Commit Graph

347 Commits

Author SHA1 Message Date
smatz
d28985fe8e (svn r20540) -Fix [FS#4049](r20480): use CmdDeleteTown instead of direct use of operator delete 2010-08-18 15:22:40 +00:00
rubidium
89b2b9370a (svn r20482) -Codechange: move some object related information off the map and unify the relation objects have to towns 2010-08-13 12:45:26 +00:00
rubidium
c5ec910980 (svn r20481) -Fix: statues were not removed when towns would be removed 2010-08-13 11:58:45 +00:00
rubidium
a7beb897e2 (svn r20480) -Codechange: make CmdDeleteTown responsible for actually clearing tiles and such; ~Town still checks it though. 2010-08-13 11:57:59 +00:00
rubidium
089fc97387 (svn r20473) -Codechange: pass Town instead of TownID to BuildObject 2010-08-12 19:18:58 +00:00
frosch
b8c401f644 (svn r20469) -Fix (r20227): Building statues used different companys for CMD_LANDSCAPE_CLEAR during testrun and DC_EXEC. 2010-08-12 14:20:02 +00:00
rubidium
3da3d131c6 (svn r20411) -Codechange: rename unmovables as quite a lot of them are actually movable; e.g. HQ and owned land are pretty movable. 2010-08-08 10:59:30 +00:00
rubidium
412bb37f59 (svn r20409) -Codechange: reduce the number of includes needed by newgrf.h 2010-08-08 09:07:40 +00:00
rubidium
6d6939f844 (svn r20401) -Codechange: let HouseSpec use GRFFileProps 2010-08-07 21:03:38 +00:00
rubidium
3bfe26c69d (svn r20337) -Codechange: unify the construction of objects on the map 2010-08-03 08:58:12 +00:00
terkhen
7a6df202d0 (svn r20323) -Codechange: Move Delete town code to a command. 2010-08-02 21:07:23 +00:00
terkhen
ca0751adb8 (svn r20322) -Codechange: Move Expand town code to a command. 2010-08-02 21:06:06 +00:00
alberth
0e900039f3 (svn r20320) -Doc: Small Doxygen and normal comment fixes, and an missed addition. 2010-08-02 20:47:27 +00:00
frosch
4bd32799f1 (svn r20286) -Codechange: Unify end of doxygen comments. 2010-08-01 19:44:49 +00:00
frosch
ed4f806f1d (svn r20283) -Codechange: Unify start of doygen comments. 2010-08-01 19:22:34 +00:00
alberth
dc6ed2c2c0 (svn r20279) -Doc: Doxygen additions/improvements. 2010-08-01 17:45:53 +00:00
alberth
a825b4fa5f (svn r20266) -Doc: Mostly typo fixes, a few doxygen-related improvements. 2010-07-31 21:02:56 +00:00
terkhen
4f9b49653b (svn r20227) -Fix [FS#3985]: Don't spend cash when building a statue fails. 2010-07-27 16:40:16 +00:00
alberth
be6c058424 (svn r20211) -Codechange: Indented code should have curly braces around it. 2010-07-24 10:14:39 +00:00
rubidium
b8487afe54 (svn r20192) -Cleanup: bye bye variables.h, bye bye VARDEF... you won't be missed :) 2010-07-19 17:28:27 +00:00
michi_cc
a75583bbb6 (svn r20048) -Feature: Add a setting to forbid towns building level crossings. 2010-07-02 16:34:07 +00:00
michi_cc
ffdbb7ec81 (svn r20047) -Fix (rUnknown): Towns were not able to build level crossings when using original or better town layout. 2010-07-02 16:34:03 +00:00
frosch
1d3adb2b66 (svn r19931) -Fix (r19914): Convert assertion in Backup<> destructor into DEBUG() output. It was triggered on exceptions, especially when aborting world generation. 2010-06-05 12:16:12 +00:00
frosch
9db3cde73a (svn r19914) -Codechange: Wrap a helper class around temporary assignments of _current_company to ensure proper restoration. 2010-05-31 20:22:57 +00:00
frosch
910aade284 (svn r19744) -Add [FS#3477]: [NewGRF] Access to random bits of houses and industries from construction callbacks 17, 28 and 2F. That is: The randombits the house/industry will start with, if construction succeeds. 2010-05-01 13:09:49 +00:00
frosch
7795303227 (svn r19743) -Fix: NewGrfs could access map bits of not yet constructed industries and houses during construction callbacks. 2010-05-01 13:01:21 +00:00
