S. D. Cloudt
13cc8a0cee
Cleanup: Removed SVN headers
5 years ago
Charles Pigott
5b34c8019f
Codechange: Remove Company/OwnerByte types
5 years ago
Henry Wilson
7c8e7c6b6e
Codechange: Use null pointer literal instead of the NULL macro
6 years ago
Michael Lutz
c7b9987d08
Codechange: Switch DropDownList to directly use std::vector, thus making AutoDeleteSmallVector obsolete.
...
DropDownListItem are strongly managed using std::unique_ptr to ensure leak-free handling. Appropriate use
of move-semantics make intent a lot clearer than parameter comments and allows the compiler to generate
copy-free code for most situations.
6 years ago
glx22
a1e492d0d8
Fix #7439 : don't overwrite CompanyRemoveReason with ClientID ( #7465 )
6 years ago
Henry Wilson
a0f36a50e6
Codechange: Replaced SmallVector::Append() with std::vector::[push|emplace]_back()
6 years ago
peter1138
317f69c152
Codechange: Use override specifier in Window-derived classes.
6 years ago
Henry Wilson
af7d9020a1
Codechange: Use override specifer for overriding member declarations
...
This is a C++11 feature that allows the compiler to check that a virtual
member declaration overrides a base-class member with the same signature.
Also src/blitter/32bpp_anim_sse4.hpp +38 is no longer erroneously marked
as virtual despite being a template.
6 years ago
Patric Stout
e3c639a09f
Remove: ENABLE_NETWORK switch
...
This switch has been a pain for years. Often disabling broke
compilation, as no developer compiles OpenTTD without, neither do
any of our official binaries.
Additionaly, it has grown so hugely in our codebase, that it
clearly shows that the current solution was a poor one. 350+
instances of "#ifdef ENABLE_NETWORK" were in the code, of which
only ~30 in the networking code itself. The rest were all around
the code to do the right thing, from GUI to NewGRF.
A more proper solution would be to stub all the functions, and
make sure the rest of the code can simply assume network is
available. This was also partially done, and most variables were
correct if networking was disabled. Despite that, often the #ifdefs
were still used.
With the recent removal of DOS, there is also no platform anymore
which we support where networking isn't working out-of-the-box.
All in all, it is time to remove the ENABLE_NETWORK switch. No
replacement is planned, but if you feel we really need this option,
we welcome any Pull Request which implements this in a way that
doesn't crawl through the code like this diff shows we used to.
6 years ago
Samu
66d23e3e86
Fix #7090 : Close Query String window after rebuilding AI/GS settings
6 years ago
Samu
19fa960d83
Fix #7091 : Close dropdown menu windows after rebuilding AI/GS settings
6 years ago
glx
8e7fe3973f
Add: CompanyCtrlAction enum for CMD_COMPANY_CTRL actions
6 years ago
Peter Nelson
0355f887d9
Fix #6438 : Properly invalidate AI Settings window when max no competitor setting is changed.
6 years ago
glx
b22fbfbe3d
Add: allow opening of one TextfileWindow per type
6 years ago
glx22
654b635f6f
Fix #7122 : OnClick() and DrawWidget() editability was inconsistent in AISettingsWindow ( #7123 )
6 years ago
PeterN
5ff0c24993
Fix #6780 : Some windows didn't get updated from OnTick() ( #7048 )
6 years ago
peter1138
86eae807be
(svn r27787) -Fix: Update scrollbar when rebuilding AI/GS setting list.
8 years ago
peter1138
c55f586df8
(svn r27786) -Fix [FS#6479]: AI configuration changed incorrect parameter when some parameters are hidden.
8 years ago
frosch
d8b465f556
(svn r27581) -Fix [FS#6461]: Button size computation in script configuration window. (adf88)
8 years ago
zuu
aabc46712a
(svn r27468) -Fix (r27444): Game Scripts were not displayed in the content download window when opened from the AI/GS settings window.
9 years ago
frosch
bed0370ad1
(svn r27187) -Fix: Code style.
10 years ago
peter1138
d4a9b3aced
(svn r26954) -Codechange: GUI-scale for AI/GS settings and NewGRF settings windows.
10 years ago
rubidium
6e99a55928
(svn r26583) -Fix [FS#5974]: Game script could be changed in game by double clicking
11 years ago
rubidium
0463dbdc9e
(svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values
11 years ago
rubidium
83eeba28b7
(svn r26086) -Codechange: use AutoDeleteSmallVector instead std::list for dropdowns
11 years ago
frosch
43ec0bf0c1
(svn r25537) -Codechange: Optionally make WWT_MATRIX compute the number of rows and columns from the resize step size.
11 years ago
frosch
e184b9799c
(svn r25533) -Codechange: Use SetCapacityFromWidget more often.
11 years ago
frosch
5f8f71edf0
(svn r25532) -Fix: Do not make the minimal size of matrix or panel widgets depend on their number of rows, since that changes when resizing the window.
11 years ago
frosch
98fdd20f84
(svn r25531) -Codechange: Use separate function to set data of WWT_MATRIX widgets.
