated) string
*/
int DrawStringTruncated(int x, int y, StringID str, uint16 color, uint maxw)
{
char buffer[512];
@ -310,7 +340,16 @@ int DrawStringTruncated(int x, int y, StringID str, uint16 color, uint maxw)
return DoDrawString(buffer, x, y, color);
}
/**
* Draw string right-aligned.
*
* @param x Right-most x position of the string
* @param y Y position of the string
* @param str String to draw
* @param color Color used for drawing the string, see DoDrawString() for details
*
* @return Width of drawn string in pixels
*/
int DrawStringRightAligned(int x, int y, StringID str, uint16 color)
{
char buffer[512];
@ -323,6 +362,15 @@ int DrawStringRightAligned(int x, int y, StringID str, uint16 color)
return w;
}
/**
* Draw string right-aligned, possibly truncated to make it fit in its allocated space
*
* @param x Right-most x position to start drawing
* @param y Y position to start drawing
* @param str String to draw
* @param color Color used for drawing the string, see DoDrawString() for details
* @param maxw Maximal width of the string
*/
void DrawStringRightAlignedTruncated(int x, int y, StringID str, uint16 color, uint maxw)
{
char buffer[512];
@ -331,13 +379,30 @@ void DrawStringRightAlignedTruncated(int x, int y, StringID str, uint16 color, u
DoDrawString(buffer, x - GetStringBoundingBox(buffer).width, y, color);
}
/**
* Draw string right-aligned with a line underneath it.
*
* @param x Right-most x position of the string
* @param y Y position of the string
* @param str String to draw
* @param color Color used for drawing the string, see DoDrawString() for details
*/
void DrawStringRightAlignedUnderline(int x, int y, StringID str, uint16 color)
{
int w = DrawStringRightAligned(x, y, str, color);
GfxFillRect(x - w, y + 10, x, y + 10, _string_colorremap[1]);
}
/**
* Draw string centered.
*
* @param x X position of center of the string
* @param y Y position of center of the string
* @param str String to draw
* @param color Color used for drawing the string, see DoDrawString() for details
*
* @return Width of the drawn string in pixels
*/
int DrawStringCentered(int x, int y, StringID str, uint16 color)
{
char buffer[512];
@ -351,6 +416,17 @@ int DrawStringCentered(int x, int y, StringID str, uint16 color)
return w;
}
/**
* Draw string centered, possibly truncated to fit in the assigned space.
*
* @param xl Left-most x position
* @param xr Right-most x position
* @param y Y position of the string
* @param str String to draw
* @param color Color used for drawing the string, see DoDrawString() for details
*
* @return Right-most coordinate of the (possibly truncated) drawn string
*/
int DrawStringCenteredTruncated(int xl, int xr, int y, StringID str, uint16 color)
{
char buffer[512];
@ -358,6 +434,16 @@ int DrawStringCenteredTruncated(int xl, int xr, int y, StringID str, uint16 colo
return DoDrawString(buffer, (xl + xr - w) / 2, y, color);
}
/**
* Draw string centered.
*
* @param x X position of center of the string
* @param y Y position of center of the string
* @param str String to draw
* @param color Color used for drawing the string, see DoDrawString() for details
*
* @return Width of the drawn string in pixels
*/
int DoDrawStringCentered(int x, int y, const char *str, uint16 color)
{
int w = GetStringBoundingBox(str).width;
@ -365,12 +451,29 @@ int DoDrawStringCentered(int x, int y, const char *str, uint16 color)
return w;
}
/**
* Draw string centered, with additional line underneath it
*
* @param x X position of center of the string
* @param y Y position of center of the string
* @param str String to draw
* @param color Color used for drawing the string, see DoDrawString() for details
*/
void DrawStringCenterUnderline(int x, int y, StringID str, uint16 color)
{
int w = DrawStringCentered(x, y, str, color);
