tron
dc54a3e627
(svn r1855) Handle endianness of sprite headers when loading a sprite, not everytime when accessing it
20 years ago
tron
d2703fd672
(svn r1854) Split GetSpritePtr() into GetSprite() for regular sprites (returning a Sprite*) and GetNonSprite() for "sprites" of type 0xFF (returning byte*)
20 years ago
tron
7cd19fe07a
(svn r1853) Move spritecache function declarations into a header of their own and use SpriteID as parameter type where appropriate
20 years ago
tron
49a4d014b9
(svn r1852) Start cleaning up sprite handling:
...
- Complement the sprite header struct with a variable sized array for the sprite data and rename it to Sprite.
- Use the correct type Sprite* instead of casting all the time (this causes some "assignment from incompatible pointer type" warnings, nothing serious, will be resolved soon)
20 years ago
bjarni
b0042740a6
(svn r1851) - Language: added Frisian translation (no strings have been translated yet)
20 years ago
tron
3608b72a36
(svn r1850) Change the last consumers of str_buffr so they use local static buffers now and remove the global array str_buffr.
20 years ago
tron
a17d6e3922
(svn r1849) Use the cheat entry enum for CheatEntry.type and remove unused enum values
20 years ago
tron
76325c2bb2
(svn r1848) Remove the obscure feature of initialising the edit box with the contents of str_buffr - it was unused anyway.
...
Remove it from the chat box too, which inherited it via copy&paste.
20 years ago
tron
dcc381bf5c
(svn r1847) Adjustment for MorphOS to unbreak the build there and removal of some now obsolete preprocessor magic
20 years ago
darkvater
a5ece25777
(svn r1846) - Fix: VS6 project file (bociusz)
...
- Fix: VS6 fkcing borkdness should be abolished
20 years ago
darkvater
dda3e0fb4a
(svn r1845) - Revert r1835 since it totally screws network compiling
...
- Fix: fix some VS.NET warnings
- Add missing file to VS.NET project file
20 years ago
truelight
034dac2c85
(svn r1844) -Fix: small protection in oldloader.c, and put the savegame on pause by default
20 years ago
matthijs
a3d2b0e66d
(svn r1843) - Codechange: [NPF] Removed some unused code.
20 years ago
tron
4867f6b234
(svn r1842) Fix another typo made in r1834
20 years ago
celestar
0e6109d360
(svn r1841) -Fix: [ 1117538 ] non-stop orders are no longer accidently skipped
20 years ago
tron
701a32d048
(svn r1840) Repel str_buffr and use local buffers where possible
20 years ago
tron
7d56d1d841
(svn r1839) Move GetTileSlope() and GetTileZ() into tile.[ch] and use more explicit types as parameters
20 years ago
tron
c45312326a
(svn r1838) Ship depots are on water, not roads
20 years ago
tron
89482008d8
(svn r1837) GetTileOwner returns Owner, not bool
...
Also assert() that the TileIndex is valid
20 years ago
tron
8f741f44c4
(svn r1836) Clean up some strange constructs concerning socket options
20 years ago
tron
6d3c886d4a
(svn r1835) Reduce the visibility of network_core.h
20 years ago
matthijs
cc0966405b
(svn r1834) - Fix: NPF does not check the owner of its target, busses try to enter other players' depots. TODO
...
- Add: asserts to find the v->u.rail.track == 0 problem.
- Add: IsValidDepot(), IsValidTown(), IsValidSign(), IsValidVehicle(), IsValidStation()
- Add: GetTileOwner(), IsTileOwner()
- Codechange: Replaced IsShipDepotTile(), IsTrainDepotTile(), IsRoadDepotTile() by IsTileDepotType().
- Codechange: typedeffed the MAP_OWNERS as Owner. Should be used as variable type.
- Codechange: Replaced a few uint by TileIndex.
