Commit Graph

300 Commits (cccd1a8739ee15460c9fa927c451abe76820a4d8)

Author SHA1 Message Date
smatz 192d348f78 (svn r14343) -Fix [FS#2300]: invalid v->u.air.targetairport could cause crashes at several places when the station pool got smaller 16 years ago
smatz 5f4ff33ce3 (svn r14337) -Codechange: use CmdRename* and CMD_RENAME_* for vehicle, president and company renaming commands, too 16 years ago
smatz 1266b1a73f (svn r14334) -Feature: ability to reset name to default/automatic value (for vehicles, engines, towns, groups, stations, waypoints, managers and companies) 16 years ago
rubidium 7c8a50d7d8 (svn r14324) -Fix [FS#2241]: free any blocks that a helicopter may have on an oilrig when the helicopter gets forcefully removed (bankruptcy). For other airports this isn't needed as they can't be used by multiple companies. 16 years ago
michi_cc fa3f2ae035 (svn r14285) -Fix [FS#2263]: A train inside a wormhole could free the reservation of another train inside the wormhole. 16 years ago
rubidium 9474db5cb6 (svn r14258) -Codechange: rework the way to query the vehicle hash to make sure it always results in the same irregardless of the order of the hash-linked-list.
-Fix: desync in PBS reservation following, vehicle flooding and road vehicle overtake/follow code.
16 years ago
rubidium c8e8911ef6 (svn r14223) -Codechange: make GetSprite aware of the 4 different types of sprites: fonts, recolour, mapgen and normal sprites. 16 years ago
frosch 12f38e56df (svn r14132) -Fix (r14039): Only reserve a path on leaving a station if the current block really is a PBS block. (michi_cc) 16 years ago
glx ef0458c739 (svn r14110) -Fix: desyncs due to bubbles in toyland 16 years ago
rubidium 99efe9aaae (svn r14097) -Fix [FS#2085]: one couldn't get a list of vehicles sharing an order when the number of orders was 0; you could see that the vehicles had a shared order though. 16 years ago
rubidium abd9f74871 (svn r14096) -Codechange: merge the shared order's vehicle list management to a single location. 16 years ago
frosch ca3f1f6406 (svn r14095) -Fix (r14076): Trains shall not stop instantly. 16 years ago
rubidium b6b9cd9d51 (svn r14089) -Fix [FS#2219]: trains not being able to find a route to a depot when the front is already in the depot. 16 years ago
frosch 9751fbe4dc (svn r14085) -Cleanup (r14083): Remove no longer used functions. 16 years ago
frosch f7826f8a37 (svn r14083) -Fix [FS#1264, FS#2037, FS#2038, FS#2110]: Rewrite the autoreplace kernel. 16 years ago
frosch 844a83ed58 (svn r14076) -Codechange: Merge the four start/stop commands into a single CMD_START_STOP_VEHICLE. 16 years ago
rubidium 2d94337e1a (svn r14064) -Fix [FS#1752]: check for the length of strings (in bytes) in the command. Checking for the length in pixels is impossible because that differs per client. 16 years ago
rubidium 8726c2fd99 (svn r14039) -Fix [FS#2217]: reversing an overlength train at a station would try to find a route out and sometimes reset the unload counter making it wait 2.5 years before departing instead of waiting until the train would actually leave the station (michi_cc) 16 years ago
rubidium e9c33fb288 (svn r13950) -Add [YAPP]: Trains can now also be in a 'stuck' state when waiting on a path reservation. (michi_cc) 16 years ago
rubidium ad36ea6b29 (svn r13912) -Codechange: remove some casts by returning the proper type instead of void*. 16 years ago
smatz aae2aa64c4 (svn r13816) -Fix [FS#2150]: check for vehicle length changes outside a depot (callback 0x11) and give a warning about that 16 years ago
rubidium d06529ef4d (svn r13719) -Codechange: rename IsValidPlayer to IsValidPlayerID in line with all other structs/classes that are in a pool. 16 years ago
rubidium d974acac89 (svn r13681) -Revert (r13678, r13677): the fixes didn't work in all cases (assertions on savegame loads).