GfxFillRect(x - (w >> 1), y + 10, x - (w >> 1) + w, y + 10, _string_colorremap[1]);
}
/**
* Draw string centered possibly truncated, with additional line underneath it
*
* @param xl Left x position of the string
* @param xr Right x position of the string
* @param y Y position of center of the string
* @param str String to draw
* @param color Color used for drawing the string, see DoDrawString() for details
*/
void DrawStringCenterUnderlineTruncated(int xl, int xr, int y, StringID str, uint16 color)
{
int w = DrawStringCenteredTruncated(xl, xr, y, str, color);
@ -638,6 +741,13 @@ Dimension GetStringBoundingBox(const char *str)
return br;
}
/**
* Draw single character horizontally centered around (x,y)
* @param c Character (glyph) to draw
* @param x X position to draw character
* @param y Y position to draw character
* @param real_color Colour to use, see DoDrawString() for details
*/
void DrawCharCentered(WChar c, int x, int y, uint16 real_color)
{
FontSize size = FS_NORMAL;
@ -653,13 +763,13 @@ void DrawCharCentered(WChar c, int x, int y, uint16 real_color)
}
/** Draw a string at the given coordinates with the given colour
* @param string the string to draw
* @param x offset from left side of the screen, if negative offset from the right side
* @param y offset from top side of the screen, if negative offset from the bottom
* @param real_color colour of the string, see _string_colormap in
* table/palettes.h or docs/ottd-colourtext-palette.png or the enum TextColour in gfx_type.h
* @param string The string to draw
* @param x Offset from left side of the screen, if negative offset from the right side
* @param y Offset from top side of the screen, if negative offset from the bottom
* @param real_color Colour of the string, see _string_colormap in
* table/palettes.h or docs/ottd-colourtext-palette.png or the enum TextColour in gfx_type.h
* @return the x-coordinates where the drawing has finished. If nothing is drawn
* the originally passed x-coordinate is returned */
* the originally passed x-coordinate is returned */
int DoDrawString(const char *string, int x, int y, uint16 real_color)
{
DrawPixelInfo *dpi = _cur_dpi;
@ -739,6 +849,18 @@ skip_cont:;
}
}
/**
* Draw the string of the character buffer, starting at position (x,y) with a given maximal width.
* String is truncated if it is too long.
*
* @param str Character buffer containing the string
* @param x Left-most x coordinate to start drawing
* @param y Y coordinate to draw the string
* @param color Colour to use, see DoDrawString() for details.
* @param maxw Maximal width in pixels that may be used for drawing
*
* @return Right-most x position after drawing the (possibly truncated) string
*/
int DoDrawStringTruncated(const char *str, int x, int y, uint16 color, uint maxw)
{
char buffer[512];
@ -747,6 +869,14 @@ int DoDrawStringTruncated(const char *str, int x, int y, uint16 color, uint maxw
return DoDrawString(buffer, x, y, color);
}
/**
* Draw a sprite.
* @param img Image number to draw
* @param pal Palette to use.
* @param x Left coordinate of image
* @param y Top coordinate of image
* @param sub If available, draw only specified part of the sprite
*/
void DrawSprite(SpriteID img, SpriteID pal, int x, int y, const SubSprite *sub)
{
if (HasBit(img, PALETTE_MODIFIER_TRANSPARENT)) {
@ -979,6 +1109,7 @@ void DoPaletteAnimations()
}
/** Initialize _stringwidth_table cache */
void LoadStringWidthTable()
{
uint i;
@ -999,9 +1130,15 @@ void LoadStringWidthTable()
}
}
/**
* Return width of character glyph.
* @param size Font of the character
* @param key Character code glyph
* @return Width of the character glyph
*/
byte GetCharacterWidth(FontSize size, WChar key)
{
/* Use _stringwidth_table cache if possible */
if (key >= 32 && key < 256) return _stringwidth_table[size][key - 32];
return GetGlyphWidth(size, key);

