tron
c9defc0fea
(svn r4790) Remove slope magic from EnsureNoVehicleZ() and rename it to EnsureNoVehicleOnGround() to make more clear what it does
2006-05-09 09:56:09 +00:00
rubidium
e5bd292dab
(svn r4789) - Codechange: rename RoadType to RoadTileType and ROAD_{NORMAL,CROSSING,DEPOT} to ROAD_TILE_* for consistency
2006-05-09 08:25:31 +00:00
rubidium
9b1bbf72ee
(svn r4788) - Codechange: RAILTYPE_{NORMAL,ELECTRIC,...} and RAIL_TYPE_{NORMAL,SIGNAL,...} have nearly the same name, rename RAIL_TYPE_* to RAIL_TILE_* of extra clarity
2006-05-09 08:17:33 +00:00
peter1138
9208cd3f42
(svn r4770) - Revert unindented change to rail_cmd.c in r4769.
2006-05-07 11:49:48 +00:00
peter1138
d3fea69041
(svn r4769) - Newstations: add newstations ttdpatch flag
2006-05-07 11:41:44 +00:00
peter1138
31a54a6835
(svn r4767) - Newstations: fix loading / use of custom ground sprites
2006-05-07 10:58:53 +00:00
peter1138
f689b20874
(svn r4754) - Newstations: expose default station display data via a function so we can use it (rarely) in other places.
2006-05-06 20:33:22 +00:00
peter1138
b7e0ca4453
(svn r4748) - Newstations: use custom sprite layout callback for waypoints as well as stations. Supports merging of adjacent waypoints if the GRF supports it (newstatsw.grf)
2006-05-06 09:40:12 +00:00
peter1138
4963eb80b7
(svn r4739) - Newstations: remove cargo type parameter of GetCustomStationRelocation() as we can determine it internally
2006-05-04 19:21:16 +00:00
peter1138
be5744ae50
(svn r4723) - Newstations: add TileIndex parameter to station resolver.
2006-05-03 21:19:21 +00:00
peter1138
76411cef63
(svn r4719) - Newstations: instead of drawing nothing, fall back to the default sprite layout if a station layout specifies so.
2006-05-03 20:35:41 +00:00
belugas
187013b6a3
(svn r4593) CodeChange : Renamed spec (when using StationSpec) to statspec.
...
This is following the same scheme as for IndustrySpec
2006-04-27 18:28:56 +00:00
Darkvater
feefbbbf06
(svn r4586) - Codechange: Recursive commands that rely on _error_message to handle success/failure can fail if a recursive call fails but doesn't set the error message, thus resulting in an old, possibly erroneous being used (see FS#130 prior to r4585). Now properly reset the global variable _error_message in these cases.
2006-04-26 21:48:22 +00:00
tron
18ad0ae50e
(svn r4572) Remove vehicle_leave_tile_proc
...
There's exactly one implemented function (unbarring a level crossing) and one place where it can be triggered (a train leaves a level crossing)
It's a bit overkill, so just handle this one case where it can happen
2006-04-25 07:32:33 +00:00
tron
c1dc517dab
(svn r4554) Replace magic numbers by TILE_{HEIGHT,SIZE}
2006-04-23 19:35:36 +00:00
peter1138
14b6860e62
(svn r4546) - NewGRF: add support for Action 0x05, type 0x04: replacement signal graphics. Thanks to Purno for supplying data to test
...
with.
2006-04-23 15:57:34 +00:00
tron
0347fb2ab6
(svn r4541) Add a type for slopes and replace many magic numbers by the appropriate enums
2006-04-23 13:48:16 +00:00
celestar
6935fb6455
(svn r4461) -Codechange: Add and make use of map accessor functions for signal drawing. Includes some basic cleanup of the drawing functions
2006-04-17 19:09:30 +00:00
Darkvater
7456c6e6ed
(svn r4440) - Fix: Yoyo-effect of rail in desert/snow introduced by r4379. When a special groundtype below the track is encountered in the tileloop, always return even if groundtype hasn't changed.
2006-04-15 22:16:47 +00:00
peter1138
4118b66322
(svn r4415) Fix bug introduced in r4384 where drawing a default waypoint for the GUI
...
caused a game crash. This only manifested with some newstations loaded.
Thanks to Richk67 for finding this.
2006-04-14 16:28:24 +00:00
celestar
b03bd97b47
(svn r4386) -Codechange: Add and make use of IsCustomWaypoint
2006-04-12 13:25:32 +00:00
celestar
bdcb4bbf1d
(svn r4384) -Codechange: rail drawing code
...
-Added a function to obtain the axis of a waypoint
-Moved the waypoint layout tables from the depot layout tables into an own one
-Use GetRailTileSubtype
2006-04-12 12:50:40 +00:00
peter1138
f733f94677
(svn r4383) - Codechange: Remove extraneous code from 4354; no need to get RailTypeInfo when we already have it...