-Fix [FS#2102]: but now in a hopefully beter way.
16 years ago
rubidium 03d32e12fb (svn r13680) -Fix: NPF crashing when a ship tried to find a nearby depot when on an aqueduct. 16 years ago
rubidium 3a793ceea9 (svn r13678) -Fix (r13677): electric trains from pre elrail savegames would get stopped on load. 16 years ago
smatz 58d63ec726 (svn r13475) -Fix (r13464): crash on destroying aquaduct with ship on in and on company bankrupt 17 years ago
rubidium 2f3b88ef9a (svn r13343) -Codechange: reorder/move variable/functions in the network headers so that nothing from the network directory needs to include basically all network headers. 17 years ago
rubidium 923e21129c (svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games. 17 years ago
peter1138 f9fc53f98a (svn r13307) -Codechange: Separate VehicleList and its two functions so only the 3 users include it, reducing dependencies on misc/smallvec.h 17 years ago
peter1138 02b5ffa13f (svn r13266) -Codechange: Use SmallVector in GUIList 17 years ago
rubidium 8c9cc415e3 (svn r13255) -Codechange: move _opt to _settings. 17 years ago
rubidium 4625695653 (svn r13251) -Codechange: rename _patches to _settings as that is more logic.
-Codechange: move all Settings into substructs of _settings in a way that they are logically grouped.
17 years ago
peter1138 6ea832ec7c (svn r13250) -Codechange: Use VehicleList in SendAllVehiclesToDepot() 17 years ago
peter1138 56f78e6412 (svn r13248) -Codechange: Use VehicleList for depot GUI. 17 years ago
peter1138 cfc8ed1f5b (svn r13246) -Fix (r13245): incorrect parameters to memcpy 17 years ago
peter1138 da8bb14cec (svn r13245) -Codechange: Use SmallVectors for generating vehicle lists, simplifying calling code somewhat. 17 years ago
peter1138 f6ea07e7d8 (svn r13241) -Codechange: Simplify CmdDepotSellAllVehicles() a bit 17 years ago
peter1138 d9805b46b9 (svn r13240) -Codechange: More const-ness for GUI code. 17 years ago
peter1138 c34b458ace (svn r13232) -Codechange: Simplify BuildDepotVehicleList() 17 years ago
rubidium 9defec7876 (svn r13165) -Codechange: replace some RebuildXXXList/ResortXXXList+InvalidateWindowXXX with InvalidateWindowXXXData. 17 years ago
rubidium 9717e1ef07 (svn r13146) -Codechange: vehicle_base.h doesn't need to be included in vehicle_gui.h. 17 years ago
rubidium 87015f5b63 (svn r13140) -Codechange: move the gui-list-sorting out of window_gui.h so window_gui.h only needs to be included in *_gui.cpp. 17 years ago
bjarni 5469686001 (svn r13125) -Fix [FS#2000](r12913): [autoreplace] failing replacement and restoring a vehicle will no longer decrease the vehicle count in groups 17 years ago
rubidium 76b8970a33 (svn r13100) -Codechange: reduce the amount of parameters passed via AddNewsMessage as there is (for each news message type) a tuple of 4 parameters that is the same for all calls. 17 years ago
smatz ec627dedf8 (svn r13090) -Codechange: add functions for direct conversion from DiagDirection to Track and Trackbits 17 years ago
peter1138 6bfd695002 (svn r13087) -Codechange: Constify CalcPercentVehicleFilled() (michi_cc) 17 years ago
glx c708ab3b48 (svn r13047) -Codechange: remove vp_d 17 years ago
glx e48a351f8e (svn r13008) -Fix [FS#1997]: silence some MSVC x64 warnings 17 years ago
bjarni 0cfd2baa3c (svn r12988) -Fix [FS#1992](r12913): [autoreplace] failing to replace a road vehicle could free it's slot without the vehicle knowing it (leading to assert) 17 years ago
rubidium d03994098b (svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description. 17 years ago