Patric Stout
a38122e6f2
Fix: [AzurePipelines] the changelog-generation-script was mixing UTC and non-UTC
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'date -u' returns the time in UTC. 'git log' uses local time. In
result, when a machine is on for example +0100, it would generate
the changelog of 7 days 1 hour, instead of 7 days. This is a silly
oversight.
2020-01-26 21:11:47 +00:00
translators
791eaedb64
Update: Translations from eints
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tamil: 13 changes by aswn
2020-01-26 19:45:44 +01:00
PeterN
fff05cf117
Fix #7868 : Missing override attribute. ( #7963 )
2020-01-26 16:19:04 +00:00
JMcKiern
2158e26b9e
Fix #7950 : Incorrect setup of normal screenshot viewport
2020-01-26 14:48:35 +00:00
glx
bf4672864d
Fix #7960 : use the same method as findversion.sh to determine tag
2020-01-26 14:47:54 +00:00
Niels Martin Hansen
c8779fb311
Feature: NewGRF callback profiling ( #7868 )
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Adds a console command newgrf_profile to collect some profiling data about NewGRF action 2 callbacks and produce a CSV file.
2020-01-26 13:45:51 +01:00
Jonathan G Rennison
4ee8215987
Fix #129 : Move route step markers to correct part of sprite ID space
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This is to avoid moving sprite IDs shared with trunk/NewGRFs
2020-01-26 00:12:54 +00:00
Jonathan G Rennison
32284e6449
Linkgraph: Fix demand allocation in partitioned graphs
2020-01-25 12:34:20 +00:00
Jonathan G Rennison
5b83e5ff78
Linkgraph: Handle non-integer multiple total demand in AsymmetricScalerEq
2020-01-25 09:14:53 +00:00
translators
f88ac83408
Update: Translations from eints
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indonesian: 1 change by fanioz
2020-01-24 19:45:40 +01:00
glx
341941af85
Fix #7952 : don't try to access destroyed QueryStrings
2020-01-22 19:53:27 +00:00
Jonathan G Rennison
dd99fd646d
Merge branch 'master' into jgrpp
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# Conflicts:
# src/base_station_base.h
# src/industry.h
# src/industry_cmd.cpp
# src/industry_gui.cpp
# src/lang/korean.txt
# src/os/macosx/crashlog_osx.cpp
# src/station_cmd.cpp
# src/town.h
# src/town_cmd.cpp
# src/town_gui.cpp
2020-01-20 18:36:55 +00:00
Jonathan G Rennison
e071da35fa
Fix 42481344
: Fix template replacement index not being updated
2020-01-19 21:16:09 +00:00
glx
9d5dd893cd
Codechange: [AzurePipelines] remove commit-checker
2020-01-19 09:05:20 +00:00
glx
fb3de33a38
Add: [Actions] commit-checker workflow
2020-01-19 09:05:20 +00:00
JMcKiern
6dfe5c852e
Fix #7927 : Incorrect resolution shown in "Huge screenshot" query window. ( #7949 )
2020-01-18 23:05:51 +01:00
Jonathan G Rennison
c4ec533d44
Fix train-only conditional orders being listed in non-train dropdown
2020-01-18 22:02:11 +00:00
Jonathan G Rennison
c3fce9c09b
Fix ff628813
: Inverted test for if train refit state matches template
2020-01-18 21:49:36 +00:00
Jonathan G Rennison
7611e1229c
Use 0 for per-cargo percent loaded value when capacity is 0
2020-01-18 20:48:41 +00:00
Jonathan G Rennison
09b13dd484
Add conditional orders for cargo load percentage and waiting cargo amount
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See: #90
2020-01-18 20:32:42 +00:00
Jonathan G Rennison
bb363695fc
YAPF: Prevent user for configuring signal penalties to negative values
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Warn if signal penalty polynomial goes negative, and clamp to non-negative
2020-01-17 19:23:03 +00:00
Jonathan G Rennison
07f5b86dfc
YAPF: Remove pointer indirection for YAPF game settings
2020-01-17 19:21:58 +00:00
Jonathan G Rennison
f79ec13852
Timetable automation: Bias wait time adjustments in positive direction
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Remove case where wait time is set directly when it is less than half
the current value, this is still used for travel times.
