(svn r15211) -Fix (r15190): loading of TTD savegames was broken

This commit is contained in:
smatz 2009-01-22 22:02:05 +00:00
parent c5f0fe7c40
commit 3852ae1264

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@ -8,6 +8,7 @@
#include "../debug.h"
#include "../strings_type.h"
#include "../string_func.h"
#include "../settings_type.h"
#include "table/strings.h"
@ -189,6 +190,8 @@ static void InitLoading(LoadgameState *ls)
memset(ls->buffer, 0, BUFFER_SIZE);
_bump_assert_value = 0;
_settings_game.construction.freeform_edges = false; // disable so we can convert map array (SetTileType is still used)
}