2006-04-12 12:33:21 +00:00
celestar
5b33383f65
(svn r4382) -Codechange: Make use of SetSignalType where appropriate
2006-04-12 12:24:39 +00:00
celestar
0b16a2d41b
(svn r4381) -Codechange: Forgot an occurence for rail ground types
2006-04-12 12:22:43 +00:00
celestar
c08ed855f3
(svn r4380) -Codechange: Make use of GetTrackBits where appropriate
2006-04-12 12:12:51 +00:00
celestar
ee7eaef29d
(svn r4379) -Codechange: Add and make use of map accessor functions concerning rail ground types
2006-04-12 11:58:07 +00:00
celestar
923a0e60d6
(svn r4378) -Add and make use of an accessor function two-way => one-way => one-way => two-way signal cycling
2006-04-12 09:36:27 +00:00
celestar
5ae9a03a1f
(svn r4377) -Add and make use of a function that finds out whether a signal is an entry or and exit signal to a presignal block (as combos act as both)
2006-04-12 09:12:33 +00:00
celestar
e79c36bf8c
(svn r4376) -Codechange Renamed GetSignalState to GetSignalStateByTrackdir
2006-04-12 08:28:03 +00:00
celestar
a8d4285ec2
(svn r4375) -Codechange: Move the signal drawing bit to an own function and rename DrawSignalHelper to DrawSingleSignal
2006-04-12 08:06:08 +00:00
celestar
24fcd110b2
(svn r4358) -Codechange: Don't use a TileInfo where a TileIndex will do
2006-04-11 13:19:05 +00:00
celestar
dfad91e317
(svn r4357) -Codechange: Moved global _signal_base_sprites into the only function where it is used and use a better array arrangement for it
2006-04-11 13:10:16 +00:00
peter1138
5f24141cb8
(svn r4354) [Elrail][NewGRF] Codechange: Drawing of custom waypoints with custom ground sprites used the index of the rail type as an offset. With the introduction of elrails this offset is incorrect, so instead there is now a lookup table within the RailTypeInfo struct to explicitly list the offset.
2006-04-11 10:45:06 +00:00
celestar
da428dca70
(svn r4353) Codechange: Move global _signal_position into the only function that uses it and convert the bit-hacking into a struct
2006-04-11 10:19:50 +00:00
tron
7a3345f4df
(svn r4344) Use tile coordinates or even TileIndices instead of virtual tile coordinates where it suffices.
2006-04-10 12:36:04 +00:00
tron
81e6d68f95
(svn r4342) Change the first two parameters of commands - virtual pixel coordinates of the tile to operate on - to a TileIndex
...
Remove DoCommandByTile(), because now it does the same as DoCommand()
2006-04-10 07:15:58 +00:00
celestar
7246cab5ee
(svn r4337) -Fix: A problem where GetRailType was called instead of GetRailTileType. Thanks to glx for noticing
2006-04-09 17:50:00 +00:00
tron
8111eca43e
(svn r4332) Turn a table lookup into a ternary operator
2006-04-09 09:29:50 +00:00
Darkvater
fc68881906
(svn r4265) - Fix: compile warning on VS2005 (parameter 2 different from declaration)
2006-04-03 18:11:42 +00:00
tron
892a4c587d
(svn r4242) Pass TileIndex and slope to GetSlopeTileh_*() instead of TileInfo
2006-04-02 12:49:18 +00:00
belugas
80570009dd
(svn r4181) CodeChange : Replaced [G/S]etMapExtraBits by [G/S]etTropicZone. Although it was an accessor, nor his usage nor the values were clear.
2006-03-30 19:16:44 +00:00
belugas
00cdf24057
(svn r4156) CodeChange : Little cleanup after Celestar's elrail merge
2006-03-29 20:06:31 +00:00
celestar
a7d8ad0004
(svn r4150) -Feature: Merged elrails into trunk. Thanks to Tron for lots of code and proofreading, thanks to peter1138 for another lot of code and ideas.
2006-03-29 16:30:26 +00:00
tron
9ad72f2d47
(svn r4111) Fix/Remove some stale comments
2006-03-26 11:08:44 +00:00
tron
88d27219b4
(svn r4085) Add GetTown{Index,ByTile}() to get the town index resp. the town from a tile
2006-03-24 12:00:24 +00:00
tron
5701e1a237
(svn r4000) Rewrite GetSlope{Tileh,Z}_{Road,Track} in a less confusing way
2006-03-21 22:06:32 +00:00
peter1138
6d327f9daf
(svn r3998) - Fix: When removing rail track from a while where only X and Y (/ and \) pieces exist, explicitly update signals in both directions.
2006-03-21 21:11:41 +00:00
celestar
fc32e20195
(svn r3992) -Fix: Rewrote the code to determine whether a rail-tile can be terraformed.
...
Fixes a bug where you could terraform a tunnel (fixed by r3228, but reverted that one)
Fixes a bug introduced by r3228 which allowed steep rail tiles resulting in ... unwanted effects such as display artifacts.
That means the terraform feature should not work as intended; it also uses _valid_tileh_slopes to determine valid configurations instead of hand-brewn stuff.
TODO: _terraform_err_tile and similar TileIndices should have INVALID_TILE as "unused", not 0. (0 is a valid tile).
2006-03-20 16:43:48 +00:00
tron
0a91b283d6
(svn r3988) Remove the info about valid rails on shore tiles. It's the same as for any other sloped tile
2006-03-19 19:56:57 +00:00