Patric Stout
ca9a7df752
Codechange: rename str_validate to StrMakeValid(InPlace) ( #9304 )
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This to be more explicit the function changes the value, and not
returns yes/no.
2021-05-29 11:21:38 +02:00
Patric Stout
4d74e51907
Fix #9281 : acquire a company uses special bookkeeping to make you rich ( #9300 )
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When you buy-out a company, you got your shares back. This is
based on company-value, which includes values for the vehicles etc.
In other words, you not only got the vehicles, but you also got
paid to get them back.
Additionally, you also got the loan of the company, but not the
money for the loan (as that is subtracted from the company-value).
Solve this by changing the rules of a buy-out: don't sell your
shares, get the loan AND the balance and get the infrastructure.
2021-05-29 11:21:30 +02:00
rubidium42
4c0e083128
Cleanup: set the base in the setting templates, instead of defining the base for every setting
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This has the added benefit of not getting mistaken that multiple bases can be used for the same SettingTable
2021-05-29 10:32:32 +02:00
rubidium42
4144e949ed
Fix: [Network] Prevent an empty server name to be set anywhere
2021-05-29 10:07:30 +02:00
rubidium42
08308d808c
Codechange: use separate pre and post callbacks for int settings
2021-05-29 10:07:30 +02:00
rubidium42
e2f5d9e561
Codechange: use separate pre and post callbacks for string settings
2021-05-29 10:07:30 +02:00
rubidium42
ea9715d970
Codechange: split Write_ValidateSetting to get separate functions for making ints valid and writing ints
2021-05-29 10:07:30 +02:00
rubidium42
208952f2ba
Codechange: split Write_ValidateSetting to get separate functions for making strings valid and writing strings
2021-05-29 10:07:30 +02:00
translators
ce1c60699a
Update: Translations from eints
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norwegian (bokmal): 3 changes by Anolitt
dutch: 3 changes by Afoklala
portuguese (brazilian): 3 changes by Vimerum
2021-05-28 19:53:19 +00:00
translators
7b5c0b4236
Update: Translations from eints
...
chinese (traditional): 9 changes by benny30111
english (us): 3 changes by 2TallTyler
2021-05-27 19:38:25 +00:00
Patric Stout
7648483364
Change: by default, make "unload all" leave stations empty ( #9301 )
2021-05-27 18:56:39 +02:00
rubidium42
8372c679e3
Codechange: add helper functions to read an int setting value
2021-05-27 18:49:43 +02:00
rubidium42
86c9ef8134
Codechange: remove SettingDescType in lieu of the actual classes
2021-05-27 18:49:43 +02:00
rubidium42
e666a962b1
Codechange: let OneOfMany and ManyOfMany be their own classes as well
2021-05-27 18:49:43 +02:00
rubidium42
860003458f
Codechange: make BoolSettingDesc its own sub class
2021-05-27 18:49:43 +02:00
rubidium42
72ec81325b
Cleanup: remove unneeded temporary variables and casts
2021-05-27 18:49:43 +02:00
rubidium42
0d6597a9e6
Codechange: move bits of SettingDesc down to the appropriate sub classes
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And by doing so remove the hack where ints were put into pointers so "def" could either be an int or a string
2021-05-27 18:49:43 +02:00
rubidium42
f58611298e
Codechange: use IntSettingDesc in the settings GUI
2021-05-27 18:49:43 +02:00
rubidium42
f6723b53da
Codechange: make parsing of IniItems overridable functions of SettingDesc
2021-05-27 18:49:43 +02:00
rubidium42
1f8ff0e4f9
Codechange: make Write_ValidateSetting a function of StringSettingDesc
2021-05-27 18:49:43 +02:00
rubidium42
be28c95b30
Codechange: make Write_ValidateSetting a function of IntSettingDesc
2021-05-27 18:49:43 +02:00
rubidium42
024e584904
Cleanup: use (config) formatting for console settings functions
2021-05-27 18:49:43 +02:00
rubidium42
c3cd4a683d
Codechange: make formatting of values into strings a method of SettingDesc
2021-05-27 18:49:43 +02:00
rubidium42
d8125fa46e
Codechange: make sub classes of SettingDesc for the different types of settings
2021-05-27 18:49:43 +02:00
rubidium42
91b3d697c5
Codechange: make SettingDesc an instance in the setting table to allow for sub classes
2021-05-27 18:49:43 +02:00
rubidium42
cf6b91f30f
Codechange: do not use SettingDescBase directly when not needed
2021-05-27 18:49:43 +02:00
rubidium42
3bb6ce8827
Codechange: use initializer_lists for the settings tables
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Not using vectors as those require copying from the initializer list and that
makes unique_ptrs to the actual SettingDesc objects later impossible.
