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@ -96,9 +96,9 @@ void SetCustomStationSpec(StationSpec *statspec);
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const StationSpec *GetCustomStationSpec(StationClassID sclass, uint station);
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/* Get sprite offset for a given custom station and station structure (may be
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* NULL if ctype is set - that means we are in a build dialog). The station
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* structure is used for variational sprite groups. */
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SpriteID GetCustomStationRelocation(const StationSpec *statspec, const Station *st, TileIndex tile, CargoID ctype);
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* NULL - that means we are in a build dialog). The station structure is used
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* for variational sprite groups. */
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SpriteID GetCustomStationRelocation(const StationSpec *statspec, const Station *st, TileIndex tile);
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/* Allocate a StationSpec to a Station. This is called once per build operation. */
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int AllocateSpecToStation(const StationSpec *statspec, Station *st, bool exec);
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