rubidium
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c141639bcc
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(svn r11887) -Fix [FS#1658]: segmentation faults/wrong frees due uninitialized memory in the AI.
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2008-01-17 02:09:34 +00:00 |
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rubidium
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736640fd87
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(svn r11866) -Codechange: swap OFB_* and OF_* so it conceptually in sync with other cases of *B_* vs *_* like VETSB_* and VETS_*.
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2008-01-15 18:44:22 +00:00 |
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rubidium
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9c0c798dd8
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(svn r11834) -Codechange: only include settings_type.h if needed.
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2008-01-13 14:37:30 +00:00 |
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rubidium
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90acd52f22
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(svn r11828) -Codechange: include table/* as the last includes and remove an unneeded include from openttd.h.
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2008-01-13 01:21:35 +00:00 |
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rubidium
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2fc62eab05
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(svn r11818) -Codechange: split player.h into smaller pieces.
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2008-01-12 14:10:35 +00:00 |
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rubidium
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2d2e1e3863
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(svn r11800) -Codechange: move some functions to a more logical location + some type safety.
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2008-01-09 21:05:03 +00:00 |
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rubidium
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0365c1f33b
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(svn r11793) -Codechange: pass the expense type via the CommandCost instead of a global variable. Patch by Noldo (FS#1114).
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2008-01-09 16:55:48 +00:00 |
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rubidium
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98b4fa7c07
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(svn r11792) -Codechange: move some (virtually) globally included AI related structs to a place where they are only included a few times.
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2008-01-09 16:40:02 +00:00 |
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rubidium
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722613f7f3
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(svn r11706) -Codechange: split vehicle.h and remove another bunch of useless includes.
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2007-12-27 13:35:39 +00:00 |
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rubidium
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db73addb43
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(svn r11702) -Codechange: move all date related stuff to date*.
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2007-12-26 13:50:40 +00:00 |
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rubidium
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f82aeb82c5
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(svn r11701) -Codechange: removal unnecessary inclusions of map.h (and split map.h).
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2007-12-26 11:45:43 +00:00 |
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rubidium
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81bf9f8503
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(svn r11692) -Codechange: move some functions from 'functions.h' to a more logical place and remove about 50% of the includes of 'functions.h'
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2007-12-25 11:26:07 +00:00 |
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rubidium
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00c9d3ef20
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(svn r11691) -Codechange: move+rename helpers.hpp and only include it when it is really needed.
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2007-12-25 09:48:53 +00:00 |
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rubidium
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3074bca136
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(svn r11680) -Codechange: refactor more out of openttd.h and functions.h.
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2007-12-21 22:50:51 +00:00 |
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rubidium
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766551b0bc
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(svn r11677) -Codechange: move price and command related types/functions to their respective places.
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2007-12-21 21:50:46 +00:00 |
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rubidium
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be923601bf
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(svn r11669) -Codechange: refactor tile.h -> tile_type.h and tile_map.h
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2007-12-19 23:26:02 +00:00 |
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smatz
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926fe5c9e9
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(svn r11644) -Codechange: merge some functions from tunnel_map.h and bridge_map.h into tunnelbridge_map.h
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2007-12-16 15:38:51 +00:00 |
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smatz
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411dec5c3e
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(svn r11565) -Revert: part of r11564
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2007-12-03 22:40:18 +00:00 |
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skidd13
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5d74f2ced4
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(svn r11564) -Codechange: Increase the usage of the for_each_bit macro and rename it fitting to the naming style
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2007-12-03 09:19:19 +00:00 |
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skidd13
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e36dba227b
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(svn r11523) -Codechange: Move the CHANCE macros to core/random_func.cpp cause they depend on Random()
-Codechange: Convert the CHANCE macros to functions and rename them fitting to the naming style
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2007-11-25 15:35:25 +00:00 |
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skidd13
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815b8d8df1
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(svn r11510) -Codechange: merge the IS_*INSIDE* functions and rename them fitting to the naming style
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2007-11-24 10:38:43 +00:00 |
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skidd13
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3ae50673a3
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(svn r11484) -Codechange: Remove the doubled function SetBitT and rename the remaining to fit with the naming style
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2007-11-20 13:35:54 +00:00 |
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skidd13
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c0a2c0c23e
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(svn r11481) -Codechange: Rename the HASBIT function to fit with the naming style
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2007-11-19 21:02:30 +00:00 |
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rubidium
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86dac1533b
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(svn r11184) -Codechange: cleanup the code related to backup orders.
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2007-09-28 21:15:45 +00:00 |
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glx
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18de82b000
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(svn r11176) -Revert (r9867): as it is needed for newgrf callbacks 14B and 14C
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2007-09-27 21:39:13 +00:00 |
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rubidium
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235ad4ab6b
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(svn r11003) -Codechange: replace Vehicle->next to Vehicle->Next() and Vehicle->SetNext() so we can trap instances that change a next pointer and (in the future) update the first/previous pointers based on that.
