peter1138
2dd0473e0a
(svn r3558) Add newgrf_callbacks.h to VS project files
2006-02-05 20:36:36 +00:00
Darkvater
ad9e054822
(svn r3527) - Codechange: merge change from branch/0.4.5/. It should be other way, but ok :S
2006-02-03 17:31:24 +00:00
peter1138
50ff85428b
(svn r3525) - Rename station_newgrf.[ch] to newgrf_station.[ch], and update project files.
2006-02-03 15:51:00 +00:00
peter1138
6c28b1cec7
(svn r3524) - Split newgrf features from engine.[ch] into newgrf_engine.[ch], and add the new files to project files.
2006-02-03 12:55:21 +00:00
Darkvater
4014e36aec
(svn r3472) - [PBS] Remove from trunk. Anyone interested can still find it in branch/pbs. This reverts revisions r3158, r3140, r3075, r2977, r2674, r2625, r2621, r2529, r2528, r2525, r2524, r2519, r2517, r2516, r2507, r2499. (in conjunction with Tron)
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- The only change is that the nsignalsw.grf file is kept and that existing nightlies with PBS signals get those signals converted to combo-signals.
2006-01-29 18:57:26 +00:00
tron
0d1c598833
(svn r3287) Turn the winres.o: openttd.rc special case into a normal %.o: %.rc rule
2005-12-11 07:36:49 +00:00
Darkvater
c7e22d0eb0
(svn r3174) - Fix: fix compilation for VS.NET2003 and VS6 (missing sourcefile(s) from project)
2005-11-13 16:30:04 +00:00
Darkvater
e1acd38bc5
(svn r3008) [ 1247535 ] Native Support for Win64 (compile&run only) (michi_cc)
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Fix warning in graph_gui.c with const problem
2005-10-02 22:39:56 +00:00
Darkvater
985bcc6af7
(svn r2980) - Add some comments to some setting enums, and fix a 'const' warning.
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- Add settings.h to VS.NET project.
2005-09-23 23:23:01 +00:00
Darkvater
c5db106a11
(svn r2943) Fix compilation of openttd in release mode. Don't use any precompiled headers, so no more troubles in the future.
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Remove release build of strgen, since it is never used.
Add current ottd version to resource file. Don't forget to update when we make a release :)
2005-09-11 17:55:32 +00:00
Darkvater
0f08a1c694
(svn r2923) Update project files for VS2003 and VS6 (rev2921)
2005-09-08 12:33:25 +00:00
Darkvater
9ab7af9eaf
(svn r2909) Game would hang where the autosave_on_exit was activated.
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- Updated VS.NET and VS6 project files changed AI files
2005-09-03 11:33:55 +00:00
tron
a7d6b41c6a
(svn r2866) Move all functions and tables which aren't directly involved in managing the sprite heap to a new file gfxinit.c.
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This doesn't ease the global variable mess, but makes the distinction between sprite heap and gfx loading routines easier.
2005-08-14 18:10:18 +00:00
tron
4357fe0132
(svn r2844) Update the MSVC project files, thanks AsterixMG
2005-08-08 20:27:05 +00:00
tron
bd48d67c28
(svn r2810) Threads may now return information when they terminate using a void*.
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Also add the new files to the MSVC project files.
2005-08-05 11:53:48 +00:00
orudge
5e31dff2fd
(svn r2719) - Update MSVC 2003 project (AsterixMG)
2005-07-26 19:31:05 +00:00
orudge
466e1c63e8
(svn r2709) - Update VC 2003 project file (AsterixMG)
2005-07-25 11:36:02 +00:00
Darkvater
2419ee5d54
(svn r2640) - CodeChange: change calling convention to __fastcall as well for vs.net2003 as it was done for vs6. Debug/Release works fine for me, if there are probs let me (+ludde) know.
2005-07-19 20:52:15 +00:00
Darkvater
eceb9a0abe
(svn r2608) - Fix: add strings.h to vs.net2003 project file
2005-07-17 15:55:26 +00:00
truelight
a28295b394
(svn r2606) -Codechange: renamed ai.c to ai_old.c, and ai.h to ai_new.h to make room
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for a global AI-handler
2005-07-17 15:34:10 +00:00
Darkvater
c2409a2861
(svn r2586) - Fix [Makefile]: add mersenne.c to VS.NET2003 project file
2005-07-15 21:31:09 +00:00
Darkvater
861df07677
(svn r2524) - Add pbs.[ch] to VS.NET2003 and VS6 project files.
2005-07-06 10:41:56 +00:00
matthijs
ee4d9dbf0d
(svn r2454) * Codechange: Move #include "stdafx.h" and "openttd.h" from rail.h to rail.c
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* Codechange: Move declaration of lookup arrays into the functions that need them. This doesn't pollute the global namespace with the array names.
* Add: rail.h to the openttd.vcproj and openttd.dsp for MSVC.
2005-06-17 11:30:50 +00:00
Darkvater
ba8c649fac
(svn r2397) - CodeChange: rename all "ttd" files to "openttd" files.
2005-06-02 19:30:21 +00:00