11 years ago
frosch
fef30983e6
(svn r25414) -Codechange: Move handling of global hotkeys to HotkeyList.
11 years ago
frosch
ee4e68bd5e
(svn r25413) -Fix-ish: Suppress focussing editboxes which are not visible.
11 years ago
frosch
5cb174c6b8
(svn r25412) -Codechange: Make use of Window::OnHotkey
11 years ago
frosch
1b8b1f3f6c
(svn r25410) -Codechange: Put all hotkeys of a window into a static HotkeyList member.
11 years ago
frosch
d9e9710cb3
(svn r25408) -Codechange: Simplify hotkeys by removing unused stuff.
11 years ago
frosch
bb308c5e30
(svn r25401) -Fix-ish: Add missing includes with prototypes to functions declared in the cpp file.
11 years ago
frosch
4e4e635916
(svn r25294) -Feature: Add another button to window title bars to resize the window to its default size.
11 years ago
frosch
8157a8afd8
(svn r25290) -Add: Assign string names to notable windows.
11 years ago
frosch
56e4a8c4d6
(svn r25287) -Codechange: Keep a reference to the WindowDesc in the Window after construction.
11 years ago
zuu
c6187b5d97
(svn r25104) -Fix [FS#5507]: Allow changing GS settings in-game via the AI/GS config window.
12 years ago
frosch
9b06e79765
(svn r25052) -Fix [FS#5490]: Refactor Script Debug GUI to only set widget states in OnInvalidateData.
12 years ago
frosch
a00320c61d
(svn r24929) -Fix [FS#5415]: Don't try to pause or unpause crashed scripts.
12 years ago
frosch
e43bf5dabd
(svn r24788) -Change: Detach script settings from difficulty settings. Always allow changing all script settings without setting difficulty to custom.
12 years ago
frosch
a499435351
(svn r24786) -Codechange: Add SettingsProfile enum for difficulty profiles and highscore tables.
12 years ago
frosch
545b6de900
(svn r24747) -Fix: Some editboxes had a different colour than the rest of the window.
12 years ago
frosch
f5d8ba5d7f
(svn r24742) -Codechange: Remove QueryStringBaseWindow and store QueryStrings per widget instead.
12 years ago
frosch
6e6d94a2d1
(svn r24740) -Codechange: Remove duplicate members from QueryStringBaseWindow and directly use QueryString.
12 years ago
frosch
f6d4200f86
(svn r24738) -Codechange: Remove Textbuf::Initialize in favour of a constructor.
12 years ago
frosch
f2221e8b89
(svn r24736) -Cleanup: The third parameter of Textbuf::Initialize only makes sense if it is smaller than the second one, also its unit is not pixels.
12 years ago
frosch
2c22fe98dd
(svn r24734) -Codechange: Move QueryStringBaseWindow::OnOSKInput to Window::OnEditboxChanged.
12 years ago
frosch
c4d7c8dd42
(svn r24733) -Codechange: Move handling of editbox keys to window class.
12 years ago
frosch
7699a7dc06
(svn r24732) -Codechange: Unify handling of OK and CANCEL actions for editboxes.
12 years ago
frosch
6d1fe626f5
(svn r24729) -Codechange: Unify the handling of HEBR_EDITING.
12 years ago
frosch
1071d51508
(svn r24727) -Fix: In various windows the OSK looked shiny but using it had no effect whatsoever.
12 years ago
frosch
137adb3496
(svn r24726) -Codechange: Move editbox mouseloop handling to Window class.
12 years ago
frosch
17025fa6ea
(svn r24724) -Codechange: Move drawing of editboxes to the widget drawing code.
12 years ago
frosch
8cd77b6f6e
(svn r24723) -Fix: AI debug GUI crashed when using disabled buttons via hotkeys.
12 years ago
frosch
03736af2ae
(svn r24700) -Cleanup: Remove WDF_UNCLICK_BUTTONS and make it the default.
12 years ago
frosch
cd55253865
(svn r24699) -Codechange: Proper usage of push and toggle buttons in mapgen and script debug GUI.
12 years ago
zuu
eff4bbeb53
(svn r24554) -Add: Hotkeys for widgets in AI Debug window
12 years ago
zuu
d219fdb875
(svn r24552) -Fix (r24537): Unpause do no longer continue scripts
12 years ago
zuu
f3f4c562ff
(svn r24537) -Feature: Scripts can be suspended even if the game is still progressing, thus break-on-log now works also for Game Scripts.
12 years ago
zuu
468d232ef4
(svn r24505) -Add: Select the GS tab if all AI tabs are unselectable in the AI debug window.
12 years ago
zuu
a97387011d
(svn r24489) -Feature [FS#5230]: Display GS dead state in AI debug window.
12 years ago
yexo
5192155253
(svn r24467) -Codechange [FS#5236]: make textfile window class slightly more general (LordAro)
12 years ago
frosch
bca5ba1d26
(svn r24342) -Feature: Also use the new multi-word filtering for script breakpoints.
