Commit Graph

24 Commits

Author SHA1 Message Date
rubidium
86ca408d46 (svn r15626) -Fix [FS#2698]: UTF8 string handling could cause buffer overruns. 2009-03-06 01:23:25 +00:00
rubidium
0d8da02ec1 (svn r15610) -Change: allow loading of heightmaps and savegames (any form) that are in .tar files 2009-03-04 09:53:31 +00:00
smatz
0d3f5e6e74 (svn r15299) -Cleanup: remove many redundant includes 2009-01-31 20:16:06 +00:00
smatz
562299d809 (svn r15274) -Fix (r8705): oldloader wasn't updated to use 64bit airport_flags 2009-01-25 22:50:00 +00:00
rubidium
67a2dd12e8 (svn r15220) -Fix (r15216): signedness warning 2009-01-23 09:47:46 +00:00
smatz
6dffd8ae82 (svn r15216) -Feature: native support for Transport Tycoon (Original) savegames. Based on SVXConverter's source code and documentation by Roman Vetter 2009-01-23 02:35:17 +00:00
smatz
3852ae1264 (svn r15211) -Fix (r15190): loading of TTD savegames was broken 2009-01-22 22:02:05 +00:00
smatz
5e7669b539 (svn r15189) -Cleanup: remove unused includes 2009-01-21 02:07:56 +00:00
smatz
49c5c71348 (svn r15174) -Codechange: split oldloader.cpp 2009-01-20 16:47:42 +00:00
smatz
c8e26be649 (svn r15173) -Codechange: shuffle a few lines of code in oldloader.cpp 2009-01-20 16:40:19 +00:00
smatz
38afe1fe3f (svn r15170) -Fix: vehicle value is 64bit now, oldloader was reading it as 32bit 2009-01-20 15:43:17 +00:00
smatz
091d82470b (svn r15169) -Revert (r11271): it was broken by r12924, and the issue is fixed again in r12948 in a cleaner way 2009-01-20 15:23:58 +00:00
smatz
7a13ade405 (svn r15168) -Codechange: use only really basic map accessors in oldloader.cpp, shuffle the code a bit 2009-01-20 14:47:17 +00:00
Yexo
8fabd3982d (svn r15148) -Cleanup: Remove the options "competitor start time" and "competitor intelligence" from the difficulty options because they already were unused. 2009-01-19 01:16:50 +00:00
glx
ee1331bb46 (svn r15147) -Fix (r15146): compile before commit 2009-01-19 00:53:31 +00:00
smatz
0e83fb37c0 (svn r15146) -Fix: show savegame name even when opening it failed 2009-01-18 23:33:57 +00:00
smatz
a337c47d4f (svn r15145) -Fix: crash when one tried to load a TTO savegame
-Fix (r15144): it wasn't safe at all, but the code broken code isn't needed anymore
2009-01-18 23:26:38 +00:00
smatz
3bceaf41b4 (svn r15144) -Codechange: make sure we don't run out of bounds while determining old savegame name
Note this can't happen in current code
2009-01-18 22:44:53 +00:00
smatz
52e0c6fd35 (svn r15137) -Fix (r11822)(r14340): signs with sign 'Sign' were lost when converting from TTD savegames 2009-01-18 16:20:04 +00:00
smatz
e77462a866 (svn r15116) -Fix (r1): company money weren't correctly converted from TTD(P) savegames 2009-01-16 21:50:55 +00:00
smatz
e00cf92f47 (svn r15077) -Codechange: enumify DAYS_IN_YEAR and DAYS_IN_LEAP_YEAR
-Change: when computing daily running cost, divide by 365 (instead of 364). Since r12134, the rounding errors don't need this correction anymore
2009-01-13 22:58:03 +00:00
truebrain
a3dd7506d3 (svn r15027) -Merge: tomatos and bananas left to be, here is NoAI for all to see.
NoAI is an API (a framework) to build your own AIs in. See:
   http://wiki.openttd.org/wiki/index.php/AI:Main_Page
 With many thanks to:
  - glx and Rubidium for their syncing, feedback and hard work
  - Yexo for his feedback, patches, and AIs which tested the system very deep
  - Morloth for his feedback and patches
  - TJIP for hosting a challenge which kept NoAI on track
  - All AI authors for testing our AI API, and all other people who helped in one way or another
-Remove: all old AIs and their cheats/hacks
2009-01-12 17:11:45 +00:00
rubidium
11da45ee55 (svn r14949) -Cleanup: pointer coding style 2009-01-10 00:31:47 +00:00
smatz
7368c740a6 (svn r14828) -Codechange: move most of save/load-specific code to separate files 2009-01-04 15:32:25 +00:00