Commit Graph

238 Commits (cdd6752ead27d492f831310fee815753093f4f78)

Author SHA1 Message Date
rubidium bb94724a09 (svn r17492) -Codechange: don't store the town index for road depots. 15 years ago
smatz 22e9d59559 (svn r17439) -Fix (r17436): you weren't paid for cargo delivered to houses and headquarters anymore 15 years ago
frosch 438a429549 (svn r17433) -Codechange: Store cumulated inflation in savegame and compute all prices from that instead of storing all prices separately.
Note: Savegame conversion computes the inflation from max loan. Prices from modified savegames will get lost. TTO savegames will also behave slightly different.
-Change: NewGRF price modifiers now take effect everytime when loading NewGRFs instead of once on gamestart.
15 years ago
smatz ee685c8287 (svn r17316) -Codechange: use Industry::GetByTile() instead of GetIndustryByTile() 15 years ago
yexo f548a1b3b3 (svn r17298) -Fix [FS#3153]: reloading an AI started a new AI in the first available company slot causing other AIs to be started 15 years ago
rubidium 31a6ce5643 (svn r17267) -Change [FS#3139]: mention the MD5 checksum of the original NewGRF in the "saveload failed horribly"-error message and make it more clear that the filename is of the current NewGRF 15 years ago
rubidium 7fbc33dae1 (svn r17248) -Fix: add GPL license notice where appropriate 15 years ago
yexo a8773bba2d (svn r17215) -Cleanup: remove unused return value 15 years ago
smatz 13e23141b4 (svn r17124) -Codechange: store subsidies in a pool (instead of an array) 15 years ago
smatz 046be0a199 (svn r17119) -Codechange: replace constants in subsidy.cpp by enum values 15 years ago
smatz 2a430d981f (svn r17113) -Change [FS#265][FS#2094][FS#2589]: apply the subsidy when subsidy's destination is in station's catchment area and cargo packets originate from subsidy's source
-Change [FS#1134]: subsidies aren't bound to stations after awarding anymore, they still apply to town or industry, no matter what station is used for loading and unloading. Awarded subsidies from older savegames are lost
-Change [NoAI]: due to these changes, AISubsidy::GetSource and AISubsidy::GetDestination now return STATION_INVALID for awarded subsidies
15 years ago
smatz 74d3382b94 (svn r17107) -Codechange: store type of subsidy source and destination in the Subsidy struct instead of determining it every time it's needed 15 years ago
rubidium 1fe3ad3288 (svn r17075) -Codechange: rename ~750 strings to be more uniform with their relatives 15 years ago
rubidium 5592eb4955 (svn r16993) -Change: make the rail waypoint builder draggable 15 years ago
rubidium 2dd998ab06 (svn r16962) -Codechange: more work towards multi tile waypoints 15 years ago
rubidium 7440ec7a73 (svn r16947) -Codechange: use TileArea instead of train_tile, trainst_w and trainst_h. 15 years ago
rubidium cf38a5bee6 (svn r16939) -Codechange: s/RailwayStation/RailStation/ to unify the way it's written. 15 years ago
rubidium 2c6b5237f6 (svn r16938) -Codechange: introduce helper function to tell whether a tile is either a rail station or rail waypoint tile 15 years ago
smatz 13a7c550ad (svn r16916) -Fix (r16909): station acceptance was reset after game load 15 years ago
rubidium 68ead6b84f (svn r16909) -Fix [FS#2996]: NewGRF stations would be triggering assertions all over the place when using the more advanced station types.
-Change: make (rail) waypoints sub classes of 'base stations', make buoys waypoints and unify code between them where possible.
