OpenTTD-patches/table
tron b0135b4381 (svn r5723) - Move the declaration of DrawRoadDepotSprite() out of functions.h (but I'm not too happy with the new header)
- Use DiagDirection instead of plain int for the orientation of the depot graphics
- Rename the associated data tables with sprites to something more meaningful
2006-08-03 06:44:54 +00:00
..
ai_rail.h
animcursors.h
autorail.h
bridge_land.h
build_industry.h
clear_land.h
elrail_data.h (svn r5136) Fix various style bugs: 2006-06-05 18:10:43 +00:00
engines.h (svn r5262) Add symbolic names for the aircraft subtypes. not perfect, but better than raw numbers 2006-06-14 11:05:30 +00:00
files.h
genland.h
industry_land.h
landscape_const.h
landscape_sprite.h
namegen.h (svn r5504) Feature : Added Italian town name generator. (sidew) 2006-07-16 00:32:00 +00:00
palettes.h
road_land.h (svn r5723) - Move the declaration of DrawRoadDepotSprite() out of functions.h (but I'm not too happy with the new header) 2006-08-03 06:44:54 +00:00
roadveh.h
sprites.h (svn r5362) - Fix: Updated sprites in New Airports to be allow cleaner replacement by newgrf graphics. All tiles now use SPR_AIRPORT_APRON as the tarmac. Created two new sprites in airports.grf for half-grass half-tarmac tiles on Intercontinental airport. 2006-06-25 13:42:37 +00:00
station_land.h (svn r5385) - Fix: Corrected new helipad layering so helicopters go over the H, not through it! ;) Thanks to mart3p for spotting this. 2006-06-26 23:38:32 +00:00
town_land.h
track_land.h
train_cmd.h
tree_land.h
unmovable_land.h
water_land.h