Commit Graph

206 Commits

Author SHA1 Message Date
rubidium
5f88e81641 (svn r7642) -Codechange: unify all the different locations where the animation state is stored into a single location. 2006-12-30 11:57:52 +00:00
rubidium
34bc8008d3 (svn r7640) -Codechange: move a table from industry_cmd.c to table/industry_land
-Codechange: add a reference to the industry GFX enum and some comments to the tables
-Codechange: remove some magic numbers
2006-12-30 11:41:54 +00:00
rubidium
6b572f1e1f (svn r7603) -Codechange (FS#481): update the Polish Town Name generator with Unicode characters (DDream). 2006-12-28 19:49:31 +00:00
peter1138
e9e4ba8222 (svn r7592) -Feature: Add support for tractive effort to 'realistic' acceleration. 2006-12-28 13:18:07 +00:00
celestar
d95e2c2dd1 (svn r7573) -Merged the bridge branch. Allows to build bridges of arbitrary rail/road combinations (including signals) 2006-12-27 12:38:02 +00:00
rubidium
c3d65805e7 (svn r7476) -Fix (6965): the paper mill belongs in the Sub-Arctic (LT_HILLY) and not the Tropic (LT_DESERT) climate. 2006-12-11 12:32:23 +00:00
miham
09458ec5f0 (svn r7456) [Namegen] Fixed hungarian characters in namegen as well 2006-12-09 17:43:04 +00:00
peter1138
039794e83c (svn r7326) -Feature: Add support for gradual (un)loading of vehicles (Maedhros) 2006-12-02 16:56:32 +00:00
KUDr
59723b113e (svn r7241) -Fix: czech town name generator now uses proper diacritics (Hadez) 2006-11-22 23:25:31 +00:00
peter1138
16a12db609 (svn r7212) -Codechange (FS#409): Update Turkish town name generator with Turkish characters (jnmbk) 2006-11-18 22:15:46 +00:00
peter1138
4db17dcf9b (svn r7184) -Codechange: Convert Catalan name generator to UTF-8 2006-11-17 07:35:12 +00:00
peter1138
1a4f1c8177 (svn r7182) -Feature: Merge utf8 branch. This brings us support for Unicode/UTF-8 and the option for fonts rendered by FreeType. Language changes to come. 2006-11-16 22:05:33 +00:00
KUDr
9d5befb22a (svn r7134) - Fix (r7133) Still can't build oil refinery in the desert climate (this time i tested it) 2006-11-12 01:28:45 +00:00
KUDr
2ac1ba423d (svn r7133) - Fix: Can't build oil refinery in other climates than temperate. 2006-11-12 01:14:44 +00:00
peter1138
8cfe4d6a67 (svn r7057) -Codechange: Remove hardcoded lists of road vehicles for each cargo type in favour of just checking the cargo type of each vehicle. 2006-11-03 23:06:54 +00:00
tron
4832b0fdff (svn r7013) Add glyphs for the interpunct. This is mainly useful for the catalan translation 2006-10-31 13:55:38 +00:00
belugas
56c81cc978 (svn r7001) -Codechange: _build_industry_trypes is now only used by industry_gui.c. Move it there.
-Codechange: _industry_type_cost is not defined, remove its declaration
2006-10-29 00:39:41 +00:00
belugas
7effb8fd50 (svn r6965) -CodeChange : Add a climate bitmask member to IndutrySpec.
Removed a loop that used the array _build_industry_types for that purpose.
2006-10-27 15:54:24 +00:00
belugas
f48c419467 (svn r6930) -Codechange: Move industry name into IndustrySpec
-Codechange: member color_map is more related to random color, rename it as such
2006-10-24 19:19:25 +00:00
Darkvater
605036dbb4 (svn r6924) -Codechange: Give the last (in the widget arrays at least) sprites meaningful names. 2006-10-24 13:20:54 +00:00
Darkvater
512568781b (svn r6923) -Codechange: Load nsignalsw.grf in the same way as other mandatory additional grfs 2006-10-24 13:08:52 +00:00
Darkvater
1204eeacfe (svn r6922) -Feature: Add proper cloning sprites and cursors, different for each vehicle. Big thanks
to MB for the initial design and skidd13 for the iconified version(s).
-Codechange: Change the autorenew sprites from recycle to upgrade (skidd13)
-Codechange: Change the shared orders icon (MeusH)
-Add missing table/files.h file to VS project file.
2006-10-24 12:56:14 +00:00
peter1138
e08dfce57c (svn r6921) - PEBKAC: Add an MD5 sum check of our own data files, and warn if they don't match. 2006-10-24 10:15:56 +00:00
belugas
9c1e89b0c0 (svn r6904) -CodeChange : Cleanup of industry_cmd (Step-5).
