tron
c44594c3fa
(svn r1552) Make ottd compile on Zeta
2005-01-17 13:13:11 +00:00
tron
0fc9a98dfd
(svn r1551) Silence a warning and simplify a preprocessor check
2005-01-17 10:17:18 +00:00
tron
7469164eb1
(svn r1550) Remove useless function declaration
2005-01-17 09:43:02 +00:00
tron
7ff921855a
(svn r1549) Clean up some functions:
...
uint tile -> TileIndex tile
if () cascade -> switch ()
2005-01-17 09:41:46 +00:00
tron
1644863e32
(svn r1548) Move AI_PATHFINDER_IS_ROAD from ai.h to ai_pathfinder.c to avoid global namespace pollution, turn it into a function called IsRoad and improve the commments a bit
2005-01-17 09:16:43 +00:00
darkvater
44c39c5ebc
(svn r1547) -Feature: windows dedicated (if anyone would run that, but ok), is now functioning correctly. There is no other way but to create a new thread, but that's only MS braindeadness
...
-Fix: [1103113] font size changing. Dedicated server did not have code filtering, 'tab' could result in bigger fonts
-Fix: [1103069] console backspace key with ded server; fixed due to normal console handling
-Fix: [1101963] console in dedicated server; see above
-Fix: dedicated server also writes to log file if active
2005-01-16 18:19:33 +00:00
truelight
403fbdfd6b
(svn r1546) -Fix: possible buffer-overflow in network
2005-01-16 17:19:37 +00:00
tron
27057ae4b0
(svn r1545) Add TileHeight() which returns the height (not multiplied by 8)
...
Replace some direct references to _map_type_and_height with TileHeight()/IsTileType()
2005-01-16 14:50:01 +00:00
truelight
07647737d5
(svn r1544) -Fix: SwapOrder did not use AssignOrder, which caused the saveroutine to
...
crash from time to time
-Codechange: added const before 'Order *' where possible
2005-01-16 14:42:53 +00:00
dominik
8493f68c96
(svn r1543) Fix: [ 1101906 ] Configure Patches window text overflow
2005-01-16 14:10:13 +00:00
tron
ca8eb44828
(svn r1542) Rename TileHeight to TilePixelHeight, because this is what it actually returns
2005-01-16 14:06:22 +00:00
dominik
ac5a1406bc
(svn r1541) Fix: [ 1100767 ] fast forward in main menu
2005-01-16 13:59:07 +00:00
darkvater
f987f5f119
(svn r1540) -Fix: since grf files are reopened on every load/new game, close the old opened to fix stale filehandles (thx tamlin)
2005-01-16 12:40:25 +00:00
darkvater
03dd503310
(svn r1539) -Fix: [1103271] free'd memory used. Moved w->wndproc(w, &e) to end of function. Thanks for finding this tamlin.
2005-01-16 12:30:52 +00:00
darkvater
0fc9b656e2
(svn r1538) -Feature: [988816] Disable servicing when breakdowns set to none (jaguar7)
2005-01-16 12:29:52 +00:00
darkvater
ef6ec2ac04
(svn r1537) -Fix: Close all and any open filehandles open at shutdown (tamlin)
2005-01-16 12:14:52 +00:00
tron
61a6bc544d
(svn r1536) Move GET_TILEHEIGHT, GET_TILETYPE and IS_TILETYPE to map.h, turn them into inline functions and add some asserts
2005-01-16 11:24:58 +00:00
truelight
0c587b1a60
(svn r1535) -Fix: bah, I hate to be wrong.. oh, euh, wrong copy/paste from TPFMode 1
2005-01-16 11:18:17 +00:00
tron
52c232844e
(svn r1534) Use memmove() instead of memcpy() when copying overlapping memory (tamlin)
2005-01-16 11:04:45 +00:00
tron
58484ce6ee
(svn r1533) Turn an if cascade into a switch and move a const array to the only location where it is used
2005-01-16 09:51:56 +00:00
darkvater
07d9bc45dd
(svn r1532) -Fix: [1103078] default service period patch options are now cast to 0 with right variable size.
2005-01-16 00:23:19 +00:00
darkvater
8bec09737f
(svn r1531) -Feature: [1039061] Swiss town-names (vulvulune)
2005-01-15 21:41:49 +00:00
bjarni
56b567cf6c
(svn r1530) Makefilefix: now the binary never links to SDL if DEDICATED is set. Thanks to igor2code for making me aware of this issue even through I fixed it in a different way than his patch did. (I made dedicated never link to sdl, nomatter what makefile.config says)
2005-01-15 21:30:16 +00:00
darkvater
c308179978
(svn r1529) -Feature: [1090950] Adding 16:10 resolutions for mainly laptops (doode)
2005-01-15 20:43:01 +00:00
truelight
b454e12bc5
(svn r1528) -Fix: forgot to init a variable
2005-01-15 20:10:44 +00:00
truelight
27929d129b
(svn r1527) -Add: RCon (Remote Connection). A server can set:
...
'set rcon_pw <password>'
Which enables rcon. A client can now do:
'rcon <password> "<command>"'
The command will be executed on the server. (guru3)
-Fix: 'kick 1' did crash dedicated servers
-Fix: server password is now correctly saved
!!Warning!!: do not give your rcon password to people you do not thrust!
