Michael Lutz
9dd8b3d430
Remove: [OSX] Stuff that is pre-10.7 from the Cocoa/Quartz video driver.
2020-04-12 18:44:43 +02:00
S. D. Cloudt
13cc8a0cee
Cleanup: Removed SVN headers
2019-11-10 17:59:20 +00:00
JMcKiern
04f659e768
Fix: Some typos found using codespell
2019-09-29 21:27:32 +01:00
glx22
2ed88d6898
Fix: inconsistent description for 32bpp-sse4-anim blitter ( #7740 )
2019-09-14 16:52:35 +02:00
Henry Wilson
7c8e7c6b6e
Codechange: Use null pointer literal instead of the NULL macro
2019-04-10 23:22:20 +02:00
Henry Wilson
af7d9020a1
Codechange: Use override specifer for overriding member declarations
...
This is a C++11 feature that allows the compiler to check that a virtual
member declaration overrides a base-class member with the same signature.
Also src/blitter/32bpp_anim_sse4.hpp +38 is no longer erroneously marked
as virtual despite being a template.
2019-03-24 16:10:04 +01:00
Jonathan G Rennison
4b256fed36
Codechange: [Blitter] Adjust line-drawing algorithm to reduce wasted off-screen work
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This clips the line segment to be within the screen area prior to pixel iteration.
2019-01-24 11:12:06 +00:00
Jonathan G Rennison
0240e90169
Fix: [Blitter] Avoid signed overflow when drawing long lines
2019-01-24 11:12:06 +00:00
Jonathan G Rennison
db924a4681
Codechange: [Blitter] Change DrawLine to be templated
...
This is remove per-pixel overheads due to use of the SetPixel virtual
method.
These overheads included:
* expensive virtual method call which prevents inlining
* palette lookup for every pixel
* branch on whether palette animation is enabled on every pixel
Regenerate project files.
2019-01-24 11:12:06 +00:00
Charles Pigott
f5b1115039
Doc: Lots and lots of doxymentation fixes
2018-10-31 12:35:54 +01:00
Charles Pigott
5f86e1a390
Codechange: Silence -Wclass-memaccess warnings with GCC8
2018-06-27 22:54:46 +02:00
Jonathan G Rennison
17257b9620
Add: 32bpp SSE2 blitter palette animator ( #6795 )
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Create a new blitter mode: 32bpp-sse2-anim, which is 32bpp-anim + this.
32bpp-sse2-anim is now used by default where 32bpp-anim would have been.
Also use this with the 32bpp-sse4-anim blitter.
See issue #6469 .
2018-05-23 09:55:04 +01:00
Michael Lutz
74b7f0a9aa
Fix: [OSX] Remove some OSX compiler warnings on newer SDKs/compilers.
2018-04-10 23:30:01 +02:00
peter1138
86430757bf
(svn r27837) -Fix (r26969): Black remap did nothing in 8bpp-simple blitter.
2017-03-30 21:33:40 +00:00
frosch
19188818ea
(svn r27796) -Fix [FS#6545]: 32bpp-anim blitters assumed that pitch and width of the screen were equal.
2017-03-18 17:14:53 +00:00
frosch
d5f82bf55b
(svn r27774) -Fix [FS#5889]: Enabling palette animation for 32bpp blitters while paused skipped initialisation of the palette and resulted in black windows.
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-Revert (r23978): No SDL-specific fix required anymore. The new fix applies to all backends.
2017-03-11 12:52:26 +00:00
frosch
914d4616ca
(svn r27575) -Fix [FS#6404]: Memory leak when disabling palette animation. (JGR)
2016-05-22 10:28:57 +00:00
rubidium
d534c80e94
(svn r27020) -Cleanup: some coding style consistency improvements (mostly spaces)
2014-10-15 18:31:37 +00:00
rubidium
8c7f376ae1
(svn r26970) -Fix (r26969): non-sse animated blitter crashed occasionally
2014-10-06 19:15:00 +00:00
rubidium
9c31ffd893
(svn r26969) -Fix (r26869): black palette didn't work very well with unmasked 32bpp sprites
2014-10-06 18:45:51 +00:00
rubidium
b476086c39
(svn r26538) -Codechange: remove double accounting of the drivers
2014-04-28 21:06:51 +00:00
rubidium
9ed12b0f07
(svn r26509) -Codechange: replace strdup with stredup (the latter ensures the return is not NULL)
2014-04-25 15:40:32 +00:00
rubidium
0463dbdc9e
(svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values
2014-04-23 20:13:33 +00:00
rubidium
c8fffcd5ce
(svn r26473) -Fix: make sure there is no uninitialised sprite data; the other blitters cleared the memory too
2014-04-20 14:55:28 +00:00
peter1138
209d3e2e9e
(svn r26463) -Fix (r10190ish): Add special handling for PALETTE_CRASH to work for non-8bpp-mapped sprites.
