darkvater
453ebc32f0
(svn r1907) - Fix: [ 1114261 ] Speeding up when pressing ALT+TAB (Windows)
2005-02-22 22:14:27 +00:00
Darkvater
d1fe247969
(svn r1906) - Fix: [ 1117327 ] Assertion error on kick. When a company is cleaned all its windows need to be closed. For global vehicle lists, the no-staiton index of -1 was not taken into account
2005-02-22 20:32:26 +00:00
Darkvater
cd369308aa
(svn r1905) - Fix: [ 1118810 ] openttd: ship_cmd.c:642 ... Assertion failed. Mapwrap fixed in ship_cmd.c (was implicitely ok before biggermaps).
...
- CodeChange: rename all vehicle controllers to ...Controller for their similar behaviour
2005-02-22 19:38:44 +00:00
tron
df46c50d1c
(svn r1904) Remove some more unused stuff
2005-02-22 18:28:20 +00:00
tron
690dd5555c
(svn r1903) Replace some casts and macro magic with proper typing, similar to r1902
2005-02-22 18:27:57 +00:00
tron
70135e74b5
(svn r1902) Replace some casts with proper typing
2005-02-22 15:39:45 +00:00
Darkvater
7656c683cf
(svn r1901) - Fix: unwanted behaviour of the savegame dialog, as well as a bug with a sloppy termination of a string. When any editbox is open, scrolling is disabled. If any new types of editboxes come up, please use SET/CLRBIT of _no_scroll with its unique identifier (ttd.h)
2005-02-22 14:52:20 +00:00
tron
5cb74cb049
(svn r1900) Simplify a piece of code in the oldloader
2005-02-22 14:37:52 +00:00
Darkvater
3e1f6cc452
(svn r1899) - Fix: fix braindead strcmp from previous commit. /me bangs head into the wall
2005-02-22 13:13:57 +00:00
tron
a370af76d2
(svn r1898) Remove some unused macros from macros.h and move some others to more appropriate headers
2005-02-22 12:48:03 +00:00
Darkvater
76b016dd58
(svn r1897) - Fix: [ 1120424 ] Set name overwrites same name. Renamings because your name is in use are virtual though so if name "b" is in use your name will become "b #1 ", renaming yourself again to "b" will become "b #2 ", and will toggle between these two.
2005-02-22 12:27:33 +00:00
Darkvater
1f683aa13d
(svn r1896) - Fix: remove Translated by hack since it's not used
2005-02-22 11:33:13 +00:00
Darkvater
d691c08d1c
(svn r1895) - Fix: add assert for charwidth getter just in case
2005-02-21 19:14:16 +00:00
Darkvater
fb78ca8a62
(svn r1894) - Codechange: cleaned up the console a bit, wholly unified handling of text with that of editboxes
...
- Codechange: Introduction of Textbuf struct which not only holds physical data as length but also pixel-constrains (width) and information about the caret
- Codechange: Move Clipboard function to OS specific file. Currently only Windows has clipboard actions
- Feature: Editboxes, console and exit screen also accept the numeric-enter as a yes
- Feature: Navigation through text with cursor keys is possible, as well as arbitrary insertion (also paste) and deletion; both backspace and del keys. Functions DeleteTextBufferChar, InsertTextBufferChar and InsertTextBufferClipboard handle input and deletion. Navigation is done through MoveTextBufferPos.
- Fix: OTTD crash when opening 'add server' editbox
- CodeChange: fix up some stringwidth calculations in gfx.c. You can get the width in pixels of a character by calling GetCharacterWidth().
2005-02-21 18:59:54 +00:00
tron
f13bfccc37
(svn r1893) If -i was specified respect it
2005-02-20 09:05:28 +00:00
celestar
a348bc69ef
(svn r1892) -Fix: [ 1117730 ] Production values of temperate-climate banks can now be altered
2005-02-20 07:58:38 +00:00
celestar
6154175dc1
(svn r1891) -Fix: [ 1143587 ] carriages of newgrfs can be refitted again
2005-02-20 07:47:42 +00:00
tron
05490e0556
(svn r1890) Begin to clean up the edit box: Remove one global variable and split the combined edit/original buffer into two
2005-02-19 14:40:32 +00:00
celestar
5e86b2ff9b
(svn r1889) -Fix: [ 1108637 ] 'Play scenario' now loads game options and difficulty, 'Load game' starts game with user-selected values.