2005-01-15 20:09:16 +00:00
darkvater
561ceeba0c
(svn r1526) -Fix: [1103027] Minor changes for the lobby GUI (widen window) (bociusz)
2005-01-15 19:17:45 +00:00
truelight
7cafdf3b0b
(svn r1525) -Codechange: rewrote the _order_array, now it can be made dynamic.
...
-Codechange: renamed all 'schedule' stuff to 'order(list)'
-Codechange: moved all order-stuff to order_cmd.c / order.h
-Codechange: vehicles that share orders are now linked to eachother
with next_shared/prev_shared in Vehicle
Developers: please use AssignOrder to assign data to an order. If not,
you _WILL_ make the save-routine to assert!
2005-01-15 19:06:22 +00:00
darkvater
0e651d9702
(svn r1524) -"Feature": when windows exception tracker is enabled (release builds) and the game crashes for any reason any active log file is closed first. This ensures the log file and ingame debug messages can be used to debug a problem. Any *nix versions are welcome
2005-01-15 16:38:10 +00:00
darkvater
1d127765c3
(svn r1523) -Fix: somehow mousewheel was disabled on windows using SDL; reenabled again
...
-Fix: added missing CDECL to ellipsis functions and changed VS6 project file to use _cdecl calling conventions (thx tamlin)
2005-01-15 15:48:05 +00:00
darkvater
0c01db5255
(svn r1522) -Fix: warning players.c; forgot return type. Damn, makefile is too strict ;) (Thx Tron)
2005-01-15 10:04:04 +00:00
celestar
3f74c9884e
(svn r1521) -Fix: Ship Vehicle Lists are now redrawn correctly
...
-Codechange: added some const to last commit
-Codechange: Ship and Aircraft lists are now update on order change, not
on new day
2005-01-15 09:28:08 +00:00
tron
dd6db73069
(svn r1520) Trim 134 (!) lines with trailing whitespace ):
2005-01-15 08:58:31 +00:00
celestar
cd6904c36b
(svn r1519) -Fix: [1102776], [1099535] Aircraft vehicle lists are now redrawn when an aircraft arrives in the depot. Station-specific vehicle lists are now redrawn daily as well (not only the master list)
2005-01-15 08:40:32 +00:00
darkvater
cd4272e08d
(svn r1518) -Fix: server issue where some company names were wrong
...
-Fix: Highscore troubles; accessing members of deleted window
2005-01-15 01:52:23 +00:00
darkvater
33f506a194
(svn r1516) -Cheating players do not get their names added to the highscore table/file
...
-Fixed issue where highscore window would not come up after endgame screen
-Fix: VS6 compiles once again (braindead compiler)
2005-01-15 00:46:45 +00:00
darkvater
0961c6af96
(svn r1515) -Removed the 'close ALL windows' from the toolbar since shift+del does this.
2005-01-15 00:42:01 +00:00
darkvater
2b35e5ed0b
(svn r1514) -Fix: [1092474] little red box in scenario editor (Celestar). Error box is also shown in scenario editor for terraforming, thus solving the eternally-pulsating-tile problem.
2005-01-14 22:03:09 +00:00
truelight
a74ff97781
(svn r1513) -Fix: glitch in revision 1510
...
-Fix: MSVC6 project file update (bociusz)
-Fix: MSVC6 default language is now English (UK), no longer Swedish (bociusz)
2005-01-14 21:59:31 +00:00
tron
412cf98eb4
(svn r1512) Replace probably incorrect test of loading_count with probably correct test of loaded_count
2005-01-14 21:58:48 +00:00
truelight
b33df5936f
(svn r1510) -Add: Improved Network Lobby GUI: (bociusz)
...
- Added green dot if company income is positive (else red dot)
- Added lock icon if company is password protected
2005-01-14 21:47:35 +00:00
tron
94c6bdfdaf
(svn r1509) Const correctness and add static where appropriate while touching the lines anyway
2005-01-14 19:44:42 +00:00
tron
589215c822
(svn r1508) Remove duplicate declarations and include proper headers where necessary
2005-01-14 19:41:24 +00:00
tron
b7e1286480
(svn r1507) Remove unreachable code
2005-01-14 19:39:06 +00:00
dominik
0a606c94c4
(svn r1506) Fix: [ 1102275 ] Game crashed when clicking "new face" or "company color" twice
2005-01-14 14:56:50 +00:00
celestar
791782b62f
(svn r1505) -Fix: Refit engine button is now disabled when cargo capacity equals zero
2005-01-14 09:36:29 +00:00
celestar
957635121c
(svn r1504) enummed town ratings (Jango)
2005-01-14 09:20:12 +00:00
miham
0c75fe0948
(svn r1503) Added feature:
...
o allows users to setup the production values of the rawmaterial producing
industries in the editor
Modified:
o ttd.h - added CT_INVALID for 0xFF cargo type
o english.txt - added 1 string
o industry_gui.c - the feature itself
o window.h - added compile asserts to the structs which checks whether their
sizes are smaller than WINDOW_CUSTOM_SIZE
Thanks:
o Darkvater to bother me to constantly improve the patch
o Various users at #openttd for testing
2005-01-14 00:14:13 +00:00
darkvater
2257e03c33
(svn r1502) -Fix: [1101889] Crash under windows... stupid typo in player_gui.c ^ should've been &
...
-Fix: in multiplayer clientlist can only be opened once
2005-01-13 20:46:39 +00:00
celestar
cd2779dc67
(svn r1500) -Feature: Train window shows now the number of vehicles per row (mpetrov)
2005-01-13 17:23:24 +00:00