2014-04-13 19:22:23 +00:00
frosch
cb7544ea39
(svn r26334) -Fix: 32bit compilation.
2014-02-11 21:17:43 +00:00
rubidium
ef9108bd58
(svn r26260) -Codechange: add template parameters for (non) translucent and (non) animated sprites, so the least expensive variant can be chosen (MJP)
2014-01-13 18:20:23 +00:00
rubidium
eb2c2ef877
(svn r26259) -Codechange: add and maintain some general flags about sprites to prevent unneeded execution of expensive code (MJP)
2014-01-13 18:17:17 +00:00
rubidium
fdf55a1a48
(svn r26258) -Codechange: deduplicate Draw methods (MJP)
2014-01-13 18:12:33 +00:00
rubidium
f5f4f8a4b3
(svn r26257) -Codechange: replace most of the SSE macros by functions
2014-01-13 18:09:21 +00:00
rubidium
3a44e22b1a
(svn r26256) -Codechange: do not load some data when it is not (often) used later on (MJP)
2014-01-13 18:06:53 +00:00
rubidium
70901e04c5
(svn r26255) -Codechange: improve performance of brightness adjustment (MJP)
2014-01-13 18:05:47 +00:00
rubidium
2f7c4f6d12
(svn r26254) -Codechange: MOVD is better in some cases than PINSRD (MJP)
2014-01-13 18:04:28 +00:00
rubidium
5b3b533697
(svn r26253) -Codechange: remove margin limitation to preserve block type (MJP)
2014-01-13 18:03:35 +00:00
rubidium
7f6e837b3a
(svn r26252) -Codechange: deduplicate code for margin case (MJP)
2014-01-13 18:02:20 +00:00
rubidium
9a90bed79b
(svn r26251) -Codechange: prepare Draw code for code deduplication (MJP)
2014-01-13 18:00:18 +00:00
rubidium
6e34672c6c
(svn r26250) -Codechange: deduplicate darkening (e.g. shadow) code (MJP)
2014-01-13 17:58:58 +00:00
rubidium
76661f2c56
(svn r26249) -Codechange: simplify/cleanup ALPHA_BLEND macro (MJP)
2014-01-13 17:57:30 +00:00
rubidium
31c6e33878
(svn r26248) -Fix (r26223): missed compiler warning (MJP)
2014-01-13 17:55:34 +00:00
rubidium
a942619911
(svn r26247) -Fix [FS#5854, FS#5855]: Possible out of bounds reads with the sse blitters (MJP)
2014-01-13 17:54:24 +00:00
planetmaker
7b20da8a0a
(svn r26223) -Codechange: Silence some compile warnings about unititialized variables in the SSE blitters (MJP)
2014-01-03 18:43:10 +00:00
rubidium
115c712f4e
(svn r26222) -Codechange: use SSE instructions for transparent colour "remap" in the SSE2/SSSE3 blitters as well
2014-01-03 18:03:14 +00:00
rubidium
613fb9c6ef
(svn r26221) -Codechange: normalize constant names in anim-sse4 with the others (MJP)
2014-01-03 17:55:40 +00:00
rubidium
1e1656110a
(svn r26215) -Codechange: rework code so one can test if a blitter factory exists before attempting trying to instantiate an instance
2014-01-03 08:29:07 +00:00
rubidium
4c84d13454
(svn r26214) -Add: specialised animated SSE4 blitter (MJP)
...
With 32bpp base set about 15-20% faster in the Draw function (slower with 8bpp base set). Overall, with 32bpp base set, about 5% faster.
2014-01-02 23:52:13 +00:00
rubidium
78df732a7b
(svn r26213) -Add: specialised non-animated SSE4 blitter (MJP)
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With 32bpp base set about 40% faster than 32bpp-optimized, or about 10% for 8bpp base sets in the Draw function. Respectively about 8 and 1% of total run time
2014-01-02 23:21:07 +00:00
rubidium
71a81a8762
(svn r26212) -Add: specialised non-animated SSSE3 blitter (MJP)
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With 32bpp base set about 35% faster than 32bpp-optimized, or about 10% for 8bpp base sets in the Draw function. Respectively about 6 and 1% of total run time
2014-01-02 23:17:01 +00:00
rubidium
fb05674cb7
(svn r26211) -Add: specialised non-animated SS2 blitter (MJP)
...
With 32bpp base set about 30% faster than 32bpp-optimized, or about 10% for 8bpp base sets in the Draw function. Respectively about 5 and 1% of total run time
2014-01-02 23:12:32 +00:00
rubidium
899c0f9cd2
(svn r26210) -Codechange: add infrastructure for not registering a blitter
2014-01-02 22:48:32 +00:00
rubidium
2618d960e3
(svn r26209) -Codechange: remove some template magic and simplify some code
2014-01-02 22:41:58 +00:00