@ -151,6 +151,11 @@ extern FontSize _cur_fontsize;
byte GetCharacterWidth(FontSize size, uint32 key);
/**
* Get height of a character for a given font size.
* @param size Font size to get height of
* @return Height of characters in the given font (pixels)
*/
static inline byte GetCharacterHeight(FontSize size)
{
switch (size) {

@ -11,6 +11,7 @@
#include "zoom_type.h"
typedef uint32 SpriteID; ///< The number of a sprite, without mapping bits and colortables
struct PalSpriteID {
SpriteID sprite;
SpriteID pal;
@ -110,6 +111,7 @@ struct AnimCursor {
byte display_time; ///< Amount of ticks this sprite will be shown
};
/** Collection of variables for cursor-display and -animation */
struct CursorVars {
Point pos, size, offs, delta; ///< position, size, offset from top-left, and movement
Point draw_pos, draw_size; ///< position and size bounding-box for drawing
@ -153,6 +155,7 @@ struct Colour {
operator uint32 () const { return *(uint32 *)this; }
};
/** Available font sizes */
enum FontSize {
FS_NORMAL,
FS_SMALL,

@ -5,11 +5,14 @@
#ifndef STRINGS_TYPE_H
#define STRINGS_TYPE_H
/**
* Numeric value that represents a string, independent of the selected language.
*/
typedef uint16 StringID;
static const StringID INVALID_STRING_ID = 0xFFFF;
static const StringID INVALID_STRING_ID = 0xFFFF; ///< Constant representing an invalid string
enum {
MAX_LANG = 64,
MAX_LANG = 64, ///< Maximal number of languages supported by the game
};
/** Information about a language */
@ -26,7 +29,7 @@ struct DynamicLanguages {
Language ent[MAX_LANG]; ///< Information about the languages
};
// special string constants
/** Special string constants */
enum SpecialStrings {
// special strings for town names. the town name is generated dynamically on request.

@ -19,8 +19,8 @@ enum StringControlCode {
/* Display control codes */
SCC_SETX = SCC_CONTROL_START,
SCC_SETXY,
SCC_TINYFONT,
SCC_BIGFONT,
SCC_TINYFONT, ///< Switch to small font
SCC_BIGFONT, ///< Switch to large font
/* Formatting control codes */
SCC_REVISION,

@ -17,13 +17,21 @@
static const char *UPARROW = "\xEE\x8A\xA0";
static const char *DOWNARROW = "\xEE\x8A\xAA";
/**
* Compute the vertical position of the draggable part of scrollbar
* @param sb Scrollbar list data
* @param top Top position of the scrollbar (top position of the up-button)
* @param bottom Bottom position of the scrollbar (bottom position of the down-button)
* @return A Point, with x containing the top coordinate of the draggable part, and
* y containing the bottom coordinate of the draggable part
*/
static Point HandleScrollbarHittest(const Scrollbar *sb, int top, int bottom)
{
Point pt;
int height, count, pos, cap;
top += 10;
bottom -= 9;
top += 10; // top points to just below the up-button
bottom -= 9; // bottom points to top of the down-button
height = (bottom - top);
@ -153,7 +161,15 @@ int GetWidgetFromPos(const Window *w, int x, int y)
return found_index;
}
/**
* Draw frame rectangle.
* @param left Left edge of the frame
* @param top Top edge of the frame
* @param right Right edge of the frame
* @param bottom Bottom edge of the frame
* @param ctab Colour table to use. @see _colour_gradient
* @param flags Flags controlling how to draw the frame. @see FrameFlags
*/
void DrawFrameRect(int left, int top, int right, int bottom, int ctab, FrameFlags flags)
{
uint dark = _colour_gradient[ctab][3];

@ -80,7 +80,7 @@ enum {
*/
struct Widget {
byte type; ///< Widget type, see WindowWidgetTypes
byte display_flags; ///< Resize direction, alignment, etc. during resizing, see ResizeFlags
byte display_flags; ///< Resize direction, alignment, etc. during resizing. @see ResizeFlags
byte color; ///< Widget colour, see docs/ottd-colourtext-palette.png
int16 left, right, top, bottom; ///< The position offsets inside the window
uint16 data; ///< The String/Image or special code (list-matrixes) of a widget
@ -149,7 +149,7 @@ enum WindowDefaultPosition {
struct Scrollbar {
uint16 count; ///< Number of elements in the list
uint16 cap; ///< Number of visible elements of the scroll bar
uint16 pos;
uint16 pos; ///< Index of first visible item of the list
};
/**

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