2021-05-27 18:49:43 +02:00
rubidium42
425d50372f
Codechange: let SettingDesc extend SettingDescBase
2021-05-27 18:49:43 +02:00
rubidium42
ac99a38175
Cleanup: remove and/or fix some confusing comments
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The comments for SettingDescType; it is a byte, so not 4 bytes and since it is not a flag there are about 250 other possibilities left instead of 9.
SettingGuiFlag is uint16 so has 2 bytes allocated.
SettingDescGlobVarList and related comments imply that global vars cannot be used elsewhere, but they are used for settings just fine. Even then the type is not used anywhere else but the definition of the table.
2021-05-27 18:49:43 +02:00
rubidium42
8ffb4122df
Codechange: just pass the SettingDesc to SetSettingValue and remove distinction between (non)company
2021-05-27 18:49:43 +02:00
rubidium42
db54e20825
Change: mark copy-assignment as deleted for classes with a copy-constructor that is not trivial
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This to prevent the default copy-assignment getting used when during the assignment also some other memory needs to be allocated as that would otherwise be freed.
2021-05-27 18:30:56 +02:00
rubidium42
9197de39e4
Cleanup: remove unused copy-constructor without copy-assignment
2021-05-27 18:30:56 +02:00
rubidium42
6fe4d4ad7b
Codechange: linkgraph always iterates with NodeIDs over the Size(), so make Size() the same type to prevent infinite loops
2021-05-27 18:30:56 +02:00
rubidium42
ed9e38221a
Cleanup: remove dead code; ++ on ostreambuf_iterator is a no-op
2021-05-27 18:30:56 +02:00
rubidium42
b280f16316
Codechange: remove unneeded comparison and casts
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Division by resize_y is already yielding an unsigned number, so when clicking in the WD_FRAMERECT_TOP you would already get a huge value, so sel would never be negative. So, leave sel an unsigned number and remove the <= check.
2021-05-27 18:30:56 +02:00
rubidium42
b9797a81c0
Codechange: pass large parameter by reference instead of value, especially in a recursive function
2021-05-27 18:30:56 +02:00
rubidium42
b791ffc6de
Fix: do not hide parameter by local variable with the same name
2021-05-27 18:30:56 +02:00
rubidium42
eaa3df1e8e
Fix: part of a tile might not be marked dirty upon terraforming
2021-05-27 18:30:56 +02:00
translators
35dbd53682
Update: Translations from eints
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russian: 3 changes by Ln-Wolf
slovak: 3 changes by FuryPapaya
spanish: 3 changes by MontyMontana
2021-05-26 19:32:03 +00:00
translators
c96945fa2b
Update: Translations from eints
...
swedish: 27 changes by joeax910
spanish (mexican): 1 change by absay
korean: 4 changes by telk5093
german: 3 changes by Wuzzy2
finnish: 3 changes by hpiirai
french: 3 changes by glx22
portuguese: 3 changes by azulcosta
2021-05-25 19:16:10 +00:00
translators
6b24cd2516
Update: Translations from eints
...
swedish: 50 changes by joeax910
2021-05-24 19:18:21 +00:00
milek7
7607277380
Fix: Network on Haiku, remove old code for BeOS
2021-05-24 08:56:18 +02:00
milek7
886f5c104a
Fix: Workarounds for BeMidi driver to work properly on Haiku
2021-05-24 08:56:18 +02:00
milek7
36bcd2956a
Fix: Building on Haiku
2021-05-24 08:56:18 +02:00
glx22
7c0762da65
Change: Show what is affected by "wagon removal" toggle
2021-05-23 21:51:58 +02:00
glx22
e99352a5d9
Change: Unhide Ctrl effect for group replace protection
2021-05-23 21:51:58 +02:00
translators
64be66216c
Update: Translations from eints
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chinese (traditional): 3 changes by benny30111
2021-05-23 19:20:55 +00:00
Jonathan G Rennison
a896753ecc
Fix #9264 : Do not attach temporary wagons to free wagon chains when autoreplacing
2021-05-23 21:05:55 +02:00
Vít Šefl
33d99d27f4
Fix: Encountering two-way red signals could prune unrelated branches.
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The intermediate node branch is now only pruned if the node is on the
path leading to the two-way red signal.
2021-05-23 20:19:39 +02:00
Michael Lutz
97722931a9
Fix: [OpenGL] Increase timeout when waiting for the GPU to be done with the drawing buffer.
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The old timeout could be too short if v-sync was on on lower refresh rates.
2021-05-23 12:22:59 +02:00