15 years ago
rubidium 2646a99d29 (svn r16908) -Codechange: s/DepotWaypointReservation/DepotReservation/ 15 years ago
rubidium ed5ced71c8 (svn r16897) -Codechange: use the 'generic' station spec to station allocation for waypoints too 15 years ago
smatz af13707e00 (svn r16877) -Codechange: use Subsidy::IsAwarded() instead of testing subsidy's age 15 years ago
rubidium 8c17c6cb2b (svn r16868) -Codechange: unify UpdateAll[Station|Waypoint]VirtCoords 15 years ago
rubidium 06ea681b5f (svn r16860) -Codechange: introduce a helper to assign a station spec to Waypoints 15 years ago
smatz 57d3d4ce5e (svn r16857) -Fix [FS#3036](r16652): crash when train partially in depot crashed 15 years ago
rubidium 9933df9d89 (svn r16855) -Codechange: remove unused 'conversion' stuff from the waypoint struct and make it more similar to Station. 15 years ago
rubidium a007d609af (svn r16854) -Fix (r2046): savegames from before this version would get the town id as their 'index' (#<num). For stations with custom names that custom name would be dropped and the lowest 6 bits of the StringID would be used for the 'index'. In other words, it resulted in a mess. 15 years ago
rubidium 665fa7f9c1 (svn r16851) -Codechange: use StationSpecList in waypoint too 15 years ago
rubidium dea1144bcb (svn r16850) -Codechange: unify some naming of variables between waypoints and stations. 15 years ago
smatz 1f29e38b83 (svn r16849) -Codechange: replace GetCargo() by CargoSpec::Get() 15 years ago
rubidium e067d4a4b8 (svn r16821) -Codechange: unify the naming of type::UpdateVirtCoord and UpdateAll[Type]VirtCoords. 15 years ago
smatz b6960e4e17 (svn r16814) -Codechange: make IsNormalAircraft() member of Aircraft 15 years ago
smatz 95c7993451 (svn r16809) -Fix [FS#3021](r13096): automatic resizing of SelectCompanyLiveryWindow wasn't working as expected 15 years ago
rubidium 3b8d0621a2 (svn r16785) -Codechange: make ships going to buoys use OT_GOTO_WAYPOINT too 15 years ago
rubidium 4d14c1b534 (svn r16722) -Codechange: unify the naming of the Is/Set/HasArticulatedPart functions 15 years ago
smatz ecfaa0564d (svn r16718) -Codechange: make IsFreeWagon() member of Train 15 years ago
smatz adc5363202 (svn r16717) -Codechange: make IsFrontEngine() member of Train 15 years ago
smatz 76a50ce94d (svn r16714) -Codechange: use pool-like accessors for Subsidy 15 years ago
smatz f4d0d94184 (svn r16711) -Codechange: use FOR_ALL_SUBSIDIES macro when iterating over all subsidies 15 years ago
smatz 023f78b5ff (svn r16710) -Fix: invalidate subsidies with invalid source or destination when converting older savegames 15 years ago
rubidium 927c4a0fe8 (svn r16709) -Fix [FS#2994]: the list of animated tiles could have duplicates (only for old savegames) and tiles that weren't animated 15 years ago
rubidium 985608c713 (svn r16694) -Fix [FS#2995] (rgradual loading, rnewindustries): only pay for whatever has been actually unloaded and perform the payment when unloading has finished. This fixes, amongst others:
* cheating by starting to unload and after getting paid rushing to the depot to get sold (or unloading, loading and getting paid again for the remainder)
 * cargo being dropped onto a station at the moment a stockpiling industry doesn't accept it anymore
 * industries getting cargo that has not been unloaded yet and subsequently dumping it back on the station in one go
Note: you will now get paid after the unloading has finished, so you'll have to wait a bit longer for 'your' money.
15 years ago
smatz e6a165881c (svn r16664) -Codechange: move house-related stuff from town.h and town_type.h to separate files 15 years ago
smatz fa1ad0fd3c (svn r16654) -Codechange: cache industries in station's coverage area instead of searching them everytime payment is made 15 years ago
smatz 8343340acb (svn r16643) -Codechange: replace GetStationByTile() by Station::GetByTile() 15 years ago
smatz 0045096403 (svn r16640) -Codechange: move roadstop stuff to separate files 15 years ago
rubidium 2a7b07137a (svn r16572) -Codechange: also catch FPEs in saveload and the warning about missing NewGRFs; only happens when assertions are disabled and NewGRFs are missing. 16 years ago
smatz 5a6bb53894 (svn r16553) -Codechange: don't use TRACK_BIT_WORMHOLE and TRACK_BIT_DEPOT as bitmasks 16 years ago
smatz 0c10006907 (svn r16527) -Codechange: use static member functions instead of simple casts when converting Vehicle to specialised vehicle types. Includes safety check 16 years ago
frosch 5b497d6b49 (svn r16525) -Codechange: Notify small ufos on deletion of road vehicles, so they can head for somewhere else instead of stumbling over a ghost. 16 years ago
smatz 5a463c8347 (svn r16442) -Codechange: use new Vehicle accessors at more places 16 years ago
smatz 7ee882d03f (svn r16441) -Codechange: new class SpecializedVehicle used as superclass for all vehicle types 16 years ago
yexo 0d56cfabfa (svn r16439) -Change: Make the default vehicle servicing settings company-based settings, so in a multiplayer game everyone can change them. 16 years ago
smatz 7854e68b95 (svn r16407) -Fix [FS#2913]: set CargoPacket::source to INVALID_STATION when source station is deleted 16 years ago