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2007-08-30 13:03:56 +00:00 |
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rubidium
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c2dcccae16
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(svn r11001) -Codechange: unify the way to determine whether a vehicle is in a depot.
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2007-08-29 21:49:08 +00:00 |
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rubidium
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dc454841fd
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(svn r10942) -Fix [FS#1133]: make the AI not crash when it has ships as the AI does not support them.
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2007-08-19 16:51:15 +00:00 |
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rubidium
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2f89fef353
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(svn r10759) -Codechange: make the industry struct use the pool item class as super class.
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2007-08-02 23:21:52 +00:00 |
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rubidium
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99da45988a
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(svn r10756) -Codechange: use vehicle->IsValid in favour of IsValidVehicle(vehicle).
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2007-08-02 21:19:07 +00:00 |
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rubidium
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2800a49f03
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(svn r10733) -Codechange: change MP_STREET into MP_ROAD as we use the word "road" everywhere except in the tile type.
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2007-07-29 23:42:59 +00:00 |
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rubidium
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9c9fc1a79e
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(svn r10672) -Codechange: typify some parameters/variables.
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2007-07-24 13:03:24 +00:00 |
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rubidium
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0d8e82b7d7
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(svn r10246) -Fix (r10297): some forgotten money conversions and truncation issues. Thanks to benc for providing the patch.
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2007-06-21 14:32:27 +00:00 |
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rubidium
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773a7c9cb6
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(svn r10205) -Codechange: refactor returning of cost, so it can be more easily modified.
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2007-06-18 19:53:50 +00:00 |
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rubidium
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82e79b847e
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(svn r10200) -Codechange: add "shortcut" for !CmdFailed (CmdSucceeded).
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2007-06-18 16:42:40 +00:00 |
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rubidium
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3ccc83e640
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(svn r10197) -Codechange: replace int32 with CommandCost where appropriate.
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2007-06-18 10:48:15 +00:00 |
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rubidium
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06f9baac62
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(svn r10106) -Fix (r10098): there's always a compiler complaining about something...
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2007-06-11 19:29:42 +00:00 |
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rubidium
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76e25154bd
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(svn r10098) -Codechange: bilbo cared about the performance of the AI with respect to the airport placement, so he rewrote the aircraft handling of the AI; now it can actually make lots of money again :)
|
2007-06-11 14:23:04 +00:00 |
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rubidium
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47d7124207
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(svn r10081) -Fix [FS851]: towns/AIs didn't build bridges anymore (boekabart).
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2007-06-10 10:52:19 +00:00 |
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rubidium
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d255041365
|
(svn r10058) -Codechange: give some industry variable sensible names (like not telling "last_mo_production" when it is the production of the current month).
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2007-06-07 14:38:45 +00:00 |
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rubidium
|
821e58ac95
|
(svn r9914) -Codechange: prepare GTTS and the pathfinders to handle multiple road types on a single tile.
|
2007-05-24 22:41:50 +00:00 |
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rubidium
|
ef48d1012b
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(svn r9912) -Fix: the AIs could build any road(station)s.
|
2007-05-24 21:45:54 +00:00 |
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rubidium
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51109475a2
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(svn r9892) -Codechange: lots of ground work for allowing multiple types of "road" with multiple owners on a single tile.
|
2007-05-20 19:14:08 +00:00 |
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belugas
|
c4b90f3137
|
(svn r9867) -Codechange: Remove data duplication. The exact same values can be found in the industry spec, so take it from there instead.
|
2007-05-18 00:33:47 +00:00 |
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rubidium
|
4500c365e1
|
(svn r9817) -Fix [FS#772]: an assertion that was triggered by the AI building when its rating for the town was not high enough.
|
2007-05-09 20:50:11 +00:00 |
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rubidium
|
7577954ced
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(svn r9672) -Cleanup: lots of coding style fixes around operands.
|
2007-04-18 22:10:36 +00:00 |
|
maedhros
|
3d81de8d7e
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(svn r9609) -Codechange: Move some function prototypes out of functions.h and into landscape.h, and add a few where they didn't exist.
|
2007-04-12 13:07:15 +00:00 |
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celestar
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43dc111833
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(svn r9540) -Fix (r1): Bankrupt AIs no longer buy themselves (usage of wrong variable)
|
2007-04-01 10:54:31 +00:00 |
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belugas
|
0a6d6eaa74
|
(svn r9530) -Codechange: Replace a direct industry type access by a behaviour
|
2007-03-31 01:16:17 +00:00 |
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belugas
|
691f8578fd
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(svn r9400) -Codechange: Use some more representative enum names for landscape types.
|
2007-03-22 03:42:43 +00:00 |
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