Commit Graph

53011 Commits (bbc1e28b2476dfe3ee33f42dc3f84582c1d33663)
 

Author SHA1 Message Date
Jonathan G Rennison c38d0d0458 Debug: Show tile layout sprite group register flags/values 2 years ago
Jonathan G Rennison 4a8b2df108 Util: Add a non-dynamic arena allocator based on DynUniformArenaAllocator 2 years ago
Jonathan G Rennison a8eb52f061 VarAction2: Simplify handling of first adjustment 2 years ago
Jonathan G Rennison a5f5be2dff VarAction2: Detect ops on previous constants which become loads 2 years ago
Jonathan G Rennison 1fec7d6ddb VarAction2: Detect and replace reversed commutative op via temp storage 2 years ago
Jonathan G Rennison 762cfb3df7 VarAction2: Track temp store loads with respect to stores 2 years ago
Jonathan G Rennison 862d955320 Debug: Include var 7E procedures in sprite dump output 2 years ago
Jonathan G Rennison 6953150898 VarAction2: Move optimisation pass to separate function
Simplify logic slightly
2 years ago
Jonathan G Rennison 57c0ce1270 Fix public roads when traversing level crossings and other non-normal road 2 years ago
Jonathan G Rennison 145536e1fd VarAction2: Detect and replace reverse subtract via temp storage 2 years ago
Jonathan G Rennison 381aa04660 Debug: Add sprite dump button to industry debug window 2 years ago
Jonathan G Rennison dd2e1fe956 Add chicken bit to disable varact2 optimisation 2 years ago
Jonathan G Rennison 72e2ee882e Fix 1a38cbde7: Ship viewport hash not updated on rotation 2 years ago
Jonathan G Rennison f0a0b2e200 VarAction2: Flatten constant operations on constants in more cases 2 years ago
Jonathan G Rennison 2360b3e93e VarAction2: Detect and replace scaled reads of train/RV/ship current speed 2 years ago
Jonathan G Rennison 730b84e262 Fix load check of a savegame with realistic braking enabled triggering signal checks on current game 2 years ago
Jonathan G Rennison 13cdef2a2d VarAction2: Remove redundant and with 1 when value is already bool 2 years ago
Jonathan G Rennison 2f09eff404 VarAction2: Convert boolean, invert sequence to ternary 2 years ago
Jonathan G Rennison 90a2aa57fc VarAction2: Detect and replace signed relational comparisons 2 years ago
Jonathan G Rennison e732042785 VarAction2: Remove redundant constant loads 2 years ago
Jonathan G Rennison 74e1a40f7c VarAction2: Remove trivially resolvable deterministic sprite groups 2 years ago
Jonathan G Rennison 3b5eede3fc VarAction2: Detect and replace operations which always produce 0 2 years ago
Jonathan G Rennison a21ae12c90 VarAction2: Remove redundant temp store loads after stores 2 years ago
Jonathan G Rennison db5be4f92e VarAction2: Remove constant parameter redirection via variable 7B 2 years ago
Jonathan G Rennison 08b83352bf Fix truncation of variable mapping A2VM->VPRM params wider than 8 bits
And remapped variables via variable 7B
2 years ago
Jonathan G Rennison da629e4cfa VarAction2: Replace divs of powers of 2 with shifts where possible 2 years ago
Jonathan G Rennison fad5973161 VarAction2: Reduce shift right and mask ops into adjust shift/mask 2 years ago
Jonathan G Rennison 012d73ef34 VarAction2: Detect equality comparisons
Remove redundant equality with 0 comparison before ternary
2 years ago
Jonathan G Rennison 7283825638 VarAction2: Detect and replace ternary operator pattern 2 years ago
Jonathan G Rennison e3df522111 VarAction2: Delete provably zero adjustment operations 2 years ago
Jonathan G Rennison 502980ba61 Support railtype-dependant GRF train speed limits with realistic braking
See: #389
2 years ago
Jonathan G Rennison aeac77e012 Fix engine callbacks not being analysed in newly generated games 2 years ago
Jonathan G Rennison 1a38cbde74 Fix ships not always updating in viewport map mode
Adjust sprite_seq_bounds to plausible value matching current rotation
to fix viewport update region missing vehicle tile
2 years ago
Jonathan G Rennison cf3ea7b6af Debug: Include x_offs/y_offs in vehicle debug window 2 years ago
Jonathan G Rennison 0ac96a0da3 Show vehicle inspect window when ctrl-shift clicking in group list window 2 years ago
Jonathan G Rennison 6107aa9e5c Render an overlay of the measurement tool area in viewport map mode
See: #388
2 years ago
Jonathan G Rennison 981104e308 Add a functor fill mode to GfxFillPolygon 2 years ago
Jonathan G Rennison 9fddfdeccf Fix viewport map scrolling box blend over vehicles on animated blitters 2 years ago
Jonathan G Rennison a9caeaa7f1 Fix viewport map scrolling box blend on emscripten 2 years ago
Jonathan G Rennison b92ae644c4 Add a Blitter::SetPixel32 function 2 years ago
Jonathan G Rennison b464c589af Reduce blitter MoveTo calls when drawing viewport map scrolling box blend 2 years ago
Jonathan G Rennison 16259e9619 Allow measurement tool in viewport map mode
See: #388
2 years ago
Jonathan G Rennison 4991309018 Fix timetable autofill activation when scheduled dispatch is active 2 years ago
Jonathan G Rennison ad47275d53 Disabling timetable automation without ctrl no longer clears timetable 2 years ago
Jonathan G Rennison 5b7db9d849 Merge branch 'master' into jgrpp
# Conflicts:
#	.github/workflows/ci-build.yml
#	.github/workflows/commit-checker.yml
#	src/command.cpp
#	src/company_cmd.cpp
#	src/company_gui.cpp
#	src/crashlog.cpp
#	src/economy.cpp
#	src/lang/english.txt
#	src/lang/german.txt
#	src/lang/korean.txt
#	src/misc_gui.cpp
#	src/newgrf_config.cpp
#	src/openttd.cpp
#	src/settings_gui.cpp
#	src/ship_cmd.cpp
#	src/table/settings/gui_settings.ini
2 years ago
translators adc76cca54 Update: Translations from eints
catalan: 2 changes by J0anJosep
2 years ago
Frazer Smith 9bdc1e8f04 Update: bump peter-evans/repository-dispatch from 1 to 2 2 years ago
Frazer Smith 19b838dd60 Update: bump actions/download-artifact from 2 to 3 2 years ago
Frazer Smith 9162ac9d37 Update: bump actions/checkout from 2 to 3 2 years ago
Frazer Smith 2a2f80bb71 Update: bump actions/cache from 2 to 3 2 years ago