2005-02-18 22:17:33 +00:00
tron
6b736738ba
(svn r1888) The landscape template sprites are ordinary sprites, treating them as non-sprites resulted in yet another endianess issue. This fixes the problem introduced in r1855
2005-02-18 21:20:55 +00:00
tron
389da29c2b
(svn r1887) Stylistic change of ConExec()
2005-02-18 08:49:04 +00:00
tron
1804109f4b
(svn r1886) Correctly process the last line of a script, even if it's not newline terminated. Also print an error message if something goes wrong while reading from the script file
2005-02-18 08:36:11 +00:00
tron
4118a32cff
(svn r1885) Fix typo in r1884
2005-02-18 08:32:25 +00:00
tron
9f14253baf
(svn r1884) Change palette detection algorithm: Use the DOS palette if there are no Windows .grfs but at least one DOS .grf
2005-02-18 08:29:17 +00:00
tron
513eb4d7bb
(svn r1883) -Fix: [1109400] Better test if a string actually contains any console command
2005-02-17 17:38:17 +00:00
tron
56a8302642
(svn r1882) Add a basic check if a non-existent sprite gets accessed.
...
Now ottd bails out with an error message instead of segfaulting.
This is far from perfect, some checks after loading a savegame should be added.
2005-02-17 15:53:47 +00:00
celestar
2eda5228d1
(svn r1881) -Fix: [ 1119308 ] Max passengers / mail variables are now 32 bit
2005-02-17 10:56:19 +00:00
miham
6186162742
(svn r1880) [Codechange] Added isocodes to langfiles and support code to strgen (Lauri Nurmi)
2005-02-17 07:49:31 +00:00
tron
ce896e2f99
(svn r1879) Revise name handling, no functional changes
2005-02-17 06:46:36 +00:00
darkvater
8dba45caae
(svn r1878) - Change: MSVC.NET project file, remove WITH_SDL since it is really unneeded from windows builds. And put back 'treat warnings as errors' flag.
2005-02-15 23:27:46 +00:00
tron
8827cde89e
(svn r1877) Forgot to remove two now unused variables
2005-02-14 22:19:56 +00:00
tron
943744751a
(svn r1876) Make placement of oil rigs and refineries map size agnostic
2005-02-14 22:17:21 +00:00
tron
391cd5658f
(svn r1875) Effect vehicle overhaul: enumerate sprites, descriptive names for functions and miscellaneous improvements
2005-02-14 20:34:31 +00:00
tron
1e2f9ba5a5
(svn r1874) Fix bug introduced in r1839 which placed snow covered trees below the snow line ([1121680])
2005-02-14 18:55:10 +00:00
tron
066134aa01
(svn r1873) Ignore SIGPIPE
2005-02-13 23:29:58 +00:00
celestar
3608788f6b
(svn r1872) -Fix: Fixed an inline problem which caused MSVC6 to not compile :/
2005-02-13 21:51:47 +00:00
miham
4b3bac1572
(svn r1871) Daily langfile updates #2 .
2005-02-13 12:33:57 +00:00
miham
7c0df5c836
(svn r1870) Added new language: lithuanian
2005-02-13 11:55:35 +00:00
tron
2b4b935351
(svn r1869) Fix some bugs in the bulldozer movement implementation.
...
Now they move in a sane pattern.
2005-02-13 11:31:35 +00:00
tron
8391c96fac
(svn r1868) Improve readability of the bulldozer movement code
2005-02-13 11:27:41 +00:00
tron
830565514c
(svn r1867) Include tables/sprites.h only in files which need it
2005-02-13 11:18:02 +00:00
celestar
563eac90ca
(svn r1866) -Fix: Intercepted generated maps with 0 towns on it. Currently just an
...
error() is called, some more graceful handling should be implemented
later.
2005-02-13 09:42:49 +00:00
tron
a011190723
(svn r1865) Fix some warnings
2005-02-13 08:12:03 +00:00
miham
ab57ad1f3d
(svn r1864) Automatic langfile updates
2005-02-13 07:44:32 +00:00
tron
6d2b9d2c3a
(svn r1863) Give the effect vehicle type enums more descriptive names and use the enum as parameter type for CreateEffectVehicle*()
...
-Fix: [1116619] Generate the correct smoke type for diesel trains
2005-02-12 15:53:32 +00:00
darkvater
eefb125dc7
(svn r1862) - Settings: No longer treat warnings as errors for VS.Net project files...just until spritecache is fixed up :)
2005-02-12 00:20:46 +00:00
tron
9b0bad683d
(svn r1861) Constify Get(Non)Sprite()
2005-02-11 17:12:11 +00:00
tron
febe132c48
(svn r1860) The sprite header endianness issue was solved in r1855
2005-02-11 15:18:09 +00:00
tron
832c3fa20d
(svn r1859) Miscellaneous style changes
2005-02-11 14:33:43 +00:00
tron
d37f2cdc70
(svn r1858) Let ReadSprite() handle the subtleties of loading a sprite, not its caller
2005-02-11 13:46:25 +00:00