12 years ago
frosch
d58eee1e79
(svn r24324) -Codechange: Turn functions dealing with Textbufs into member functions.
12 years ago
frosch
be0b94400d
(svn r24317) -Feature: Add dropdowns to AI configurations, if all values have labels.
12 years ago
frosch
625ec041b9
(svn r24315) -Fix: Make the AI settings window behave more like the other settings window by closing the query window whenever selecting a different row.
12 years ago
frosch
65f51240cd
(svn r24313) -Fix: Some obiwans wrt. clicking on setting buttons.
12 years ago
frosch
e240f660f0
(svn r24312) -Change: Center the settings buttons in the AI and NewGRF config windows.
12 years ago
frosch
056f779334
(svn r24310) -Codechange: Add named constants for the dimensions of settings buttons, and generally make their usage more consistent.
12 years ago
frosch
198de5397e
(svn r24309) -Codechange: Split some functions from gui.h to settings_gui.h
12 years ago
frosch
0332c7e6b3
(svn r24268) -Fix: Use the same colour scheme for the script selection window as in other comparable windows.
13 years ago
rubidium
6356178a25
(svn r23936) -Feature [FS#5047]: readme/licence/changelog viewer for AI and game scripts (LordAro)
13 years ago
rubidium
1cf2f521ab
(svn r23930) -Fix [FS#4944]: [Script] Do not close the parameter window when a script starts
13 years ago
frosch
69e197c87f
(svn r23757) -Codechange: Unify the drawing of toggle buttons for boolean settings.
13 years ago
rubidium
6d6be50ae0
(svn r23740) -Codechange: remove some 300 unneeded includes from the .cpp files
13 years ago
rubidium
d2f776ef3e
(svn r23720) -Fix/Feature [FS#4935]: show the script debug window also when the game script crashes
13 years ago
alberth
4af8c2d5e1
(svn r23704) -Doc: Doxygen comment fixes and additions.
13 years ago
truebrain
96e1f0a8f0
(svn r23678) -Fix: close the editbox of settings when changing an AI, to avoid invalid memory read/write (reported by SmatZ)
13 years ago
truebrain
0e6ca77e1a
(svn r23677) -Fix [FS#4909]: invalidate AI Parameters window when changing AI
13 years ago
smatz
2fb22e8214
(svn r23668) -Fix: the 'Configure' button in the 'AI / Game Configuration' window didn't get enabled when activating a GameScript
13 years ago
truebrain
8456d5de69
(svn r23653) -Fix: also show GameScripts when you click Check Online Content (SubVersion does not allow translated commit messages, I am sorry) in AI / Game Settings
13 years ago
truebrain
5718c2e2e3
(svn r23607) -Add: wire GameScript in all the GUIs
13 years ago
truebrain
561b25d031
(svn r23601) -Fix: fix the conflict in window number
13 years ago
frosch
6ae8cac432
(svn r23589) -Codechange: Make the AI-start-delay setting translateable.
13 years ago
truebrain
e9f584ac21
(svn r23531) -Codechange: document and rename widgets to be consistent and understandable
13 years ago
truebrain
2aa774e831
(svn r23528) -Codechange: move widget enums to widgets/NNN_type.h
13 years ago
rubidium
58423b26d1
(svn r23474) -Codechange: move the declaration error related functions to error.h
13 years ago
truebrain
34d7f01ccc
(svn r23364) -Codechange: refactor AIConfig, moving it mostly to Scriptconfig
13 years ago
truebrain
e37149a1de
(svn r23362) -Codechange: refactor AIScanner, splitting it in AIScannerInfo and AIScannerLibrary
13 years ago
truebrain
98103121d4
(svn r23355) -Codechange: rename all AI* to Script* (Rubidium)
13 years ago
truebrain
afdb67a353
(svn r23354) -Codechange: move all src/ai/api/ai_*.[hc]pp files to src/script/api/script_* (Rubidium)
13 years ago
truebrain
b7a655bf4c
(svn r23209) -Codechange: track the current active script instance directly, instead of assuming the current company points you to the right one.
13 years ago
yexo
924a5e06b3
(svn r23201) -Doc: [NoAI] Hide all contents of AIObject from the API documentation as AIs were never able to use it anyway
13 years ago
yexo
a256bd71e4
(svn r23169) -Feature: [NoAI] AICONFIG_AI_DEVELOPER flags to hide AI settings unless gui.ai_developer_tools is enabled (Zuu)
13 years ago
rubidium
de27205e6c
(svn r23031) -Fix [FS#4804]: for the admin "bots" there was no distinction between bankruptcy and manual removal of companies even though the API suggested that
13 years ago
frosch
56a41a8852
(svn r22616) -Codechange: Fix typo.
13 years ago
frosch
3f003c0977
(svn r22553) -Fix (r22499): NewGRF parameter window was not set dirty, when changing row selection.
13 years ago
yexo
ffdfa5a213
(svn r22499) -Fix: don't lower the arrow buttons in the newgrf/AI parameter windows if they're clicked when disabled
14 years ago