rubidium
f56ebd81c3 (svn r19709) -Feature: NewGRF debugging/inspecting of (primarily) enabled callbacks and values of variables 2010-04-24 13:39:11 +00:00
frosch
75d4bc947d (svn r19654) -Codechange: Use Extract<> in more places. 2010-04-17 13:31:41 +00:00
smatz
0ef33548c2 (svn r19614) -Codechange: "it's" => "its" where appropriate 2010-04-12 14:12:47 +00:00
alberth
073f627930 (svn r19482) -Doc: Doxygen additions/updates. 2010-03-20 15:23:26 +00:00
alberth
7ef97932d9 (svn r19479) -Codechange: Test range of town size and layout instead of against the current last value. 2010-03-20 10:59:06 +00:00
alberth
e89f154c0d (svn r19478) -Codechange: Resolve TS_ prefix clash between TileSource and TownSize enums. 2010-03-20 10:55:08 +00:00
alberth
6b6ff9c52b (svn r19400) -Codechange: CheckforTownRating returns a CommandCost. 2010-03-13 15:33:07 +00:00
yexo
404df87b1f (svn r19295) -Codechange: introduce wrapper functions for GRFConfig::name/info 2010-02-28 20:28:08 +00:00
alberth
566f87b2de (svn r19279) -Codechange: CheckIfAuthorityAllowsNewStation() returns CommandCost. 2010-02-27 17:42:55 +00:00
alberth
2ac558494c (svn r19272) -Doc: successfull -> successful. 2010-02-27 12:29:44 +00:00
smatz
f051066bc4 (svn r19224) -Codechange: change parameters passed to ShowErrorMessage() a bit 2010-02-24 14:46:15 +00:00
rubidium
4d93b704d9 (svn r18866) -Codechange: remove the CmdFailed(ret)/CmdSucceeded(ret) wrapper functions 2010-01-18 22:57:21 +00:00
rubidium
82fc28f77f (svn r18809) -Codechange/Cleanup: remove unneeded headers from some files, if a header require a header make it include that header 2010-01-15 16:41:15 +00:00
rubidium
31b325baaf (svn r18715) -Codechange: make StationFinder a subclass of TileArea 2010-01-04 18:12:10 +00:00
rubidium
ee3a44e74f (svn r18567) -Fix [FS#2613]: [NewGRF] House property 15 did not work 2009-12-20 14:53:32 +00:00
smatz
a62f16c86d (svn r18550) -Fix (r18281): show expected price of town construction even when the company doesn't have enough money 2009-12-19 21:42:19 +00:00
rubidium
a68849fb56 (svn r18415) -Fix [FS#3332]: on slopes the original and better road layouts did not check their minimum distance requirements 2009-12-06 16:14:13 +00:00
smatz
421a24001c (svn r18302) -Fix [FS#3328](r18281): city size multiplier was ignored when generating new game 2009-11-26 22:04:11 +00:00
frosch
830231e2bd (svn r18283) -Feature: [NewGRF] Add new price bases for removing industries, building/removing unmovables (new objects), building/removing rail-waypoints/buoys, interacting with town-authority, building foundations, funding primary industries (when not prospecting) and towns.
If a GRF does not set price multipliers for these new prices, but for the previously used ones, the old modifiers will be propagated to the new bases.
2009-11-24 22:15:42 +00:00
smatz
f0c64208cf (svn r18281) -Feature: founding towns in-game (based on work by Belugas, TheJosh, GeekToo, Terkhen and others) 2009-11-24 21:18:11 +00:00
smatz
47660b984b (svn r18110) -Codechange [FS#3316]: search for stations nearby only once per producer (instead of once pre produced cargo type) (fonsinchen) 2009-11-15 21:06:13 +00:00
rubidium
c2221885f4 (svn r18027) -Codechange: make some unneededly global variables static and remove some unused variables 2009-11-09 09:59:35 +00:00
frosch
ba1fc280e3 (svn r18005) -Codechange: Convert the Prices struct into an array and an enum. 2009-11-07 22:47:54 +00:00
alberth
44aacfc59f (svn r17928) -Codechange: ShowErrorMessage() now takes the summary string before the details string.
Gentlemen, swap your string parameters.
2009-10-31 19:46:51 +00:00