2020-01-17 18:45:45 +00:00
Jonathan G Rennison
f8a97753b5
TBTR: Fix height/drawing artefacts when resizing replacement window
2020-01-17 00:09:01 +00:00
Jonathan G Rennison
ee6d808578
TBTR: Template replacements now also apply to child groups
2020-01-16 21:47:29 +00:00
Jonathan G Rennison
ff6288139e
TBTR: Send train to depot when replacement due but servicing disabled
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This is to match autoreplace
2020-01-16 21:10:56 +00:00
Jonathan G Rennison
06a2bedfe5
TBTR: Fix template replacement refits having 0 cost
2020-01-16 20:33:45 +00:00
Jonathan G Rennison
424813446f
TBTR: Avoid unnecessary iterations of template replacement pool
2020-01-16 01:16:08 +00:00
Patric Stout
3b177af826
Add: [Doxygen] Add the current version of documentation in header ( #7940 )
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While at it, renamed the project names to reflect how we currently
refer to them.
2020-01-15 23:07:37 +01:00
xdavidwu
8fe38afd2b
Fix: [SDL2] Correct name of the video driver in debug log
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SDL_GetVideoDriver(0) returns name of first video driver included in
the library, not the driver currently used.
SDL_GetCurrentVideoDriver() does what we want here.
2020-01-15 20:16:53 +00:00
Pavel Stupnikov
d7a928a08b
Feature: GS method to control engine availability for a specific company ( #7791 )
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* Feature: GS method to allow company to use an engine before its introduction date
* Feature: GS method to retire an engine early for a specific company
2020-01-15 18:46:26 +01:00
translators
4366f8e46a
Update: Translations from eints
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finnish: 8 changes by ln
italian: 25 changes by AlphaJack
2020-01-14 19:45:39 +01:00
translators
5a4b27d73a
Update: Translations from eints
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finnish: 54 changes by ln
2020-01-13 19:45:41 +01:00
Berbe
2fc2058b3b
Feature: Auto-restart loads the original resources again
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If the game was started loading a savegame or scenario, auto-restart will load a new random map.
This is inconsistent with the case in which a heightmap was loaded, as in that case the heightmap is kept as a basis for a new game.
This proposal solves this heterogeneity be considering the originally loaded resource shall be kept, hence savegames & scenarios shall be reloaded
2020-01-12 23:47:19 +01:00
glx
dbbd0f5ddc
Fix: [OSX] Don't show a crash/assertion message box for a GUI-less video driver.
2020-01-12 22:02:10 +01:00
Jonathan G Rennison
87700bfe0e
Codechange: Use cached town name for town list window filtering
2020-01-12 19:37:43 +00:00
Jonathan G Rennison
d35f35a968
Codechange: Use cached town, station, industry names for list window sorting
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This is to avoid needing to expensively regenerate name strings on
every comparison when sorting by name in the town/station/industry
list windows.
2020-01-12 19:37:43 +00:00
Jonathan G Rennison
c3223903ed
Codechange: Cache resolved town, station and industry name strings
2020-01-12 19:37:43 +00:00
Jonathan G Rennison
f1734e7815
Change: Only resort industry directory window on production change if necessary
2020-01-12 19:37:43 +00:00
Jonathan G Rennison
22ba048c89
Change: Only resort town directory window on population change if necessary
2020-01-12 19:37:43 +00:00
translators
f2d230d91c
Update: Translations from eints
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russian: 14 changes by Lone_Wolf
2020-01-12 19:45:41 +01:00
frosch
a4be4514c9
Fix #7925 : Reset temporary saveload data at the start of loading a savegame instead of at the end.
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Otherwise temporary data may be passed from an aborted load action to the next load action.
2020-01-12 19:08:38 +01:00
Milek7
41163331aa
Fix: Silence all notes when stopping song in fluidsynth
2020-01-12 16:19:02 +00:00
Patric Stout
1ab3fe6b85
Add: [DorpsGek] announce new tags on IRC ( #7931 )
2020-01-12 17:01:17 +01:00
Milek7
823333c4b0
Fix: correct checking of fluid_settings_setnum return code
2020-01-12 14:55:20 +00:00
Milek7
a411ce18c9
Fix: avoid using string pointer after scope end
2020-01-12 15:20:08 +01:00
dP
1225693b9c
Feature: Improved logic of sharing industry production between 3 or more stations
2020-01-12 14:01:12 +00:00
translators
b144258bf0
Update: Translations from eints
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finnish: 19 changes by ln
dutch: 17 changes by JanWillem
danish: 109 changes by nielsmh
spanish (mexican): 1 change by Absay
korean: 1 change by telk5093
2020-01-11 19:45:38 +01:00
Jonathan G Rennison
5a3b67c5c3
Merge pull request #128 from James103/patch-1
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Fix: year of latest release
2020-01-10 22:51:00 +00:00
James103
0fdb66ee6f
Fix: year of latest release
2020-01-10 16:42:31 -06:00