rubidium c4b627af42 (svn r16392) -Codechange: move some variables (the ones that aren't caches) from VehicleRail to Train 16 years ago
rubidium 80e94b9bb1 (svn r16391) -Codechange: use Train instead of Vehicle where appropriate. 16 years ago
rubidium 7a37220881 (svn r16390) -Codechange: move u.road to RoadVehicle. 16 years ago
smatz 62a7948af0 (svn r16378) -Codechange: replace OldPool with simpler Pool. Compilation time, binary size and run time (with asserts disabled) should be improved 16 years ago
smatz 8808f3beea (svn r16352) -Codechange: use PoolItem::GetIfValid() instead of PoolItem::IsValidID() and PoolItem::Get() 16 years ago
smatz 5fe906e149 (svn r16351) -Fix (r14773): signal handler could end in endless loop 16 years ago
smatz 0af27062c4 (svn r16349) -Codechange: rename IsPlainRailTile() to IsPlainRail(), introduce shiny new IsPlainRailTile() 16 years ago
smatz 871107f529 (svn r16327) -Codechange: replace IsValidPoolItemID(index) by PoolItem::IsValidID(index) 16 years ago
smatz 6221d74644 (svn r16325) -Codechange: replace GetPoolItem(index) by PoolItem::Get(index) 16 years ago
yexo 31eff1d4c3 (svn r16315) -Codechange: move the autorenew settings to a new CompanySettings struct 16 years ago
rubidium 2664f2a2d9 (svn r16242) -Codechange: rework pausing
-Fix [FS#2864]: autopause and manual pausing conflict with eachother
-Fix: new game + pause on new game + autopause make the game not unpause on the first join
16 years ago
rubidium 5790293af6 (svn r16037) -Feature: allow (per order) to let a train stop at the near end, middle or far end of a platform from the point of view of the driver of the train that enters the station. 16 years ago
peter1138 3abddfe705 (svn r15799) -Codechange: Save rail type label list to savegame and perform mapping on load if necessary. 16 years ago
rubidium b25a4f8231 (svn r15718) -Cleanup: apply some comment coding style on the rest of the sources too 16 years ago
smatz 7c8474da13 (svn r15642) -Codechange: use a default parameter value in CalcClosestTownFromTile 16 years ago
rubidium 7831346ef8 (svn r15601) -Fix [FS#2615]: bridges/tunnels don't store tram owner making it possible to remove someone's tram tracks.
-Feature: allow building road stops on road/tram tracks of competitors.
16 years ago
smatz 3fdac6f702 (svn r15588) -Fix: change owner of waypoints and deleted stations when merging companies or when a company benkrupts 16 years ago
rubidium c0a8d09ca7 (svn r15428) -Codechange: consistently use colour instead of having both color and colour. 16 years ago
rubidium 377ce6c5bf (svn r15410) -Cleanup: get rid of most of the references to the 'patches' except where it's used for backward compatability. 16 years ago
smatz 832e392855 (svn r15340) -Fix [FS#2121]: changing town road layout in-game caused ugly road networks
-Fix: use a flag instead of TL_NO_ROADS to forbid towns to build roads. The flag is ignored during world generation, so there won't be 'ghost' towns anymore
-Feature: town layout is now stored per town, so it is possible to (manually) set different layout for each town
16 years ago
smatz 0d3f5e6e74 (svn r15299) -Cleanup: remove many redundant includes 16 years ago
belugas 3671ed9e4f (svn r15290) -Codechange: Isolate size and section of the UnMovable HQ object, in order to keep the Unmovable type free of any irrelevant data 16 years ago
smatz 6dffd8ae82 (svn r15216) -Feature: native support for Transport Tycoon (Original) savegames. Based on SVXConverter's source code and documentation by Roman Vetter 16 years ago
Yexo db3ee34b44 (svn r15190) -Feature: Allow terraforming of the tiles at the edges of the map. 16 years ago
smatz 376edabb65 (svn r15183) -Fix: stand-alone rail tiles with invalid owner were not removed. Also, make the whole check a bit more intelligent. 16 years ago
smatz 3511218e37 (svn r15181) -Fix (r15180): of course it is enough to update aircraft once... 16 years ago
smatz 90381d5d63 (svn r15180) -Fix [FS#2560](r8498): old aircraft have to be updated after updating airport_type of oil rigs 16 years ago
smatz 5aa1171988 (svn r15179) -Fix [FS#2560](r12096): removing of leftover level crossings (from very old savegames) failed 16 years ago
smatz a9a8bb3590 (svn r15166) -Codechange: reduce number of includes in afterload.cpp 16 years ago
smatz 52e0c6fd35 (svn r15137) -Fix (r11822)(r14340): signs with sign 'Sign' were lost when converting from TTD savegames 16 years ago
truebrain a3dd7506d3 (svn r15027) -Merge: tomatos and bananas left to be, here is NoAI for all to see.
NoAI is an API (a framework) to build your own AIs in. See:
   http://wiki.openttd.org/wiki/index.php/AI:Main_Page
 With many thanks to:
  - glx and Rubidium for their syncing, feedback and hard work
  - Yexo for his feedback, patches, and AIs which tested the system very deep
  - Morloth for his feedback and patches
  - TJIP for hosting a challenge which kept NoAI on track
  - All AI authors for testing our AI API, and all other people who helped in one way or another
-Remove: all old AIs and their cheats/hacks
16 years ago
rubidium 11da45ee55 (svn r14949) -Cleanup: pointer coding style 16 years ago
smatz 7368c740a6 (svn r14828) -Codechange: move most of save/load-specific code to separate files 16 years ago