rubidium
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3d2d7af88f
|
(svn r18086) -Codechange: remove 'widget' from WindowDesc
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15 years ago |
rubidium
|
860b9b1cea
|
(svn r18028) -Codechange: unglobalise some functions
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15 years ago |
alberth
|
44aacfc59f
|
(svn r17928) -Codechange: ShowErrorMessage() now takes the summary string before the details string.
Gentlemen, swap your string parameters.
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15 years ago |
rubidium
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ca0521f89f
|
(svn r17853) -Codechange: remove the 'delta' parameter from OnResize; it was used in ways that aren't always wanted, causing bugs and the like. Also with nested widgets most reasons for handling OnResize have gone.
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15 years ago |
rubidium
|
d1d35b95b6
|
(svn r17786) -Fix [FS#3265]: graphical glitches (matrices/scrollbars with wrong 'size') upon reiniting windows
|
15 years ago |
rubidium
|
d6cded5380
|
(svn r17693) -Cleanup: remove some unneeded includes
|
15 years ago |
rubidium
|
c847f5c04e
|
(svn r17674) -Codechange: replace SetDirty + OnInvalidateData with InvalidateData (which does the same). Also call InvalidateData in a few cases where that was actually meant.
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15 years ago |
alberth
|
116c77c342
|
(svn r17572) -Codechange: Use the Window::GetWidget() function to access nested widgets through the nested_array.
|
15 years ago |
frosch
|
ebd916be3d
|
(svn r17532) -Codechange: Rename several Invalidate functions to SetDirty for more consistency and distinguishability.
|
15 years ago |
rubidium
|
4b9b858127
|
(svn r17366) -Codechange: make the AI GUIs use the scrollbar wrappers
|
15 years ago |
yexo
|
f548a1b3b3
|
(svn r17298) -Fix [FS#3153]: reloading an AI started a new AI in the first available company slot causing other AIs to be started
|
15 years ago |
rubidium
|
aca7ba714a
|
(svn r17271) -Fix: SetFill sometimes used 1/0 when it should be using true/false
|
15 years ago |
rubidium
|
7fbc33dae1
|
(svn r17248) -Fix: add GPL license notice where appropriate
|
15 years ago |
alberth
|
05a65dcc12
|
(svn r17130) -Fix [FS#3099]: Last line of output in the AI debug window did not fit entirely.
|
15 years ago |
rubidium
|
1fe3ad3288
|
(svn r17075) -Codechange: rename ~750 strings to be more uniform with their relatives
|
15 years ago |
rubidium
|
4b2592dbc0
|
(svn r17062) -Change: unify the naming of some 125 strings
|
15 years ago |
alberth
|
38600459a5
|
(svn r17044) -Codechange: ai windows use nested widget tree.
|
15 years ago |
rubidium
|
e9bc557b2a
|
(svn r16930) -Codechange: more StringID name unification and grouping
|
15 years ago |
alberth
|
d0a47fc1b4
|
(svn r16845) -Codechange: Introduction of constants for describing the bits in a WWT_MATRIX data field.
|
15 years ago |
alberth
|
bc32b7dc4c
|
(svn r16780) -Add [FS#3015]: Allow the AI Debug Window to become sticky.
|
15 years ago |
smatz
|
bea3fe2b8b
|
(svn r16559) -Codechange: introduce Company::IsValidAiID() and Company::IsValidHumanID(), don't use IsHumanCompany() where possible
|
16 years ago |
smatz
|
8563b77fee
|
(svn r16557) -Feature(tte) [NoAI][FS#2892]: mark dead AIs by red background in the AIDebug window
|
16 years ago |
yexo
|
59ae226ab1
|
(svn r16522) -Fix [FS#2962]: possible assert in ai debug window when an AI was stopped an a human company took it's CompanyID
|
16 years ago |
smatz
|
8808f3beea
|
(svn r16352) -Codechange: use PoolItem::GetIfValid() instead of PoolItem::IsValidID() and PoolItem::Get()
|
16 years ago |
smatz
|
871107f529
|
(svn r16327) -Codechange: replace IsValidPoolItemID(index) by PoolItem::IsValidID(index)
|
16 years ago |
smatz
|
6221d74644
|
(svn r16325) -Codechange: replace GetPoolItem(index) by PoolItem::Get(index)
|
16 years ago |
rubidium
|
7dd677ced2
|
(svn r16162) -Codechange: remove needless TC_ colours from DrawString when they are part of strings and add some colours to a few strings.