20 years ago
tron
257e97c09a
(svn r1833) byte -> char transition: the rest
20 years ago
tron
6984d6cd31
(svn r1832) Next byte -> char iteration: custom names
20 years ago
truelight
f1610872de
(svn r1831) -Fix: Scenario Editor now handles human-made roads better (try to build
...
a city layout before placing the city, finally that works very nice)
20 years ago
truelight
29faa0095a
(svn r1830) -Codechange: small stuff to make the file more beautiful (tnx Tron)
20 years ago
truelight
8de49defe9
(svn r1829) -Fix: fixed some compiler warnings (tnx to Tron for the Makefile-flag)
20 years ago
tron
a0a313490b
(svn r1828) New warning flag especially for truelight (:<
20 years ago
tron
c644e6b742
(svn r1827) Next iteration of the byte -> char transition: some string drawing functions and buffers
20 years ago
truelight
85dc9fb637
(svn r1826) -Feature: a brand new OldLoader so OpenTTD is TTD(Patch) compatible
...
again.. kind of anyway. Still needs work for the extra chunks
TTDPatch provides, and which we use too, but not in the same way..
- Also, no longer BE is a problem, reading is BE/LE safe.
- Tnx to Bjarni for the BE testing, Tron for the help on the BE,
Darkvater for helping out, and Mek for providing me with the correct
information regarding TTDPatch savegames
20 years ago
tron
2d48c71e82
(svn r1825) Further style improvements:
...
- uint16 -> StringID where appropriate
- if cascades -> switch
- remove redundant ifs
- misc. stuff
20 years ago
truelight
5143f8857a
(svn r1824) -Codechange: made ChangeIndustryProduction a bit more readable
20 years ago
tron
d6d33304bf
(svn r1823) Get rid of some ugly cast magic concerning language packs
20 years ago
tron
4683b5a97f
(svn r1822) Const correctness
20 years ago
tron
59fa465dce
(svn r1821) Move generic string handling functions to string.[ch] and introduce stre{cpy,cat}, see string.h for their semantics
20 years ago
tron
bcf4b3b913
(svn r1820) Style cleanup:
...
- indentation
- 0 -> '\0' in string handling
- whitespaces
- space after for, switch, etc.
- don't treat non-boolean values as boolean
- space before and after binary operators
- bracing style
20 years ago
truelight
5f4b8ef232
(svn r1819) -Codechange: removed 1 unused function, and 1 unused struct (tnx to Tron)
20 years ago
truelight
79d1ed2c66
(svn r1818) -Add: Dynamic orders (up to 64k orders)
20 years ago
truelight
bd7f37d592
(svn r1817) -Codechange: Moved depot-functions to depot.c
...
-Codechange: Added wrappers around depot-access (GetDepot no exists)
-Codechange: Made depot-functions a bit more logic (no longer
GetDepotByTile crashes your game when you request it on a non-depot tile)
-Add: made depots dynamic (yes, 64k depots are possible now)
20 years ago
tron
e4913f1de8
(svn r1816) Use char instead of byte for string formatting
20 years ago
tron
3aac710c68
(svn r1815) Remove some unused declarations
20 years ago
tron
7dd78479cc
(svn r1814) Let ReadFileToMem() return void* (instead of byte*) because we don't know what the caller wants to do with the data
20 years ago
tron
d3f84347ac
(svn r1813) Declare functions implemented in strings.c in their own shiny new header (though i think some of these function don't belong into strings.c)
20 years ago
tron
72b539b05e
(svn r1812) [1117058] Use CT_WATER instead of CT_STEEL when accounting water which gets delivered to a town (worked because CT_STEEL and CT_WATER share the same enum number)
20 years ago
tron
602954e27f
(svn r1811) Use char for string handling in namegen.[ch]
20 years ago
tron
8f68e8def1
(svn r1810) Move town name generation declarations into a header of their own
20 years ago
tron
c753037d87
(svn r1809) Remove unused function str_is_below()
20 years ago
tron
12183084b7
(svn r1808) Use strcmp() instead of home brewed function str_eq()
20 years ago
miham
491063c9a1
(svn r1807) Langfile updates (20050205)
20 years ago
tron
cd5cd3c6fa
(svn r1806) Add missing includes (see r1803)
20 years ago