Add member life_type to IndustrySpec and remove the now useless _industry_close_mode array
2006-10-23 16:35:27 +00:00
peter1138
4c1423fc38 (svn r6781) - Fix (r5926): Some house introduction dates were incorrectly adjusted in the move to 32bit dates. 2006-10-15 19:01:40 +00:00
Darkvater
9c611b0848 (svn r6717) -Codechange: move OPENTTD_SPRITES_COUNT into table/sprites.h to use it from there. 2006-10-10 09:40:12 +00:00
bjarni
37ddda749a (svn r6593) -Fix: [depot window] added sprites to the buttons, that lacked one
Also changed the sprites on some of the other buttons to make the buttons consistent
   Credits for this:
   Drawing: skidd13 (first sprite copied/heavily inspired by Bot_40)
   Grfencoding: peter1138
   Coding to apply the new sprites: peter1138 (modified by me)   
   Ideas:
    Born Acorn
    MeusH
    ValHallA|SW
    XeryusTC
  Sorry if I forgot to mention somebody
2006-09-30 21:23:34 +00:00
rubidium
d095ff81d6 (svn r6465) -Fix: change some instances of '/* $Id */' to '/* $Id$ */', so SVN can do what is was supposed to do.. 2006-09-16 21:07:38 +00:00
rubidium
63687763e9 (svn r6381) -Cleanup: make the '/* */' comments that span multiple lines more uniform.
-Cleanup: whitespace alignment of a few tables.
2006-09-04 20:40:33 +00:00
Darkvater
de610df608 (svn r6367) -Codechange: Speed up the animated cursors a bit so they move once in a while
at least.
2006-09-03 22:27:13 +00:00
tron
22d2ca7cc6 (svn r6255) Simplify drawing of catenary in depots 2006-08-31 07:29:19 +00:00
bjarni
21db9de388 (svn r6220) -Fix: added missing space in a string for Catalan town names (Arnau) 2006-08-29 18:50:15 +00:00
rubidium
27cee58ab8 (svn r6204) -Cleanup: replace non-indentation with spaces; like '}<TAB>else {' -> '} else {', tabs between code and comment, etc. 2006-08-28 18:53:03 +00:00
rubidium
480af9c917 (svn r6045) -Cleanup: align all table-like structures using spaces, i.e. whitespace fixes only except for a few comments to make them uniform for the whole enum/struct. 2006-08-22 14:38:37 +00:00
rubidium
e159ada7a2 (svn r5975) -Cleanup: use ORIGINAL_BASE_YEAR & ORIGINAL_MAX_YEAR where the functions really depend on the original date format.
-Cleanup: use DAYS_TILL_ORIGINAL_BASE_YEAR where the date variables are in the old date format and conversions are needed.
-Cleanup: replace one (forgotten) instance of uint16 with Date.
2006-08-20 12:39:17 +00:00
bjarni
db39da587f (svn r5965) -Feature: FS#261 Catalan Town Names generator (arnau) 2006-08-20 09:52:15 +00:00
rubidium
3cab5f30c0 (svn r5926) -Codechange: make _cur_year contain the full year, instead of the offset since 1920
-Codechange: store all year related variables that are _not_ stored in a savegame/transported over the network in the same format as _cur_year
2006-08-16 11:39:55 +00:00
tron
012e144cc1 (svn r5864) -Feature: Also allow horizontal and vertical rails on steep slopes 2006-08-12 12:56:45 +00:00
tron
5f943a4ba7 (svn r5833) -Feature: Allow building of (certain) rails, roads and bridge ramps on steep sloped tiles 2006-08-10 14:44:32 +00:00
peter1138
42bcee22bd (svn r5819) - NewGRF: add support for refit costs specified in NewGRF. This may affect the default refit costs for the default rail vehicles. 2006-08-09 20:44:23 +00:00
tron
5fae4637d8 (svn r5796) Use DrawTileSprites/DrawTileSeqStruct for road depot drawing data, too 2006-08-06 18:36:36 +00:00
belugas
5280b9302c (svn r5785) Fix(5771) : Silenced a warning in MSVC that prevented from compiling. 2006-08-06 01:51:57 +00:00
tron
635bfcd1c8 (svn r5771) Unify several code paths and data structures for drawing train depots and waypoints 2006-08-05 16:54:55 +00:00
tron
b0135b4381 (svn r5723) - Move the declaration of DrawRoadDepotSprite() out of functions.h (but I'm not too happy with the new header)
- Use DiagDirection instead of plain int for the orientation of the depot graphics
- Rename the associated data tables with sprites to something more meaningful
2006-08-03 06:44:54 +00:00
belugas
40021f15f0 (svn r5504) Feature : Added Italian town name generator. (sidew) 2006-07-16 00:32:00 +00:00
richk
a0412db308 (svn r5385) - Fix: Corrected new helipad layering so helicopters go over the H, not through it! ;) Thanks to mart3p for spotting this. 2006-06-26 23:38:32 +00:00
richk
1423445050 (svn r5362) - Fix: Updated sprites in New Airports to be allow cleaner replacement by newgrf graphics. All tiles now use SPR_AIRPORT_APRON as the tarmac. Created two new sprites in airports.grf for half-grass half-tarmac tiles on Intercontinental airport. 2006-06-25 13:42:37 +00:00
richk
a832ca51fe (svn r5346) - Feature: Add 4 new airports. 2 for aircraft, 2 for helicopters.
Commuter airport: Small. 5x4. 3 terminals, 2 helipads.
Intercontinental: massive. 9x11. 8 terminals, 2 helipads, 4 runways.
Helidepot: a small heliport with a depot for helis only.
Helistation: a large heliport with 3 helipads and a depot.
2006-06-23 22:05:40 +00:00
tron
d2f6cb9e2d (svn r5262) Add symbolic names for the aircraft subtypes. not perfect, but better than raw numbers 2006-06-14 11:05:30 +00:00
peter1138
dfa60b0832 (svn r5201) - NewGRF: add loading of default refit costs. This information is not yet used 2006-06-09 16:35:07 +00:00