|
16 years ago |
rubidium
|
53887e07bb
|
(svn r16160) -Codechange: remove the need for explicit TC_FROMSTRING for DrawString.
|
16 years ago |
rubidium
|
59d45a04d6
|
(svn r16118) -Change/cleanup: remove the hexadecimal 'in TTD the string had this ID' from 'some' strings and replace the string name with something more sensible.
|
16 years ago |
frosch
|
90ebf211dc
|
(svn r16094) -Fix: AIDebug window profiled the blitters by invalidating itself unconditionally on repaint. OTOH it was not invalidated in other cases when needed.
|
16 years ago |
yexo
|
a91ff2d5e8
|
(svn r16093) -Feature [FS#2808]: Add GetURL() as possible function to info.nut. If AIs implement it, that url is shown when the AI crashes and also in the AI selection window.
|
16 years ago |
yexo
|
3e2e5b097c
|
(svn r16091) -Change [FS#2778]: Reverse the order of the lines in the AI debug window
|
16 years ago |
alberth
|
9d2738b9c4
|
(svn r15885) -Codechange: Removed new_size parameter of Window::OnResize() callback
|
16 years ago |
yexo
|
809e4f398c
|
(svn r15852) -Codechange: New widgets for the AI windows.
|
16 years ago |
rubidium
|
3e93f8adda
|
(svn r15844) -Codechange: allow text alignment to be forced so the console and ai debug output don't get swapped (those are untranslateable anyways)
|
16 years ago |
yexo
|
84fb615344
|
(svn r15835) -Codechange: Prevent using the return value of DrawString as much as possible.
|
16 years ago |
rubidium
|
22d4270ea8
|
(svn r15811) -Fix: left != right and as a result of that the ai debug window was kinda empty.
|
16 years ago |
rubidium
|
ead0a6a6e5
|
(svn r15806) -Codechange: pass both left and right to the vehicle details drawing functions instead of only the left.
|
16 years ago |
rubidium
|
d837fc4d03
|
(svn r15797) -Codechange: make users of the old DrawStringMultiLine use the new one.
|
16 years ago |
rubidium
|
45f189fdca
|
(svn r15785) -Codechange: remove the *Truncated part of the old text drawing API.
|
16 years ago |
rubidium
|
f9def73be6
|
(svn r15723) -Codechange: use a constructor for WindowDescs as that makes expanding them much easier (Alberth)
|
16 years ago |
yexo
|
2e6e2457f1
|
(svn r15708) -Feature [FS#2728]: Pop up the AI Debug Window if one of the AIs crashed and show a message that the user should report the crash.
|
16 years ago |
yexo
|
1884ba20bc
|
(svn r15562) -Change: Use GetName() to determine the unique AI name instead of GetInstanceName() to make branching of AIs easier.
|
16 years ago |
yexo
|
c3c549f731
|
(svn r15538) -Fix (r15334): The difficulty level wasn't set to custom when changing the amount of towns/industries from the newgame gui.
|
16 years ago |
rubidium
|
c0a8d09ca7
|
(svn r15428) -Codechange: consistently use colour instead of having both color and colour.
|
16 years ago |
rubidium
|
8dae160d0f
|
(svn r15425) -Codechange: some color->colour changes and type safety.
|
16 years ago |
rubidium
|
377ce6c5bf
|
(svn r15410) -Cleanup: get rid of most of the references to the 'patches' except where it's used for backward compatability.
|
16 years ago |
Yexo
|
cb3784d8b1
|
(svn r15366) -Add [NoAI]: Add AddLabels() where you can define labels for the values of the settings in info.nut
|
16 years ago |
Yexo
|
a5807f4a77
|
(svn r15322) -Fix (r15175): The AI list window didn't display information about the selected AI if it wasn't visible.
|
16 years ago |
smatz
|
0d3f5e6e74
|
(svn r15299) -Cleanup: remove many redundant includes
|
16 years ago |