Commit Graph

27 Commits (c35b459d021068333c08be402e2bfbcb8842c659)

Author SHA1 Message Date
rubidium 33c3420ef4 (svn r9897) -Codechange: prepare the toolbar for more road types. 17 years ago
truelight ecb8585bd4 (svn r9885) -Fix r9846: some last bitshifts with zoom-levels that were forgotten
-Fix r9846: initialize the zoom level for 'screen', as assuming 0 is not correct
17 years ago
truelight b605f68631 (svn r9846) -Codechange: introduced ZOOM_LVL_MIN and ZOOM_LVL_MAX for the obvious reasons
-Codechange: introduced ZOOM_LVL_DETAIL to show/remove details
-Codechange: changed << and >> operator with ZoomLevel to a simple wrapper (that in theory also allows zoom-in besides the current zoom-out)
-Fix r9845: missed some int -> ZoomLevel
17 years ago
truelight dc191785db (svn r9844) -Codechange: replace zoomlevel with an enum
-Codechange: use predefined enums for viewport zoomlevels
17 years ago
peter1138 e4ada15d49 (svn r9805) -Codechange: Use HASBIT() et al for display options bits. 17 years ago
peter1138 0371e4a957 (svn r9677) -Codechange: Make the 'transparent buildings' menu item toggle all transparency, to keep its old behaviour. 17 years ago
rubidium 2ce514284c (svn r9673) -Cleanup: remove spaces before tabs and replace non-indenting tabs with spaces. 17 years ago
maedhros 1a81c1cedd (svn r9667) -Feature: Add the concept of cities. A (configurable) proportion of towns can
start off larger, and will grow twice as quickly as other towns. They can also
be placed specifically in the scenario editor. Thanks to TheJosh for the
initial patch and the idea.
17 years ago
belugas 097b3b3c7b (svn r9662) -Documentation: Doxygen corrections and @file omissions 17 years ago
peter1138 5d48b3c122 (svn r9597) -Codechange: Exclude sign transparency when toggling all options on/off 17 years ago
peter1138 71d6f5c598 (svn r9595) -Fix (r9563): Transparency hotkeys didn't work 17 years ago
peter1138 51d72c11c8 (svn r9563) -Feature: Add more finer control to transparency options, including a new toolbar, accessible from the map menu or Ctrl X. Patch by Wolf01. 17 years ago
belugas 691f8578fd (svn r9400) -Codechange: Use some more representative enum names for landscape types. 18 years ago
rubidium 36cea84b11 (svn r9068) -Codechange: capitalize the VEH_Train etc. enums to match the coding style (and rest of the code). 18 years ago
rubidium 4169bfba06 (svn r9050) -Codechange: Foo(void) -> Foo() 18 years ago
truelight b3b14ac2ad (svn r9034) -Codechange: renamed _pause to _pause_game, as some targets already have
a symbol called _pause (and therefor our variable conflicts with 
 thatone. We shouldn't be using _ as global indicator.....)
18 years ago
belugas 5792aa85c7 (svn r8987) -Cleanup: doxygen changes. Again. Mostly (still) @files missing tags and (more than just) a few comments style. 18 years ago
Darkvater dbc5fe943d (svn r8512) -Codechange: From the intro window enter the scenario editor. From the scenario editor dialog, remove the 'load heightmap' option and put that with the other options like 'load scenario', 'save scenario', etc. Play a little bit with positioning of elements inside the scenario editor dialog so it looks better. 18 years ago
rubidium 2a9851a3ad (svn r8511) -Codechange: make WindowClass an enumerated value. 18 years ago
Darkvater a5228fd33c (svn r8507) -Codechange/Feature: Don't remove player-owned property on-load in the scenario editor. Add a button to the landscape window to do this. 18 years ago
maedhros cf06eae3bb (svn r8300) -Codechange: Add a prototype for DrawPlayerIcon to players.h and include that
instead of using externs. Also move DrawPlayerIcon from graph_gui.cpp to
players.cpp.
18 years ago
bjarni 44494a8e93 (svn r8293) -Codechange: overloaded ShowVehicleListWindow() so it can open all types of vehicle lists (depending on arguments)
- Also removed some unneeded arguments
  - this also allows removing an if-else cascade in ShowVehicleListWindowLocal()
18 years ago
Darkvater c6bfa82874 (svn r8132) -Fix (r6824): The game could crash when the chat key (<ENTER>) is pressed too vehemently during the join of the game. Your client's id does not exist in the clients list yet, and returns NULL. 18 years ago
peter1138 ca9843424b (svn r8128) -Codechange: Split sprite and palette remap into separate 32 bit values.
This lets us increase the sprite width from 14 to up to 29 bits, 
effectively nulling the old sprite limit. Table changes in next commit.
18 years ago
celestar 08de6b082a (svn r8055) -Codechange: Replace the different max, dmax, maxu whatever macros by a simple template function max(), that requires two arguments of the same type. While I'm at it change a variable called "max" to "maxval" in a function that calls max(). 18 years ago
rubidium a7d0cdf95f (svn r8038) -Merge: the cpp branch. Effort of KUDr, Celestar, glx, Smoovius, stillunknown and pv2b. 18 years ago
KUDr 07c30785ab (svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp) 18 years ago